/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket)
* Name: gsocket.h
+ * Author: Guilhem Lavaux
+ * Guillermo Rodriguez Garcia <guille@iies.es> (maintainer)
* Purpose: GSocket include file (system independent)
* CVSID: $Id$
* -------------------------------------------------------------------------
*/
+
#ifndef __GSOCKET_H
#define __GSOCKET_H
GSOCK_MEMERR
} GSocketError;
+/* See below for an explanation on how events work.
+ */
typedef enum {
GSOCK_INPUT = 0,
GSOCK_OUTPUT = 1,
/* GSocket_Init() must be called at the beginning */
bool GSocket_Init();
-/* GSocket_Cleanup() must be called at the ending */
+
+/* GSocket_Cleanup() must be called at the end */
void GSocket_Cleanup();
+
/* Constructors / Destructors */
GSocket *GSocket_new();
void GSocket_destroy(GSocket *socket);
-/* This will disable all further IO calls to this socket */
+
+
+/* GSocket_Shutdown:
+ * Disallow further read/write operations on this socket, close
+ * the fd and disable all callbacks.
+ */
void GSocket_Shutdown(GSocket *socket);
/* Address handling */
+/* GSocket_SetLocal:
+ * GSocket_GetLocal:
+ * GSocket_SetPeer:
+ * GSocket_GetPeer:
+ * Set or get the local or peer address for this socket. The 'set'
+ * functions return GSOCK_NOERROR on success, an error code otherwise.
+ * The 'get' functions return a pointer to a GAddress object on success,
+ * or NULL otherwise, in which case they set the error code of the
+ * corresponding GSocket.
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is not valid.
+ * GSOCK_INVADDR - the address is not valid.
+ */
GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address);
GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address);
GAddress *GSocket_GetLocal(GSocket *socket);
GAddress *GSocket_GetPeer(GSocket *socket);
-/* Non-oriented connections handlers */
-
-GSocketError GSocket_SetNonOriented(GSocket *socket);
-
/* Server specific parts */
/* GSocket_SetServer:
- * Sets up the socket as a server. It uses the "Local" field of GSocket.
- * "Local" must be set by GSocket_SetLocal() before GSocket_SetServer()
- * is called. Possible error codes are: GSOCK_INVSOCK if socket has not
- * been initialized, GSOCK_INVADDR if the local address has not been
- * defined and GSOCK_IOERR for other internal errors.
+ * Sets up this socket as a server. The local address must have been
+ * set with GSocket_SetLocal() before GSocket_SetServer() is called.
+ * Returns GSOCK_NOERROR on success, one of the following otherwise:
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is in use.
+ * GSOCK_INVADDR - the local address has not been set.
+ * GSOCK_IOERR - low-level error.
*/
GSocketError GSocket_SetServer(GSocket *socket);
/* GSocket_WaitConnection:
- * Waits for an incoming client connection.
+ * Waits for an incoming client connection. Returns a pointer to
+ * a GSocket object, or NULL if there was an error, in which case
+ * the last error field will be updated for the calling GSocket.
+ *
+ * Error codes (set in the calling GSocket)
+ * GSOCK_INVSOCK - the socket is not valid or not a server.
+ * GSOCK_TIMEDOUT - timeout, no incoming connections.
+ * GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking.
+ * GSOCK_MEMERR - couldn't allocate memory.
+ * GSOCK_IOERR - low-level error.
*/
GSocket *GSocket_WaitConnection(GSocket *socket);
+
/* Client specific parts */
/* GSocket_Connect:
- * Establishes a client connection to a server using the "Peer"
- * field of GSocket. "Peer" must be set by GSocket_SetPeer() before
- * GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK,
- * GSOCK_INVADDR, GSOCK_TIMEDOUT, GSOCK_WOULDBLOCK and GSOCK_IOERR.
- * If a socket is nonblocking and Connect() returns GSOCK_WOULDBLOCK,
- * the connection request can be completed later. Use GSocket_Select()
- * to check it, or wait for a GSOCK_CONNECTION event.
+ * For stream (connection oriented) sockets, GSocket_Connect() tries
+ * to establish a client connection to a server using the peer address
+ * as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the
+ * connection has been succesfully established, or one of the error
+ * codes listed below. Note that for nonblocking sockets, a return
+ * value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection
+ * request can be completed later; you should use GSocket_Select()
+ * to poll for GSOCK_CONNECTION | GSOCK_LOST, or wait for the
+ * corresponding asynchronous events.
+ *
+ * For datagram (non connection oriented) sockets, GSocket_Connect()
+ * just sets the peer address established with GSocket_SetPeer() as
+ * default destination.
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is in use or not valid.
+ * GSOCK_INVADDR - the peer address has not been established.
+ * GSOCK_TIMEDOUT - timeout, the connection failed.
+ * GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only)
+ * GSOCK_MEMERR - couldn't allocate memory.
+ * GSOCK_IOERR - low-level error.
*/
GSocketError GSocket_Connect(GSocket *socket, GSocketStream stream);
+
+/* Datagram sockets */
+
+/* GSocket_SetNonOriented:
+ * Sets up this socket as a non-connection oriented (datagram) socket.
+ * Before using this function, the local address must have been set
+ * with GSocket_SetLocal(), or the call will fail. Returns GSOCK_NOERROR
+ * on success, or one of the following otherwise.
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is in use.
+ * GSOCK_INVADDR - the local address has not been set.
+ * GSOCK_IOERR - low-level error.
+ */
+GSocketError GSocket_SetNonOriented(GSocket *socket);
+
+
/* Generic IO */
/* Like recv(), send(), ... */
-/* NOTE: In case we read from a non-oriented connection, the incoming
- * (outgoing) connection address is stored in the "Local" ("Peer")
- * field.
+/* For datagram sockets, the incoming / outgoing addresses
+ * are stored as / read from the 'peer' address field.
*/
int GSocket_Read(GSocket *socket, char *buffer, int size);
int GSocket_Write(GSocket *socket, const char *buffer,
* check for the events specified in the 'flags' parameter, and
* it will return a mask indicating which operations can be
* performed. This function won't block, regardless of the
- * mode (blocking|nonblocking) of the socket.
+ * mode (blocking | nonblocking) of the socket.
*/
GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags);
-/* Flags/Parameters */
-/* GSocket_SetTimeout:
- * Sets the timeout for blocking calls. Time is
- * expressed in milliseconds.
- */
-void GSocket_SetTimeout(GSocket *socket, unsigned long millisec);
+/* Attributes */
/* GSocket_SetNonBlocking:
- * Sets the socket to non-blocking mode. This is useful if
- * we don't want to wait.
+ * Sets the socket to non-blocking mode. All IO calls will return
+ * immediately.
*/
void GSocket_SetNonBlocking(GSocket *socket, bool non_block);
+/* GSocket_SetTimeout:
+ * Sets the timeout for blocking calls. Time is expressed in
+ * milliseconds.
+ */
+void GSocket_SetTimeout(GSocket *socket, unsigned long millisec);
+
/* GSocket_GetError:
- * Returns the last error occured for this socket.
+ * Returns the last error occured for this socket. Note that successful
+ * operations do not clear this back to GSOCK_NOERROR, so use it only
+ * after an error.
*/
GSocketError GSocket_GetError(GSocket *socket);
+
/* Callbacks */
-/* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION
- * and LOST). The callbacks are called in the following situations:
- *
- * INPUT: There is at least one byte in the input buffer
- * OUTPUT: The system is sure that the next write call will not block
- * CONNECTION: Two cases are possible:
- * Client socket -> the connection is established
- * Server socket -> a client requests a connection
- * LOST: The connection is lost
- *
- * An event is generated only once and its state is reseted when the
- * relative IO call is requested.
- * For example: INPUT -> GSocket_Read()
- * CONNECTION -> GSocket_Accept()
+/* GSOCK_INPUT:
+ * There is data to be read in the input buffer. If, after a read
+ * operation, there is still data available, the callback function will
+ * be called again.
+ * GSOCK_OUTPUT:
+ * The socket is available for writing. That is, the next write call
+ * won't block. This event is generated only once, when the connection is
+ * first established, and then only if a call failed with GSOCK_WOULDBLOCK,
+ * when the output buffer empties again. This means that the app should
+ * assume that it can write since the first OUTPUT event, and no more
+ * OUTPUT events will be generated unless an error occurs.
+ * GSOCK_CONNECTION:
+ * Connection succesfully established, for client sockets, or incoming
+ * client connection, for server sockets. Wait for this event (also watch
+ * out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call.
+ * GSOCK_LOST:
+ * The connection is lost (or a connection request failed); this could
+ * be due to a failure, or due to the peer closing it gracefully.
*/
/* GSocket_SetCallback:
*/
void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags);
+
/* GAddress */
GAddress *GAddress_new();
*/
GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname);
+GSocketError GAddress_INET_SetAnyAddress(GAddress *address);
GSocketError GAddress_INET_SetHostAddress(GAddress *address,
unsigned long hostaddr);
GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
GSocketError _GAddress_translate_from(GAddress *address,
struct sockaddr *addr, int len);
-GSocketError _GAddress_translate_to(GAddress *address,
- struct sockaddr **addr, int *len);
-
+GSocketError _GAddress_translate_to (GAddress *address,
+ struct sockaddr **addr, int *len);
GSocketError _GAddress_Init_INET(GAddress *address);
GSocketError _GAddress_Init_UNIX(GAddress *address);
+
#ifdef __cplusplus
}
#endif /* __cplusplus */
/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket) for WX
+ * Project: GSocket (Generic Socket)
* Name: gsocket.c
+ * Author: Guillermo Rodriguez Garcia <guille@iies.es>
* Purpose: GSocket main MSW file
* CVSID: $Id$
* -------------------------------------------------------------------------
*/
+/*
+ * PLEASE don't put C++ comments here - this is a C source file.
+ */
+
#ifndef __GSOCKET_STANDALONE__
#include "wx/setup.h"
#endif
#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
-
#ifndef __GSOCKET_STANDALONE__
#include "wx/msw/gsockmsw.h"
WSACleanup();
}
-/* Constructors / Destructors */
+/* Constructors / Destructors for GSocket */
GSocket *GSocket_new()
{
{
socket->m_cbacks[i] = NULL;
}
- socket->m_local = NULL;
- socket->m_peer = NULL;
+ socket->m_local = NULL;
+ socket->m_peer = NULL;
socket->m_error = GSOCK_NOERROR;
- socket->m_server = FALSE;
+ socket->m_server = FALSE;
socket->m_stream = TRUE;
socket->m_non_blocking = FALSE;
socket->m_timeout.tv_sec = 10 * 60; /* 10 minutes */
if (socket->m_peer)
GAddress_destroy(socket->m_peer);
- /* Destroy socket itself */
+ /* Destroy the socket itself */
free(socket);
}
+/* GSocket_Shutdown:
+ * Disallow further read/write operations on this socket, close
+ * the fd and disable all callbacks.
+ */
void GSocket_Shutdown(GSocket *socket)
{
int evt;
/* Address handling */
+/* GSocket_SetLocal:
+ * GSocket_GetLocal:
+ * GSocket_SetPeer:
+ * GSocket_GetPeer:
+ * Set or get the local or peer address for this socket. The 'set'
+ * functions return GSOCK_NOERROR on success, an error code otherwise.
+ * The 'get' functions return a pointer to a GAddress object on success,
+ * or NULL otherwise, in which case they set the error code of the
+ * corresponding GSocket.
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is not valid.
+ * GSOCK_INVADDR - the address is not valid.
+ */
GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address)
{
assert(socket != NULL);
+ /* the socket must be initialized, or it must be a server */
if (socket->m_fd != INVALID_SOCKET && !socket->m_server)
{
socket->m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
+ /* check address */
if (address == NULL || address->m_family == GSOCK_NOFAMILY)
{
socket->m_error = GSOCK_INVADDR;
{
assert(socket != NULL);
+ /* check address */
if (address == NULL || address->m_family == GSOCK_NOFAMILY)
{
socket->m_error = GSOCK_INVADDR;
assert(socket != NULL);
+ /* try to get it from the m_local var first */
if (socket->m_local)
return GAddress_copy(socket->m_local);
+ /* else, if the socket is initialized, try getsockname */
if (socket->m_fd == INVALID_SOCKET)
{
socket->m_error = GSOCK_INVSOCK;
return NULL;
}
- size = sizeof(addr);
-
if (getsockname(socket->m_fd, &addr, &size) == SOCKET_ERROR)
{
socket->m_error = GSOCK_IOERR;
return NULL;
}
- address = GAddress_new();
- if (address == NULL)
+ /* got a valid address from getsockname, create a GAddress object */
+ if ((address = GAddress_new()) == NULL)
{
socket->m_error = GSOCK_MEMERR;
return NULL;
}
- err = _GAddress_translate_from(address, &addr, size);
- if (err != GSOCK_NOERROR)
+
+ if ((err = _GAddress_translate_from(address, &addr, size)) != GSOCK_NOERROR)
{
GAddress_destroy(address);
socket->m_error = err;
{
assert(socket != NULL);
+ /* try to get it from the m_peer var */
if (socket->m_peer)
return GAddress_copy(socket->m_peer);
/* Server specific parts */
/* GSocket_SetServer:
- * Sets up the socket as a server. It uses the "Local" field of GSocket.
- * "Local" must be set by GSocket_SetLocal() before GSocket_SetServer()
- * is called. Possible error codes are: GSOCK_INVSOCK if socket has not
- * been initialized, GSOCK_INVADDR if the local address has not been
- * defined and GSOCK_IOERR for other internal errors.
+ * Sets up this socket as a server. The local address must have been
+ * set with GSocket_SetLocal() before GSocket_SetServer() is called.
+ * Returns GSOCK_NOERROR on success, one of the following otherwise:
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is in use.
+ * GSOCK_INVADDR - the local address has not been set.
+ * GSOCK_IOERR - low-level error.
*/
GSocketError GSocket_SetServer(GSocket *sck)
{
assert(sck != NULL);
+ /* must not be in use */
if (sck->m_fd != INVALID_SOCKET)
{
sck->m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
+ /* the local addr must have been set */
if (!sck->m_local)
{
sck->m_error = GSOCK_INVADDR;
ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
_GSocket_Enable_Events(sck);
- /* Bind the socket to the LOCAL address */
- if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0)
- {
- closesocket(sck->m_fd);
- sck->m_fd = INVALID_SOCKET;
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- /* Enable listening up to 5 connections */
- if (listen(sck->m_fd, 5) != 0)
+ /* Bind to the local address,
+ * retrieve the actual address bound,
+ * and listen up to 5 connections.
+ */
+ if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
+ (getsockname(sck->m_fd,
+ sck->m_local->m_addr,
+ &sck->m_local->m_len) != 0) ||
+ (listen(sck->m_fd, 5) != 0))
{
closesocket(sck->m_fd);
sck->m_fd = INVALID_SOCKET;
}
/* GSocket_WaitConnection:
- * Waits for an incoming client connection.
+ * Waits for an incoming client connection. Returns a pointer to
+ * a GSocket object, or NULL if there was an error, in which case
+ * the last error field will be updated for the calling GSocket.
+ *
+ * Error codes (set in the calling GSocket)
+ * GSOCK_INVSOCK - the socket is not valid or not a server.
+ * GSOCK_TIMEDOUT - timeout, no incoming connections.
+ * GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking.
+ * GSOCK_MEMERR - couldn't allocate memory.
+ * GSOCK_IOERR - low-level error.
*/
GSocket *GSocket_WaitConnection(GSocket *sck)
{
assert(sck != NULL);
+ /* Reenable CONNECTION events */
sck->m_detected &= ~GSOCK_CONNECTION_FLAG;
+ /* If the socket has already been created, we exit immediately */
if (sck->m_fd == INVALID_SOCKET || !sck->m_server)
{
sck->m_error = GSOCK_INVSOCK;
return connection;
}
-/* Non oriented connections */
-
-GSocketError GSocket_SetNonOriented(GSocket *sck)
-{
- u_long arg = 1;
-
- assert(sck != NULL);
-
- if (sck->m_fd != INVALID_SOCKET)
- {
- sck->m_error = GSOCK_INVSOCK;
- return GSOCK_INVSOCK;
- }
-
- if (!sck->m_local)
- {
- sck->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- /* Initialize all fields */
- sck->m_stream = FALSE;
- sck->m_server = FALSE;
- sck->m_oriented = FALSE;
-
- /* Create the socket */
- sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
-
- if (sck->m_fd == INVALID_SOCKET)
- {
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
- _GSocket_Enable_Events(sck);
-
- /* Bind it to the LOCAL address */
- if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0)
- {
- closesocket(sck->m_fd);
- sck->m_fd = INVALID_SOCKET;
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GSocket_SetBroadcast(GSocket *sck)
-{
- BOOL b = TRUE;
-
- assert(sck != NULL);
-
- if (GSocket_SetNonOriented(sck) != GSOCK_NOERROR)
- return sck->m_error;
-
- setsockopt(sck->m_fd, SOL_SOCKET, SO_BROADCAST,
- (const char FAR *) &b, sizeof(b));
-
- return GSOCK_NOERROR;
-}
-
/* Client specific parts */
/* GSocket_Connect:
- * Establishes a client connection to a server using the "Peer"
- * field of GSocket. "Peer" must be set by GSocket_SetPeer() before
- * GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK,
- * GSOCK_INVADDR, GSOCK_TIMEDOUT, GSOCK_WOULDBLOCK and GSOCK_IOERR.
- * If a socket is nonblocking and Connect() returns GSOCK_WOULDBLOCK,
- * the connection request can be completed later. Use GSocket_Select()
- * to check or wait for a GSOCK_CONNECTION event.
+ * For stream (connection oriented) sockets, GSocket_Connect() tries
+ * to establish a client connection to a server using the peer address
+ * as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the
+ * connection has been succesfully established, or one of the error
+ * codes listed below. Note that for nonblocking sockets, a return
+ * value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection
+ * request can be completed later; you should use GSocket_Select()
+ * to poll for GSOCK_CONNECTION | GSOCK_LOST, or wait for the
+ * corresponding asynchronous events.
+ *
+ * For datagram (non connection oriented) sockets, GSocket_Connect()
+ * just sets the peer address established with GSocket_SetPeer() as
+ * default destination.
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is in use or not valid.
+ * GSOCK_INVADDR - the peer address has not been established.
+ * GSOCK_TIMEDOUT - timeout, the connection failed.
+ * GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only)
+ * GSOCK_MEMERR - couldn't allocate memory.
+ * GSOCK_IOERR - low-level error.
*/
GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
{
+ int ret, err;
u_long arg = 1;
- int type, ret, err;
assert(sck != NULL);
+ /* Enable CONNECTION events (needed for nonblocking connections) */
sck->m_detected &= ~GSOCK_CONNECTION_FLAG;
if (sck->m_fd != INVALID_SOCKET)
return GSOCK_INVADDR;
}
- /* Test whether we want the socket to be a stream (e.g. TCP) */
+ /* Streamed or dgram socket? */
sck->m_stream = (stream == GSOCK_STREAMED);
sck->m_oriented = TRUE;
sck->m_server = FALSE;
- if (sck->m_stream)
- type = SOCK_STREAM;
- else
- type = SOCK_DGRAM;
-
/* Create the socket */
- sck->m_fd = socket(sck->m_peer->m_realfamily, type, 0);
+ sck->m_fd = socket(sck->m_peer->m_realfamily,
+ sck->m_stream? SOCK_STREAM : SOCK_DGRAM, 0);
if (sck->m_fd == INVALID_SOCKET)
{
ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
_GSocket_Enable_Events(sck);
- /* Connect it to the PEER address, with a timeout (see below) */
+ /* Connect it to the peer address, with a timeout (see below) */
ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
if (ret == SOCKET_ERROR)
*/
if ((err == WSAEWOULDBLOCK) && (!sck->m_non_blocking))
{
- if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT)
+ err = _GSocket_Connect_Timeout(sck);
+
+ if (err != GSOCK_NOERROR)
{
closesocket(sck->m_fd);
sck->m_fd = INVALID_SOCKET;
- /* sck->m_error is set in _GSocket_Output_Timeout */
- return GSOCK_TIMEDOUT;
+ /* sck->m_error is set in _GSocket_Connect_Timeout */
}
- else
- return GSOCK_NOERROR;
+
+ return err;
}
/* If connect failed with EWOULDBLOCK and the GSocket object
}
/* If connect failed with an error other than EWOULDBLOCK,
- * then the call to GSocket_Connect has failed.
+ * then the call to GSocket_Connect() has failed.
*/
closesocket(sck->m_fd);
sck->m_fd = INVALID_SOCKET;
return GSOCK_NOERROR;
}
+/* Datagram sockets */
+
+/* GSocket_SetNonOriented:
+ * Sets up this socket as a non-connection oriented (datagram) socket.
+ * Before using this function, the local address must have been set
+ * with GSocket_SetLocal(), or the call will fail. Returns GSOCK_NOERROR
+ * on success, or one of the following otherwise.
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is in use.
+ * GSOCK_INVADDR - the local address has not been set.
+ * GSOCK_IOERR - low-level error.
+ */
+GSocketError GSocket_SetNonOriented(GSocket *sck)
+{
+ u_long arg = 1;
+
+ assert(sck != NULL);
+
+ if (sck->m_fd != INVALID_SOCKET)
+ {
+ sck->m_error = GSOCK_INVSOCK;
+ return GSOCK_INVSOCK;
+ }
+
+ if (!sck->m_local)
+ {
+ sck->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+ }
+
+ /* Initialize all fields */
+ sck->m_stream = FALSE;
+ sck->m_server = FALSE;
+ sck->m_oriented = FALSE;
+
+ /* Create the socket */
+ sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
+
+ if (sck->m_fd == INVALID_SOCKET)
+ {
+ sck->m_error = GSOCK_IOERR;
+ return GSOCK_IOERR;
+ }
+
+ ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+ _GSocket_Enable_Events(sck);
+
+ /* Bind to the local address,
+ * and retrieve the actual address bound.
+ */
+ if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
+ (getsockname(sck->m_fd,
+ sck->m_local->m_addr,
+ &sck->m_local->m_len) != 0))
+ {
+ closesocket(sck->m_fd);
+ sck->m_fd = INVALID_SOCKET;
+ sck->m_error = GSOCK_IOERR;
+ return GSOCK_IOERR;
+ }
+
+ return GSOCK_NOERROR;
+}
+
+
/* Generic IO */
/* Like recv(), send(), ... */
assert(socket != NULL);
+ /* Reenable INPUT events */
socket->m_detected &= ~GSOCK_INPUT_FLAG;
if (socket->m_fd == INVALID_SOCKET || socket->m_server)
if (ret == SOCKET_ERROR)
{
- /* NOTE: Window sockets exhibit a very strange property;
- * if the socket is in non-blocking mode (which is always
- * the case here, no matter the setting of GSocket itself)
- * a call to send() can fail with EWOULDBLOCK even when
- * select() says that the socket is writable.
- *
- * This can break several things because, usually, if
- * select() says that the socket is writable, it is
- * assumed that send() won't fail. To avoid this, we
- * return 0 instead of -1 for this special case.
- *
- * XXX - this comment seems not to belong here, and also
- * the code is not consistent with the unix version of
- * gsocket... what to do? (GRG)
- */
if (WSAGetLastError() != WSAEWOULDBLOCK)
- {
socket->m_error = GSOCK_IOERR;
- return -1;
- }
else
- {
socket->m_error = GSOCK_WOULDBLOCK;
- return 0;
- }
+ return -1;
}
return ret;
if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
return -1;
- /* Read the data */
+ /* Write the data */
if (socket->m_stream)
ret = _GSocket_Send_Stream(socket, buffer, size);
else
else
socket->m_error = GSOCK_WOULDBLOCK;
+ /* Only reenable OUTPUT events after an error (just like WSAAsyncSelect
+ * does). Once the first OUTPUT event is received, users can assume
+ * that the socket is writable until a read operation fails. Only then
+ * will further OUTPUT events be posted.
+ */
socket->m_detected &= ~GSOCK_OUTPUT_FLAG;
return -1;
}
* check for the events specified in the 'flags' parameter, and
* it will return a mask indicating which operations can be
* performed. This function won't block, regardless of the
- * mode (blocking|nonblocking) of the socket.
+ * mode (blocking | nonblocking) of the socket.
*/
GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
{
return (flags & socket->m_detected);
}
-/* Flags */
+/* Attributes */
/* GSocket_SetNonBlocking:
- * Sets the socket to non-blocking mode. This is useful if
- * we don't want to wait.
+ * Sets the socket to non-blocking mode. All IO calls will return
+ * immediately.
*/
void GSocket_SetNonBlocking(GSocket *socket, bool non_block)
{
}
/* GSocket_SetTimeout:
- * Sets the timeout for blocking calls. Time is
- * expressed in milliseconds.
+ * Sets the timeout for blocking calls. Time is expressed in
+ * milliseconds.
*/
void GSocket_SetTimeout(GSocket *socket, unsigned long millis)
{
}
/* GSocket_GetError:
- * Returns the last error occured for this socket.
+ * Returns the last error occured for this socket. Note that successful
+ * operations do not clear this back to GSOCK_NOERROR, so use it only
+ * after an error.
*/
GSocketError GSocket_GetError(GSocket *socket)
{
return socket->m_error;
}
+
/* Callbacks */
-/* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION
- * and LOST). The callbacks are called in the following situations:
- *
- * INPUT: There is at least one byte in the input buffer
- * OUTPUT: The system is sure that the next write call will not block
- * CONNECTION: Two cases are possible:
- * Client socket -> the connection is established
- * Server socket -> a client requests a connection
- * LOST: The connection is lost
- *
- * An event is generated only once and its state is reseted when the
- * relative IO call is requested.
- * For example: INPUT -> GSocket_Read()
- * CONNECTION -> GSocket_Accept()
+/* GSOCK_INPUT:
+ * There is data to be read in the input buffer. If, after a read
+ * operation, there is still data available, the callback function will
+ * be called again.
+ * GSOCK_OUTPUT:
+ * The socket is available for writing. That is, the next write call
+ * won't block. This event is generated only once, when the connection is
+ * first established, and then only if a call failed with GSOCK_WOULDBLOCK,
+ * when the output buffer empties again. This means that the app should
+ * assume that it can write since the first OUTPUT event, and no more
+ * OUTPUT events will be generated unless an error occurs.
+ * GSOCK_CONNECTION:
+ * Connection succesfully established, for client sockets, or incoming
+ * client connection, for server sockets. Wait for this event (also watch
+ * out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call.
+ * GSOCK_LOST:
+ * The connection is lost (or a connection request failed); this could
+ * be due to a failure, or due to the peer closing it gracefully.
*/
/* GSocket_SetCallback:
{
int count;
- assert (socket != NULL);
+ assert(socket != NULL);
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
*/
void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags)
{
- int count = 0;
+ int count;
assert(socket != NULL);
/* Internals */
/* _GSocket_Enable_Events:
- * We enable all event notifications here (we need to be notified
- * of all events for internal processing) but we will only notify
- * users when an appropiate callback function has been installed.
+ * Enable all event notifications; we need to be notified of all
+ * events for internal processing, but we will only notify users
+ * when an appropiate callback function has been installed.
*/
void _GSocket_Enable_Events(GSocket *socket)
{
/* OK, we can now leave the critical section because we have
* already obtained the callback address (we make no further
- * accesses to socket->whatever)
+ * accesses to socket->whatever). However, the app should
+ * be prepared to handle events from a socket that has just
+ * been closed!
*/
LeaveCriticalSection(&critical);
return GSOCK_NOERROR;
}
+/* _GSocket_Connect_Timeout:
+ * For blocking sockets, wait until the connection is
+ * established or fails, or until timeout ellapses.
+ */
+GSocketError _GSocket_Connect_Timeout(GSocket *socket)
+{
+ fd_set writefds;
+ fd_set exceptfds;
+
+ if (!socket->m_non_blocking)
+ {
+ FD_ZERO(&writefds);
+ FD_ZERO(&exceptfds);
+ FD_SET(socket->m_fd, &writefds);
+ FD_SET(socket->m_fd, &exceptfds);
+ if (select(0, NULL, &writefds, &exceptfds, &socket->m_timeout) == 0)
+ {
+ socket->m_error = GSOCK_TIMEDOUT;
+ return GSOCK_TIMEDOUT;
+ }
+ }
+ if (!FD_ISSET(socket->m_fd, &writefds))
+ {
+ socket->m_error = GSOCK_IOERR;
+ return GSOCK_IOERR;
+ }
+
+ return GSOCK_NOERROR;
+}
+
int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
{
return recv(socket->m_fd, buffer, size, 0);
GSocketError _GAddress_Init_INET(GAddress *address)
{
- address->m_len = sizeof(struct sockaddr_in);
+ address->m_len = sizeof(struct sockaddr_in);
address->m_addr = (struct sockaddr *) malloc(address->m_len);
if (address->m_addr == NULL)
{
address->m_family = GSOCK_INET;
address->m_realfamily = PF_INET;
((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET;
- ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_NONE;
+ ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_ANY;
return GSOCK_NOERROR;
}
/* It is a real name, we solve it */
if ((he = gethostbyname(hostname)) == NULL)
{
+ /* addr->s_addr = INADDR_NONE just done by inet_addr() above */
address->m_error = GSOCK_NOHOST;
return GSOCK_NOHOST;
}
return GSOCK_NOERROR;
}
+GSocketError GAddress_INET_SetAnyAddress(GAddress *address)
+{
+ return GAddress_INET_SetHostAddress(address, INADDR_ANY);
+}
+
GSocketError GAddress_INET_SetHostAddress(GAddress *address,
unsigned long hostaddr)
{
if (!port)
{
address->m_error = GSOCK_INVPORT;
- return GSOCK_INVOP;
+ return GSOCK_INVPORT;
}
se = getservbyname(port, protocol);
#else /* !wxUSE_SOCKETS */
/*
- * translation unit shouldn't be empty, so include this typedef to make the
+ * Translation unit shouldn't be empty, so include this typedef to make the
* compiler (VC++ 6.0, for example) happy
*/
typedef (*wxDummy)();
#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */
-
-/* Diferencias con la version Unix:
- * - El descriptor es SOCKET y no int
- * - Constantes -1 pasan a INVALID_SOCKET
- * - Errores en muchas funciones pasan de -1 o <0 a SOCKET_ERROR
- * - ioctl y close pasan a ioctlsocket y closesocket
- * - inet_addr en lugar de inet_aton
- * - Codigo de inicializacion y terminacion para inicializar y
- * terminar WinSocket y para la ventana interna.
- * - SetTimeout, SetNonBlocking y la implementacion de los
- * timeouts eran bastante diferentes, pero ahora se han
- * hecho en la version Unix igual que en esta.
- */
/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsocket.c
+ * Authors: Guilhem Lavaux,
+ * Guillermo Rodriguez Garcia <guille@iies.es> (maintainer)
* Purpose: GSocket main Unix file
* CVSID: $Id$
* -------------------------------------------------------------------------
*/
+/*
+ * PLEASE don't put C++ comments here - this is a C source file.
+ */
+
+#ifndef __GSOCKET_STANDALONE__
#include "wx/setup.h"
+#endif
-#if wxUSE_SOCKETS
+#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
#include <assert.h>
#include <sys/types.h>
#include <netdb.h>
#include <sys/ioctl.h>
+
#ifdef __VMS__
#include <socket.h>
struct sockaddr_un {
- u_char sun_len; /* sockaddr len including null */
- u_char sun_family; /* AF_UNIX */
- char sun_path[108]; /* path name (gag) */
+ u_char sun_len; /* sockaddr len including null */
+ u_char sun_family; /* AF_UNIX */
+ char sun_path[108]; /* path name (gag) */
};
#else
#include <sys/socket.h>
#include <sys/un.h>
#endif
+
#include <sys/time.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <errno.h>
-
#include <string.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <ctype.h>
-
#ifdef sun
-# include <sys/filio.h>
+# include <sys/filio.h>
#endif
-
#ifdef sgi
-# include <bstring.h>
+# include <bstring.h>
#endif
-
#include <signal.h>
-#include "wx/gsocket.h"
-#include "wx/unix/gsockunx.h"
#ifndef SOCKLEN_T
#endif /* SOCKLEN_T */
+
+/*
+ * INADDR_BROADCAST is identical to INADDR_NONE which is not defined
+ * on all unices. INADDR_BROADCAST should be fine to indicate an error.
+ */
+#ifndef INADDR_NONE
+#define INADDR_NONE INADDR_BROADCAST
+#endif
+
#define MASK_SIGNAL() \
{ \
void (*old_handler)(int); \
}
+#ifndef __GSOCKET_STANDALONE__
+
+#include "wx/gsocket.h"
+#include "wx/unix/gsockunx.h"
+
+#else
+
+#include "gsocket.h"
+#include "gsockunx.h"
+
+#endif /* __GSOCKET_STANDALONE__ */
+
+
/* Global initialisers */
bool GSocket_Init()
{
}
-/* Constructors / Destructors */
+/* Constructors / Destructors for GSocket */
GSocket *GSocket_new()
{
{
assert(socket != NULL);
- /* First, we check that the socket is really shutdowned */
+ /* Check that the socket is really shutdowned */
if (socket->m_fd != -1)
GSocket_Shutdown(socket);
/* We destroy GUI specific variables */
_GSocket_GUI_Destroy(socket);
- /* We destroy private addresses */
+ /* Destroy private addresses */
if (socket->m_local)
GAddress_destroy(socket->m_local);
if (socket->m_peer)
GAddress_destroy(socket->m_peer);
- /* We destroy socket itself */
+ /* Destroy the socket itself */
free(socket);
}
+/* GSocket_Shutdown:
+ * Disallow further read/write operations on this socket, close
+ * the fd and disable all callbacks.
+ */
void GSocket_Shutdown(GSocket *socket)
{
int evt;
assert(socket != NULL);
- /* If socket has been created, we shutdown it */
+ /* If socket has been created, shutdown it */
if (socket->m_fd != -1)
{
shutdown(socket->m_fd, 2);
socket->m_fd = -1;
}
- /* We also disable GUI callbacks */
+ /* Disable GUI callbacks */
for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
socket->m_cbacks[evt] = NULL;
/* Address handling */
+/* GSocket_SetLocal:
+ * GSocket_GetLocal:
+ * GSocket_SetPeer:
+ * GSocket_GetPeer:
+ * Set or get the local or peer address for this socket. The 'set'
+ * functions return GSOCK_NOERROR on success, an error code otherwise.
+ * The 'get' functions return a pointer to a GAddress object on success,
+ * or NULL otherwise, in which case they set the error code of the
+ * corresponding GSocket.
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is not valid.
+ * GSOCK_INVADDR - the address is not valid.
+ */
GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address)
{
assert(socket != NULL);
- if ((socket->m_fd != -1 && !socket->m_server)) {
+ /* the socket must be initialized, or it must be a server */
+ if ((socket->m_fd != -1 && !socket->m_server))
+ {
socket->m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
- if (address == NULL || address->m_family == GSOCK_NOFAMILY) {
+ /* check address */
+ if (address == NULL || address->m_family == GSOCK_NOFAMILY)
+ {
socket->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
{
assert(socket != NULL);
- if (address == NULL || address->m_family == GSOCK_NOFAMILY) {
+ /* check address */
+ if (address == NULL || address->m_family == GSOCK_NOFAMILY)
+ {
socket->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
assert(socket != NULL);
+ /* try to get it from the m_local var first */
if (socket->m_local)
return GAddress_copy(socket->m_local);
- if (socket->m_fd == -1) {
+ /* else, if the socket is initialized, try getsockname */
+ if (socket->m_fd == -1)
+ {
socket->m_error = GSOCK_INVSOCK;
return NULL;
}
- size = sizeof(addr);
-
- if (getsockname(socket->m_fd, &addr, (SOCKLEN_T *) &size) < 0) {
+ if (getsockname(socket->m_fd, &addr, (SOCKLEN_T *) &size) < 0)
+ {
socket->m_error = GSOCK_IOERR;
return NULL;
}
+ /* got a valid address from getsockname, create a GAddress object */
address = GAddress_new();
- if (address == NULL) {
+ if (address == NULL)
+ {
socket->m_error = GSOCK_MEMERR;
return NULL;
}
- err = _GAddress_translate_from(address, &addr, size); /*xxx*/
- if (err != GSOCK_NOERROR) {
+
+ err = _GAddress_translate_from(address, &addr, size);
+ if (err != GSOCK_NOERROR)
+ {
GAddress_destroy(address);
socket->m_error = err;
return NULL;
{
assert(socket != NULL);
+ /* try to get it from the m_peer var */
if (socket->m_peer)
return GAddress_copy(socket->m_peer);
/* Server specific parts */
/* GSocket_SetServer:
- * Sets up the socket as a server. It uses the "Local" field of GSocket.
- * "Local" must be set by GSocket_SetLocal() before GSocket_SetServer()
- * is called. Possible error codes are: GSOCK_INVSOCK if socket has not
- * been initialized, GSOCK_INVADDR if the local address has not been
- * defined and GSOCK_IOERR for other internal errors.
+ * Sets up this socket as a server. The local address must have been
+ * set with GSocket_SetLocal() before GSocket_SetServer() is called.
+ * Returns GSOCK_NOERROR on success, one of the following otherwise:
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is in use.
+ * GSOCK_INVADDR - the local address has not been set.
+ * GSOCK_IOERR - low-level error.
*/
GSocketError GSocket_SetServer(GSocket *sck)
{
assert(sck != NULL);
- if (sck->m_fd != -1) {
+ /* must not be in use */
+ if (sck->m_fd != -1)
+ {
sck->m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
- if (!sck->m_local) {
+ /* the local addr must have been set */
+ if (!sck->m_local)
+ {
sck->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
- /* We always have a stream here */
- sck->m_stream = TRUE;
- sck->m_server = TRUE;
+ /* Initialize all fields */
+ sck->m_stream = TRUE;
+ sck->m_server = TRUE;
+ sck->m_oriented = TRUE;
/* Create the socket */
sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0);
- if (sck->m_fd == -1) {
+ if (sck->m_fd == -1)
+ {
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
ioctl(sck->m_fd, FIONBIO, &arg);
_GSocket_Enable_Events(sck);
- /* Bind the socket to the LOCAL address */
- if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) {
- close(sck->m_fd);
- sck->m_fd = -1;
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- /* Enable listening up to 5 connections */
- if (listen(sck->m_fd, 5) < 0) {
+ /* Bind to the local address,
+ * retrieve the actual address bound,
+ * and listen up to 5 connections.
+ */
+ if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
+ (getsockname(sck->m_fd,
+ sck->m_local->m_addr,
+ (SOCKLEN_T *) &sck->m_local->m_len) != 0) ||
+ (listen(sck->m_fd, 5) != 0))
+ {
close(sck->m_fd);
sck->m_fd = -1;
sck->m_error = GSOCK_IOERR;
}
/* GSocket_WaitConnection:
- * Waits for an incoming client connection.
+ * Waits for an incoming client connection. Returns a pointer to
+ * a GSocket object, or NULL if there was an error, in which case
+ * the last error field will be updated for the calling GSocket.
+ *
+ * Error codes (set in the calling GSocket)
+ * GSOCK_INVSOCK - the socket is not valid or not a server.
+ * GSOCK_TIMEDOUT - timeout, no incoming connections.
+ * GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking.
+ * GSOCK_MEMERR - couldn't allocate memory.
+ * GSOCK_IOERR - low-level error.
*/
GSocket *GSocket_WaitConnection(GSocket *socket)
{
/* Create a GSocket object for the new connection */
connection = GSocket_new();
+
if (!connection)
{
socket->m_error = GSOCK_MEMERR;
return NULL;
}
- /* Accept the incoming connection */
+ /* Wait for a connection (with timeout) */
if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
{
GSocket_destroy(connection);
connection->m_stream = TRUE;
connection->m_oriented = TRUE;
- /* Setup the peer address field */ /*xxx*/
+ /* Setup the peer address field */
connection->m_peer = GAddress_new();
if (!connection->m_peer)
{
return connection;
}
-/* Non oriented connections */
+/* Datagram sockets */
+/* GSocket_SetNonOriented:
+ * Sets up this socket as a non-connection oriented (datagram) socket.
+ * Before using this function, the local address must have been set
+ * with GSocket_SetLocal(), or the call will fail. Returns GSOCK_NOERROR
+ * on success, or one of the following otherwise.
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is in use.
+ * GSOCK_INVADDR - the local address has not been set.
+ * GSOCK_IOERR - low-level error.
+ */
GSocketError GSocket_SetNonOriented(GSocket *sck)
{
int arg = 1;
assert(sck != NULL);
- if (sck->m_fd != -1) {
+ if (sck->m_fd != -1)
+ {
sck->m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
- if (!sck->m_local) {
+ if (!sck->m_local)
+ {
sck->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
+ /* Initialize all fields */
sck->m_stream = FALSE;
sck->m_server = FALSE;
sck->m_oriented = FALSE;
/* Create the socket */
sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
- if (sck->m_fd < 0) {
+ if (sck->m_fd < 0)
+ {
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
ioctl(sck->m_fd, FIONBIO, &arg);
_GSocket_Enable_Events(sck);
- /* Bind it to the LOCAL address */
- if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) {
+ /* Bind to the local address,
+ * and retrieve the actual address bound.
+ */
+ if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
+ (getsockname(sck->m_fd,
+ sck->m_local->m_addr,
+ (SOCKLEN_T *) &sck->m_local->m_len) != 0))
+ {
close(sck->m_fd);
sck->m_fd = -1;
sck->m_error = GSOCK_IOERR;
/* Client specific parts */
/* GSocket_Connect:
- * Establishes a client connection to a server using the "Peer"
- * field of GSocket. "Peer" must be set by GSocket_SetPeer() before
- * GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK,
- * GSOCK_INVADDR, GSOCK_TIMEDOUT, GSOCK_WOULDBLOCK and GSOCK_IOERR.
- * If a socket is nonblocking and Connect() returns GSOCK_WOULDBLOCK,
- * the connection request can be completed later. Use GSocket_Select()
- * to check or wait for a GSOCK_CONNECTION event.
+ * For stream (connection oriented) sockets, GSocket_Connect() tries
+ * to establish a client connection to a server using the peer address
+ * as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the
+ * connection has been succesfully established, or one of the error
+ * codes listed below. Note that for nonblocking sockets, a return
+ * value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection
+ * request can be completed later; you should use GSocket_Select()
+ * to poll for GSOCK_CONNECTION | GSOCK_LOST, or wait for the
+ * corresponding asynchronous events.
+ *
+ * For datagram (non connection oriented) sockets, GSocket_Connect()
+ * just sets the peer address established with GSocket_SetPeer() as
+ * default destination.
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is in use or not valid.
+ * GSOCK_INVADDR - the peer address has not been established.
+ * GSOCK_TIMEDOUT - timeout, the connection failed.
+ * GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only)
+ * GSOCK_MEMERR - couldn't allocate memory.
+ * GSOCK_IOERR - low-level error.
*/
GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
{
- int type, err, ret;
+ int err, ret;
int arg = 1;
assert(sck != NULL);
return GSOCK_INVADDR;
}
- /* Test whether we want the socket to be a stream (e.g. TCP) */
+ /* Streamed or dgram socket? */
sck->m_stream = (stream == GSOCK_STREAMED);
sck->m_oriented = TRUE;
sck->m_server = FALSE;
sck->m_establishing = FALSE;
- if (sck->m_stream)
- type = SOCK_STREAM;
- else
- type = SOCK_DGRAM;
-
/* Create the socket */
- sck->m_fd = socket(sck->m_peer->m_realfamily, type, 0);
+ sck->m_fd = socket(sck->m_peer->m_realfamily,
+ sck->m_stream? SOCK_STREAM : SOCK_DGRAM, 0);
- if (sck->m_fd == -1) {
+ if (sck->m_fd == -1)
+ {
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
ioctl(sck->m_fd, FIONBIO, &arg);
_GSocket_Enable_Events(sck);
- /* Connect it to the PEER address */
+ /* Connect it to the peer address, with a timeout (see below) */
ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
if (ret == -1)
}
else
{
- return GSOCK_NOERROR;
+ int error;
+ SOCKLEN_T len = sizeof(error);
+
+ getsockopt(sck->m_fd, SOL_SOCKET, SO_ERROR, (void*) &error, &len);
+
+ if (!error)
+ return GSOCK_NOERROR;
}
}
*/
if ((err == EINPROGRESS) && (sck->m_non_blocking))
{
- sck->m_error = GSOCK_WOULDBLOCK;
sck->m_establishing = TRUE;
-
+ sck->m_error = GSOCK_WOULDBLOCK;
return GSOCK_WOULDBLOCK;
}
close(sck->m_fd);
sck->m_fd = -1;
sck->m_error = GSOCK_IOERR;
-
return GSOCK_IOERR;
}
return -1;
}
+ /* If the socket is blocking, wait for data (with a timeout) */
if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
return -1;
+ /* Read the data */
if (socket->m_stream)
ret = _GSocket_Recv_Stream(socket, buffer, size);
else
return ret;
}
-int GSocket_Write(GSocket *socket, const char *buffer,
- int size)
-{
+int GSocket_Write(GSocket *socket, const char *buffer, int size)
+{
int ret;
assert(socket != NULL);
return -1;
}
+ /* If the socket is blocking, wait for writability (with a timeout) */
if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
return -1;
+ /* Write the data */
if (socket->m_stream)
ret = _GSocket_Send_Stream(socket, buffer, size);
else
* will further OUTPUT events be posted.
*/
_GSocket_Enable(socket, GSOCK_OUTPUT);
+ return -1;
}
return ret;
* check for the events specified in the 'flags' parameter, and
* it will return a mask indicating which operations can be
* performed. This function won't block, regardless of the
- * mode (blocking|nonblocking) of the socket.
+ * mode (blocking | nonblocking) of the socket.
*/
GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
{
/* Flags */
/* GSocket_SetNonBlocking:
- * Sets the socket to non-blocking mode. This is useful if
- * we don't want to wait.
+ * Sets the socket to non-blocking mode. All IO calls will return
+ * immediately.
*/
void GSocket_SetNonBlocking(GSocket *socket, bool non_block)
{
}
/* GSocket_SetTimeout:
- * Sets the timeout for blocking calls. Time is
- * expressed in milliseconds.
+ * Sets the timeout for blocking calls. Time is expressed in
+ * milliseconds.
*/
void GSocket_SetTimeout(GSocket *socket, unsigned long millisec)
{
}
/* GSocket_GetError:
- * Returns the last error occured for this socket.
+ * Returns the last error occured for this socket. Note that successful
+ * operations do not clear this back to GSOCK_NOERROR, so use it only
+ * after an error.
*/
GSocketError GSocket_GetError(GSocket *socket)
{
/* Callbacks */
-/* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION
- * and LOST). The callbacks are called in the following situations:
- *
- * INPUT: There is at least one byte in the input buffer
- * OUTPUT: The system is sure that the next write call will not block
- * CONNECTION: Two cases are possible:
- * Client socket -> the connection is established
- * Server socket -> a client requests a connection
- * LOST: The connection is lost
- *
- * An event is generated only once and its state is reseted when the
- * relative IO call is requested.
- * For example: INPUT -> GSocket_Read()
- * CONNECTION -> GSocket_Accept()
+/* GSOCK_INPUT:
+ * There is data to be read in the input buffer. If, after a read
+ * operation, there is still data available, the callback function will
+ * be called again.
+ * GSOCK_OUTPUT:
+ * The socket is available for writing. That is, the next write call
+ * won't block. This event is generated only once, when the connection is
+ * first established, and then only if a call failed with GSOCK_WOULDBLOCK,
+ * when the output buffer empties again. This means that the app should
+ * assume that it can write since the first OUTPUT event, and no more
+ * OUTPUT events will be generated unless an error occurs.
+ * GSOCK_CONNECTION:
+ * Connection succesfully established, for client sockets, or incoming
+ * client connection, for server sockets. Wait for this event (also watch
+ * out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call.
+ * GSOCK_LOST:
+ * The connection is lost (or a connection request failed); this could
+ * be due to a failure, or due to the peer closing it gracefully.
*/
/* GSocket_SetCallback:
* void function(GSocket *socket, GSocketEvent event, char *cdata)
*/
void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags,
- GSocketCallback callback, char *cdata)
+ GSocketCallback callback, char *cdata)
{
int count;
}
}
+
#define CALL_CALLBACK(socket, event) { \
_GSocket_Disable(socket, event); \
if (socket->m_cbacks[event]) \
int len, ret;
GSocketError err;
- if (!socket->m_peer) {
+ if (!socket->m_peer)
+ {
socket->m_error = GSOCK_INVADDR;
return -1;
}
err = _GAddress_translate_to(socket->m_peer, &addr, &len);
- if (err != GSOCK_NOERROR) {
+ if (err != GSOCK_NOERROR)
+ {
socket->m_error = err;
return -1;
}
char c;
int ret;
+ ret = recv(socket->m_fd, &c, 1, MSG_PEEK);
+
if (socket->m_stream)
{
- ret = recv(socket->m_fd, &c, 1, MSG_PEEK);
-
if (ret < 0 && socket->m_server)
{
CALL_CALLBACK(socket, GSOCK_CONNECTION);
return;
}
+ }
- if (ret > 0)
- {
- CALL_CALLBACK(socket, GSOCK_INPUT);
- }
- else
- {
- CALL_CALLBACK(socket, GSOCK_LOST);
- }
+ if (ret > 0)
+ {
+ CALL_CALLBACK(socket, GSOCK_INPUT);
+ }
+ else
+ {
+ CALL_CALLBACK(socket, GSOCK_LOST);
}
}
{
if (socket->m_establishing && !socket->m_server)
{
- int error, len;
+ int error;
+ SOCKLEN_T len = sizeof(error);
socket->m_establishing = FALSE;
- len = sizeof(error);
- getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*) &error,
- (SOCKLEN_T *) &len);
+ getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*) &error, &len);
if (error)
{
* -------------------------------------------------------------------------
*/
-/* CHECK_ADDRESS verifies that the current family is either GSOCK_NOFAMILY or
- * GSOCK_*family*. In case it is GSOCK_NOFAMILY, it initializes address to be
- * a GSOCK_*family*. In other cases, it returns GSOCK_INVADDR.
+/* CHECK_ADDRESS verifies that the current family is either GSOCK_NOFAMILY
+ * or GSOCK_*family*, and if it is GSOCK_NOFAMILY, it initalizes address
+ * to be a GSOCK_*family*. In other cases, it returns GSOCK_INVADDR.
*/
-#define CHECK_ADDRESS(address, family, retval) \
-{ \
- if (address->m_family == GSOCK_NOFAMILY) \
- if (_GAddress_Init_##family(address) != GSOCK_NOERROR) {\
- return address->m_error; \
- }\
- if (address->m_family != GSOCK_##family) {\
- address->m_error = GSOCK_INVADDR; \
- return retval; \
- } \
+#define CHECK_ADDRESS(address, family, retval) \
+{ \
+ if (address->m_family == GSOCK_NOFAMILY) \
+ if (_GAddress_Init_##family(address) != GSOCK_NOERROR) \
+ return address->m_error; \
+ if (address->m_family != GSOCK_##family) \
+ { \
+ address->m_error = GSOCK_INVADDR; \
+ return retval; \
+ } \
}
GAddress *GAddress_new()
{
GAddress *address;
- address = (GAddress *)malloc(sizeof(GAddress));
-
- if (address == NULL)
+ if ((address = (GAddress *) malloc(sizeof(GAddress))) == NULL)
return NULL;
address->m_family = GSOCK_NOFAMILY;
assert(address != NULL);
- addr2 = (GAddress *)malloc(sizeof(GAddress));
-
- if (addr2 == NULL)
+ if ((addr2 = (GAddress *) malloc(sizeof(GAddress))) == NULL)
return NULL;
memcpy(addr2, address, sizeof(GAddress));
- if (address->m_addr) {
+ if (address->m_addr)
+ {
addr2->m_addr = (struct sockaddr *)malloc(addr2->m_len);
- if (addr2->m_addr == NULL) {
+ if (addr2->m_addr == NULL)
+ {
free(addr2);
return NULL;
}
return address->m_family;
}
-GSocketError _GAddress_translate_from(GAddress *address, struct sockaddr *addr, int len){
+GSocketError _GAddress_translate_from(GAddress *address,
+ struct sockaddr *addr, int len)
+{
address->m_realfamily = addr->sa_family;
- switch (addr->sa_family) {
- case AF_INET:
- address->m_family = GSOCK_INET;
- break;
- case AF_UNIX:
- address->m_family = GSOCK_UNIX;
- break;
+ switch (addr->sa_family)
+ {
+ case AF_INET:
+ address->m_family = GSOCK_INET;
+ break;
+ case AF_UNIX:
+ address->m_family = GSOCK_UNIX;
+ break;
#ifdef AF_INET6
- case AF_INET6:
- address->m_family = GSOCK_INET6;
- break;
+ case AF_INET6:
+ address->m_family = GSOCK_INET6;
+ break;
#endif
- default:
+ default:
{
- address->m_error = GSOCK_INVOP;
- return GSOCK_INVOP;
+ address->m_error = GSOCK_INVOP;
+ return GSOCK_INVOP;
}
}
address->m_len = len;
address->m_addr = (struct sockaddr *)malloc(len);
- if (address->m_addr == NULL) {
+
+ if (address->m_addr == NULL)
+ {
address->m_error = GSOCK_MEMERR;
return GSOCK_MEMERR;
}
GSocketError _GAddress_translate_to(GAddress *address,
struct sockaddr **addr, int *len)
{
- if (!address->m_addr) {
+ if (!address->m_addr)
+ {
address->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
GSocketError _GAddress_Init_INET(GAddress *address)
{
address->m_len = sizeof(struct sockaddr_in);
- address->m_addr = (struct sockaddr *)malloc(address->m_len);
+ address->m_addr = (struct sockaddr *) malloc(address->m_len);
if (address->m_addr == NULL)
{
address->m_error = GSOCK_MEMERR;
address->m_family = GSOCK_INET;
address->m_realfamily = PF_INET;
((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET;
- /*
- INADDR_BROADCAST is identical to INADDR_NONE which is not defined
- on all unices. INADDR_BROADCAST should be fine to indicate an error.
- */
- ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_BROADCAST;
+ ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_ANY;
return GSOCK_NOERROR;
}
if (inet_aton(hostname, addr) == 0)
{
#elif defined(HAVE_INET_ADDR)
- /* Fix from Guillermo Rodriguez Garcia <guille@iies.es> */
if ( (addr->s_addr = inet_addr(hostname)) == -1 )
{
#else
/* It is a real name, we solve it */
if ((he = gethostbyname(hostname)) == NULL)
{
+ /* Reset to invalid address */
+ addr->s_addr = INADDR_NONE;
address->m_error = GSOCK_NOHOST;
return GSOCK_NOHOST;
}
return GSOCK_NOERROR;
}
+GSocketError GAddress_INET_SetAnyAddress(GAddress *address)
+{
+ return GAddress_INET_SetHostAddress(address, INADDR_ANY);
+}
+
GSocketError GAddress_INET_SetHostAddress(GAddress *address,
unsigned long hostaddr)
{
}
se = getservbyname(port, protocol);
- if (!se) {
+ if (!se)
+ {
if (isdigit(port[0]))
{
int port_int;
return GSOCK_NOERROR;
}
-#endif
- /* wxUSE_SOCKETS */
+#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */