Also fixed the bad event table in helpfrm.cpp.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18252
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
dropsrc.cpp MSW OLE
droptgt.cpp MSW OLE
enhmeta.cpp MSW Win32Only
dropsrc.cpp MSW OLE
droptgt.cpp MSW OLE
enhmeta.cpp MSW Win32Only
-helpbest.cpp MSW Win32Only
+helpbest.cpp MSW Win32Only,LowLevel
evtloop.cpp MSW LowLevel
fdrepdlg.cpp MSW Win32Only
# FIXME: the generic implementation doesn't work under MSW, so we must
evtloop.cpp MSW LowLevel
fdrepdlg.cpp MSW Win32Only
# FIXME: the generic implementation doesn't work under MSW, so we must
gdiimage.cpp MSW LowLevel
gdiobj.cpp MSW LowLevel
glcanvas.cpp MSW
gdiimage.cpp MSW LowLevel
gdiobj.cpp MSW LowLevel
glcanvas.cpp MSW
-helpchm.cpp MSW Win32Only
-helpwin.cpp MSW
+helpchm.cpp MSW Win32Only,LowLevel
+helpwin.cpp MSW LowLevel
icon.cpp MSW LowLevel
imaglist.cpp MSW Win32Only
iniconf.cpp MSW
icon.cpp MSW LowLevel
imaglist.cpp MSW Win32Only
iniconf.cpp MSW
- fixed compilation on systems with zlib installed but < 1.1.3 version
- fixed compilation on systems with zlib installed but < 1.1.3 version
+All:
+
+- Implemented GetEditControl for wxGenericTreeCtrl (Peter
+ Stieber).
the window completely when its size is changed - you will have to repaint the
new window area manually if you use this style. Currently only has an effect for
Windows.}
the window completely when its size is changed - you will have to repaint the
new window area manually if you use this style. Currently only has an effect for
Windows.}
-\twocolitem{\windowstyle{wxVSCROLL}}{Use this style to enable a vertical scrollbar. (Still used?) }
-\twocolitem{\windowstyle{wxHSCROLL}}{Use this style to enable a horizontal scrollbar. (Still used?) }
+\twocolitem{\windowstyle{wxVSCROLL}}{Use this style to enable a vertical scrollbar.}
+\twocolitem{\windowstyle{wxHSCROLL}}{Use this style to enable a horizontal scrollbar.}
\twocolitem{\windowstyle{wxCLIP\_CHILDREN}}{Use this style to eliminate flicker caused by the background being
repainted, then children being painted over them. Windows only.}
\end{twocollist}
\twocolitem{\windowstyle{wxCLIP\_CHILDREN}}{Use this style to eliminate flicker caused by the background being
repainted, then children being painted over them. Windows only.}
\end{twocollist}
Invokes the constraint-based layout algorithm or the sizer-based algorithm
for this window.
Invokes the constraint-based layout algorithm or the sizer-based algorithm
for this window.
-See \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} on when
-this function gets called automatically using auto layout.
+See \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout}: when auto
+layout is on, this function gets called automatically when the window is resized.
\membersection{wxWindow::LoadFromResource}\label{wxwindowloadfromresource}
\membersection{wxWindow::LoadFromResource}\label{wxwindowloadfromresource}
#define wxUSE_MS_HTML_HELP 1
// Use wxHTML-based help controller?
#define wxUSE_MS_HTML_HELP 1
// Use wxHTML-based help controller?
-#define wxUSE_WXHTML_HELP 0 //? error 'type cast' cannot convert from ...
+#define wxUSE_WXHTML_HELP 1
// Use resources
#define wxUSE_RESOURCES 1
// Use resources
#define wxUSE_RESOURCES 1
#define wxUSE_MS_HTML_HELP 1
// Use wxHTML-based help controller?
#define wxUSE_MS_HTML_HELP 1
// Use wxHTML-based help controller?
-#define wxUSE_WXHTML_HELP 0 //? error 'type cast' cannot convert from ...
+#define wxUSE_WXHTML_HELP 1
// Use resources
#define wxUSE_RESOURCES 1
// Use resources
#define wxUSE_RESOURCES 1
+ void OnUpdateSpin(wxSpinEvent& WXUNUSED(event))
+ {
+ UpdateTestWin();
+ }
DECLARE_EVENT_TABLE()
};
BEGIN_EVENT_TABLE(wxHtmlHelpFrameOptionsDialog, wxDialog)
EVT_COMBOBOX(-1, wxHtmlHelpFrameOptionsDialog::OnUpdate)
DECLARE_EVENT_TABLE()
};
BEGIN_EVENT_TABLE(wxHtmlHelpFrameOptionsDialog, wxDialog)
EVT_COMBOBOX(-1, wxHtmlHelpFrameOptionsDialog::OnUpdate)
- EVT_SPINCTRL(-1, wxHtmlHelpFrameOptionsDialog::OnUpdate)
+ EVT_SPINCTRL(-1, wxHtmlHelpFrameOptionsDialog::OnUpdateSpin)
# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
# End Source File
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SOURCE=.\common\fddlgcmn.cpp
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SOURCE=.\msw\evtloop.cpp
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+# SUBTRACT CPP /YX /Yc /Yu
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SOURCE=.\msw\icon.cpp
# End Source File
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# End Source File
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-# SUBTRACT CPP /YX /Yc /Yu
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!IF "$(CFG)" == "wxUniv - Win32 Release"
# Begin Custom Build - Creating lib\univ\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
# Begin Custom Build - Creating lib\univ\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
copy "$(InputPath)" ..\lib\univ\wx\setup.h
# End Custom Build
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# Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath)
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# Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath)
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