use the wxNO_FULL_REPAINT_ON_RESIZE flag
and which have a border.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14695
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
wxBitmap m_bitmapBg;
int m_alignBgBitmap;
wxStretch m_stretchBgBitmap;
wxBitmap m_bitmapBg;
int m_alignBgBitmap;
wxStretch m_stretchBgBitmap;
+
+ // old size
+ wxSize m_oldSize;
// is the mouse currently inside the window?
bool m_isCurrent:1;
// is the mouse currently inside the window?
bool m_isCurrent:1;
m_isCurrent = FALSE;
m_renderer = wxTheme::Get()->GetRenderer();
m_isCurrent = FALSE;
m_renderer = wxTheme::Get()->GetRenderer();
+
+ m_oldSize.x = -1;
+ m_oldSize.y = -1;
}
bool wxWindow::Create(wxWindow *parent,
}
bool wxWindow::Create(wxWindow *parent,
void wxWindow::OnSize(wxSizeEvent& event)
{
void wxWindow::OnSize(wxSizeEvent& event)
{
if ( m_scrollbarVert || m_scrollbarHorz )
{
PositionScrollbars();
}
if ( m_scrollbarVert || m_scrollbarHorz )
{
PositionScrollbars();
}
// Refresh the area (strip) previously occupied by the border
// Refresh the area (strip) previously occupied by the border
- if (HasFlag( wxNO_FULL_REPAINT_ON_RESIZE ))
+ if (HasFlag( wxNO_FULL_REPAINT_ON_RESIZE ) && IsShown())
+ // This code assumes that wxSizeEvent.GetSize() returns
+ // the area of the entire window, not just the client
+ // area.
wxSize newSize = event.GetSize();
wxSize newSize = event.GetSize();
+ if (m_oldSize.x == -1 && m_oldSize.y == -1)
+ {
+ m_oldSize = newSize;
+ return;
+ }
+
if (HasFlag( wxSIMPLE_BORDER ))
{
if (newSize.y > m_oldSize.y)
if (HasFlag( wxSIMPLE_BORDER ))
{
if (newSize.y > m_oldSize.y)
wxRect rect;
rect.x = 0;
rect.width = m_oldSize.x;
wxRect rect;
rect.x = 0;
rect.width = m_oldSize.x;
+ rect.y = m_oldSize.y-2;
rect.height = 1;
Refresh( TRUE, &rect );
}
rect.height = 1;
Refresh( TRUE, &rect );
}
+ else if (newSize.y < m_oldSize.y)
+ {
+ wxRect rect;
+ rect.y = newSize.y;
+ rect.x = 0;
+ rect.height = 1;
+ rect.width = newSize.x;
+ wxWindowNative::Refresh( TRUE, &rect );
+ }
+
if (newSize.x > m_oldSize.x)
{
wxRect rect;
rect.y = 0;
rect.height = m_oldSize.y;
if (newSize.x > m_oldSize.x)
{
wxRect rect;
rect.y = 0;
rect.height = m_oldSize.y;
+ rect.x = m_oldSize.x-2;
rect.width = 1;
Refresh( TRUE, &rect );
}
rect.width = 1;
Refresh( TRUE, &rect );
}
+ else if (newSize.x < m_oldSize.x)
+ {
+ wxRect rect;
+ rect.x = newSize.x;
+ rect.y = 0;
+ rect.width = 1;
+ rect.height = newSize.y;
+ wxWindowNative::Refresh( TRUE, &rect );
+ }
}
else
if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER ))
}
else
if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER ))
wxRect rect;
rect.x = 0;
rect.width = m_oldSize.x;
wxRect rect;
rect.x = 0;
rect.width = m_oldSize.x;
- rect.y = m_oldSize.y-1;
+ rect.y = m_oldSize.y-4;
rect.height = 2;
Refresh( TRUE, &rect );
}
rect.height = 2;
Refresh( TRUE, &rect );
}
+ else if (newSize.y < m_oldSize.y)
+ {
+ wxRect rect;
+ rect.y = newSize.y;
+ rect.x = 0;
+ rect.height = 2;
+ rect.width = newSize.x;
+ wxWindowNative::Refresh( TRUE, &rect );
+ }
+
if (newSize.x > m_oldSize.x)
{
wxRect rect;
rect.y = 0;
rect.height = m_oldSize.y;
if (newSize.x > m_oldSize.x)
{
wxRect rect;
rect.y = 0;
rect.height = m_oldSize.y;
- rect.x = m_oldSize.x-1;
+ rect.x = m_oldSize.x-4;
rect.width = 2;
Refresh( TRUE, &rect );
}
rect.width = 2;
Refresh( TRUE, &rect );
}
+ else if (newSize.x < m_oldSize.x)
+ {
+ wxRect rect;
+ rect.x = newSize.x;
+ rect.y = 0;
+ rect.width = 2;
+ rect.height = newSize.y;
+ wxWindowNative::Refresh( TRUE, &rect );
+ }
}
m_oldSize = newSize;
}
#endif
}
m_oldSize = newSize;
}
#endif
}
wxSize wxWindow::DoGetBestSize() const
}
wxSize wxWindow::DoGetBestSize() const
void wxWindowX11::SendPaintEvents()
{
m_clipPaintRegion = TRUE;
void wxWindowX11::SendPaintEvents()
{
m_clipPaintRegion = TRUE;
wxNcPaintEvent nc_paint_event( GetId() );
nc_paint_event.SetEventObject( this );
GetEventHandler()->ProcessEvent( nc_paint_event );
wxNcPaintEvent nc_paint_event( GetId() );
nc_paint_event.SetEventObject( this );
GetEventHandler()->ProcessEvent( nc_paint_event );