--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/xti.h
+// Purpose: runtime metadata information (extended class info)
+// Author: Stefan Csomor
+// Modified by:
+// Created: 27/07/03
+// RCS-ID: $Id$
+// Copyright: (c) 1997 Julian Smart
+// (c) 2003 Stefan Csomor
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_XTIH__
+#define _WX_XTIH__
+
+#if defined(__GNUG__) && !defined(__APPLE__)
+#pragma interface "xti.h"
+#endif
+
+// We want to support properties, event sources and events sinks through
+// explicit declarations, using templates and specialization to make the
+// effort as painless as possible.
+//
+// This means we have the following domains :
+//
+// - Type Information for categorizing built in types as well as custom types
+// this includes information about enums, their values and names
+// - Type safe value storage : a kind of wxVariant, called right now wxxVariant
+// which will be merged with wxVariant
+// - Property Information and Property Accessors providing access to a class'
+// values and exposed event delegates
+// - Information about event handlers
+// - extended Class Information for accessing all these
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
+#include "wx/defs.h"
+#include "wx/memory.h"
+#include "wx/set.h"
+#include "wx/string.h"
+
+class WXDLLIMPEXP_BASE wxObject;
+class WXDLLIMPEXP_BASE wxClassInfo;
+class WXDLLIMPEXP_BASE wxHashTable;
+class WXDLLIMPEXP_BASE wxObjectRefData;
+class WXDLLIMPEXP_BASE wxEvent;
+
+typedef void (wxObject::*wxObjectEventFunction)(wxEvent&);
+
+// ----------------------------------------------------------------------------
+// Enum Support
+//
+// In the header files there would no change from pure c++ code, in the
+// implementation, an enum would have
+// to be enumerated eg :
+//
+// WX_BEGIN_ENUM( wxFlavor )
+// WX_ENUM_MEMBER( Vanilla )
+// WX_ENUM_MEMBER( Chocolate )
+// WX_ENUM_MEMBER( Strawberry )
+// WX_END_ENUM( wxFlavor )
+// ----------------------------------------------------------------------------
+
+struct WXDLLIMPEXP_BASE wxEnumMemberData
+{
+ const wxChar* m_name;
+ int m_value;
+};
+
+class WXDLLIMPEXP_BASE wxEnumData
+{
+public :
+ wxEnumData( wxEnumMemberData* data ) ;
+
+ // returns true if the member has been found and sets the int value
+ // pointed to accordingly (if ptr != null )
+ // if not found returns false, value left unchanged
+ bool HasEnumMemberValue( const wxChar *name , int *value = NULL ) ;
+
+ // returns the value of the member, if not found in debug mode an
+ // assert is issued, in release 0 is returned
+ int GetEnumMemberValue(const wxChar *name );
+
+ // returns the name of the enum member having the passed in value
+ // returns an emtpy string if not found
+ const wxChar *GetEnumMemberName(int value);
+
+ // returns the number of members in this enum
+ int GetEnumCount() { return m_count ; }
+
+ // returns the value of the nth member
+ int GetEnumMemberValueByIndex( int n ) ;
+
+ // returns the value of the nth member
+ const wxChar *GetEnumMemberNameByIndex( int n ) ;
+private :
+ wxEnumMemberData *m_members;
+ int m_count ;
+};
+
+#define WX_BEGIN_ENUM( e ) \
+ wxEnumMemberData s_enumDataMembers##e[] = {
+
+#define WX_ENUM_MEMBER( v ) { #v, v } ,
+
+#define WX_END_ENUM( e ) { NULL , 0 } } ; \
+ wxEnumData s_enumData##e( s_enumDataMembers##e ) ; \
+ wxEnumData *wxGetEnumData(e) { return &s_enumData##e ; } \
+ template<> const wxTypeInfo* wxGetTypeInfo( e * ){ static wxEnumTypeInfo s_typeInfo(wxT_ENUM , &s_enumData##e) ; return &s_typeInfo ; } \
+ template<> void wxStringReadValue(const wxString& s , e &data ) \
+ { \
+ data = (e) s_enumData##e.GetEnumMemberValue(s) ; \
+ } \
+ template<> void wxStringWriteValue(wxString &s , const e &data ) \
+ { \
+ s = s_enumData##e.GetEnumMemberName((int)data) ; \
+ }
+
+// ----------------------------------------------------------------------------
+// Set Support
+//
+// in the header :
+//
+// enum wxFlavor
+// {
+// Vanilla,
+// Chocolate,
+// Strawberry,
+// };
+//
+// typedef wxSet<wxFlavor> wxCoupe ;
+//
+// in the implementation file :
+//
+// WX_BEGIN_ENUM( wxFlavor )
+// WX_ENUM_MEMBER( Vanilla )
+// WX_ENUM_MEMBER( Chocolate )
+// WX_ENUM_MEMBER( Strawberry )
+// WX_END_ENUM( wxFlavor )
+//
+// WX_IMPLEMENT_SET_STREAMING( wxCoupe , wxFlavor )
+//
+// implementation note : no partial specialization for streaming, but a delegation to a
+// different class
+//
+// ----------------------------------------------------------------------------
+
+// in order to remove dependancy on string tokenizer
+void wxSetStringToArray( const wxString &s , wxArrayString &array ) ;
+
+template<typename e>
+void wxSetFromString(const wxString &s , wxSet<e> &data )
+{
+ wxEnumData* edata = wxGetEnumData((e) 0) ;
+ data.Clear() ;
+
+ wxArrayString array ;
+ wxSetStringToArray( s , array ) ;
+ wxString flag;
+ for ( int i = 0 ; i < array.Count() ; ++i )
+ {
+ flag = array[i] ;
+ int ivalue ;
+ if ( edata->HasEnumMemberValue( flag , &ivalue ) )
+ {
+ data.Set( (e) ivalue ) ;
+ }
+ }
+}
+
+template<typename e>
+void wxSetToString( wxString &s , const wxSet<e> &data )
+{
+ wxEnumData* edata = wxGetEnumData((e) 0) ;
+ int count = edata->GetEnumCount() ;
+ int i ;
+ s.Clear() ;
+ for ( i = 0 ; i < count ; i++ )
+ {
+ e value = (e) edata->GetEnumMemberValueByIndex(i) ;
+ if ( data.Contains( value ) )
+ {
+ // this could also be done by the templated calls
+ if ( !s.IsEmpty() )
+ s +="|" ;
+ s += edata->GetEnumMemberNameByIndex(i) ;
+ }
+ }
+}
+
+// if the wxSet specialization above does not work for all compilers, add this to the WX_IMPLEMENT_SET_STREAMING macro
+// template<> const wxTypeInfo* wxGetTypeInfo( SetName * ){ static wxEnumTypeInfo s_typeInfo(wxT_SET , &s_enumData##e) ; return &s_typeInfo ; }\
+
+#define WX_IMPLEMENT_SET_STREAMING(SetName,e) \
+ template<> void wxStringReadValue(const wxString &s , wxSet<e> &data ) \
+ { \
+ wxSetFromString( s , data ) ; \
+ } \
+ template<> void wxStringWriteValue( wxString &s , const wxSet<e> &data ) \
+ { \
+ wxSetToString( s , data ) ; \
+ } \
+
+
+// ----------------------------------------------------------------------------
+// Type Information
+// ----------------------------------------------------------------------------
+
+enum wxTypeKind
+{
+ wxT_VOID = 0, // unknown type
+ wxT_BOOL,
+ wxT_CHAR,
+ wxT_UCHAR,
+ wxT_INT,
+ wxT_UINT,
+ wxT_LONG,
+ wxT_ULONG,
+ wxT_FLOAT,
+ wxT_DOUBLE,
+ wxT_STRING, // must be wxString
+ wxT_SET, // must be wxSet<> template
+ wxT_ENUM,
+ wxT_OBJECT, // must be a component (pointer !!!)
+ wxT_CUSTOM, // user defined type (e.g. wxPoint)
+ wxT_DELEGATE , // for connecting against an event source
+ wxT_LAST_TYPE_KIND // sentinel for bad data, asserts, debugging
+};
+
+class WXDLLIMPEXP_BASE wxTypeInfo
+{
+public :
+ wxTypeInfo() : m_kind( wxT_VOID) {}
+ virtual ~wxTypeInfo() {}
+ wxTypeKind GetKind() const { return m_kind ; }
+protected :
+ wxTypeKind m_kind ;
+};
+
+class WXDLLIMPEXP_BASE wxBuiltInTypeInfo : public wxTypeInfo
+{
+public :
+ wxBuiltInTypeInfo( wxTypeKind kind ) { assert( kind < wxT_SET ) ; m_kind = kind ;}
+} ;
+
+class WXDLLIMPEXP_BASE wxCustomTypeInfo : public wxTypeInfo
+{
+public :
+ wxCustomTypeInfo( const wxChar *typeName )
+ { m_kind = wxT_CUSTOM ; m_typeName = typeName ;}
+ const wxChar *GetTypeName() const { assert( m_kind == wxT_CUSTOM ) ; return m_typeName ; }
+private :
+ const wxChar *m_typeName; // Kind == wxT_CUSTOM
+} ;
+
+class WXDLLIMPEXP_BASE wxEnumTypeInfo : public wxTypeInfo
+{
+public :
+ wxEnumTypeInfo( wxTypeKind kind , wxEnumData* enumInfo )
+ { assert( kind == wxT_ENUM || kind == wxT_SET ) ; m_kind = kind ; m_enumInfo = enumInfo ;}
+ const wxEnumData* GetEnumData() const { assert( m_kind == wxT_ENUM || m_kind == wxT_SET ) ; return m_enumInfo ; }
+private :
+ wxEnumData *m_enumInfo; // Kind == wxT_ENUM or Kind == wxT_SET
+} ;
+
+class WXDLLIMPEXP_BASE wxClassTypeInfo : public wxTypeInfo
+{
+public :
+ wxClassTypeInfo( wxClassInfo* classInfo )
+ { m_kind = wxT_OBJECT ; m_classInfo = classInfo ;}
+ const wxClassInfo *GetClassInfo() const { assert( m_kind == wxT_OBJECT ) ; return m_classInfo ; }
+private :
+ wxClassInfo *m_classInfo; // Kind == wxT_OBJECT - could be NULL
+} ;
+
+// a delegate is an exposed event source
+
+class WXDLLIMPEXP_BASE wxDelegateTypeInfo : public wxTypeInfo
+{
+public :
+ wxDelegateTypeInfo( int eventType , wxClassInfo* eventClass )
+ { m_kind = wxT_DELEGATE ; m_eventClass = eventClass ; m_eventType = eventType ;}
+ const wxClassInfo *GetEventClass() const { assert( m_kind == wxT_DELEGATE ) ; return m_eventClass ; }
+ int GetEventType() const { assert( m_kind == wxT_DELEGATE ) ; return m_eventType ; }
+private :
+ const wxClassInfo *m_eventClass; // (extended will merge into classinfo)
+ int m_eventType ;
+} ;
+
+template<typename T> const wxTypeInfo* wxGetTypeInfo( T * ) ;
+
+template<typename T> const wxTypeInfo* wxGetTypeInfo( wxSet<T> * )
+{
+ static wxEnumTypeInfo s_typeInfo(wxT_SET , wxGetEnumData((T) 0) ) ; return &s_typeInfo ;
+}
+
+// this macro is for usage with custom, non-object derived classes and structs, wxPoint is such a custom type
+
+#define WX_CUSTOM_TYPE_INFO( e ) \
+ template<> const wxTypeInfo* wxGetTypeInfo( e * ){ static wxCustomTypeInfo s_typeInfo(#e) ; return &s_typeInfo ; } \
+
+// ----------------------------------------------------------------------------
+// value streaming
+//
+// streaming is defined for xml constructs right now, the aim is to make this
+// pluggable in the future
+// ----------------------------------------------------------------------------
+
+// convenience function (avoids including xml headers in users code)
+
+class wxXmlNode ;
+void wxXmlAddContentToNode( wxXmlNode* node , const wxString& data ) ;
+wxString wxXmlGetContentFromNode( wxXmlNode *node ) ;
+
+// templated streaming, every type must have their specialization for these methods
+
+template<typename T>
+void wxStringReadValue( const wxString &s , T &data ) ;
+
+template<typename T>
+void wxStringWriteValue( wxString &s , const T &data) ;
+
+// for simple types this default implementation is ok, composited structures will have to
+// loop through their properties
+
+template<typename T>
+void wxXmlReadValue( wxXmlNode *node , T &data )
+{
+ wxStringReadValue<T>( wxXmlGetContentFromNode( node ) , data ) ;
+}
+
+template<typename T>
+void wxXmlWriteValue( wxXmlNode *node , const T &data)
+{
+ wxString s ;
+ wxStringWriteValue<T>( s, data ) ;
+ wxXmlAddContentToNode( node ,s ) ;
+}
+
+// ----------------------------------------------------------------------------
+// wxxVariant as typesafe data holder
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_BASE wxxVariantData
+{
+public:
+ virtual ~wxxVariantData() {}
+
+ // return a heap allocated duplicate
+ virtual wxxVariantData* Clone() const = 0 ;
+
+ // returns the type info of the contentc
+ virtual const wxTypeInfo* GetTypeInfo() const = 0 ;
+
+ // write the value into an xml node
+ virtual void Write( wxXmlNode* node ) const = 0 ;
+
+ // read the value from the xml node
+ virtual void Read( wxXmlNode* node ) = 0 ;
+
+ // write the value into a string
+ virtual void Write( wxString &s ) const = 0 ;
+
+ // read the value from a string
+ virtual void Read( const wxString &s) = 0 ;
+} ;
+
+template<typename T> class WXDLLIMPEXP_BASE wxxVariantDataT : public wxxVariantData
+{
+public:
+ wxxVariantDataT(T d) : m_data(d) {}
+ virtual ~wxxVariantDataT() {}
+
+ // get a copy of the stored data
+ T Get() const { return m_data; }
+
+ // set the data
+ void Set(T d) { m_data = d; }
+
+ // return a heap allocated duplicate
+ virtual wxxVariantData* Clone() const { return new wxxVariantDataT<T>( Get() ) ; }
+
+ // returns the type info of the contentc
+ virtual const wxTypeInfo* GetTypeInfo() const { return wxGetTypeInfo( (T*) NULL ) ; }
+
+ // write the value into an xml node
+ virtual void Write( wxXmlNode* node ) const { wxXmlWriteValue( node , m_data ) ; }
+
+ // read the value from the xml node
+ virtual void Read( wxXmlNode* node ) { wxXmlReadValue( node , m_data ) ; }
+
+ // write the value into a string
+ virtual void Write( wxString &s ) const { wxStringWriteValue( s , m_data ) ; }
+
+ // read the value from a string
+ virtual void Read( const wxString &s) { wxStringReadValue( s , m_data ) ; }
+
+private:
+ T m_data;
+};
+
+class WXDLLIMPEXP_BASE wxxVariant
+{
+public :
+ wxxVariant() { m_data = NULL ; }
+ wxxVariant( wxxVariantData* data , const wxString& name = wxT("") ) : m_data(data) , m_name(name) {}
+ wxxVariant( const wxxVariant &d ) { if ( d.m_data ) m_data = d.m_data->Clone() ; else m_data = NULL ; m_name = d.m_name ; }
+
+ template<typename T> wxxVariant( T data , const wxString& name = wxT("") ) :
+ m_data(new wxxVariantDataT<T>(data) ), m_name(name) {}
+ ~wxxVariant() { delete m_data ; }
+
+ // get a copy of the stored data
+ template<typename T> T Get() const
+ {
+ wxxVariantDataT<T> *dataptr = dynamic_cast<wxxVariantDataT<T>*> (m_data) ;
+ assert( dataptr ) ;
+ return dataptr->Get() ;
+ }
+
+ // stores the data
+ template<typename T> Set(T data) const
+ {
+ delete m_data ;
+ m_data = new wxxVariantDataT<T>(data) ;
+ }
+
+ wxxVariant& operator=(const wxxVariant &d)
+ {
+ m_data = d.m_data->Clone() ;
+ m_name = d.m_name ;
+ return *this ;
+ }
+
+ // gets the stored data casted to a wxObject* , returning NULL if cast is not possible
+ wxObject* GetAsObject() const ;
+
+ // write the value into an xml node
+ void Write( wxXmlNode* node ) const { m_data->Write( node ) ; }
+
+ // read the value from the xml node
+ void Read( wxXmlNode* node ) { m_data->Read( node ) ; }
+
+ // write the value into a string
+ void Write( wxString &s ) const { m_data->Write( s ) ; }
+
+ // read the value from a string
+ void Read( const wxString &s) { m_data->Read( s ) ; }
+
+ // returns this value as string
+ wxString GetAsString() const
+ {
+ wxString s ;
+ Write( s ) ;
+ return s ;
+ }
+
+ void SetFromString( const wxString &s)
+ {
+ Read( s ) ;
+ }
+private :
+ wxxVariantData* m_data ;
+ wxString m_name ;
+} ;
+
+// ----------------------------------------------------------------------------
+// Property Support
+//
+// wxPropertyInfo is used to inquire of the property by name. It doesn't
+// provide access to the property, only information about it. If you
+// want access, look at wxPropertyAccessor.
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_BASE wxPropertyAccessor
+{
+public :
+ virtual void SetProperty(wxObject *object, const wxxVariant &value) const = 0 ;
+ virtual wxxVariant GetProperty(wxObject *object) const = 0 ;
+ virtual bool HasSetter() const = 0 ;
+ virtual bool HasGetter() const = 0 ;
+ const char * GetGetterName() const { return m_setterName ; }
+ const char * GetSetterName() const { return m_getterName ; }
+ virtual wxxVariant ReadValue( wxXmlNode* node ) const = 0 ;
+ virtual void WriteValue( wxXmlNode* node , wxObject *o ) const = 0 ;
+ virtual wxxVariant ReadValue( const wxString &value ) const = 0 ;
+ virtual void WriteValue( wxString& value , wxObject *o ) const = 0 ;
+protected :
+ const char *m_setterName ;
+ const char *m_getterName ;
+};
+
+template<typename T>
+void wxXmlReadValue( wxXmlNode *node , T &data ) ;
+
+template<typename T>
+void wxXmlWriteValue( wxXmlNode *node , const T &data) ;
+
+template<class Klass, typename T>
+class WXDLLIMPEXP_BASE wxPropertyAccessorT : public wxPropertyAccessor
+{
+public:
+ typedef void (Klass::*setter_t)(T value);
+ typedef void (Klass::*setter_ref_t)(T& value);
+ typedef T (Klass::*getter_t)() const;
+ typedef const T& (Klass::*getter_ref_t)() const;
+
+ wxPropertyAccessorT(setter_t setter, getter_t getter, const char *g, const char *s)
+ : m_setter(setter), m_setter_ref(NULL), m_getter(getter) ,m_getter_ref(NULL) {m_setterName = s;m_getterName=g ;}
+ wxPropertyAccessorT(setter_ref_t setter, getter_t getter, const char *g, const char *s)
+ : m_setter(NULL), m_setter_ref(setter), m_getter(getter) , m_getter_ref(NULL){m_setterName = s;m_getterName=g ;}
+ wxPropertyAccessorT(setter_ref_t setter, getter_ref_t getter, const char *g, const char *s)
+ : m_setter(NULL), m_setter_ref(setter), m_getter(NULL) , m_getter_ref(getter){m_setterName = s;m_getterName=g ;}
+ wxPropertyAccessorT(setter_t setter, getter_ref_t getter, const char *g, const char *s)
+ : m_setter(NULL), m_setter(setter), m_getter(NULL) , m_getter_ref(getter){m_setterName = s;m_getterName=g ;}
+
+ // returns true if this accessor has a setter
+ bool HasSetter() const { return m_setter != NULL || m_setter_ref != NULL ; }
+
+ // return true if this accessor has a getter
+ bool HasGetter() const { return m_getter != NULL || m_getter_ref != NULL ; }
+
+ // set the property this accessor is responsible for in an object
+ void SetProperty(wxObject *o, const wxxVariant &v) const
+ {
+ Klass *obj = dynamic_cast<Klass*>(o);
+ T value = v.Get<T>();
+ if (m_setter)
+ (obj->*(m_setter))(value);
+ else
+ (obj->*(m_setter_ref))(value);
+ }
+
+ // gets the property this accessor is responsible for from an object
+ wxxVariant GetProperty(wxObject *o) const
+ {
+ return wxxVariant( (wxxVariantData* ) DoGetProperty( o ) ) ;
+ }
+
+ // write the property this accessor is responsible for from an object into
+ // a xml node
+ void WriteValue( wxXmlNode* node , wxObject *o ) const
+ {
+ DoGetProperty( o )->Write( node ) ;
+ }
+
+ // write the property this accessor is responsible for from an object into
+ // a string
+ void WriteValue( wxString& s , wxObject *o ) const
+ {
+ DoGetProperty( o )->Write( s ) ;
+ }
+
+ // read a wxxVariant having the correct type for the property this accessor
+ // is responsible for from an xml node
+ wxxVariant ReadValue( wxXmlNode* node ) const
+ {
+ T data ;
+ wxXmlReadValue( node , data ) ;
+ return wxxVariant( data ) ;
+ }
+
+ // read a wxxVariant having the correct type for the property this accessor
+ // is responsible for from a string
+ wxxVariant ReadValue( const wxString &value ) const
+ {
+ T data ;
+ wxStringReadValue( value , data ) ;
+ return wxxVariant( data ) ;
+ }
+
+private :
+ wxxVariantDataT<T>* DoGetProperty(wxObject *o) const
+ {
+ Klass *obj = dynamic_cast<Klass*>(o);
+ if ( m_getter )
+ return new wxxVariantDataT<T>( (obj->*(m_getter))() ) ;
+ else
+ return new wxxVariantDataT<T>( (obj->*(m_getter_ref))() ) ;
+ }
+
+ setter_t m_setter;
+ setter_ref_t m_setter_ref;
+ getter_t m_getter;
+ getter_ref_t m_getter_ref ;
+};
+
+class WXDLLIMPEXP_BASE wxPropertyInfo
+{
+public :
+ wxPropertyInfo( wxPropertyInfo* &iter , const char *name , const char *typeName , const wxTypeInfo* typeInfo , wxPropertyAccessor *accessor , wxxVariant dv ) :
+ m_name( name ) , m_typeName(typeName) , m_typeInfo( typeInfo ) , m_accessor( accessor ) , m_defaultValue( dv )
+ {
+ m_next = iter ;
+ iter = this ;
+ }
+ // return the name of this property
+ const char * GetName() const { return m_name ; }
+
+ // return the typename of this property
+ const char * GetTypeName() const { return m_typeName ; }
+
+ // return the type info of this property
+ const wxTypeInfo * GetTypeInfo() const { return m_typeInfo ; }
+
+ // return the accessor for this property
+ wxPropertyAccessor* GetAccessor() const { return m_accessor ; }
+
+ // returns NULL if this is the last property of this class
+ wxPropertyInfo* GetNext() const { return m_next ; }
+private :
+ const char * m_name;
+ const char * m_typeName ;
+ const wxTypeInfo* m_typeInfo ;
+ wxPropertyAccessor* m_accessor ;
+ wxxVariant m_defaultValue;
+ // string representation of the default value
+ // to be assigned by the designer to the property
+ // when the component is dropped on the container.
+ wxPropertyInfo* m_next ;
+};
+
+#define WX_BEGIN_PROPERTIES_TABLE(theClass) \
+ const wxPropertyInfo *theClass::GetPropertiesStatic() \
+ { \
+ typedef theClass class_t; \
+ static wxPropertyInfo* first = NULL ;
+
+#define WX_END_PROPERTIES_TABLE() \
+ return first ; }
+
+#define WX_PROPERTY( name , type , setter , getter ,defaultValue ) \
+ static wxPropertyAccessorT<class_t , type> _accessor##name( setter , getter , #setter , #getter ) ; \
+ static wxPropertyInfo _propertyInfo##name( first , #name , #type , wxGetTypeInfo( (type*) NULL ) ,&_accessor##name , wxxVariant(defaultValue) ) ;
+
+#define WX_DELEGATE( name , eventType , eventClass ) \
+ static wxDelegateTypeInfo _typeInfo##name( eventType , CLASSINFO( eventClass ) ) ; \
+ static wxPropertyInfo _propertyInfo##name( first , #name , NULL , &_typeInfo##name , NULL , wxxVariant() ) ; \
+
+// ----------------------------------------------------------------------------
+// Handler Info
+//
+// this is describing an event sink
+// ----------------------------------------------------------------------------
+
+class wxHandlerInfo
+{
+public :
+ wxHandlerInfo( wxHandlerInfo* &iter , const wxChar *name , wxObjectEventFunction address , const wxClassInfo* eventClassInfo ) :
+ m_name( name ) , m_eventClassInfo( eventClassInfo ) , m_eventFunction( address )
+ {
+ m_next = iter ;
+ iter = this ;
+ }
+
+ // get the name of the handler method
+ const char * GetName() const { return m_name ; }
+
+ // return the class info of the event
+ const wxClassInfo * GetEventClassInfo() const { return m_eventClassInfo ; }
+
+ // get the handler function pointer
+ wxObjectEventFunction GetEventFunction() const { return m_eventFunction ; }
+
+ // returns NULL if this is the last handler of this class
+ wxHandlerInfo* GetNext() const { return m_next ; }
+private :
+ const wxChar * m_name;
+ wxObjectEventFunction m_eventFunction ;
+ const wxClassInfo* m_eventClassInfo ;
+ wxHandlerInfo* m_next ;
+};
+
+#define WX_HANDLER(name,eventClassType) \
+ static wxHandlerInfo _handlerInfo##name( first , #name , (wxObjectEventFunction) &name , CLASSINFO( eventClassType ) ) ;
+
+#define WX_BEGIN_HANDLERS_TABLE(theClass) \
+ const wxHandlerInfo *theClass::GetHandlersStatic() \
+ { \
+ typedef theClass class_t; \
+ static wxHandlerInfo* first = NULL ;
+
+#define WX_END_HANDLERS_TABLE() \
+ return first ; }
+
+// ----------------------------------------------------------------------------
+// Constructor Bridges
+//
+// allow to set up constructors with params during runtime
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_BASE wxConstructorBridge
+{
+public :
+ virtual void Create(wxObject *o, wxxVariant *args) = 0;
+};
+
+// Creator Bridges for all Numbers of Params
+
+// no params
+
+template<typename Class>
+struct wxConstructorBridge_0 : public wxConstructorBridge
+{
+ void Create(wxObject *o, wxxVariant *)
+ {
+ Class *obj = dynamic_cast<Class*>(o);
+ obj->Create();
+ }
+};
+
+struct wxConstructorBridge_Dummy : public wxConstructorBridge
+{
+ void Create(wxObject *, wxxVariant *)
+ {
+ }
+} ;
+
+#define WX_CONSTRUCTOR_0(klass) \
+ wxConstructorBridge_0<klass> constructor##klass ; \
+ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
+ const char *klass::sm_constructorProperties##klass[] = { NULL } ; \
+ const int klass::sm_constructorPropertiesCount##klass = 0 ;
+
+#define WX_CONSTRUCTOR_DUMMY(klass) \
+ wxConstructorBridge_Dummy constructor##klass ; \
+ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
+ const char *klass::sm_constructorProperties##klass[] = { NULL } ; \
+ const int klass::sm_constructorPropertiesCount##klass = 0 ;
+
+// 1 param
+
+template<typename Class, typename T0>
+struct wxConstructorBridge_1 : public wxConstructorBridge
+{
+ void Create(wxObject *o, wxxVariant *args)
+ {
+ Class *obj = dynamic_cast<Class*>(o);
+ obj->Create(
+ args[0].Get<T0>()
+ );
+ }
+};
+
+#define WX_CONSTRUCTOR_1(klass,t0,v0) \
+ wxConstructorBridge_1<klass,t0> constructor##klass ; \
+ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \
+ const char *klass::sm_constructorProperties##klass[] = { #v0 } ; \
+ const int klass::sm_constructorPropertiesCount##klass = 1 ;
+
+// 2 params
+
+template<typename Class,
+ typename T0, typename T1>
+struct wxConstructorBridge_2 : public wxConstructorBridge
+{
+ void Create(wxObject *o, wxxVariant *args[])
+ {
+ Class *obj = dynamic_cast<Class*>(o);
+ obj->Create(
+ args[0].Get<T0>() ,
+ args[1].Get<T1>()
+ );
+ }
+};
+
+#define WX_CONSTRUCTOR_2(klass,t0,v0,t1,v1) \
+ wxConstructorBridge_2<klass,t0,t1> constructor##klass ; \
+ klass::sm_constructor##klass = &constructor##klass ; \
+ klass::sm_constructorProperties##klass[] = { #v0 , #v1 } ; \
+ klass::sm_constructorPropertiesCount##klass = 2;
+
+// 3 params
+
+template<typename Class,
+ typename T0, typename T1, typename T2>
+struct wxConstructorBridge_3 : public wxConstructorBridge
+{
+ void Create(wxObject *o, wxxVariant *args[])
+ {
+ Class *obj = dynamic_cast<Class*>(o);
+ obj->Create(
+ args[0].Get<T0>() ,
+ args[1].Get<T1>() ,
+ args[2].Get<T2>()
+ );
+ }
+};
+
+#define WX_CONSTRUCTOR_3(klass,t0,v0,t1,v1,t2,v2) \
+ wxConstructorBridge_3<klass,t0,t1,t2> constructor##klass ; \
+ klass::sm_constructor##klass = &constructor##klass ; \
+ klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 } ; \
+ klass::sm_constructorPropertiesCount##klass = 3 ;
+
+// 4 params
+
+template<typename Class,
+ typename T0, typename T1, typename T2, typename T3>
+struct wxConstructorBridge_4 : public wxConstructorBridge
+{
+ void Create(wxObject *o, wxxVariant *args[])
+ {
+ Class *obj = dynamic_cast<Class*>(o);
+ obj->Create(
+ args[0].Get<T0>() ,
+ args[1].Get<T1>() ,
+ args[2].Get<T2>() ,
+ args[3].Get<T3>()
+ );
+ }
+};
+
+#define WX_CONSTRUCTOR_4(klass,t0,v0,t1,v1,t2,v2,t3,v3) \
+ wxConstructorBridge_4<klass,t0,t1,t2,t3> constructor##klass ; \
+ klass::sm_constructor##klass = &constructor##klass ; \
+ klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 } ; \
+ klass::sm_constructorPropertiesCount##klass = 4 ;
+
+// ----------------------------------------------------------------------------
+// wxClassInfo
+// ----------------------------------------------------------------------------
+
+typedef wxObject *(*wxObjectConstructorFn)(void);
+typedef wxObject* (*wxVariantToObjectConverter)( const wxxVariant &data ) ;
+typedef wxxVariant (*wxObjectToVariantConverter)( wxObject* ) ;
+
+class WXDLLIMPEXP_BASE wxClassInfo
+{
+public:
+ wxClassInfo(const wxClassInfo **_Parents,
+ const char *_UnitName,
+ const char *_ClassName,
+ int size,
+ wxObjectConstructorFn ctor ,
+ const wxPropertyInfo *_Props ,
+ wxConstructorBridge* _Constructor ,
+ const char ** _ConstructorProperties ,
+ const int _ConstructorPropertiesCount ,
+ wxVariantToObjectConverter _Converter1 ,
+ wxObjectToVariantConverter _Converter2
+ ) : m_parents(_Parents) , m_unitName(_UnitName) ,m_className(_ClassName),
+ m_objectSize(size), m_objectConstructor(ctor) , m_firstProperty(_Props ) , m_constructor( _Constructor ) ,
+ m_constructorProperties(_ConstructorProperties) , m_constructorPropertiesCount(_ConstructorPropertiesCount),
+ m_variantToObjectConverter( _Converter1 ) , m_objectToVariantConverter( _Converter2 ) , m_next(sm_first)
+ {
+ sm_first = this;
+ Register( m_className , this ) ;
+ }
+
+ ~wxClassInfo() ;
+
+ wxObject *CreateObject() { return m_objectConstructor ? (*m_objectConstructor)() : 0; }
+
+ const wxChar *GetClassName() const { return m_className; }
+ const wxClassInfo **GetParents() const { return m_parents; }
+ int GetSize() const { return m_objectSize; }
+
+ wxObjectConstructorFn GetConstructor() const { return m_objectConstructor; }
+ static const wxClassInfo *GetFirst() { return sm_first; }
+ const wxClassInfo *GetNext() const { return m_next; }
+ static wxClassInfo *FindClass(const wxChar *className);
+
+ // Climb upwards through inheritance hierarchy.
+ // Dual inheritance is catered for.
+
+ bool IsKindOf(const wxClassInfo *info) const
+ {
+ if ( info != 0 )
+ {
+ if ( info == this )
+ return true ;
+
+ for ( int i = 0 ; m_parents[i] ; ++ i )
+ {
+ if ( m_parents[i]->IsKindOf( info ) )
+ return true ;
+ }
+ }
+ return false ;
+ }
+
+ // Initializes parent pointers and hash table for fast searching.
+ // this is going to be removed by Register/Unregister calls
+ // in Constructor / Destructor together with making the hash map private
+
+ static void InitializeClasses();
+
+ // Cleans up hash table used for fast searching.
+
+ static void CleanUpClasses();
+
+ // returns the first property
+ const wxPropertyInfo* GetFirstProperty() const { return m_firstProperty ; }
+
+ // returns the first handler
+ const wxHandlerInfo* GetFirstHandler() const { return m_firstHandler ; }
+
+ // Call the Create method for a class
+ virtual void Create (wxObject *object, int ParamCount, wxxVariant *Params)
+ {
+ wxASSERT( ParamCount == m_constructorPropertiesCount ) ;
+ m_constructor->Create( object , Params ) ;
+ }
+
+ // get number of parameters for constructor
+ virtual int GetCreateParamCount() const { return m_constructorPropertiesCount; }
+
+ // get i-th constructor parameter
+ virtual const wxChar* GetCreateParamName(int i) const { return m_constructorProperties[i] ; }
+
+ // Runtime access to objects by property name, and variant data
+ virtual void SetProperty (wxObject *object, const char *PropertyName, const wxxVariant &Value);
+ virtual wxxVariant GetProperty (wxObject *object, const char *PropertyName);
+
+ // we must be able to cast variants to wxObject pointers, templates seem not to be suitable
+ wxObject* VariantToInstance( const wxxVariant &data ) const { return m_variantToObjectConverter( data ) ; }
+ wxxVariant InstanceToVariant( wxObject *object ) const { return m_objectToVariantConverter( object ) ; }
+
+ // find property by name
+ virtual const wxPropertyInfo *FindPropInfo (const char *PropertyName) const ;
+
+public:
+ const wxChar *m_className;
+ int m_objectSize;
+ wxObjectConstructorFn m_objectConstructor;
+
+ // class info object live in a linked list:
+ // pointers to its head and the next element in it
+
+ static wxClassInfo *sm_first;
+ wxClassInfo *m_next;
+
+ // FIXME: this should be private (currently used directly by way too
+ // many clients)
+ static wxHashTable *sm_classTable;
+
+private:
+ const wxClassInfo** m_parents ;
+ const wxPropertyInfo * m_firstProperty ;
+ const wxHandlerInfo * m_firstHandler ;
+ const wxChar* m_unitName;
+
+ wxConstructorBridge* m_constructor ;
+ const wxChar ** m_constructorProperties ;
+ const int m_constructorPropertiesCount ;
+ wxVariantToObjectConverter m_variantToObjectConverter ;
+ wxObjectToVariantConverter m_objectToVariantConverter ;
+
+ const wxPropertyAccessor *FindAccessor (const char *propertyName);
+
+ // registers the class
+ static void Register(const wxChar *name, wxClassInfo *info);
+
+ static void Unregister(const wxChar *name);
+
+ // InitializeClasses() helper
+ static wxClassInfo *GetBaseByName(const wxChar *name);
+
+ DECLARE_NO_COPY_CLASS(wxClassInfo)
+};
+
+WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxChar *name);
+
+// ----------------------------------------------------------------------------
+// Dynamic class macros
+// ----------------------------------------------------------------------------
+
+#define _DECLARE_DYNAMIC_CLASS(name) \
+ public: \
+ static wxClassInfo sm_class##name; \
+ static const wxClassInfo* sm_classParents##name[] ; \
+ static const wxPropertyInfo* GetPropertiesStatic() ; \
+ static const wxHandlerInfo* GetHandlersStatic() ; \
+ virtual wxClassInfo *GetClassInfo() const \
+ { return &name::sm_class##name; }
+
+#define DECLARE_DYNAMIC_CLASS(name) \
+ _DECLARE_DYNAMIC_CLASS(name) \
+ static wxConstructorBridge* sm_constructor##name ; \
+ static const char * sm_constructorProperties##name[] ; \
+ static const int sm_constructorPropertiesCount##name ;
+
+#define DECLARE_DYNAMIC_CLASS_NO_ASSIGN(name) \
+ DECLARE_NO_ASSIGN_CLASS(name) \
+ DECLARE_DYNAMIC_CLASS(name)
+
+#define DECLARE_DYNAMIC_CLASS_NO_COPY(name) \
+ DECLARE_NO_COPY_CLASS(name) \
+ DECLARE_DYNAMIC_CLASS(name)
+
+#define DECLARE_ABSTRACT_CLASS(name) _DECLARE_DYNAMIC_CLASS(name)
+#define DECLARE_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
+
+// -----------------------------------
+// for concrete classes
+// -----------------------------------
+
+ // Single inheritance with one base class
+
+#define _IMPLEMENT_DYNAMIC_CLASS(name, basename, unit) \
+ wxObject* wxConstructorFor##name() \
+ { return new name; } \
+ const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,NULL } ; \
+ wxObject* wxVariantToObjectConverter##name ( const wxxVariant &data ) { return data.Get<name*>() ; } \
+ wxxVariant wxObjectToVariantConverter##name ( wxObject *data ) { return wxxVariant( dynamic_cast<name*> (data) ) ; } \
+ wxClassInfo name::sm_class##name(sm_classParents##name , wxT(unit) , wxT(#name), \
+ (int) sizeof(name), \
+ (wxObjectConstructorFn) wxConstructorFor##name , \
+ name::GetPropertiesStatic(),name::sm_constructor##name , name::sm_constructorProperties##name , \
+ name::sm_constructorPropertiesCount##name , wxVariantToObjectConverter##name , wxObjectToVariantConverter##name); \
+ template<> void wxStringReadValue(const wxString & , name * & ){assert(0) ;}\
+ template<> void wxStringWriteValue(wxString & , name* const & ){assert(0) ;}\
+ template<> const wxTypeInfo* wxGetTypeInfo( name ** ){ static wxClassTypeInfo s_typeInfo(&name::sm_class##name) ; return &s_typeInfo ; }
+
+#define IMPLEMENT_DYNAMIC_CLASS( name , basename ) \
+_IMPLEMENT_DYNAMIC_CLASS( name , basename , "" ) \
+const wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL ; } \
+WX_CONSTRUCTOR_DUMMY( name )
+
+#define IMPLEMENT_DYNAMIC_CLASS_XTI( name , basename , unit ) \
+_IMPLEMENT_DYNAMIC_CLASS( name , basename , unit )
+
+// this is for classes that do not derive from wxobject, there are no creators for these
+
+#define IMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_NO_BASE_XTI( name , unit ) \
+ const wxClassInfo* name::sm_classParents##name[] = { NULL } ; \
+ wxClassInfo name::sm_class##name(sm_classParents##name , wxT("") , wxT(#name), \
+ (int) sizeof(name), \
+ (wxObjectConstructorFn) 0 , \
+ name::GetPropertiesStatic(),0 , 0 , \
+ 0 , 0 , 0 ); \
+ template<> void wxStringReadValue(const wxString & , name * & ){assert(0) ;}\
+ template<> void wxStringWriteValue(wxString & , name* const & ){assert(0) ;}\
+ template<> const wxTypeInfo* wxGetTypeInfo( name ** ){ static wxClassTypeInfo s_typeInfo(&name::sm_class##name) ; return &s_typeInfo ; }
+
+// this is for subclasses that still do not derive from wxobject
+
+#define IMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_XTI( name , basename, unit ) \
+ const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,NULL } ; \
+ wxClassInfo name::sm_class##name(sm_classParents##name , wxT("") , wxT(#name), \
+ (int) sizeof(name), \
+ (wxObjectConstructorFn) 0 , \
+ name::GetPropertiesStatic(),0 , 0 , \
+ 0 , 0 , 0 ); \
+ template<> void wxStringReadValue(const wxString & , name * & ){assert(0) ;}\
+ template<> void wxStringWriteValue(wxString & , name* const & ){assert(0) ;}\
+ template<> const wxTypeInfo* wxGetTypeInfo( name ** ){ static wxClassTypeInfo s_typeInfo(&name::sm_class##name) ; return &s_typeInfo ; }
+
+ // Multiple inheritance with two base classes
+
+#define _IMPLEMENT_DYNAMIC_CLASS2(name, basename, basename2, unit) \
+ wxObject* wxConstructorFor##name() \
+ { return new name; } \
+ const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,&basename2::sm_class##basename2 , NULL } ; \
+ wxObject* wxVariantToObjectConverter##name ( const wxxVariant &data ) { return data.Get<name*>() ; } \
+ wxxVariant wxObjectToVariantConverter##name ( wxObject *data ) { return wxxVariant( dynamic_cast<name*> (data) ) ; } \
+ wxClassInfo name::sm_class##name(sm_classParents##name , wxT(unit) , wxT(#name), \
+ (int) sizeof(name), \
+ (wxObjectConstructorFn) wxConstructorFor##name , \
+ name::GetPropertiesStatic(),name::sm_constructor##name , name::sm_constructorProperties##name , \
+ name::sm_constructorPropertiesCount##name , wxVariantToObjectConverter##name , wxObjectToVariantConverter##name); \
+ template<> void wxStringReadValue(const wxString & , name * & ){assert(0) ;}\
+ template<> void wxStringWriteValue(wxString & , name* const & ){assert(0) ;}\
+ template<> const wxTypeInfo* wxGetTypeInfo( name ** ){ static wxClassTypeInfo s_typeInfo(&name::sm_class##name) ; return &s_typeInfo ; }
+
+#define IMPLEMENT_DYNAMIC_CLASS2( name , basename , basename2) \
+_IMPLEMENT_DYNAMIC_CLASS2( name , basename , basename2 , "") \
+const wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL ; } \
+WX_CONSTRUCTOR_DUMMY( name )
+
+#define IMPLEMENT_DYNAMIC_CLASS2_XTI( name , basename , basename2, unit) \
+ _IMPLEMENT_DYNAMIC_CLASS2( name , basename , basename2 , unit)
+
+// -----------------------------------
+// for abstract classes
+// -----------------------------------
+
+ // Single inheritance with one base class
+
+#define _IMPLEMENT_ABSTRACT_CLASS(name, basename) \
+ const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,NULL } ; \
+ wxObject* wxVariantToObjectConverter##name ( const wxxVariant &data ) { return data.Get<name*>() ; } \
+ wxxVariant wxObjectToVariantConverter##name ( wxObject *data ) { return wxxVariant( dynamic_cast<name*> (data) ) ; } \
+ wxClassInfo name::sm_class##name(sm_classParents##name , wxT("") , wxT(#name), \
+ (int) sizeof(name), \
+ (wxObjectConstructorFn) 0 , \
+ name::GetPropertiesStatic(),0 , 0 , \
+ 0 , wxVariantToObjectConverter##name , wxObjectToVariantConverter##name); \
+ template<> void wxStringReadValue(const wxString & , name * & ){assert(0) ;}\
+ template<> void wxStringWriteValue(wxString & , name* const & ){assert(0) ;}\
+ template<> const wxTypeInfo* wxGetTypeInfo( name ** ){ static wxClassTypeInfo s_typeInfo(&name::sm_class##name) ; return &s_typeInfo ; }
+
+#define IMPLEMENT_ABSTRACT_CLASS( name , basename ) \
+_IMPLEMENT_ABSTRACT_CLASS( name , basename ) \
+const wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL ; }
+
+ // Multiple inheritance with two base classes
+
+#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \
+ wxClassInfo name::sm_class##name(wxT(#name), wxT(#basename1), \
+ wxT(#basename2), (int) sizeof(name), \
+ (wxObjectConstructorFn) 0);
+
+#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
+#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
+
+#endif
\ No newline at end of file