#define _WX_DYNLIB_H__
#ifdef __GNUG__
- #pragma interface
+# pragma interface
#endif
#include <wx/setup.h>
// this is normally done by configure, but I leave it here for now...
#if defined(__UNIX__) && !(defined(HAVE_DLOPEN) || defined(HAVE_SHL_LOAD))
- #if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__)
- #define HAVE_DLOPEN
- #elif defined(__HPUX__)
- #define HAVE_SHL_LOAD
- #endif // Unix flavour
+# if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__)
+# define HAVE_DLOPEN
+# elif defined(__HPUX__)
+# define HAVE_SHL_LOAD
+# endif // Unix flavour
#endif // !Unix or already have some HAVE_xxx defined
#if defined(HAVE_DLOPEN)
- #include <dlfcn.h>
-
+# include <dlfcn.h>
typedef void *wxDllType;
#elif defined(HAVE_SHL_LOAD)
- #include <dl.h>
-
+# include <dl.h>
typedef shl_t wxDllType;
#elif defined(__WINDOWS__)
- #include <windows.h>
-
+# include <windows.h>
typedef HMODULE wxDllType;
#elif defined(__WXMAC__)
typedef CFragConnectionID wxDllType;
#else
- #error "wxLibrary can't be compiled on this platform, sorry."
+# error "wxLibrary can't be compiled on this platform, sorry."
#endif // OS
// defined in windows.h
#ifdef LoadLibrary
- #undef LoadLibrary
+# undef LoadLibrary
#endif
+// ----------------------------------------------------------------------------
+// wxDllLoader
+// ----------------------------------------------------------------------------
+/** wxDllLoader is a class providing an interface similar to unix's
+ dlopen(). It is used by the wxLibrary framework and manages the
+ actual loading of DLLs and the resolving of symbols in them.
+ There are no instances of this class, it simply serves as a
+ namespace for its static member functions.
+*/
+class wxDllLoader
+{
+ public:
+ /** This function loads a shared library into memory, with libname
+ being the basename of the library, without the filename
+ extension. No initialisation of the library will be done.
+ @param libname Name of the shared object to load.
+ @param success Must point to a bool variable which will be set to TRUE or FALSE.
+ @return A handle to the loaded DLL. Use success parameter to test if it is valid.
+ */
+ static wxDllType LoadDll(const wxString & libname, bool *success);
+ /** This function resolves a symbol in a loaded DLL, such as a
+ variable or function name.
+ @param dllHandle Handle of the DLL, as returned by LoadDll().
+ @param name Name of the symbol.
+ @return A pointer to the symbol.
+ */
+ static void * GetSymbol(wxDllType dllHandle, const wxString &name);
+ private:
+ /// forbid construction of objects
+ wxDllLoader()
+};
+
// ----------------------------------------------------------------------------
// wxLibrary
// ----------------------------------------------------------------------------
wxDllType m_handle;
};
+
+
// ----------------------------------------------------------------------------
// wxLibraries
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
#ifdef __GNUG__
- #pragma implementation "dynlib.h"
+# pragma implementation "dynlib.h"
#endif
#include "wx/wxprec.h"
#ifdef __BORLANDC__
- #pragma hdrstop
+# pragma hdrstop
#endif //__BORLANDC__
#if wxUSE_DYNLIB_CLASS
// ----------------------------------------------------------------------------
#if defined(HAVE_DLOPEN)
- #define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY)
- #define wxDllGetSymbol(handle, name) dlsym(handle, name.mb_str())
- #define wxDllClose dlclose
+# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY)
+# define wxDllGetSymbol(handle, name) dlsym(handle, name.mb_str())
+# define wxDllClose dlclose
#elif defined(HAVE_SHL_LOAD)
- #define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0)
- #define wxDllClose shl_unload
+# define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0)
+# define wxDllClose shl_unload
static inline void *wxDllGetSymbol(shl_t handle, const wxString& name)
{
return (void *)0;
}
#elif defined(__WINDOWS__)
- #include <windows.h>
+# include <windows.h>
// using LoadLibraryEx under Win32 to avoid name clash with LoadLibrary
- #ifdef __WIN32__
- #define wxDllOpen(lib) ::LoadLibraryEx(lib, 0, 0)
- #else // Win16
- #define wxDllOpen(lib) ::LoadLibrary(lib)
- #endif // Win32/16
- #define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name)
- #define wxDllClose ::FreeLibrary
+# ifdef __WIN32__
+# define wxDllOpen(lib) ::LoadLibraryEx(lib, 0, 0)
+# else // Win16
+# define wxDllOpen(lib) ::LoadLibrary(lib)
+# endif // Win32/16
+# define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name)
+# define wxDllClose ::FreeLibrary
#else
- #error "Don't know how to load shared libraries on this platform."
+# error "Don't know how to load shared libraries on this platform."
#endif // OS
// ---------------------------------------------------------------------------
wxString fullname(basename);
#if defined(__UNIX__)
- #if defined(__HPUX__)
+# if defined(__HPUX__)
fullname << ".sl";
- #else //__HPUX__
+# else //__HPUX__
fullname << ".so";
- #endif //__HPUX__
+# endif //__HPUX__
#elif defined(__WINDOWS__)
fullname << ".dll";
#endif
// implementation
// ============================================================================
+
// ---------------------------------------------------------------------------
// wxLibrary (one instance per dynamic library)
// ---------------------------------------------------------------------------
void *wxLibrary::GetSymbol(const wxString& symbname)
{
- void *symbol = NULL; // return value
+ return wxDllLoader::GetSymbol(m_handle, symbname);
+}
-#if defined( __WXMAC__ )
- Ptr symAddress ;
- CFragSymbolClass symClass ;
- Str255 symName ;
+// ---------------------------------------------------------------------------
+// wxDllLoader
+// ---------------------------------------------------------------------------
- strcpy( (char*) symName , symbname ) ;
- c2pstr( (char*) symName ) ;
+/* static */
+wxDllType
+wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
+{
+ wxASSERT(success);
+
+ wxDllType handle;
- if ( FindSymbol( m_handle , symName , &symAddress , &symClass ) == noErr )
- {
- symbol = (void *)symAddress ;
- }
+#if defined(__WXMAC__)
+ FSSpec myFSSpec ;
+ Ptr myMainAddr ;
+ Str255 myErrName ;
+
+ wxMacPathToFSSpec( lib_name , &myFSSpec ) ;
+ if (GetDiskFragment( &myFSSpec , 0 , kCFragGoesToEOF , "\p" , kPrivateCFragCopy , &handle , &myMainAddr ,
+ myErrName ) != noErr )
+ {
+ p2cstr( myErrName ) ;
+ wxASSERT_MSG( 1 , (char*)myErrName ) ;
+ return NULL ;
+ }
+#else // !Mac
+ handle = wxDllOpen(lib_name);
+#endif // OS
+
+ if ( !handle )
+ {
+ wxLogSysError(_("Failed to load shared library '%s'"),
+ lib_name.c_str());
+ *success = FALSE;
+ return NULL;
+ }
+ *success = TRUE;
+ return handle;
+}
+
+/* static */
+void *
+wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name)
+{
+ void *symbol = NULL; // return value
+
+#if defined( __WXMAC__ )
+ Ptr symAddress ;
+ CFragSymbolClass symClass ;
+ Str255 symName ;
+
+ strcpy( (char*) symName , name ) ;
+ c2pstr( (char*) symName ) ;
+
+ if ( FindSymbol( dllHandle , symName , &symAddress , &symClass ) == noErr )
+ symbol = (void *)symAddress ;
#else
- symbol = wxDllGetSymbol(m_handle, symbname);
+ symbol = wxDllGetSymbol(dllHandle, name);
#endif
if ( !symbol )
{
- wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
- symbname.c_str());
+ wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
+ symbname.c_str());
}
-
return symbol;
}
wxString lib_name = ConstructLibraryName(name);
+/*
+ Unix automatically builds that library name, at least for dlopen()
+*/
+#if 0
#if defined(__UNIX__)
// found the first file in LD_LIBRARY_PATH with this name
wxString libPath("/lib:/usr/lib"); // system path first
//else: not found in the path, leave the name as is (secutiry risk?)
#endif // __UNIX__
+#endif
- wxDllType handle;
-
-#if defined(__WXMAC__)
- FSSpec myFSSpec ;
- Ptr myMainAddr ;
- Str255 myErrName ;
-
- wxMacPathToFSSpec( lib_name , &myFSSpec ) ;
- if (GetDiskFragment( &myFSSpec , 0 , kCFragGoesToEOF , "\p" , kPrivateCFragCopy , &handle , &myMainAddr ,
- myErrName ) != noErr )
- {
- p2cstr( myErrName ) ;
- wxASSERT_MSG( 1 , (char*)myErrName ) ;
- return NULL ;
- }
-#else // !Mac
- handle = wxDllOpen(lib_name);
-#endif // OS
-
- if ( !handle )
+ bool success;
+ handle = wxDllLoader::LoadDll(lib_name, &success);
+ if(success)
{
- wxLogSysError(_("Failed to load shared library '%s'"),
- lib_name.c_str());
-
- return NULL;
+ lib = new wxLibrary(handle);
+ wxClassInfo::sm_first = old_sm_first;
+ m_loaded.Append(name.GetData(), lib);
}
-
- lib = new wxLibrary(handle);
-
- wxClassInfo::sm_first = old_sm_first;
-
- m_loaded.Append(name.GetData(), lib);
-
+ else
+ lib = NULL;
return lib;
}