#include "wx/osx/private.h"
#include "wx/graphics.h"
+#if wxOSX_USE_COCOA_OR_CARBON
#include "wx/osx/private/glgrab.h"
+#endif
IMPLEMENT_ABSTRACT_CLASS(wxScreenDCImpl, wxWindowDCImpl)
srcRect.size.width = subrect->GetWidth();
srcRect.size.height = subrect->GetHeight();
}
-
wxBitmap bmp = wxBitmap(srcRect.size.width, srcRect.size.height, 32);
-
+#if wxOSX_USE_IPHONE
+#else
CGContextRef context = (CGContextRef)bmp.GetHBITMAP();
CGContextSaveGState(context);
CGContextDrawImage(context, srcRect, image);
CGContextRestoreGState(context);
-
+#endif
return bmp;
}