bool wxGUIEventLoop::Pending() const
{
+#if 0
+ // this code doesn't reliably detect pending events
+ // so better return true and have the dispatch deal with it
+ // as otherwise we end up in a tight loop when idle events are responded
+ // to by RequestMore(true)
wxMacAutoreleasePool autoreleasepool;
- // a pointer to the event is returned if there is one, or nil if not
+
return [[NSApplication sharedApplication]
nextEventMatchingMask: NSAnyEventMask
untilDate: nil
inMode: NSDefaultRunLoopMode
- dequeue: NO];
+ dequeue: NO] != nil;
+#else
+ return true;
+#endif
}
bool wxGUIEventLoop::Dispatch()