\membersection{wxStaticBitmap::GetBitmap}\label{wxstaticbitmapgetbitmap}
-\constfunc{wxBitmap\&}{GetBitmap}{\void}
+\constfunc{wxBitmap}{GetBitmap}{\void}
-Returns a reference to the label bitmap.
+Returns the bitmap currently used in the control. Notice that this method can
+be called even if \helpref{SetIcon}{wxstaticbitmapseticon} had been used.
\wxheading{See also}
\helpref{wxStaticBitmap::SetBitmap}{wxstaticbitmapsetbitmap}
+\membersection{wxStaticIcon::GetIcon}\label{wxstaticbitmapgeticon}
+
+\constfunc{wxIcon}{GetIcon}{\void}
+
+Returns the icon currently used in the control. Notice that this method can
+only be called if \helpref{SetIcon}{wxstaticbitmapseticon} had been used: an icon
+can't be retrieved from the control if a bitmap had been set (using
+\helpref{SetBitmap}{wxstaticbitmapsetbitmap}).
+
+\wxheading{See also}
+
+\helpref{wxStaticIcon::SetIcon}{wxstaticbitmapseticon}
+
+
\membersection{wxStaticBitmap::SetBitmap}\label{wxstaticbitmapsetbitmap}
\func{virtual void}{SetBitmap}{\param{const wxBitmap\& }{ label}}
\helpref{wxStaticBitmap::GetBitmap}{wxstaticbitmapgetbitmap}
+
+\membersection{wxStaticIcon::SetIcon}\label{wxstaticbitmapseticon}
+
+\func{virtual void}{SetIcon}{\param{const wxIcon\& }{ label}}
+
+Sets the label to the given icon.
+
+\wxheading{Parameters}
+
+\docparam{label}{The new icon.}
+
+\wxheading{See also}
+
+\helpref{wxStaticIcon::GetIcon}{wxstaticbitmapgeticon}
+
virtual void SetIcon(const wxIcon& icon) { SetImage(&icon); }
virtual void SetBitmap(const wxBitmap& bitmap) { SetImage(&bitmap); }
-
- // can always be used, whether we have a bitmap or an icon in reality
- wxBitmap GetBitmap() const;
-
- // can only be used if an icon had been originally used
- wxIcon GetIcon() const;
+ virtual wxBitmap GetBitmap() const;
+ virtual wxIcon GetIcon() const;
protected:
#include "wx/control.h"
#include "wx/bitmap.h"
-
-class WXDLLEXPORT wxIcon;
-class WXDLLEXPORT wxBitmap;
+#include "wx/icon.h"
extern WXDLLEXPORT_DATA(const wxChar*) wxStaticBitmapNameStr;
virtual void SetIcon(const wxIcon& icon) = 0;
virtual void SetBitmap(const wxBitmap& bitmap) = 0;
virtual wxBitmap GetBitmap() const = 0;
+ virtual wxIcon GetIcon() const /* = 0 -- should be pure virtual */
+ {
+ // stub it out here for now as not all ports implement it (but they
+ // should)
+ return wxIcon();
+ }
// overriden base class virtuals
virtual bool AcceptsFocus() const { return false; }