# Name "wxWin - Win32 Release"
# Name "wxWin - Win32 Debug"
-# Begin Group "Ressourcendateien"
+# Begin Group "Resources"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\include\wx\msw\wx.rc
# End Source File
# End Group
-# Begin Group "win-dateien"
+# Begin Group "win-sources"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\include\wx\msw\window.h
# End Source File
# End Group
-# Begin Group "generic-datein"
+# Begin Group "generic-sources"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\include\wx\generic\treectrl.h
# End Source File
# End Group
-# Begin Group "common-dateien"
+# Begin Group "common-sources"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\src\common\zstream.cpp
# End Source File
# End Group
-# Begin Group "ole-dateien"
+# Begin Group "ole-sources"
# PROP Default_Filter ""
# Begin Source File
#define wxUSE_DYNAMIC_CLASSES 1
// If 1, enables provision of run-time type information.
// NOW MANDATORY: don't change.
-#define wxUSE_MEMORY_TRACING 0
+#define wxUSE_MEMORY_TRACING 1
// If 1, enables debugging versions of wxObject::new and
// wxObject::delete *IF* WXDEBUG is also defined.
// WARNING: this code may not work with all architectures, especially
// if alignment is an issue.
-#define wxUSE_DEBUG_CONTEXT 0
+#define wxUSE_DEBUG_CONTEXT 1
// If 1, enables wxDebugContext, for
// writing error messages to file, etc.
// If WXDEBUG is not defined, will still use
// since you may well need to output
// an error log in a production
// version (or non-debugging beta)
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
// In debug mode, cause new and delete to be redefined globally.
// If this causes problems (e.g. link errors), set this to 0.
#define wxUSE_C_MAIN 0
// Set to 1 to use main.c instead of main.cpp (UNIX only)
-#define wxUSE_ODBC 0
+#define wxUSE_ODBC 1
// Define 1 to use ODBC classes
#define wxUSE_IOSTREAMH 1
#endif
// use debug CRT functions for memory leak detections in VC++
+/* Here we go again commenting it out. PLEASE don't
+ * uncomment this again.
#if defined(__WXDEBUG__) && defined(_MSC_VER)
// VC++ uses this macro as debug/release mode indicator
#ifndef _DEBUG
#include <crtdbg.h>
#endif
+*/
extern char *wxBuffer;
extern char *wxOsVersion;
{
wxBuffer = new char[1500];
+/* PLEASE don't uncomment this again. IT DOESN'T WORK when building
+ * using the makefile.
#if defined(__WXDEBUG__) && defined(_MSC_VER)
// do check for memory leaks on program exit
// (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
// deallocated memory which may be used to simulate low-memory condition)
_CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF);
#endif // debug build under MS VC++
+*/
#if (WXDEBUG && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
#if defined(_WINDLL)