if ( !wxWindow::Create(parent, id, pos, size, style, name) )
return false;
- if (size.x >= 0)
- m_lastSize.x = size.x;
- if (size.y >= 0)
- m_lastSize.y = size.y;
+ m_lastSize = GetClientSize();
m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0;
int size = m_splitMode == wxSPLIT_VERTICAL ? w : h;
int old_size = m_splitMode == wxSPLIT_VERTICAL ? m_lastSize.x : m_lastSize.y;
- if ( old_size != 0 )
+
+ // Don't do anything if the size didn't really change. In particular,
+ // it is important that we don't reset our sash position because it's
+ // out of current range in this case as otherwise the really requested
+ // position would be lost and never set. Wait until we get a real size
+ // event with our non-initial size to do it.
+ if ( size == old_size )
+ return;
+
+ int delta = (int) ( (size - old_size)*m_sashGravity );
+ if ( delta != 0 )
{
- int delta = (int) ( (size - old_size)*m_sashGravity );
- if ( delta != 0 )
- {
- int newPosition = m_sashPosition + delta;
- if( newPosition < m_minimumPaneSize )
- newPosition = m_minimumPaneSize;
- SetSashPositionAndNotify(newPosition);
- }
+ int newPosition = m_sashPosition + delta;
+ if( newPosition < m_minimumPaneSize )
+ newPosition = m_minimumPaneSize;
+ SetSashPositionAndNotify(newPosition);
}
if ( m_sashPosition >= size - 5 )