// instead of the HIView based implementation in 10.3 and upwards, the former
// has more features (backgrounds etc.) but may show redraw artefacts and other
// problems depending on your usage, default is 'false'
// instead of the HIView based implementation in 10.3 and upwards, the former
// has more features (backgrounds etc.) but may show redraw artefacts and other
// problems depending on your usage, default is 'false'
- // creation
- // --------
- wxTextCtrl() { Init(); }
- ~wxTextCtrl();
- wxTextCtrl(wxWindow *parent, wxWindowID id,
+ wxTextCtrl() { Init(); }
+ wxTextCtrl(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr)
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr)
- bool Create(wxWindow *parent, wxWindowID id,
- const wxString& value = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxTextCtrlNameStr);
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxString& value = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxTextCtrlNameStr);
- virtual int GetLineLength(long lineNo) const;
- virtual wxString GetLineText(long lineNo) const;
- virtual int GetNumberOfLines() const;
+ virtual int GetLineLength(long lineNo) const;
+ virtual wxString GetLineText(long lineNo) const;
+ virtual int GetNumberOfLines() const;
- // If the return values from and to are the same, there is no selection.
- virtual void GetSelection(long* from, long* to) const;
+ // If the return values from and to are the same, there is no selection.
+ virtual void GetSelection(long* from, long* to) const;
- virtual void Clear();
- virtual void Replace(long from, long to, const wxString& value);
- virtual void Remove(long from, long to);
+ virtual void Clear();
+ virtual void Replace(long from, long to, const wxString& value);
+ virtual void Remove(long from, long to);
- // sets/clears the dirty flag
- virtual void MarkDirty();
- virtual void DiscardEdits();
+ // sets/clears the dirty flag
+ virtual void MarkDirty();
+ virtual void DiscardEdits();
- // set the max number of characters which may be entered in a single line
- // text control
- virtual void SetMaxLength(unsigned long len) ;
+ // set the max number of characters which may be entered
+ // in a single line text control
+ virtual void SetMaxLength(unsigned long len) ;
- // text control under some platforms supports the text styles: these
- // methods allow to apply the given text style to the given selection or to
- // set/get the style which will be used for all appended text
- virtual bool SetFont( const wxFont &font ) ;
- virtual bool SetStyle(long start, long end, const wxTextAttr& style);
- virtual bool SetDefaultStyle(const wxTextAttr& style);
+ // text control under some platforms supports the text styles: these
+ // methods allow to apply the given text style to the given selection or to
+ // set/get the style which will be used for all appended text
+ virtual bool SetFont( const wxFont &font ) ;
+ virtual bool SetStyle(long start, long end, const wxTextAttr& style);
+ virtual bool SetDefaultStyle(const wxTextAttr& style);
- // writing text inserts it at the current position, appending always
- // inserts it at the end
- virtual void WriteText(const wxString& text);
- virtual void AppendText(const wxString& text);
+ // writing text inserts it at the current position;
+ // appending always inserts it at the end
+ virtual void WriteText(const wxString& text);
+ virtual void AppendText(const wxString& text);
- // translate between the position (which is just an index in the text ctrl
- // considering all its contents as a single strings) and (x, y) coordinates
- // which represent column and line.
- virtual long XYToPosition(long x, long y) const;
- virtual bool PositionToXY(long pos, long *x, long *y) const;
+ // translate between the position (which is just an index in the text ctrl
+ // considering all its contents as a single strings) and (x, y) coordinates
+ // which represent column and line.
+ virtual long XYToPosition(long x, long y) const;
+ virtual bool PositionToXY(long pos, long *x, long *y) const;
- virtual bool CanCopy() const;
- virtual bool CanCut() const;
- virtual bool CanPaste() const;
+ virtual bool CanCopy() const;
+ virtual bool CanCut() const;
+ virtual bool CanPaste() const;
- // Insertion point
- virtual void SetInsertionPoint(long pos);
- virtual void SetInsertionPointEnd();
- virtual long GetInsertionPoint() const;
- virtual wxTextPos GetLastPosition() const;
+ // Insertion point
+ virtual void SetInsertionPoint(long pos);
+ virtual void SetInsertionPointEnd();
+ virtual long GetInsertionPoint() const;
+ virtual wxTextPos GetLastPosition() const;
- virtual void SetSelection(long from, long to);
- virtual void SetEditable(bool editable);
-
- // Implementation from now on
- // --------------------------
+ virtual void SetSelection(long from, long to);
+ virtual void SetEditable(bool editable);
- virtual void MacVisibilityChanged() ;
- virtual void MacEnabledStateChanged() ;
- virtual void MacSuperChangedPosition() ;
+ virtual void MacVisibilityChanged() ;
+ virtual void MacEnabledStateChanged() ;
+ virtual void MacSuperChangedPosition() ;
+
- virtual void MacControlUserPaneDrawProc(wxInt16 part) ;
- virtual wxInt16 MacControlUserPaneHitTestProc(wxInt16 x, wxInt16 y) ;
- virtual wxInt16 MacControlUserPaneTrackingProc(wxInt16 x, wxInt16 y, void* actionProc) ;
- virtual void MacControlUserPaneIdleProc() ;
- virtual wxInt16 MacControlUserPaneKeyDownProc(wxInt16 keyCode, wxInt16 charCode, wxInt16 modifiers) ;
- virtual void MacControlUserPaneActivateProc(bool activating) ;
- virtual wxInt16 MacControlUserPaneFocusProc(wxInt16 action) ;
- virtual void MacControlUserPaneBackgroundProc(void* info) ;
+ virtual void MacControlUserPaneDrawProc(wxInt16 part) ;
+ virtual wxInt16 MacControlUserPaneHitTestProc(wxInt16 x, wxInt16 y) ;
+ virtual wxInt16 MacControlUserPaneTrackingProc(wxInt16 x, wxInt16 y, void* actionProc) ;
+ virtual void MacControlUserPaneIdleProc() ;
+ virtual wxInt16 MacControlUserPaneKeyDownProc(wxInt16 keyCode, wxInt16 charCode, wxInt16 modifiers) ;
+ virtual void MacControlUserPaneActivateProc(bool activating) ;
+ virtual wxInt16 MacControlUserPaneFocusProc(wxInt16 action) ;
+ virtual void MacControlUserPaneBackgroundProc(void* info) ;