bottom = property(GetBottom, SetBottom)
}
+
DocDeclStr(
wxRect&, Inflate(wxCoord dx, wxCoord dy),
"Increases the size of the rectangle.
:see: `Deflate`
");
+ // There are also these versions...
+ //wxRect& Inflate(const wxSize& d);
+ //wxRect& Inflate(wxCoord d);
+
+
DocDeclStr(
wxRect&, Deflate(wxCoord dx, wxCoord dy),
"Decrease the rectangle size. This method is the opposite of `Inflate`
in that Deflate(a,b) is equivalent to Inflate(-a,-b). Please refer to
`Inflate` for a full description.", "");
+ // There are also these versions...
+ //wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); }
+ //wxRect& Deflate(wxCoord d) { return Inflate(-d); }
+
DocDeclStrName(
void, Offset(wxCoord dx, wxCoord dy),
"Moves the rectangle by the specified offset. If dx is positive, the