// Override: rarely.
virtual void OnFatalException() { }
- virtual bool ProcessIdle() = 0;
-
// the worker functions - usually not used directly by the user code
// -----------------------------------------------------------------
// may result in calling the same event handler again), use
// with _extreme_ care or, better, don't use at all!
virtual bool Yield(bool onlyIfNeeded = FALSE) = 0;
+
+ // this virtual function is called in the GUI mode when the application
+ // becomes idle and normally just sends wxIdleEvent to all interested
+ // parties
+ //
+ // it should return TRUE if more idle events are needed, FALSE if not
+ virtual bool ProcessIdle() = 0;
#endif // wxUSE_GUI
// application info: name, description, vendor
{
public:
virtual int OnRun() { wxFAIL_MSG(wxT("unreachable")); return 0; }
- virtual bool ProcessIdle() { return TRUE; }
};
// ----------------------------------------------------------------------------