git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31450
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
#if wxUSE_STD_IOSTREAM
// input/output
#if wxUSE_STD_IOSTREAM
// input/output
- friend wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongNative&);
+ friend WXDLLIMPEXP_BASE
+ wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongNative&);
- friend wxString& operator<<(wxString&, const wxLongLongNative&);
+ friend WXDLLIMPEXP_BASE
+ wxString& operator<<(wxString&, const wxLongLongNative&);
private:
wxLongLong_t m_ll;
private:
wxLongLong_t m_ll;
void *asArray() const;
#if wxUSE_STD_IOSTREAM
void *asArray() const;
#if wxUSE_STD_IOSTREAM
- friend wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongWx&);
+ friend WXDLLIMPEXP_BASE
+ wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongWx&);
#endif // wxUSE_STD_IOSTREAM
#endif // wxUSE_STD_IOSTREAM
- friend wxString& operator<<(wxString&, const wxLongLongWx&);
+ friend WXDLLIMPEXP_BASE
+ wxString& operator<<(wxString&, const wxLongLongWx&);
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs
void *asArray() const;
#if wxUSE_STD_IOSTREAM
void *asArray() const;
#if wxUSE_STD_IOSTREAM
- friend wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongWx&);
+ friend WXDLLIMPEXP_BASE
+ wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongWx&);
#endif // wxUSE_STD_IOSTREAM
#endif // wxUSE_STD_IOSTREAM
- friend wxString& operator<<(wxString&, const wxULongLongWx&);
+ friend WXDLLIMPEXP_BASE
+ wxString& operator<<(wxString&, const wxULongLongWx&);
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs
#if wxUSE_STD_IOSTREAM
// input/output
#if wxUSE_STD_IOSTREAM
// input/output
wxSTD ostream& operator<< (wxSTD ostream& o, const wxLongLong& ll)
{
return o << ll.ToString();
}
wxSTD ostream& operator<< (wxSTD ostream& o, const wxLongLong& ll)
{
return o << ll.ToString();
}
wxSTD ostream& operator<< (wxSTD ostream& o, const wxULongLong& ll)
{
return o << ll.ToString();
wxSTD ostream& operator<< (wxSTD ostream& o, const wxULongLong& ll)
{
return o << ll.ToString();