// headers
// ----------------------------------------------------------------------------
+#ifdef __GNUG__
+ #pragma implementation "fontutil.h"
+#endif
+
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
// append the extension if none given and it's not an absolute file name
// (otherwise we assume that they know what they're doing)
- if ( !wxIsPathSeparator(m_strLocalFilename[0u]) &&
+ if ( !wxIsPathSeparator(m_strLocalFilename[(size_t) 0]) &&
m_strLocalFilename.Find('.') == wxNOT_FOUND )
{
m_strLocalFilename << ".ini";
if ( strPath.IsEmpty() ) {
// nothing
}
- else if ( strPath[0u] == wxCONFIG_PATH_SEPARATOR ) {
+ else if ( strPath[(size_t) 0] == wxCONFIG_PATH_SEPARATOR ) {
// absolute path
wxSplitPath(aParts, strPath);
}
}
else {
// translate
- m_strGroup = aParts[0u];
+ m_strGroup = aParts[(size_t) 0];
for ( size_t nPart = 1; nPart < nPartsCount; nPart++ ) {
if ( nPart > 1 )
m_strPath << PATH_SEP_REPLACE;
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+#ifdef __GNUG__
+ #pragma implementation "menu.h"
+#endif
+
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"