]> git.saurik.com Git - wxWidgets.git/commitdiff
Started drawing sample.
authorRobert Roebling <robert@roebling.de>
Sat, 15 May 1999 13:33:55 +0000 (13:33 +0000)
committerRobert Roebling <robert@roebling.de>
Sat, 15 May 1999 13:33:55 +0000 (13:33 +0000)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2469 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

samples/drawing/.cvsignore [new file with mode: 0644]
samples/drawing/Makefile [new file with mode: 0644]
samples/drawing/Makefile.in [new file with mode: 0644]
samples/drawing/drawing.cpp [new file with mode: 0644]
samples/drawing/mondrian.xpm [new file with mode: 0644]

diff --git a/samples/drawing/.cvsignore b/samples/drawing/.cvsignore
new file mode 100644 (file)
index 0000000..7957c41
--- /dev/null
@@ -0,0 +1,3 @@
+Linux
+linux-gnu
+linux
\ No newline at end of file
diff --git a/samples/drawing/Makefile b/samples/drawing/Makefile
new file mode 100644 (file)
index 0000000..bccce53
--- /dev/null
@@ -0,0 +1 @@
+include ../../setup/general/makeapp
diff --git a/samples/drawing/Makefile.in b/samples/drawing/Makefile.in
new file mode 100644 (file)
index 0000000..13014dc
--- /dev/null
@@ -0,0 +1,26 @@
+# WXXT base directory
+WXBASEDIR=@WXBASEDIR@
+
+# set the OS type for compilation
+OS=@OS@
+# compile a library only
+RULE=bin
+
+# define library name
+BIN_TARGET=drawing
+# define library sources
+BIN_SRC=\
+drawing.cpp
+
+#define library objects
+BIN_OBJ=\
+drawing.o
+
+# additional things needed to link
+BIN_LINK=
+
+# additional things needed to compile
+ADD_COMPILE=
+
+# include the definitions now
+include ../../../template.mak
diff --git a/samples/drawing/drawing.cpp b/samples/drawing/drawing.cpp
new file mode 100644 (file)
index 0000000..5caed97
--- /dev/null
@@ -0,0 +1,322 @@
+/////////////////////////////////////////////////////////////////////////////
+// Name:        drawing.cpp
+// Purpose:     Minimal wxWindows sample
+// Author:      Robert Roebling
+// Modified by:
+// Created:     04/01/98
+// RCS-ID:      $Id$
+// Copyright:   (c) Robert Roebling
+// Licence:     wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+#ifdef __GNUG__
+    #pragma implementation "minimal.cpp"
+    #pragma interface "minimal.cpp"
+#endif
+
+// For compilers that support precompilation, includes "wx/wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+    #pragma hdrstop
+#endif
+
+// for all others, include the necessary headers (this file is usually all you
+// need because it includes almost all "standard" wxWindows headers
+#ifndef WX_PRECOMP
+    #include "wx/wx.h"
+#endif
+
+// ----------------------------------------------------------------------------
+// ressources
+// ----------------------------------------------------------------------------
+// the application icon
+#if defined(__WXGTK__) || defined(__WXMOTIF__)
+    #include "mondrian.xpm"
+#endif
+
+// ----------------------------------------------------------------------------
+// private classes
+// ----------------------------------------------------------------------------
+
+// Define a new application type, each program should derive a class from wxApp
+class MyApp : public wxApp
+{
+public:
+    // override base class virtuals
+    // ----------------------------
+
+    // this one is called on application startup and is a good place for the app
+    // initialization (doing it here and not in the ctor allows to have an error
+    // return: if OnInit() returns false, the application terminates)
+    virtual bool OnInit();
+};
+
+// Define a new frame type: this is going to be our main frame
+class MyFrame : public wxFrame
+{
+public:
+    // ctor(s)
+    MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
+
+    // event handlers (these functions should _not_ be virtual)
+    void OnQuit(wxCommandEvent& event);
+    void OnAbout(wxCommandEvent& event);
+    void OnPaint(wxPaintEvent &event);
+    void OnOption(wxCommandEvent &event);
+    void OnMouseMove(wxMouseEvent &event);
+
+    int      m_mapMode;
+    double   m_xUserScale;
+    double   m_yUserScale;
+    int      m_xLogicalOrigin;
+    int      m_yLogicalOrigin;
+
+private:
+    // any class wishing to process wxWindows events must use this macro
+    DECLARE_EVENT_TABLE()
+};
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// IDs for the controls and the menu commands
+enum
+{
+    // menu items
+    Minimal_Quit = 1,
+    Minimal_About,
+    
+    MapMode_Text,
+    MapMode_Lometric,
+    MapMode_Twips,
+    MapMode_Points,
+    MapMode_Metric,
+    
+    UserScale_StretchHoriz,
+    UserScale_ShrinkHoriz,
+    UserScale_StretchVertic,
+    UserScale_ShrinkVertic,
+    
+    AxisMirror_Horiz,
+    AxisMirror_Vertic,
+    
+    LogicalOrigin_MoveDown,
+    LogicalOrigin_MoveUp,
+    LogicalOrigin_MoveLeft,
+    LogicalOrigin_MoveRight,
+    
+};
+
+// ----------------------------------------------------------------------------
+// event tables and other macros for wxWindows
+// ----------------------------------------------------------------------------
+
+// the event tables connect the wxWindows events with the functions (event
+// handlers) which process them. It can be also done at run-time, but for the
+// simple menu events like this the static method is much simpler.
+BEGIN_EVENT_TABLE(MyFrame, wxFrame)
+
+    EVT_MOTION (MyFrame::OnMouseMove)
+    EVT_PAINT  (MyFrame::OnPaint)
+    
+    EVT_MENU(Minimal_Quit,  MyFrame::OnQuit)
+    EVT_MENU(Minimal_About, MyFrame::OnAbout)
+    
+    EVT_MENU(MapMode_Text, MyFrame::OnOption)
+    EVT_MENU(MapMode_Lometric, MyFrame::OnOption)
+    EVT_MENU(MapMode_Twips, MyFrame::OnOption)
+    EVT_MENU(MapMode_Points, MyFrame::OnOption)
+    EVT_MENU(MapMode_Metric, MyFrame::OnOption)
+    
+    EVT_MENU(UserScale_StretchHoriz, MyFrame::OnOption)
+    EVT_MENU(UserScale_ShrinkHoriz, MyFrame::OnOption)
+    EVT_MENU(UserScale_StretchVertic, MyFrame::OnOption)
+    EVT_MENU(UserScale_ShrinkVertic, MyFrame::OnOption)
+    
+    EVT_MENU(AxisMirror_Horiz, MyFrame::OnOption)
+    EVT_MENU(AxisMirror_Vertic, MyFrame::OnOption)
+    
+    EVT_MENU(LogicalOrigin_MoveDown, MyFrame::OnOption)
+    EVT_MENU(LogicalOrigin_MoveUp, MyFrame::OnOption)
+    EVT_MENU(LogicalOrigin_MoveLeft, MyFrame::OnOption)
+    EVT_MENU(LogicalOrigin_MoveRight, MyFrame::OnOption)
+END_EVENT_TABLE()
+
+// Create a new application object: this macro will allow wxWindows to create
+// the application object during program execution (it's better than using a
+// static object for many reasons) and also declares the accessor function
+// wxGetApp() which will return the reference of the right type (i.e. MyApp and
+// not wxApp)
+IMPLEMENT_APP(MyApp)
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// the application class
+// ----------------------------------------------------------------------------
+
+// `Main program' equivalent: the program execution "starts" here
+bool MyApp::OnInit()
+{
+    // Create the main application window
+    MyFrame *frame = new MyFrame("Minimal wxWindows App",
+                                 wxPoint(50, 50), wxSize(450, 340));
+
+    // Show it and tell the application that it's our main window
+    // @@@ what does it do exactly, in fact? is it necessary here?
+    frame->Show(TRUE);
+    SetTopWindow(frame);
+
+    // success: wxApp::OnRun() will be called which will enter the main message
+    // loop and the application will run. If we returned FALSE here, the
+    // application would exit immediately.
+    return TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// main frame
+// ----------------------------------------------------------------------------
+
+// frame constructor
+MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
+       : wxFrame((wxFrame *)NULL, -1, title, pos, size)
+{
+    // set the frame icon
+    SetIcon(wxICON(mondrian));
+
+    wxMenu *menuFile = new wxMenu;
+    menuFile->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog");
+    menuFile->AppendSeparator();
+    menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program");
+    
+    wxMenu *menuMapMode = new wxMenu;
+    menuMapMode->Append( MapMode_Text, "&TEXT map mode" );
+    menuMapMode->Append( MapMode_Lometric, "&LOMETRIC map mode" );
+    menuMapMode->Append( MapMode_Twips, "T&WIPS map mode" );
+    menuMapMode->Append( MapMode_Points, "&POINTS map mode" );
+    menuMapMode->Append( MapMode_Metric, "&METRIC map mode" );
+    
+    wxMenu *menuUserScale = new wxMenu;
+    menuUserScale->Append( UserScale_StretchHoriz, "Stretch horizontally\tAlt-P" );
+    menuUserScale->Append( UserScale_ShrinkHoriz, "Shrink  horizontally\tAlt-M" );
+    menuUserScale->Append( UserScale_StretchVertic, "Stretch vertically\tCtrl-P" );
+    menuUserScale->Append( UserScale_ShrinkVertic, "Shrink vertically\tCtrl-M" );
+    
+    wxMenu *menuAxis = new wxMenu;
+    menuAxis->Append( AxisMirror_Horiz, "Mirror horizontally" );
+    menuAxis->Append( AxisMirror_Vertic, "Mirror vertically" );
+    
+    wxMenu *menuLogical = new wxMenu;
+    menuLogical->Append( LogicalOrigin_MoveDown, "Move &down\tCtrl-D" );
+    menuLogical->Append( LogicalOrigin_MoveUp, "Move &up\tCtrl-U" );
+    menuLogical->Append( LogicalOrigin_MoveLeft, "Move &right\tCtrl-L" );
+    menuLogical->Append( LogicalOrigin_MoveRight, "Move &left\tCtrl-R" );
+
+    // now append the freshly created menu to the menu bar...
+    wxMenuBar *menuBar = new wxMenuBar;
+    menuBar->Append(menuFile, "&File");
+    menuBar->Append(menuMapMode, "&MapMode");
+    menuBar->Append(menuUserScale, "&UserScale");
+    menuBar->Append(menuAxis, "&Axis");
+    menuBar->Append(menuLogical, "&LogicalOrigin");
+
+    // ... and attach this menu bar to the frame
+    SetMenuBar(menuBar);
+
+    // create a status bar just for fun (by default with 1 pane only)
+    CreateStatusBar(2);
+    SetStatusText("Welcome to wxWindows!");
+    
+    m_mapMode = wxMM_TEXT;
+    m_xUserScale = 1.0;
+    m_yUserScale = 1.0;
+    m_xLogicalOrigin = 0;
+    m_yLogicalOrigin = 0;
+}
+
+
+// event handlers
+
+void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
+{
+    // TRUE is to force the frame to close
+    Close(TRUE);
+}
+
+void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
+{
+    wxString msg;
+    msg.Printf( _T("This is the about dialog of the drawing sample.\n")
+                _T("Welcome to %s")
+#ifdef wxBETA_NUMBER
+               _T(" (beta %d)!")
+#endif // wxBETA_NUMBER
+               , wxVERSION_STRING
+#ifdef wxBETA_NUMBER
+               , wxBETA_NUMBER
+#endif // wxBETA_NUMBER
+              );
+
+    wxMessageBox(msg, "About Drawing", wxOK | wxICON_INFORMATION, this);
+}
+
+void MyFrame::OnOption(wxCommandEvent &event)
+{
+    switch (event.GetInt())
+    {
+        case MapMode_Text:
+            m_mapMode = wxMM_LOMETRIC;
+           break;
+        case MapMode_Lometric:
+            m_mapMode = wxMM_LOMETRIC;
+           break;
+       case MapMode_Twips:
+            m_mapMode = wxMM_TWIPS;
+           break;
+       case MapMode_Points:
+            m_mapMode = wxMM_POINTS;
+           break;
+       case MapMode_Metric:
+            m_mapMode = wxMM_METRIC;
+           break;
+    }
+    Refresh();
+}
+
+void MyFrame::OnPaint(wxPaintEvent &WXUNUSED(event) )
+{
+  wxPaintDC dc(this);
+  dc.SetMapMode( m_mapMode );
+  dc.SetUserScale( m_xUserScale, m_yUserScale );
+  dc.SetLogicalOrigin( m_xLogicalOrigin, m_yLogicalOrigin );
+
+  dc.DrawRectangle( 10, 10, 90, 90 );
+  
+  dc.DrawRoundedRectangle( 10, 110, 90, 90, 5 );
+}
+
+void MyFrame::OnMouseMove(wxMouseEvent &event)
+{
+  wxClientDC dc(this);
+  dc.SetMapMode( m_mapMode );
+  dc.SetUserScale( m_xUserScale, m_yUserScale );
+  dc.SetLogicalOrigin( m_xLogicalOrigin, m_yLogicalOrigin );
+
+  wxPoint pos = event.GetPosition();
+  long x = dc.DeviceToLogicalX( pos.x );
+  long y = dc.DeviceToLogicalY( pos.y );
+  wxString str;
+  str.Printf( "Current mouse position: %d,%d", (int)x, (int)y );
+  SetStatusText( str );
+}
diff --git a/samples/drawing/mondrian.xpm b/samples/drawing/mondrian.xpm
new file mode 100644 (file)
index 0000000..409f27a
--- /dev/null
@@ -0,0 +1,44 @@
+/* XPM */
+static char *mondrian_xpm[] = {
+/* columns rows colors chars-per-pixel */
+"32 32 6 1",
+"  c Black",
+". c Blue",
+"X c #00bf00",
+"o c Red",
+"O c Yellow",
+"+ c Gray100",
+/* pixels */
+"                                ",
+" oooooo +++++++++++++++++++++++ ",
+" oooooo +++++++++++++++++++++++ ",
+" oooooo +++++++++++++++++++++++ ",
+" oooooo +++++++++++++++++++++++ ",
+" oooooo +++++++++++++++++++++++ ",
+" oooooo +++++++++++++++++++++++ ",
+" oooooo +++++++++++++++++++++++ ",
+"                                ",
+" ++++++ ++++++++++++++++++ .... ",
+" ++++++ ++++++++++++++++++ .... ",
+" ++++++ ++++++++++++++++++ .... ",
+" ++++++ ++++++++++++++++++ .... ",
+" ++++++ ++++++++++++++++++ .... ",
+" ++++++ ++++++++++++++++++      ",
+" ++++++ ++++++++++++++++++ ++++ ",
+" ++++++ ++++++++++++++++++ ++++ ",
+" ++++++ ++++++++++++++++++ ++++ ",
+" ++++++ ++++++++++++++++++ ++++ ",
+" ++++++ ++++++++++++++++++ ++++ ",
+" ++++++ ++++++++++++++++++ ++++ ",
+" ++++++ ++++++++++++++++++ ++++ ",
+" ++++++ ++++++++++++++++++ ++++ ",
+" ++++++ ++++++++++++++++++ ++++ ",
+" ++++++                    ++++ ",
+" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
+" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
+" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
+" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
+" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
+" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
+"                                "
+};