--- /dev/null
+/* -------------------------------------------------------------------------
+ * Project: GSocket (Generic Socket) for WX
+ * Name: gsocket.c
+ * Purpose: GSocket main MSW file
+ * CVSID: $Id$
+ * -------------------------------------------------------------------------
+ */
+
+
+#ifdef __WXMSW__
+
+#include "wx/setup.h"
+#include "wx/msw/gsockmsw.h"
+#include "wx/gsocket.h"
+
+#define INSTANCE wxhInstance
+
+#else
+
+#include "gsockmsw.h"
+#include "gsocket.h"
+
+/* If not using wxWindows, a global var called hInst must
+ * be available and it must containt the app's instance
+ * handle.
+ */
+#define INSTANCE hInst
+
+#endif /* __WXMSW__ */
+
+
+#if !defined(__WXMSW__) || (defined(__WXMSW__) && wxUSE_SOCKETS)
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <stddef.h>
+#include <ctype.h>
+#include <winsock.h>
+
+#define SOCKLEN_T int
+#define CLASSNAME "_GSocket_Internal_Window_Class"
+#define WINDOWNAME "_GSocket_Internal_Window_Name"
+
+/* Maximum number of different GSocket objects at a given time.
+ * This value can be modified at will, but it CANNOT be greater
+ * than (0x7FFF - WM_USER + 1)
+ */
+#define MAXSOCKETS 1024
+
+#if (MAXSOCKETS > (0x7FFF - WM_USER + 1))
+#error "MAXSOCKETS is too big!"
+#endif
+
+
+/* Global variables */
+
+extern HINSTANCE INSTANCE;
+static HWND hWin;
+static CRITICAL_SECTION critical;
+static GSocket* socketList[MAXSOCKETS];
+static int firstAvailable;
+
+/* Global initializers */
+
+bool GSocket_Init()
+{
+ WSADATA wsaData;
+ WNDCLASS winClass;
+ int i;
+
+ /* Create internal window for event notifications */
+ winClass.style = 0;
+ winClass.lpfnWndProc = _GSocket_Internal_WinProc;
+ winClass.cbClsExtra = 0;
+ winClass.cbWndExtra = 0;
+ winClass.hInstance = INSTANCE;
+ winClass.hIcon = (HICON) NULL;
+ winClass.hCursor = (HCURSOR) NULL;
+ winClass.hbrBackground = (HBRUSH) NULL;
+ winClass.lpszMenuName = (LPCTSTR) NULL;
+ winClass.lpszClassName = CLASSNAME;
+
+ RegisterClass(&winClass);
+ hWin = CreateWindow(CLASSNAME,
+ WINDOWNAME,
+ 0, 0, 0, 0, 0,
+ (HWND) NULL, (HMENU) NULL, INSTANCE, (LPVOID) NULL);
+
+ if (!hWin) return FALSE;
+
+ /* Initialize socket list */
+ InitializeCriticalSection(&critical);
+
+ for (i = 0; i < MAXSOCKETS; i++)
+ {
+ socketList[i] = NULL;
+ }
+ firstAvailable = 0;
+
+
+ /* Initialize WinSocket */
+ return (WSAStartup((1 << 8) | 1, &wsaData) == 0);
+}
+
+void GSocket_Cleanup()
+{
+ /* Destroy internal window */
+ DestroyWindow(WINDOWNAME);
+ UnregisterClass(CLASSNAME, INSTANCE);
+
+ /* Delete critical section */
+ DeleteCriticalSection(&critical);
+
+ /* Cleanup WinSocket */
+ WSACleanup();
+}
+
+/* Constructors / Destructors */
+
+GSocket *GSocket_new()
+{
+ int i;
+ GSocket *socket;
+
+ if ((socket = (GSocket *) malloc(sizeof(GSocket))) == NULL)
+ return NULL;
+
+ socket->m_fd = INVALID_SOCKET;
+ for (i = 0; i < GSOCK_MAX_EVENT; i++)
+ {
+ socket->m_cbacks[i] = NULL;
+ }
+ socket->m_local = NULL;
+ socket->m_peer = NULL;
+ socket->m_error = GSOCK_NOERROR;
+ socket->m_server = FALSE;
+ socket->m_stream = TRUE;
+ socket->m_non_blocking = FALSE;
+ socket->m_timeout.tv_sec = 10 * 60; /* 10 minutes */
+ socket->m_timeout.tv_usec = 0;
+
+ /* Allocate a new message number for this socket */
+ EnterCriticalSection(&critical);
+
+ i = firstAvailable;
+ while (socketList[i] != NULL)
+ {
+ i = (i + 1) % MAXSOCKETS;
+
+ if (i == firstAvailable) /* abort! */
+ {
+ free(socket);
+ LeaveCriticalSection(&critical);
+ return NULL;
+ }
+ }
+ socketList[i] = socket;
+ firstAvailable = (i + 1) % MAXSOCKETS;
+ socket->m_msgnumber = (i + WM_USER);
+
+ LeaveCriticalSection(&critical);
+
+ return socket;
+}
+
+void GSocket_destroy(GSocket *socket)
+{
+ assert(socket != NULL);
+
+ /* We don't want more event notifications; so first of all we
+ * remove the socket from the list (NOTE: we won't get a CLOSE
+ * event for this socket if it wasn't closed before).
+ */
+ EnterCriticalSection(&critical);
+ socketList[(socket->m_msgnumber - WM_USER)] = NULL;
+ LeaveCriticalSection(&critical);
+
+ /* We check that the socket is really shutdowned */
+ if (socket->m_fd != INVALID_SOCKET)
+ GSocket_Shutdown(socket);
+
+ /* We destroy private addresses */
+ if (socket->m_local)
+ GAddress_destroy(socket->m_local);
+
+ if (socket->m_peer)
+ GAddress_destroy(socket->m_peer);
+
+ /* We destroy socket itself */
+ free(socket);
+}
+
+void GSocket_Shutdown(GSocket *socket)
+{
+ int evt;
+
+ assert(socket != NULL);
+
+ /* If socket has been created, we shutdown it */
+ if (socket->m_fd != INVALID_SOCKET)
+ {
+ /* TODO: Guilhem only does this for connection oriented sockets (?) */
+ shutdown(socket->m_fd, 2);
+ closesocket(socket->m_fd);
+ socket->m_fd = INVALID_SOCKET;
+ }
+
+ /* We disable GUI callbacks */
+ for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
+ {
+ socket->m_cbacks[evt] = NULL;
+ }
+
+ _GSocket_Configure_Callbacks(socket);
+}
+
+/* Address handling */
+
+GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address)
+{
+ assert(socket != NULL);
+
+ if (socket->m_fd != INVALID_SOCKET && !socket->m_server)
+ {
+ socket->m_error = GSOCK_INVSOCK;
+ return GSOCK_INVSOCK;
+ }
+
+ if (address == NULL || address->m_family == GSOCK_NOFAMILY)
+ {
+ socket->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+ }
+
+ if (socket->m_local)
+ GAddress_destroy(socket->m_local);
+
+ socket->m_local = GAddress_copy(address);
+
+ return GSOCK_NOERROR;
+}
+
+GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address)
+{
+ assert(socket != NULL);
+
+ if (address == NULL || address->m_family == GSOCK_NOFAMILY)
+ {
+ socket->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+ }
+
+ if (socket->m_peer)
+ GAddress_destroy(socket->m_peer);
+
+ socket->m_peer = GAddress_copy(address);
+
+ return GSOCK_NOERROR;
+}
+
+GAddress *GSocket_GetLocal(GSocket *socket)
+{
+ GAddress *address;
+ struct sockaddr addr;
+ SOCKLEN_T size;
+
+ assert(socket != NULL);
+
+ if (socket->m_local)
+ return GAddress_copy(socket->m_local);
+
+ if (socket->m_fd == INVALID_SOCKET)
+ {
+ socket->m_error = GSOCK_INVSOCK;
+ return NULL;
+ }
+
+ size = sizeof(addr);
+
+ if (getsockname(socket->m_fd, &addr, &size) == SOCKET_ERROR)
+ {
+ socket->m_error = GSOCK_IOERR;
+ return NULL;
+ }
+
+ address = GAddress_new();
+ if (address == NULL)
+ {
+ socket->m_error = GSOCK_MEMERR;
+ return NULL;
+ }
+ if (_GAddress_translate_from(address, &addr, size) != GSOCK_NOERROR)
+ {
+ socket->m_error = GSOCK_MEMERR;
+ GAddress_destroy(address);
+ return NULL;
+ }
+
+ return address;
+}
+
+GAddress *GSocket_GetPeer(GSocket *socket)
+{
+ assert(socket != NULL);
+
+ if (socket->m_peer)
+ return GAddress_copy(socket->m_peer);
+
+ return NULL;
+}
+
+/* Server specific parts */
+
+/* GSocket_SetServer:
+ * Sets up the socket as a server. It uses the "Local" field of GSocket.
+ * "Local" must be set by GSocket_SetLocal() before GSocket_SetServer()
+ * is called. Possible error codes are: GSOCK_INVSOCK if socket has not
+ * been initialized, GSOCK_INVADDR if the local address has not been
+ * defined and GSOCK_IOERR for other internal errors.
+ */
+GSocketError GSocket_SetServer(GSocket *sck)
+{
+ u_long arg = 1;
+
+ assert(sck != NULL);
+
+ if (sck->m_fd != INVALID_SOCKET)
+ {
+ sck->m_error = GSOCK_INVSOCK;
+ return GSOCK_INVSOCK;
+ }
+
+ if (!sck->m_local)
+ {
+ sck->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+ }
+
+ /* Initialize all fields */
+ sck->m_server = TRUE;
+ sck->m_stream = TRUE;
+ sck->m_oriented = TRUE;
+
+ /* Create the socket */
+ sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0);
+ ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+
+ if (sck->m_fd == INVALID_SOCKET)
+ {
+ sck->m_error = GSOCK_IOERR;
+ return GSOCK_IOERR;
+ }
+
+ /* Bind the socket to the LOCAL address */
+ if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0)
+ {
+ closesocket(sck->m_fd);
+ sck->m_fd = INVALID_SOCKET;
+ sck->m_error = GSOCK_IOERR;
+ return GSOCK_IOERR;
+ }
+
+ /* Enable listening up to 5 connections */
+ if (listen(sck->m_fd, 5) != 0)
+ {
+ closesocket(sck->m_fd);
+ sck->m_fd = INVALID_SOCKET;
+ sck->m_error = GSOCK_IOERR;
+ return GSOCK_IOERR;
+ }
+
+ return GSOCK_NOERROR;
+}
+
+/* GSocket_WaitConnection:
+ * Waits for an incoming client connection.
+ */
+GSocket *GSocket_WaitConnection(GSocket *sck)
+{
+ GSocket *connection;
+ u_long arg = 1;
+
+ assert(sck != NULL);
+
+ /* If the socket has already been created, we exit immediately */
+ if (sck->m_fd == INVALID_SOCKET || !sck->m_server)
+ {
+ sck->m_error = GSOCK_INVSOCK;
+ return NULL;
+ }
+
+ /* Create a GSocket object for the new connection */
+ connection = GSocket_new();
+
+ if (!connection)
+ {
+ sck->m_error = GSOCK_MEMERR;
+ return NULL;
+ }
+
+ /* Wait for a connection (with timeout) */
+ if (_GSocket_Input_Timeout(sck) == GSOCK_TIMEDOUT)
+ {
+ GSocket_destroy(connection);
+ /* sck->m_error set by _GSocket_Input_Timeout */
+ return NULL;
+ }
+
+ connection->m_fd = accept(sck->m_fd, NULL, NULL);
+ ioctlsocket(connection->m_fd, FIONBIO, (u_long FAR *) &arg);
+
+ if (connection->m_fd == INVALID_SOCKET)
+ {
+ GSocket_destroy(connection);
+ sck->m_error = GSOCK_IOERR;
+ return NULL;
+ }
+
+ /* Initialize all fields */
+ connection->m_server = FALSE;
+ connection->m_stream = TRUE;
+ connection->m_oriented = TRUE;
+
+ return connection;
+}
+
+/* Non oriented connections */
+
+GSocketError GSocket_SetNonOriented(GSocket *sck)
+{
+ u_long arg = 1;
+
+ assert(sck != NULL);
+
+ if (sck->m_fd != INVALID_SOCKET)
+ {
+ sck->m_error = GSOCK_INVSOCK;
+ return GSOCK_INVSOCK;
+ }
+
+ if (!sck->m_local)
+ {
+ sck->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+ }
+
+ /* Initialize all fields */
+ sck->m_stream = FALSE;
+ sck->m_server = FALSE;
+ sck->m_oriented = FALSE;
+
+ /* Create the socket */
+ sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
+ ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+
+ if (sck->m_fd == INVALID_SOCKET)
+ {
+ sck->m_error = GSOCK_IOERR;
+ return GSOCK_IOERR;
+ }
+
+ /* Bind it to the LOCAL address */
+ if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0)
+ {
+ closesocket(sck->m_fd);
+ sck->m_fd = INVALID_SOCKET;
+ sck->m_error = GSOCK_IOERR;
+ return GSOCK_IOERR;
+ }
+
+ return GSOCK_NOERROR;
+}
+
+GSocketError GSocket_SetBroadcast(GSocket *sck)
+{
+ BOOL b;
+
+ assert(sck != NULL);
+
+ if (GSocket_SetNonOriented(sck) != GSOCK_NOERROR)
+ return sck->m_error;
+
+ b = TRUE;
+ setsockopt(sck->m_fd, SOL_SOCKET, SO_BROADCAST, (const char FAR *) &b, sizeof(b));
+
+ return GSOCK_NOERROR;
+}
+
+/* Client specific parts */
+
+/* GSocket_Connect:
+ * Establishes a client connection to a server using the "Peer"
+ * field of GSocket. "Peer" must be set by GSocket_SetPeer() before
+ * GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK
+ * if the socket is alredy in use, GSOCK_INVADDR if the peer address
+ * has not been set, or GSOCK_IOERR for other internal errors.
+ */
+GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
+{
+ u_long arg = 1;
+ int type, ret;
+
+ assert(sck != NULL);
+
+ if (sck->m_fd != INVALID_SOCKET)
+ {
+ sck->m_error = GSOCK_INVSOCK;
+ return GSOCK_INVSOCK;
+ }
+
+ if (!sck->m_peer)
+ {
+ sck->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+ }
+
+ /* Test whether we want the socket to be a stream (e.g. TCP) */
+ sck->m_stream = (stream == GSOCK_STREAMED);
+ sck->m_oriented = TRUE;
+ sck->m_server = FALSE;
+
+ if (sck->m_stream)
+ type = SOCK_STREAM;
+ else
+ type = SOCK_DGRAM;
+
+ /* Create the socket */
+ sck->m_fd = socket(sck->m_peer->m_realfamily, type, 0);
+ ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+
+ if (sck->m_fd == INVALID_SOCKET)
+ {
+ sck->m_error = GSOCK_IOERR;
+ return GSOCK_IOERR;
+ }
+
+ /* Connect it to the PEER address, with a timeout */
+ ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
+
+ if (ret == SOCKET_ERROR)
+ {
+ /* For blocking GSockets, if connect fails with an EWOULDBLOCK
+ * error, then we can select() the socket for the specified
+ * timeout and check for writability to see if the connection
+ * request completes. If the error is different than EWOULDBLOCK,
+ * or if the socket is nonblocking, the call to GSocket_Connect()
+ * has failed.
+ */
+ if ((!sck->m_non_blocking) && (WSAGetLastError() == WSAEWOULDBLOCK))
+ {
+ if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT)
+ {
+ closesocket(sck->m_fd);
+ sck->m_fd = INVALID_SOCKET;
+ /* sck->m_error is set in _GSocket_Input_Timeout */
+ return GSOCK_TIMEDOUT;
+ }
+ }
+ else /* error */
+ {
+ closesocket(sck->m_fd);
+ sck->m_fd = INVALID_SOCKET;
+ sck->m_error = GSOCK_IOERR;
+ return GSOCK_IOERR;
+ }
+ }
+
+ return GSOCK_NOERROR;
+}
+
+/* Generic IO */
+
+/* Like recv(), send(), ... */
+int GSocket_Read(GSocket *socket, char *buffer, int size)
+{
+ assert(socket != NULL);
+
+ if (socket->m_fd == INVALID_SOCKET || socket->m_server)
+ {
+ socket->m_error = GSOCK_INVSOCK;
+ return -1;
+ }
+
+ if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
+ return -1;
+
+ if (socket->m_stream)
+ return _GSocket_Recv_Stream(socket, buffer, size);
+ else
+ return _GSocket_Recv_Dgram(socket, buffer, size);
+}
+
+int GSocket_Write(GSocket *socket, const char *buffer, int size)
+{
+ assert(socket != NULL);
+
+ if (socket->m_fd == INVALID_SOCKET || socket->m_server)
+ {
+ socket->m_error = GSOCK_INVSOCK;
+ return -1;
+ }
+
+ if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
+ return -1;
+
+ if (socket->m_stream)
+ return _GSocket_Send_Stream(socket, buffer, size);
+ else
+ return _GSocket_Send_Dgram(socket, buffer, size);
+}
+
+bool GSocket_DataAvailable(GSocket *socket)
+{
+ fd_set read_set;
+ struct timeval tv;
+
+ assert(socket != NULL);
+
+ if (socket->m_fd == INVALID_SOCKET || socket->m_server)
+ {
+ socket->m_error = GSOCK_INVSOCK;
+ return FALSE;
+ }
+
+ FD_ZERO(&read_set);
+ FD_SET(socket->m_fd, &read_set);
+
+ tv.tv_sec = 0;
+ tv.tv_usec = 0;
+
+ select(socket->m_fd + 1, &read_set, NULL, NULL, &tv);
+
+ return FD_ISSET(socket->m_fd, &read_set);
+}
+
+/* Flags */
+
+/* GSocket_SetNonBlocking:
+ * Sets the socket in non-blocking mode. This is useful if
+ * we don't want to wait.
+ */
+void GSocket_SetNonBlocking(GSocket *socket, bool non_block)
+{
+ assert(socket != NULL);
+
+ socket->m_non_blocking = non_block;
+}
+
+/* GSocket_SetTimeout:
+ */
+void GSocket_SetTimeout(GSocket *socket, unsigned long millisecs)
+{
+ assert(socket != NULL);
+
+ socket->m_timeout.tv_sec = (millisecs / 1000);
+ socket->m_timeout.tv_usec = (millisecs % 1000) * 1000;
+}
+
+/* GSocket_GetError:
+ * Returns the last error occured for this socket.
+ */
+GSocketError GSocket_GetError(GSocket *socket)
+{
+ assert(socket != NULL);
+
+ return socket->m_error;
+}
+
+/* Callbacks */
+
+/* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION
+ * and LOST). The callbacks are called in the following situations:
+ *
+ * INPUT: There is at least one byte in the input buffer
+ * OUTPUT: The system is sure that the next write call will not block
+ * CONNECTION: Two cases are possible:
+ * Client socket -> the connection is established
+ * Server socket -> a client requests a connection
+ * LOST: The connection is lost
+ *
+ * An event is generated only once and its state is reseted when the
+ * relative IO call is requested.
+ * For example: INPUT -> GSocket_Read()
+ * CONNECTION -> GSocket_Accept()
+ */
+
+/* GSocket_SetCallback:
+ * Enables the callbacks specified by 'event'. Note that 'event'
+ * may be a combination of flags OR'ed toghether, so the same
+ * callback function can be made to accept different events.
+ * The callback function must have the following prototype:
+ *
+ * void function(GSocket *socket, GSocketEvent event, char *cdata)
+ */
+void GSocket_SetCallback(GSocket *socket, GSocketEventFlags event,
+ GSocketCallback callback, char *cdata)
+{
+ int count;
+
+ assert (socket != NULL);
+
+ for (count = 0; count < GSOCK_MAX_EVENT; count++)
+ {
+ /* We test each flag and enable the corresponding events */
+ if ((event & (1 << count)) != 0)
+ {
+ socket->m_cbacks[count] = callback;
+ socket->m_data[count] = cdata;
+ }
+ }
+
+ _GSocket_Configure_Callbacks(socket);
+}
+
+/* GSocket_UnsetCallback:
+ * Disables all callbacks specified by 'event', which may be a
+ * combination of flags OR'ed toghether.
+ */
+void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags event)
+{
+ int count = 0;
+
+ assert(socket != NULL);
+
+ for (count = 0; count < GSOCK_MAX_EVENT; count++)
+ {
+ /* We test each flag and disable the corresponding events */
+ if ((event & (1 << count)) != 0)
+ {
+ socket->m_cbacks[count] = NULL;
+ }
+ }
+
+ _GSocket_Configure_Callbacks(socket);
+}
+
+
+/* Internals */
+
+void _GSocket_Configure_Callbacks(GSocket *socket)
+{
+ long mask = 0;
+ int count;
+
+ for (count = 0; count < GSOCK_MAX_EVENT; count++)
+ {
+ if (socket->m_cbacks[count] != NULL)
+ {
+ switch (count)
+ {
+ case GSOCK_INPUT: mask |= FD_READ; break;
+ case GSOCK_OUTPUT: mask |= FD_WRITE; break;
+ case GSOCK_CONNECTION: mask |= (FD_ACCEPT | FD_CONNECT); break;
+ case GSOCK_LOST: mask |= FD_CLOSE; break;
+ }
+ }
+ }
+
+ WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, mask);
+}
+
+LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd,
+ UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam)
+{
+ GSocket *socket;
+ GSocketEvent event;
+ GSocketCallback cback;
+
+ if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1))
+ {
+ EnterCriticalSection(&critical);
+ socket = socketList[(uMsg - WM_USER)];
+ event = -1;
+ cback = NULL;
+
+ /* Check that the socket still exists (it has not been
+ * destroyed) and for safety, check that the m_fd field
+ * is what we expect it to be.
+ */
+ if ((socket != NULL) && (socket->m_fd == wParam))
+ {
+ switch WSAGETSELECTEVENT(lParam)
+ {
+ case FD_READ: event = GSOCK_INPUT; break;
+ case FD_WRITE: event = GSOCK_OUTPUT; break;
+ case FD_ACCEPT: event = GSOCK_CONNECTION; break;
+ case FD_CONNECT: event = GSOCK_CONNECTION; break;
+ case FD_CLOSE: event = GSOCK_LOST; break;
+ }
+
+ if (event != -1)
+ cback = socket->m_cbacks[event];
+ }
+
+ /* OK, we can now leave the critical section because we have
+ * already obtained the callback address (we make no further
+ * accesses to socket->whatever)
+ */
+ LeaveCriticalSection(&critical);
+
+ if (cback != NULL)
+ (cback)(socket, event, socket->m_data[event]);
+
+ return (LRESULT) 0;
+ }
+ else
+ return DefWindowProc(hWnd, uMsg, wParam, lParam);
+}
+
+
+/* _GSocket_Input_Timeout:
+ * For blocking sockets, wait until data is available or
+ * until timeout ellapses.
+ */
+GSocketError _GSocket_Input_Timeout(GSocket *socket)
+{
+ fd_set readfds;
+
+ if (socket->m_non_blocking == FALSE)
+ {
+ FD_ZERO(&readfds);
+ FD_SET(socket->m_fd, &readfds);
+ if (select(0, &readfds, NULL, NULL, &socket->m_timeout) == 0)
+ {
+ socket->m_error = GSOCK_TIMEDOUT;
+ return GSOCK_TIMEDOUT;
+ }
+ }
+ return GSOCK_NOERROR;
+}
+
+/* _GSocket_Output_Timeout:
+ * For blocking sockets, wait until data can be sent without
+ * blocking or until timeout ellapses.
+ */
+GSocketError _GSocket_Output_Timeout(GSocket *socket)
+{
+ fd_set writefds;
+
+ if (socket->m_non_blocking == FALSE)
+ {
+ FD_ZERO(&writefds);
+ FD_SET(socket->m_fd, &writefds);
+ if (select(0, NULL, &writefds, NULL, &socket->m_timeout) == 0)
+ {
+ socket->m_error = GSOCK_TIMEDOUT;
+ return GSOCK_TIMEDOUT;
+ }
+ }
+ return GSOCK_NOERROR;
+}
+
+int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
+{
+ int ret;
+
+ ret = recv(socket->m_fd, buffer, size, 0);
+
+ if (ret == SOCKET_ERROR)
+ {
+ if (WSAGetLastError() != WSAEWOULDBLOCK)
+ socket->m_error = GSOCK_IOERR;
+ else
+ socket->m_error = GSOCK_WOULDBLOCK;
+
+ return -1;
+ }
+
+ return ret;
+}
+
+int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
+{
+ struct sockaddr from;
+ SOCKLEN_T fromlen;
+ int ret;
+
+ fromlen = sizeof(from);
+
+ ret = recvfrom(socket->m_fd, buffer, size, 0, &from, &fromlen);
+
+ if (ret == SOCKET_ERROR)
+ {
+ if (WSAGetLastError() != WSAEWOULDBLOCK)
+ socket->m_error = GSOCK_IOERR;
+ else
+ socket->m_error = GSOCK_WOULDBLOCK;
+
+ return -1;
+ }
+
+ /* Translate a system address into a GSocket address */
+ if (!socket->m_peer)
+ {
+ socket->m_peer = GAddress_new();
+ if (!socket->m_peer)
+ {
+ socket->m_error = GSOCK_MEMERR;
+ return -1;
+ }
+ }
+ if (_GAddress_translate_from(socket->m_peer, &from, fromlen) != GSOCK_NOERROR)
+ {
+ socket->m_error = GSOCK_MEMERR; /* TODO: bug in Unix GSocket! */
+ GAddress_destroy(socket->m_peer); /* TODO: bug in Unix GSocket! */
+ return -1;
+ }
+
+ return ret;
+}
+
+int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size)
+{
+ int ret;
+
+ ret = send(socket->m_fd, buffer, size, 0);
+
+ if (ret == SOCKET_ERROR)
+ {
+ if (WSAGetLastError() != WSAEWOULDBLOCK)
+ socket->m_error = GSOCK_IOERR;
+ else
+ socket->m_error = GSOCK_WOULDBLOCK;
+
+ return -1;
+ }
+ return ret;
+}
+
+int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size)
+{
+ struct sockaddr *addr;
+ int len, ret;
+
+ if (!socket->m_peer)
+ {
+ socket->m_error = GSOCK_INVADDR;
+ return -1;
+ }
+
+ if (!_GAddress_translate_to(socket->m_peer, &addr, &len))
+ {
+ socket->m_error = GSOCK_MEMERR;
+ return -1;
+ }
+
+ ret = sendto(socket->m_fd, buffer, size, 0, addr, len);
+
+ /* Frees memory allocated by _GAddress_translate_to */
+ free(addr);
+
+ if (ret == SOCKET_ERROR)
+ {
+ if (WSAGetLastError() != WSAEWOULDBLOCK)
+ socket->m_error = GSOCK_IOERR;
+ else
+ socket->m_error = GSOCK_WOULDBLOCK;
+
+ return -1;
+ }
+ return ret;
+}
+
+
+/*
+ * -------------------------------------------------------------------------
+ * GAddress
+ * -------------------------------------------------------------------------
+ */
+
+/* CHECK_ADDRESS verifies that the current family is either GSOCK_NOFAMILY
+ * or GSOCK_*family*, and if it is GSOCK_NOFAMILY, it initalizes address
+ * to be a GSOCK_*family*. In other cases, it returns GSOCK_INVADDR.
+ */
+#define CHECK_ADDRESS(address, family, retval) \
+{ \
+ if (address->m_family == GSOCK_NOFAMILY) \
+ if (_GAddress_Init_##family(address) != GSOCK_NOERROR) \
+ return address->m_error; \
+ if (address->m_family != GSOCK_##family) \
+ { \
+ address->m_error = GSOCK_INVADDR; \
+ return retval; \
+ } \
+}
+
+GAddress *GAddress_new()
+{
+ GAddress *address;
+
+ if ((address = (GAddress *) malloc(sizeof(GAddress))) == NULL)
+ return NULL;
+
+ address->m_family = GSOCK_NOFAMILY;
+ address->m_addr = NULL;
+ address->m_len = 0;
+
+ return address;
+}
+
+GAddress *GAddress_copy(GAddress *address)
+{
+ GAddress *addr2;
+
+ assert(address != NULL);
+
+ if ((addr2 = (GAddress *) malloc(sizeof(GAddress))) == NULL)
+ return NULL;
+
+ memcpy(addr2, address, sizeof(GAddress));
+
+ if (address->m_addr)
+ {
+ addr2->m_addr = (struct sockaddr *) malloc(addr2->m_len);
+ if (addr2->m_addr == NULL)
+ {
+ free(addr2);
+ return NULL;
+ }
+ memcpy(addr2->m_addr, address->m_addr, addr2->m_len);
+ }
+
+ return addr2;
+}
+
+void GAddress_destroy(GAddress *address)
+{
+ assert(address != NULL);
+
+ free(address);
+}
+
+void GAddress_SetFamily(GAddress *address, GAddressType type)
+{
+ assert(address != NULL);
+
+ address->m_family = type;
+}
+
+GAddressType GAddress_GetFamily(GAddress *address)
+{
+ assert(address != NULL);
+
+ return address->m_family;
+}
+
+GSocketError _GAddress_translate_from(GAddress *address,
+ struct sockaddr *addr, int len)
+{
+ address->m_realfamily = addr->sa_family;
+ switch (addr->sa_family)
+ {
+ case AF_INET:
+ address->m_family = GSOCK_INET;
+ break;
+ case AF_UNIX:
+ address->m_family = GSOCK_UNIX;
+ break;
+#ifdef AF_INET6
+ case AF_INET6:
+ address->m_family = GSOCK_INET6;
+ break;
+#endif
+ default:
+ {
+ address->m_error = GSOCK_INVOP;
+ return GSOCK_INVOP;
+ }
+ }
+
+ if (address->m_addr)
+ free(address->m_addr);
+
+ address->m_len = len;
+ address->m_addr = (struct sockaddr *) malloc(len);
+
+ if (address->m_addr == NULL)
+ {
+ address->m_error = GSOCK_MEMERR;
+ return GSOCK_MEMERR;
+ }
+ memcpy(address->m_addr, addr, len);
+
+ return GSOCK_NOERROR;
+}
+
+GSocketError _GAddress_translate_to(GAddress *address,
+ struct sockaddr **addr, int *len)
+{
+ if (!address->m_addr)
+ {
+ address->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+ }
+
+ *len = address->m_len;
+ *addr = (struct sockaddr *) malloc(address->m_len);
+ if (*addr == NULL)
+ {
+ address->m_error = GSOCK_MEMERR;
+ return GSOCK_MEMERR;
+ }
+
+ memcpy(*addr, address->m_addr, address->m_len);
+ return GSOCK_NOERROR;
+}
+
+/*
+ * -------------------------------------------------------------------------
+ * Internet address family
+ * -------------------------------------------------------------------------
+ */
+
+GSocketError _GAddress_Init_INET(GAddress *address)
+{
+ address->m_addr = (struct sockaddr *) malloc(address->m_len);
+ if (address->m_addr == NULL)
+ {
+ address->m_error = GSOCK_MEMERR;
+ return GSOCK_MEMERR;
+ }
+
+ address->m_len = sizeof(struct sockaddr_in);
+ address->m_family = GSOCK_INET;
+ address->m_realfamily = PF_INET;
+ ((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET;
+ ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_ANY;
+
+ return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname)
+{
+ struct hostent *he;
+ struct in_addr *addr;
+
+ assert(address != NULL);
+
+ CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
+
+ addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
+
+ addr->s_addr = inet_addr(hostname);
+
+ /* If it is a numeric host name, convert it now */
+ if (addr->s_addr == INADDR_NONE)
+ {
+ struct in_addr *array_addr;
+
+ /* It is a real name, we solve it */
+ if ((he = gethostbyname(hostname)) == NULL)
+ {
+ address->m_error = GSOCK_NOHOST;
+ return GSOCK_NOHOST;
+ }
+ array_addr = (struct in_addr *) *(he->h_addr_list);
+ addr->s_addr = array_addr[0].s_addr;
+ }
+ return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetHostAddress(GAddress *address,
+ unsigned long hostaddr)
+{
+ struct in_addr *addr;
+
+ assert(address != NULL);
+
+ CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
+
+ addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
+ addr->s_addr = hostaddr;
+
+ return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
+ const char *protocol)
+{
+ struct servent *se;
+ struct sockaddr_in *addr;
+
+ assert(address != NULL);
+ CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
+
+ if (!port)
+ {
+ address->m_error = GSOCK_INVPORT;
+ return GSOCK_INVOP;
+ }
+
+ se = getservbyname(port, protocol);
+ if (!se)
+ {
+ if (isdigit(port[0]))
+ {
+ int port_int;
+
+ port_int = atoi(port);
+ addr = (struct sockaddr_in *)address->m_addr;
+ addr->sin_port = htons(port_int);
+ return GSOCK_NOERROR;
+ }
+
+ address->m_error = GSOCK_INVPORT;
+ return GSOCK_INVPORT;
+ }
+
+ addr = (struct sockaddr_in *)address->m_addr;
+ addr->sin_port = se->s_port;
+
+ return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port)
+{
+ struct sockaddr_in *addr;
+
+ assert(address != NULL);
+ CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
+
+ addr = (struct sockaddr_in *)address->m_addr;
+ addr->sin_port = htons(port);
+
+ return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, size_t sbuf)
+{
+ struct hostent *he;
+ char *addr_buf;
+ struct sockaddr_in *addr;
+
+ assert(address != NULL);
+ CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
+
+ addr = (struct sockaddr_in *)address->m_addr;
+ addr_buf = (char *)&(addr->sin_addr);
+
+ he = gethostbyaddr(addr_buf, sizeof(addr->sin_addr), AF_INET);
+ if (he == NULL)
+ {
+ address->m_error = GSOCK_NOHOST;
+ return GSOCK_NOHOST;
+ }
+
+ strncpy(hostname, he->h_name, sbuf);
+
+ return GSOCK_NOERROR;
+}
+
+unsigned long GAddress_INET_GetHostAddress(GAddress *address)
+{
+ struct sockaddr_in *addr;
+
+ assert(address != NULL);
+ CHECK_ADDRESS(address, INET, 0);
+
+ addr = (struct sockaddr_in *)address->m_addr;
+
+ return addr->sin_addr.s_addr;
+}
+
+unsigned short GAddress_INET_GetPort(GAddress *address)
+{
+ struct sockaddr_in *addr;
+
+ assert(address != NULL);
+ CHECK_ADDRESS(address, INET, 0);
+
+ addr = (struct sockaddr_in *)address->m_addr;
+ return ntohs(addr->sin_port);
+}
+
+/*
+ * -------------------------------------------------------------------------
+ * Unix address family
+ * -------------------------------------------------------------------------
+ */
+
+GSocketError _GAddress_Init_UNIX(GAddress *address)
+{
+ assert (address != NULL);
+ address->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+}
+
+GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path)
+{
+ assert (address != NULL);
+ address->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+}
+
+GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf)
+{
+ assert (address != NULL);
+ address->m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+}
+
+
+#endif /* !defined(__WXMSW__) || (defined(__WXMSW__) && wxUSE_SOCKETS) */
+
+
+
+/* Diferencias con la version Unix:
+ * - El descriptor es SOCKET y no int
+ * - Constantes -1 pasan a INVALID_SOCKET
+ * - Errores en muchas funciones pasan de -1 o <0 a SOCKET_ERROR
+ * - ioctl y close pasan a ioctlsocket y closesocket
+ * - inet_addr en lugar de inet_aton
+ * - Codigo de inicializacion y terminacion para inicializar y
+ * terminar WinSocket y para la ventana interna.
+ * - SetTimeout en la version MSW simplemente guarda el valor en
+ * socket.m_timeout, por tanto no hay necesidad de llamar a
+ * SetTimeout cada vez que se crea realmente un socket (no
+ * un gsocket).
+ * - Lo mismo para SetNonBlocking.
+ */