+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/rearrangectrl.h
+// Purpose: interface of wxRearrangeList
+// Author: Vadim Zeitlin
+// Created: 2008-12-15
+// RCS-ID: $Id$
+// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+/**
+ @class wxRearrangeList
+
+ A listbox-like control allowing the user to rearrange the items and to
+ enable or disable them.
+
+ This class allows to change the order of the items shown in it as well as
+ to check or uncheck them individually. The data structure used to allow
+ this is the order array which contains the items indices indexed by their
+ position with an added twist that the unchecked items are represented by
+ the bitwise complement of the corresponding index (for any architecture
+ using two's complement for negative numbers representation (i.e. just about
+ any at all) this means that a checked item N is represented by -N-1 in
+ unchecked state). In practice this means that you must apply the C bitwise
+ complement operator when constructing the order array, e.g.
+ @code
+ wxArrayInt order;
+ order.push_back(0); // checked item #0
+ order.push_back(~1); // unchecked item #1
+ @endcode
+
+ So, for example, the array order [1 -3 0] used in conjunction with the
+ items array ["first", "second", "third"] means that the items order is
+ "second", "third", "first" and the "third" item is unchecked while the
+ other two are checked.
+
+ This convention is used both for the order argument of the control ctor or
+ Create() and for the array returned from GetCurrentOrder().
+
+ Usually this control will be used together with other controls allowing to
+ move the items around in it interactively. The simplest possible solution
+ is to use wxRearrangeCtrl which combines it with two standard buttons to
+ move the current item up or down.
+
+ @library{wxcore}
+ @category{ctrl}
+*/
+class wxRearrangeList : public wxCheckListBox
+{
+public:
+ /**
+ Default constructor.
+
+ Create() must be called later to effectively create the control.
+ */
+ wxRearrangeList();
+
+ /**
+ Constructor really creating the control.
+
+ Please see Create() for the parameters description.
+ */
+ wxRearrangeList(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayInt& order,
+ const wxArrayString& items,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxRearrangeListNameStr);
+
+ /**
+ Effectively creates the window for an object created using the default
+ constructor.
+
+ This function is very similar to wxCheckListBox::Create() except that
+ it has an additional parameter specifying the initial order of the
+ items. Please see the class documentation for the explanation of the
+ conventions used by the @a order argument.
+
+ @param parent
+ The parent window, must be non-@NULL.
+ @param id
+ The window identifier.
+ @param pos
+ The initial window position.
+ @param size
+ The initial window size.
+ @param order
+ Array specifying the initial order of the items in @a items array.
+ @param items
+ The items to display in the list.
+ @param style
+ The control style, there are no special styles for this class but
+ the base class styles can be used here.
+ @param validator
+ Optional window validator.
+ @param name
+ Optional window name.
+ */
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayInt& order,
+ const wxArrayString& items,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxRearrangeListNameStr);
+
+
+ /**
+ Return the current order of the items.
+
+ The order may be different from the one passed to the constructor if
+ MoveCurrentUp() or MoveCurrentDown() were called.
+ */
+ const wxArrayInt& GetCurrentOrder() const;
+
+ /**
+ Return @true if the currently selected item can be moved up.
+
+ This function is useful for EVT_UPDATE_UI handler for the standard "Up"
+ button often used together with this control and wxRearrangeCtrl uses
+ it in this way.
+
+ @return
+ @true if the currently selected item can be moved up in the
+ listbox, @false if there is no selection or the current item is the
+ first one.
+
+ @see CanMoveCurrentDown()
+ */
+ bool CanMoveCurrentUp() const;
+
+ /**
+ Return @true if the currently selected item can be moved down.
+
+ @see CanMoveCurrentUp()
+ */
+ bool CanMoveCurrentDown() const;
+
+ /**
+ Move the currently selected item one position above.
+
+ This method is useful to implement the standard "Up" button behaviour
+ and wxRearrangeCtrl uses it for this.
+
+ @return
+ @true if the item was moved or @false if this couldn't be done.
+
+ @see MoveCurrentDown()
+ */
+ bool MoveCurrentUp();
+
+ /**
+ Move the currently selected item one position below.
+
+ @see MoveCurrentUp()
+ */
+ bool MoveCurrentDown();
+};
+
+
+/**
+ @class wxRearrangeCtrl
+
+ A composite control containing a wxRearrangeList and the buttons allowing
+ to move the items in it.
+
+ This control is in fact a panel containing the wxRearrangeList control and
+ the "Up" and "Down" buttons to move the currently selected item up or down.
+ It is used as the main part of a wxRearrangeDialog.
+
+ @library{wxcore}
+ @category{ctrl}
+ */
+class wxRearrangeCtrl
+{
+public:
+ /**
+ Default constructor.
+
+ Create() must be called later to effectively create the control.
+ */
+ wxRearrangeCtrl();
+
+ /**
+ Constructor really creating the control.
+
+ Please see Create() for the parameters description.
+ */
+ wxRearrangeCtrl(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayInt& order,
+ const wxArrayString& items,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxRearrangeListNameStr);
+
+ /**
+ Effectively creates the window for an object created using the default
+ constructor.
+
+ The parameters of this method are the same as for
+ wxRearrangeList::Create().
+ */
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayInt& order,
+ const wxArrayString& items,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxRearrangeListNameStr);
+
+ /**
+ Return the listbox which is the main part of this control.
+ */
+ wxRearrangeList *GetList() const;
+};
+
+/**
+ @class wxRearrangeDialog
+
+ A dialog allowing the user to rearrange the specified items.
+
+ This dialog can be used to allow the user to modify the order of the items
+ and to enable or disable them individually. For example:
+ @code
+ wxArrayString items;
+ items.push_back("meat");
+ items.push_back("fish");
+ items.push_back("fruits");
+ items.push_back("beer");
+ wxArrayInt order;
+ order.push_back(3);
+ order.push_back(0);
+ order.push_back(1);
+ order.push_back(2);
+
+ wxRearrangeDialog dlg(NULL,
+ "You can also uncheck the items you don't like "
+ "at all.",
+ "Sort the items in order of preference",
+ order, items);
+ if ( dlg.ShowModal() == wxID_OK ) {
+ order = dlg.GetOrder();
+ for ( size_t n = 0; n < order.size(); n++ ) {
+ if ( order[n] >= 0 ) {
+ wxLogMessage("Your most preferred item is \"%s\"",
+ items[order[n]]);
+ break;
+ }
+ }
+ }
+ @endcode
+
+ @library{wxcore}
+ @category{cmndlg}
+ */
+class wxRearrangeDialog
+{
+public:
+ /**
+ Constructor creating the dialog.
+
+ @param parent
+ The dialog parent, possibly @NULL.
+ @param message
+ The message shown inside the dialog itself, above the items list.
+ @param title
+ The title of the dialog.
+ @param order
+ The initial order of the items in the convention used by
+ wxRearrangeList.
+ @param items
+ The items to show in the dialog.
+ @param pos
+ Optional dialog position.
+ @param name
+ Optional dialog name.
+ */
+ wxRearrangeDialog(wxWindow *parent,
+ const wxString& message,
+ const wxString& title,
+ const wxArrayInt& order,
+ const wxArrayString& items,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxString& name = wxRearrangeDialogNameStr);
+
+ /**
+ Return the array describing the order of items after it was modified by
+ the user.
+
+ Please notice that the array will contain negative items if any items
+ were unchecked. See wxRearrangeList for more information about the
+ convention used for this array.
+ */
+ wxArrayInt GetOrder() const;
+};