Returns 0 under X, and the wParam of the WM\_QUIT message under Windows.
-\membersection{wxApp::OnActivate}\label{wxapponactivate}
-
-\func{void}{OnActivate}{\param{wxActivateEvent\& }{event}}
-
-Provide this member function to know whether the application is being
-activated or deactivated (Windows only).
-
-\wxheading{See also}
-
-\helpref{wxWindow::OnActivate}{wxwindowonactivate}, \helpref{wxActivateEvent}{wxactivateevent}
-
-\membersection{wxApp::OnExit}\label{wxapponexit}
-
-\func{int}{OnExit}{\void}
+%% VZ: OnXXX() functions should *not* be documented
+%%
+%%\membersection{wxApp::OnActivate}\label{wxapponactivate}
+%%
+%%\func{void}{OnActivate}{\param{wxActivateEvent\& }{event}}
+%%
+%%Provide this member function to know whether the application is being
+%%activated or deactivated (Windows only).
+%%
+%%\wxheading{See also}
+%%
+%%\helpref{wxWindow::OnActivate}{wxwindowonactivate}, \helpref{wxActivateEvent}{wxactivateevent}
+%%
+%%\membersection{wxApp::OnCharHook}\label{wxapponcharhook}
+%%
+%%\func{void}{OnCharHook}{\param{wxKeyEvent\&}{ event}}
+%%
+%%This event handler function is called (under Windows only) to allow the window to intercept keyboard events
+%%before they are processed by child windows.
+%%
+%%\wxheading{Parameters}
+%%
+%%\docparam{event}{The keypress event.}
+%%
+%%\wxheading{Remarks}
+%%
+%%Use the wxEVT\_CHAR\_HOOK macro in your event table.
+%%
+%%If you use this member, you can selectively consume keypress events by calling\rtfsp
+%%\helpref{wxEvent::Skip}{wxeventskip} for characters the application is not interested in.
+%%
+%%\wxheading{See also}
+%%
+%%\helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnChar}{wxwindowonchar},\rtfsp
+%%\helpref{wxWindow::OnCharHook}{wxwindowoncharhook}, \helpref{wxDialog::OnCharHook}{wxdialogoncharhook}
-Provide this member function for any processing which needs to be done as
-the application is about to exit.
+\membersection{wxApp::OnAssert}\label{wxapponassert}
-\membersection{wxApp::OnCharHook}\label{wxapponcharhook}
+\func{void}{OnAssert}{\param{const wxChar }{*file}, \param{int }{line}, \param{const wxChar }{*msg}}
-\func{void}{OnCharHook}{\param{wxKeyEvent\&}{ event}}
+This function is called when an assert failure occurs, i.e. the condition
+specified in \helpref{wxASSERT}{wxassert} macro evaluated to {\tt FALSE}.
+It is only called in debug mode (when {\tt \_\_WXDEBUG\_\_| is defined) as
+asserts are not left in the release code at all.
-This event handler function is called (under Windows only) to allow the window to intercept keyboard events
-before they are processed by child windows.
+The base class version show the default assert failure dialog box proposing to
+the user to stop the program, continue or ignore all subsequent asserts.
\wxheading{Parameters}
-\docparam{event}{The keypress event.}
+\docparam{file}{the name of the source file where the assert occured}
-\wxheading{Remarks}
+\docparam{line}{the line number in this file where the assert occured}
-Use the wxEVT\_CHAR\_HOOK macro in your event table.
+\docparam{msg}{the message specified as argument to
+\helpref{wxASSERT\_MSG}{wxassertmsg} or \helpref{wxFAIL\_MSG}{wxfailmsg}, will
+be {\tt NULL} if just \helpref{wxASSERT}{wxassert} or \helpref{wxFAIL}{wxfail}
+was used}
-If you use this member, you can selectively consume keypress events by calling\rtfsp
-\helpref{wxEvent::Skip}{wxeventskip} for characters the application is not interested in.
+\membersection{wxApp::OnExit}\label{wxapponexit}
-\wxheading{See also}
+\func{int}{OnExit}{\void}
-\helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnChar}{wxwindowonchar},\rtfsp
-\helpref{wxWindow::OnCharHook}{wxwindowoncharhook}, \helpref{wxDialog::OnCharHook}{wxdialogoncharhook}
+Provide this member function for any processing which needs to be done as
+the application is about to exit.
\membersection{wxApp::OnCmdLineError}\label{wxapponcmdlineerror}
virtual void SetActive(bool isActive, wxWindow *lastFocus);
#endif // wxUSE_GUI
+ // debugging support
+ // -----------------
+
+ // this function is called when an assert failure occurs, the base class
+ // version does the normal processing (i.e. shows the usual assert failure
+ // dialog box)
+#ifdef __WXDEBUG__
+ virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
+#endif // __WXDEBUG__
+
// implementation only from now on
// -------------------------------
WXDLLEXPORT_DATA(extern const bool) wxFalse;
// Macros which are completely disabled in 'release' mode
+//
+// NB: these functions are implemented in src/common/appcmn.cpp
#ifdef __WXDEBUG__
/*
this function may be redefined to do something non trivial and is called
bool ProcessIdle();
void DeletePendingObjects();
- // This can be used to suppress the generation of Idle events.
- void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
- bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
+#ifdef __WXDEBUG__
+ virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
+
+ bool IsInAssert() const { return m_isInAssert; }
+#endif // __WXDEBUG__
bool m_initialized;
unsigned char *m_colorCube;
private:
- // Set to TRUE while we are in wxYield().
- bool m_suppressIdleEvents;
+ // true if we're inside an assert modal dialog
+#ifdef __WXDEBUG__
+ bool m_isInAssert;
+#endif // __WXDEBUG__
-private:
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};
bool ProcessIdle();
void DeletePendingObjects();
- // This can be used to suppress the generation of Idle events.
- void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
- bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
+#ifdef __WXDEBUG__
+ virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
+
+ bool IsInAssert() const { return m_isInAssert; }
+#endif // __WXDEBUG__
bool m_initialized;
unsigned char *m_colorCube;
private:
- // Set to TRUE while we are in wxYield().
- bool m_suppressIdleEvents;
+ // true if we're inside an assert modal dialog
+#ifdef __WXDEBUG__
+ bool m_isInAssert;
+#endif // __WXDEBUG__
-private:
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};
#include "wx/app.h"
#include "wx/intl.h"
#include "wx/list.h"
+ #if wxUSE_GUI
+ #include "wx/msgdlg.h"
+ #endif // wxUSE_GUI
#endif
#include "wx/cmdline.h"
#include "wx/thread.h"
#include "wx/confbase.h"
+#if !defined(__WXMSW__) || defined(__WXMICROWIN__)
+ #include <signal.h> // for SIGTRAP used by wxTrap()
+#endif //Win/Unix
+
+#if defined(__WXMSW__)
+ #include "wx/msw/private.h" // includes windows.h for MessageBox()
+#endif
+
// ===========================================================================
// implementation
// ===========================================================================
#endif // wxUSE_CMDLINE_PARSER
+// ----------------------------------------------------------------------------
+// debugging support
+// ----------------------------------------------------------------------------
+
+#ifdef __WXDEBUG__
+
+// wxASSERT() helper
+bool wxAssertIsEqual(int x, int y)
+{
+ return x == y;
+}
+
+// break into the debugger
+void wxTrap()
+{
+#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
+ DebugBreak();
+#elif defined(__WXMAC__)
+#if __powerc
+ Debugger();
+#else
+ SysBreak();
+#endif
+#elif defined(__UNIX__)
+ raise(SIGTRAP);
+#else
+ // TODO
+#endif // Win/Unix
+}
+
+// show the assert modal dialog
+static
+void ShowAssertDialog(const wxChar *szFile, int nLine, const wxChar *szMsg)
+{
+ // this variable can be set to true to suppress "assert failure" messages
+ static bool s_bNoAsserts = FALSE;
+ static bool s_bInAssert = FALSE; // FIXME MT-unsafe
+
+ if ( s_bInAssert )
+ {
+ // He-e-e-e-elp!! we're trapped in endless loop
+ wxTrap();
+
+ s_bInAssert = FALSE;
+
+ return;
+ }
+
+ s_bInAssert = TRUE;
+
+ wxChar szBuf[4096];
+
+ // make life easier for people using VC++ IDE: clicking on the message
+ // will take us immediately to the place of the failed assert
+ wxSnprintf(szBuf, WXSIZEOF(szBuf),
+#ifdef __VISUALC__
+ wxT("%s(%d): assert failed"),
+#else // !VC++
+ // make the error message more clear for all the others
+ wxT("Assert failed in file %s at line %d"),
+#endif // VC/!VC
+ szFile, nLine);
+
+ if ( szMsg != NULL )
+ {
+ wxStrcat(szBuf, wxT(": "));
+ wxStrcat(szBuf, szMsg);
+ }
+ else // no message given
+ {
+ wxStrcat(szBuf, wxT("."));
+ }
+
+ if ( !s_bNoAsserts )
+ {
+ // send it to the normal log destination
+ wxLogDebug(szBuf);
+
+#if (wxUSE_GUI && wxUSE_MSGDLG) || defined(__WXMSW__)
+ // this message is intentionally not translated - it is for
+ // developpers only
+ wxStrcat(szBuf, wxT("\nDo you want to stop the program?\nYou can also choose [Cancel] to suppress further warnings."));
+
+ // use the native message box if available: this is more robust than
+ // using our own
+#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
+ switch ( ::MessageBox(NULL, szBuf, _T("Debug"),
+ MB_YESNOCANCEL | MB_ICONSTOP ) )
+ {
+ case IDYES:
+ wxTrap();
+ break;
+
+ case IDCANCEL:
+ s_bNoAsserts = TRUE;
+ break;
+
+ //case IDNO: nothing to do
+ }
+#else // !MSW
+ switch ( wxMessageBox(szBuf, wxT("Debug"),
+ wxYES_NO | wxCANCEL | wxICON_STOP ) )
+ {
+ case wxYES:
+ wxTrap();
+ break;
+
+ case wxCANCEL:
+ s_bNoAsserts = TRUE;
+ break;
+
+ //case wxNO: nothing to do
+ }
+#endif // GUI or MSW
+
+#else // !GUI
+ wxTrap();
+#endif // GUI/!GUI
+ }
+
+ s_bInAssert = FALSE;
+}
+
+// this function is called when an assert fails
+void wxOnAssert(const wxChar *szFile, int nLine, const wxChar *szMsg)
+{
+ if ( !wxTheApp )
+ {
+ // by default, show the assert dialog box - we can't customize this
+ // behaviour
+ ShowAssertDialog(szFile, nLine, szMsg);
+ }
+ else
+ {
+ // let the app process it as it wants
+ wxTheApp->OnAssert(szFile, nLine, szMsg);
+ }
+}
+
+void wxAppBase::OnAssert(const wxChar *file, int line, const wxChar *msg)
+{
+ ShowAssertDialog(file, line, msg);
+}
+
+#endif //WXDEBUG
+
#ifdef __WXMSW__
#include "wx/msw/private.h"
#endif
- #include "wx/msgdlg.h"
#endif
#endif //WX_PRECOMP
#include "wx/msw/private.h" // includes windows.h for OutputDebugString
#endif
-#if !defined(__WXMSW__) || defined(__WXMICROWIN__)
- #include <signal.h>
-#endif //Win/Unix
-
// ----------------------------------------------------------------------------
// non member functions
// ----------------------------------------------------------------------------
#endif // Win/Unix
}
-// ----------------------------------------------------------------------------
-// debug helper
-// ----------------------------------------------------------------------------
-
-#ifdef __WXDEBUG__
-
-// wxASSERT() helper
-bool wxAssertIsEqual(int x, int y)
-{
- return x == y;
-}
-
-// break into the debugger
-void wxTrap()
-{
-#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
- DebugBreak();
-#elif defined(__WXMAC__)
-#if __powerc
- Debugger();
-#else
- SysBreak();
-#endif
-#elif defined(__UNIX__)
- raise(SIGTRAP);
-#else
- // TODO
-#endif // Win/Unix
-}
-
-// this function is called when an assert fails
-void wxOnAssert(const wxChar *szFile, int nLine, const wxChar *szMsg)
-{
- // this variable can be set to true to suppress "assert failure" messages
- static bool s_bNoAsserts = FALSE;
- static bool s_bInAssert = FALSE; // FIXME MT-unsafe
-
- if ( s_bInAssert ) {
- // He-e-e-e-elp!! we're trapped in endless loop
- wxTrap();
-
- s_bInAssert = FALSE;
-
- return;
- }
-
- s_bInAssert = TRUE;
-
- wxChar szBuf[LOG_BUFFER_SIZE];
-
- // make life easier for people using VC++ IDE: clicking on the message
- // will take us immediately to the place of the failed assert
- wxSnprintf(szBuf, WXSIZEOF(szBuf),
-#ifdef __VISUALC__
- wxT("%s(%d): assert failed"),
-#else // !VC++
- // make the error message more clear for all the others
- wxT("Assert failed in file %s at line %d"),
-#endif // VC/!VC
- szFile, nLine);
-
- if ( szMsg != NULL ) {
- wxStrcat(szBuf, wxT(": "));
- wxStrcat(szBuf, szMsg);
- }
- else {
- wxStrcat(szBuf, wxT("."));
- }
-
- if ( !s_bNoAsserts ) {
- // send it to the normal log destination
- wxLogDebug(szBuf);
-
-#if (wxUSE_GUI && wxUSE_MSGDLG) || defined(__WXMSW__)
- // this message is intentionally not translated - it is for
- // developpers only
- wxStrcat(szBuf, wxT("\nDo you want to stop the program?\nYou can also choose [Cancel] to suppress further warnings."));
-
- // use the native message box if available: this is more robust than
- // using our own
-#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
- switch ( ::MessageBox(NULL, szBuf, _T("Debug"),
- MB_YESNOCANCEL | MB_ICONSTOP ) ) {
- case IDYES:
- wxTrap();
- break;
-
- case IDCANCEL:
- s_bNoAsserts = TRUE;
- break;
-
- //case IDNO: nothing to do
- }
-#else // !MSW
- switch ( wxMessageBox(szBuf, wxT("Debug"),
- wxYES_NO | wxCANCEL | wxICON_STOP ) ) {
- case wxYES:
- wxTrap();
- break;
-
- case wxCANCEL:
- s_bNoAsserts = TRUE;
- break;
-
- //case wxNO: nothing to do
- }
-#endif // GUI or MSW
-
-#else // !GUI
- wxTrap();
-#endif // GUI/!GUI
- }
-
- s_bInAssert = FALSE;
-}
-
-#endif //WXDEBUG
-
#endif //wxUSE_LOG
gint wxapp_idle_callback( gpointer WXUNUSED(data) )
{
- if (!wxTheApp) return TRUE;
+ if (!wxTheApp)
+ return TRUE;
+
+#ifdef __WXDEBUG__
+ if ( wxTheApp->IsInAssert() )
+ {
+ // don't generate the idle events while the assert modal dialog is
+ // shown, this completely confuses the apps which don't expect to be
+ // reentered from some safely-looking functions
+ return FALSE;
+ }
+#endif // __WXDEBUG__
// when getting called from GDK's time-out handler
// we are no longer within GDK's grab on the GUI
wxApp::wxApp()
{
+ m_initialized = FALSE;
+#ifdef __WXDEBUG__
+ m_isInAssert = FALSE;
+#endif // __WXDEBUG__
+
m_idleTag = 0;
wxapp_install_idle_handler();
return wxIcon(error_xpm);
}
}
+
+#ifdef __WXDEBUG__
+
+void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
+{
+ m_isInAssert = TRUE;
+
+ wxAppBase::OnAssert(file, line, msg);
+
+ m_isInAssert = FALSE;
+}
+
+#endif // __WXDEBUG__
+
gint wxapp_idle_callback( gpointer WXUNUSED(data) )
{
- if (!wxTheApp) return TRUE;
+ if (!wxTheApp)
+ return TRUE;
+
+#ifdef __WXDEBUG__
+ if ( wxTheApp->IsInAssert() )
+ {
+ // don't generate the idle events while the assert modal dialog is
+ // shown, this completely confuses the apps which don't expect to be
+ // reentered from some safely-looking functions
+ return FALSE;
+ }
+#endif // __WXDEBUG__
// when getting called from GDK's time-out handler
// we are no longer within GDK's grab on the GUI
wxApp::wxApp()
{
+ m_initialized = FALSE;
+#ifdef __WXDEBUG__
+ m_isInAssert = FALSE;
+#endif // __WXDEBUG__
+
m_idleTag = 0;
wxapp_install_idle_handler();
return wxIcon(error_xpm);
}
}
+
+#ifdef __WXDEBUG__
+
+void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
+{
+ m_isInAssert = TRUE;
+
+ wxAppBase::OnAssert(file, line, msg);
+
+ m_isInAssert = FALSE;
+}
+
+#endif // __WXDEBUG__
+