The problem (see #11681) was due to not allowing the native control handle the
focus loss event. This, in turn, was due to the changes of r58969 which tried
to work around a crash which happened if the grid was destroyed from the code
of one of the user-defined event handlers called during the editor dismissal.
Fix both problems at once by calling event.Skip() in OnKillFocus() to let the
native handler have the event too and postponing the editor dismissal a little
by calling DisableCellEditControl() indirectly from a posted event handler
instead of immediately.
As this reverts the now unnecessary changes of r64646, it closes #15162.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73876
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
void OnKeyUp( wxKeyEvent& );
void OnChar( wxKeyEvent& );
void OnEraseBackground( wxEraseEvent& );
void OnKeyUp( wxKeyEvent& );
void OnChar( wxKeyEvent& );
void OnEraseBackground( wxEraseEvent& );
+ void OnHideEditor( wxCommandEvent& );
bool SetCurrentCell( const wxGridCellCoords& coords );
bool SetCurrentCell( const wxGridCellCoords& coords );
+// Internally used (and hence intentionally not exported) event telling wxGrid
+// to hide the currently shown editor.
+wxDECLARE_EVENT( wxEVT_GRID_HIDE_EDITOR, wxCommandEvent );
+
// ----------------------------------------------------------------------------
// array classes
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// array classes
// ----------------------------------------------------------------------------
EVT_KEY_UP( wxGrid::OnKeyUp )
EVT_CHAR ( wxGrid::OnChar )
EVT_ERASE_BACKGROUND( wxGrid::OnEraseBackground )
EVT_KEY_UP( wxGrid::OnKeyUp )
EVT_CHAR ( wxGrid::OnChar )
EVT_ERASE_BACKGROUND( wxGrid::OnEraseBackground )
+ EVT_COMMAND(wxID_ANY, wxEVT_GRID_HIDE_EDITOR, wxGrid::OnHideEditor )
END_EVENT_TABLE()
bool wxGrid::Create(wxWindow *parent, wxWindowID id,
END_EVENT_TABLE()
bool wxGrid::Create(wxWindow *parent, wxWindowID id,
+void wxGrid::OnHideEditor(wxCommandEvent& WXUNUSED(event))
+{
+ DisableCellEditControl();
+}
+
//
// ------ Grid location functions
// Note that all of these functions work with the logical coordinates of
//
// ------ Grid location functions
// Note that all of these functions work with the logical coordinates of
// implementation
// ============================================================================
// implementation
// ============================================================================
+wxDEFINE_EVENT( wxEVT_GRID_HIDE_EDITOR, wxCommandEvent );
+
// ----------------------------------------------------------------------------
// wxGridCellEditorEvtHandler
// ----------------------------------------------------------------------------
void wxGridCellEditorEvtHandler::OnKillFocus(wxFocusEvent& event)
{
// ----------------------------------------------------------------------------
// wxGridCellEditorEvtHandler
// ----------------------------------------------------------------------------
void wxGridCellEditorEvtHandler::OnKillFocus(wxFocusEvent& event)
{
+ // We must let the native control have this event so in any case don't mark
+ // it as handled, otherwise various weird problems can happen (see #11681).
+ event.Skip();
+
// Don't disable the cell if we're just starting to edit it
// Don't disable the cell if we're just starting to edit it
- if ( m_inSetFocus )
- {
- event.Skip();
- // accept changes
- m_grid->DisableCellEditControl();
+ // Tell the grid to dismiss the control but don't do it immediately as it
+ // could result in the editor being destroyed right now and a crash in the
+ // code searching for the next event handler, so post an event asking the
+ // grid to do it slightly later instead.
- // notice that we must not skip the event here because the call above may
- // delete the control which received the kill focus event in the first
- // place and if we pretend not having processed the event, the search for a
- // handler for it will continue using the now deleted object resulting in a
- // crash
+ // FIXME-VC6: Once we drop support for VC6, we should use a simpler
+ // m_grid->CallAfter(&wxGrid::DisableCellEditControl) and get
+ // rid of wxEVT_GRID_HIDE_EDITOR entirely.
+ m_grid->GetEventHandler()->
+ AddPendingEvent(wxCommandEvent(wxEVT_GRID_HIDE_EDITOR));
}
void wxGridCellEditorEvtHandler::OnKeyDown(wxKeyEvent& event)
}
void wxGridCellEditorEvtHandler::OnKeyDown(wxKeyEvent& event)
wxEvtHandler* evtHandler,
long style)
{
wxEvtHandler* evtHandler,
long style)
{
- // Use of wxTE_RICH2 is a strange hack to work around the bug #11681: a
- // plain text control seems to lose its caret somehow when we hide it and
- // show it again for a different cell.
- style |= wxTE_PROCESS_ENTER | wxTE_PROCESS_TAB | wxNO_BORDER | wxTE_RICH2;
+ style |= wxTE_PROCESS_ENTER | wxTE_PROCESS_TAB | wxNO_BORDER;
wxTextCtrl* const text = new wxTextCtrl(parent, id, wxEmptyString,
wxDefaultPosition, wxDefaultSize,
wxTextCtrl* const text = new wxTextCtrl(parent, id, wxEmptyString,
wxDefaultPosition, wxDefaultSize,