samples/minimal/minimal.dsp
samples/minimal/minimal.dsw
+samples/minimal/minimalUniv.dsp
samples/minifram/minifram.dsp
samples/minifram/minifram.dsw
samples/widgets/widgets.dsp
samples/widgets/widgets.dsw
+samples/widgets/widgetsUniv.dsp
samples/opengl/cube/cube.dsp
samples/opengl/cube/cube.dsw
--- /dev/null
+# Microsoft Developer Studio Project File - Name="minimal" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Application" 0x0101
+
+CFG=minimal - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "minimal.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "minimal.mak" CFG="minimal - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "minimal - Win32 Release DLL" (based on "Win32 (x86) Application")
+!MESSAGE "minimal - Win32 Debug DLL" (based on "Win32 (x86) Application")
+!MESSAGE "minimal - Win32 Release" (based on "Win32 (x86) Application")
+!MESSAGE "minimal - Win32 Debug" (based on "Win32 (x86) Application")
+!MESSAGE
+
+# Begin Project
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!ELSEIF "$(CFG)" == "minimal - Win32 Release DLL"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "UnivReleaseDll"
+# PROP BASE Intermediate_Dir "UnivReleaseDll"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "UnivReleaseDll"
+# PROP Intermediate_Dir "UnivReleaseDll"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
+# ADD CPP /nologo /W4 /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /D "__WXUNIVERSAL__" /YX /FD /c /MD /D WXUSINGDLL /I..\..\lib\univdll
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\wxuniv232.lib
+
+!ELSEIF "$(CFG)" == "minimal - Win32 Debug DLL"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "UnivDebugDll"
+# PROP BASE Intermediate_Dir "UnivDebugDll"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "UnivDebugDll"
+# PROP Intermediate_Dir "UnivDebugDll"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
+# ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /D "__WXUNIVERSAL__" /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I..\..\lib\univdlld
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\wxuniv232d.lib
+
+!ELSEIF "$(CFG)" == "minimal - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "UnivRelease"
+# PROP BASE Intermediate_Dir "UnivRelease"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "UnivRelease"
+# PROP Intermediate_Dir "UnivRelease"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
+# ADD CPP /nologo /W4 /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /D "__WXUNIVERSAL__" /YX /FD /c /MD /I..\..\lib\univ
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\zlib.lib ..\..\lib\regex.lib ..\..\lib\png.lib ..\..\lib\jpeg.lib ..\..\lib\tiff.lib ..\..\lib\wxuniv.lib
+
+!ELSEIF "$(CFG)" == "minimal - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "UnivDebug"
+# PROP BASE Intermediate_Dir "UnivDebug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "UnivDebug"
+# PROP Intermediate_Dir "UnivDebug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
+# ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /D "__WXUNIVERSAL__" /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I..\..\lib\univd
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\zlibd.lib ..\..\lib\regexd.lib ..\..\lib\pngd.lib ..\..\lib\jpegd.lib ..\..\lib\tiffd.lib ..\..\lib\wxunivd.lib
+
+!ENDIF
+
+# Begin Target
+
+# Name "minimal - Win32 Release DLL"
+# Name "minimal - Win32 Debug DLL"
+# Name "minimal - Win32 Release"
+# Name "minimal - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\minimal.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\minimal.rc
+# End Source File
+# End Target
+# End Project
+
+
--- /dev/null
+# Microsoft Developer Studio Project File - Name="widgets" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Application" 0x0101
+
+CFG=widgets - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "widgets.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "widgets.mak" CFG="widgets - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "widgets - Win32 Release DLL" (based on "Win32 (x86) Application")
+!MESSAGE "widgets - Win32 Debug DLL" (based on "Win32 (x86) Application")
+!MESSAGE "widgets - Win32 Release" (based on "Win32 (x86) Application")
+!MESSAGE "widgets - Win32 Debug" (based on "Win32 (x86) Application")
+!MESSAGE
+
+# Begin Project
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!ELSEIF "$(CFG)" == "widgets - Win32 Release DLL"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "UnivReleaseDll"
+# PROP BASE Intermediate_Dir "UnivReleaseDll"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "UnivReleaseDll"
+# PROP Intermediate_Dir "UnivReleaseDll"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
+# ADD CPP /nologo /W4 /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D wxUSE_GUI=1 /D "__WXUNIVERSAL__" /YX /FD /c /MD /D WXUSINGDLL /I..\..\lib\univdll
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\wxuniv233.lib
+
+!ELSEIF "$(CFG)" == "widgets - Win32 Debug DLL"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "UnivDebugDll"
+# PROP BASE Intermediate_Dir "UnivDebugDll"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "UnivDebugDll"
+# PROP Intermediate_Dir "UnivDebugDll"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
+# ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D wxUSE_GUI=1 /D "__WXUNIVERSAL__" /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I..\..\lib\univdlld
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\wxuniv233d.lib
+
+!ELSEIF "$(CFG)" == "widgets - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "UnivRelease"
+# PROP BASE Intermediate_Dir "UnivRelease"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "UnivRelease"
+# PROP Intermediate_Dir "UnivRelease"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
+# ADD CPP /nologo /W4 /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D wxUSE_GUI=1 /D "__WXUNIVERSAL__" /YX /FD /c /MD /I..\..\lib\univ
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\zlib.lib ..\..\lib\regex.lib ..\..\lib\png.lib ..\..\lib\jpeg.lib ..\..\lib\tiff.lib ..\..\lib\wxuniv.lib
+
+!ELSEIF "$(CFG)" == "widgets - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "UnivDebug"
+# PROP BASE Intermediate_Dir "UnivDebug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "UnivDebug"
+# PROP Intermediate_Dir "UnivDebug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
+# ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D wxUSE_GUI=1 /D "__WXUNIVERSAL__" /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I..\..\lib\univd
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\zlibd.lib ..\..\lib\regexd.lib ..\..\lib\pngd.lib ..\..\lib\jpegd.lib ..\..\lib\tiffd.lib ..\..\lib\wxunivd.lib
+
+!ENDIF
+
+# Begin Target
+
+# Name "widgets - Win32 Release DLL"
+# Name "widgets - Win32 Debug DLL"
+# Name "widgets - Win32 Release"
+# Name "widgets - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\button.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\combobox.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\gauge.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\listbox.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\notebook.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\radiobox.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\slider.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\spinbtn.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\static.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\textctrl.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\widgets.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\widgets.rc
+# End Source File
+# End Target
+# End Project
+
+
break;
case WM_CLOSE:
+#ifdef __WXUNIVERSAL__
+ // Universal uses its own wxFrame/wxDialog, so we don't receive
+ // close events unless we have this.
+ Close();
+ processed = TRUE;
+ rc.result = TRUE;
+#else
// don't let the DefWindowProc() destroy our window - we'll do it
// ourselves in ~wxWindow
processed = TRUE;
rc.result = TRUE;
+#endif
break;
case WM_SHOWWINDOW:
m_scheme = NULL;
m_renderer = NULL;
m_handlerDefault = NULL;
+ m_artProvider = NULL;
}
wxMetalTheme::~wxMetalTheme()