// appends a rectangle as a new closed subpath
virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
- // appends an ellipsis as a new closed subpath fitting the passed rectangle
+ // appends a circle as a new closed subpath
virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
+ // appends an ellipsis as a new closed subpath fitting the passed rectangle
+ virtual void AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
+
// draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r );
void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r )
{
- CGPathAddArc( m_path , NULL , (CGFloat) x , (CGFloat) y , (CGFloat) r , (CGFloat) 0.0 , (CGFloat) (2 * M_PI) , true );
+ CGPathAddEllipseInRect( m_path, NULL, CGRectMake(x-r,y-r,2*r,2*r));
+}
+
+void wxMacCoreGraphicsPathData::AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ CGPathAddEllipseInRect( m_path, NULL, CGRectMake(x,y,w,h));
}
// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle