// On wxGTK the locale will be changed to match the system settings, but
// Python needs to have LC_NUMERIC set to "C" in order for the floating
// point conversions and such to work right.
-#ifdef __WXGTK__
+#if defined(__WXGTK__) && PYTHON_API_VERSION <= 1012
setlocale(LC_NUMERIC, "C");
#endif
PyDict_SetItemString(wxPython_dict, "USE_UNICODE", PyInt_FromLong(wxUSE_UNICODE));
PyDict_SetItemString(wxPython_dict, "__WXDEBUG__", PyInt_FromLong(wxdebug));
-
+ // Make a tuple of strings that gives more info about the platform.
PyObject* PlatInfo = PyList_New(0);
PyObject* obj;
#if wxUSE_UNICODE
_AddInfoString("unicode");
#else
- _AddInfoString("ascii");
+ _AddInfoString("ansi");
#endif
#ifdef __WXGTK__
#ifdef __WXGTK20__
if (info.tstate != tstate)
wxLogMessage("*** tstate mismatch!???");
#endif
- // info.tstate = tstate; *** DO NOT update existing ones???
+ info.tstate = tstate; // allow for transient tstates
// Normally it will never change, but apparently COM callbacks
// (i.e. ActiveX controls) will (incorrectly IMHO) use a transient
// tstate which will then be garbage the next time we try to use
// it...
+
wxPyTMutex->Unlock();
return;
}