]> git.saurik.com Git - wxWidgets.git/commitdiff
GSocket for MSW
authorGuillermo Rodriguez Garcia <guille@iies.es>
Tue, 7 Sep 1999 15:25:48 +0000 (15:25 +0000)
committerGuillermo Rodriguez Garcia <guille@iies.es>
Tue, 7 Sep 1999 15:25:48 +0000 (15:25 +0000)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3580 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

src/msw/gsocket.c [new file with mode: 0644]

diff --git a/src/msw/gsocket.c b/src/msw/gsocket.c
new file mode 100644 (file)
index 0000000..a4f4508
--- /dev/null
@@ -0,0 +1,1324 @@
+/* -------------------------------------------------------------------------
+ * Project: GSocket (Generic Socket) for WX
+ * Name:    gsocket.c
+ * Purpose: GSocket main MSW file
+ * CVSID:   $Id$
+ * -------------------------------------------------------------------------
+ */
+
+
+#ifdef __WXMSW__
+
+#include "wx/setup.h"
+#include "wx/msw/gsockmsw.h"
+#include "wx/gsocket.h"
+
+#define INSTANCE wxhInstance
+
+#else
+
+#include "gsockmsw.h"
+#include "gsocket.h"
+
+/* If not using wxWindows, a global var called hInst must
+ * be available and it must containt the app's instance
+ * handle.
+ */
+#define INSTANCE hInst    
+
+#endif /* __WXMSW__ */
+
+
+#if !defined(__WXMSW__) || (defined(__WXMSW__) && wxUSE_SOCKETS)
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <stddef.h>
+#include <ctype.h>
+#include <winsock.h>
+
+#define SOCKLEN_T  int
+#define CLASSNAME  "_GSocket_Internal_Window_Class"
+#define WINDOWNAME "_GSocket_Internal_Window_Name"
+
+/* Maximum number of different GSocket objects at a given time.
+ * This value can be modified at will, but it CANNOT be greater
+ * than (0x7FFF - WM_USER + 1)
+ */
+#define MAXSOCKETS 1024
+
+#if (MAXSOCKETS > (0x7FFF - WM_USER + 1))
+#error "MAXSOCKETS is too big!"
+#endif
+
+
+/* Global variables */
+
+extern HINSTANCE INSTANCE;
+static HWND hWin;
+static CRITICAL_SECTION critical;
+static GSocket* socketList[MAXSOCKETS];
+static int firstAvailable;
+
+/* Global initializers */
+
+bool GSocket_Init()
+{
+  WSADATA wsaData;
+  WNDCLASS winClass;
+  int i;
+
+  /* Create internal window for event notifications */
+  winClass.style         = 0;
+  winClass.lpfnWndProc   = _GSocket_Internal_WinProc;
+  winClass.cbClsExtra    = 0;
+  winClass.cbWndExtra    = 0;
+  winClass.hInstance     = INSTANCE;
+  winClass.hIcon         = (HICON) NULL;
+  winClass.hCursor       = (HCURSOR) NULL;
+  winClass.hbrBackground = (HBRUSH) NULL;
+  winClass.lpszMenuName  = (LPCTSTR) NULL;
+  winClass.lpszClassName = CLASSNAME;
+
+  RegisterClass(&winClass);
+  hWin = CreateWindow(CLASSNAME,
+                      WINDOWNAME,
+                      0, 0, 0, 0, 0,
+                      (HWND) NULL, (HMENU) NULL, INSTANCE, (LPVOID) NULL);
+
+  if (!hWin) return FALSE;
+
+  /* Initialize socket list */
+  InitializeCriticalSection(&critical);
+
+  for (i = 0; i < MAXSOCKETS; i++)
+  {
+    socketList[i] = NULL;
+  }
+  firstAvailable = 0;
+
+
+  /* Initialize WinSocket */
+  return (WSAStartup((1 << 8) | 1, &wsaData) == 0);
+}
+
+void GSocket_Cleanup()
+{
+  /* Destroy internal window */
+  DestroyWindow(WINDOWNAME);
+  UnregisterClass(CLASSNAME, INSTANCE);
+
+  /* Delete critical section */
+  DeleteCriticalSection(&critical);
+
+  /* Cleanup WinSocket */
+  WSACleanup();
+}
+
+/* Constructors / Destructors */
+
+GSocket *GSocket_new()
+{
+  int i;
+  GSocket *socket;
+
+  if ((socket = (GSocket *) malloc(sizeof(GSocket))) == NULL)
+    return NULL;
+
+  socket->m_fd              = INVALID_SOCKET;
+  for (i = 0; i < GSOCK_MAX_EVENT; i++)
+  {
+    socket->m_cbacks[i]     = NULL;
+  }
+  socket->m_local           = NULL;
+  socket->m_peer            = NULL;
+  socket->m_error           = GSOCK_NOERROR;
+  socket->m_server          = FALSE;
+  socket->m_stream          = TRUE;
+  socket->m_non_blocking    = FALSE;
+  socket->m_timeout.tv_sec  = 10 * 60;  /* 10 minutes */
+  socket->m_timeout.tv_usec = 0;        
+
+  /* Allocate a new message number for this socket */
+  EnterCriticalSection(&critical);
+
+  i = firstAvailable;
+  while (socketList[i] != NULL)
+  {
+    i = (i + 1) % MAXSOCKETS;
+
+    if (i == firstAvailable)    /* abort! */
+    {
+      free(socket);
+      LeaveCriticalSection(&critical);
+      return NULL;
+    }
+  }
+  socketList[i] = socket;
+  firstAvailable = (i + 1) % MAXSOCKETS;
+  socket->m_msgnumber = (i + WM_USER);
+
+  LeaveCriticalSection(&critical);
+
+  return socket;
+}
+
+void GSocket_destroy(GSocket *socket)
+{
+  assert(socket != NULL);
+
+  /* We don't want more event notifications; so first of all we
+   * remove the socket from the list (NOTE: we won't get a CLOSE
+   * event for this socket if it wasn't closed before).
+   */
+  EnterCriticalSection(&critical);
+  socketList[(socket->m_msgnumber - WM_USER)] = NULL;
+  LeaveCriticalSection(&critical);
+
+  /* We check that the socket is really shutdowned */
+  if (socket->m_fd != INVALID_SOCKET)
+    GSocket_Shutdown(socket);
+
+  /* We destroy private addresses */
+  if (socket->m_local)
+    GAddress_destroy(socket->m_local);
+
+  if (socket->m_peer)
+    GAddress_destroy(socket->m_peer);
+
+  /* We destroy socket itself */
+  free(socket);
+}
+
+void GSocket_Shutdown(GSocket *socket)
+{
+  int evt;
+
+  assert(socket != NULL);
+
+  /* If socket has been created, we shutdown it */
+  if (socket->m_fd != INVALID_SOCKET)
+  {
+    /* TODO: Guilhem only does this for connection oriented sockets (?) */
+    shutdown(socket->m_fd, 2);
+    closesocket(socket->m_fd);
+    socket->m_fd = INVALID_SOCKET;
+  }
+
+  /* We disable GUI callbacks */
+  for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
+  {
+    socket->m_cbacks[evt] = NULL;
+  }
+
+  _GSocket_Configure_Callbacks(socket);
+}
+
+/* Address handling */
+
+GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address)
+{
+  assert(socket != NULL);
+
+  if (socket->m_fd != INVALID_SOCKET && !socket->m_server)
+  {
+    socket->m_error = GSOCK_INVSOCK;
+    return GSOCK_INVSOCK;
+  }
+
+  if (address == NULL || address->m_family == GSOCK_NOFAMILY)
+  {
+    socket->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  if (socket->m_local)
+    GAddress_destroy(socket->m_local);
+
+  socket->m_local = GAddress_copy(address);
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address)
+{
+  assert(socket != NULL);
+
+  if (address == NULL || address->m_family == GSOCK_NOFAMILY)
+  {
+    socket->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  if (socket->m_peer)
+    GAddress_destroy(socket->m_peer);
+
+  socket->m_peer = GAddress_copy(address);
+
+  return GSOCK_NOERROR;
+}
+
+GAddress *GSocket_GetLocal(GSocket *socket)
+{
+  GAddress *address;
+  struct sockaddr addr;
+  SOCKLEN_T size;
+
+  assert(socket != NULL);
+
+  if (socket->m_local)
+    return GAddress_copy(socket->m_local);
+
+  if (socket->m_fd == INVALID_SOCKET)
+  {
+    socket->m_error = GSOCK_INVSOCK;
+    return NULL;
+  }
+
+  size = sizeof(addr);
+
+  if (getsockname(socket->m_fd, &addr, &size) == SOCKET_ERROR)
+  {
+    socket->m_error = GSOCK_IOERR;
+    return NULL;
+  }
+
+  address = GAddress_new();
+  if (address == NULL)
+  {
+     socket->m_error = GSOCK_MEMERR;
+     return NULL;
+  }
+  if (_GAddress_translate_from(address, &addr, size) != GSOCK_NOERROR)
+  {
+     socket->m_error = GSOCK_MEMERR;
+     GAddress_destroy(address);
+     return NULL;
+  }
+
+  return address;
+}
+
+GAddress *GSocket_GetPeer(GSocket *socket)
+{
+  assert(socket != NULL);
+
+  if (socket->m_peer)
+    return GAddress_copy(socket->m_peer);
+
+  return NULL;
+}
+
+/* Server specific parts */
+
+/* GSocket_SetServer:
+ *  Sets up the socket as a server. It uses the "Local" field of GSocket.
+ *  "Local" must be set by GSocket_SetLocal() before GSocket_SetServer()
+ *  is called. Possible error codes are: GSOCK_INVSOCK if socket has not
+ *  been initialized, GSOCK_INVADDR if the local address has not been
+ *  defined and GSOCK_IOERR for other internal errors.
+ */
+GSocketError GSocket_SetServer(GSocket *sck)
+{
+  u_long arg = 1;
+
+  assert(sck != NULL);
+
+  if (sck->m_fd != INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_INVSOCK;
+    return GSOCK_INVSOCK;
+  }
+
+  if (!sck->m_local)
+  {
+    sck->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  /* Initialize all fields */
+  sck->m_server   = TRUE;
+  sck->m_stream   = TRUE;
+  sck->m_oriented = TRUE;
+
+  /* Create the socket */
+  sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0);
+  ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+
+  if (sck->m_fd == INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  /* Bind the socket to the LOCAL address */
+  if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0)
+  {
+    closesocket(sck->m_fd);
+    sck->m_fd = INVALID_SOCKET;
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  /* Enable listening up to 5 connections */
+  if (listen(sck->m_fd, 5) != 0)
+  {
+    closesocket(sck->m_fd);
+    sck->m_fd = INVALID_SOCKET;
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  return GSOCK_NOERROR;
+}    
+
+/* GSocket_WaitConnection:
+ *  Waits for an incoming client connection.
+ */
+GSocket *GSocket_WaitConnection(GSocket *sck)
+{
+  GSocket *connection;
+  u_long arg = 1;
+
+  assert(sck != NULL);
+
+  /* If the socket has already been created, we exit immediately */
+  if (sck->m_fd == INVALID_SOCKET || !sck->m_server)
+  {
+    sck->m_error = GSOCK_INVSOCK;
+    return NULL;
+  }
+
+  /* Create a GSocket object for the new connection */
+  connection = GSocket_new();
+
+  if (!connection)
+  {
+    sck->m_error = GSOCK_MEMERR;
+    return NULL;
+  }
+
+  /* Wait for a connection (with timeout) */
+  if (_GSocket_Input_Timeout(sck) == GSOCK_TIMEDOUT)
+  {
+    GSocket_destroy(connection);
+    /* sck->m_error set by _GSocket_Input_Timeout */
+    return NULL;
+  }
+
+  connection->m_fd = accept(sck->m_fd, NULL, NULL);
+  ioctlsocket(connection->m_fd, FIONBIO, (u_long FAR *) &arg);
+
+  if (connection->m_fd == INVALID_SOCKET)
+  {
+    GSocket_destroy(connection);
+    sck->m_error = GSOCK_IOERR;
+    return NULL;
+  }
+
+  /* Initialize all fields */
+  connection->m_server   = FALSE;
+  connection->m_stream   = TRUE;
+  connection->m_oriented = TRUE;
+
+  return connection;
+}
+
+/* Non oriented connections */
+
+GSocketError GSocket_SetNonOriented(GSocket *sck)
+{
+  u_long arg = 1;
+
+  assert(sck != NULL);
+
+  if (sck->m_fd != INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_INVSOCK;
+    return GSOCK_INVSOCK;
+  }
+
+  if (!sck->m_local)
+  {
+    sck->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  /* Initialize all fields */
+  sck->m_stream   = FALSE;
+  sck->m_server   = FALSE;
+  sck->m_oriented = FALSE;
+
+  /* Create the socket */
+  sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
+  ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+
+  if (sck->m_fd == INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  /* Bind it to the LOCAL address */
+  if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0)
+  {
+    closesocket(sck->m_fd);
+    sck->m_fd    = INVALID_SOCKET;
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError GSocket_SetBroadcast(GSocket *sck)
+{
+  BOOL b;
+
+  assert(sck != NULL);
+
+  if (GSocket_SetNonOriented(sck) != GSOCK_NOERROR)
+    return sck->m_error;
+
+  b = TRUE;
+  setsockopt(sck->m_fd, SOL_SOCKET, SO_BROADCAST, (const char FAR *) &b, sizeof(b));
+
+  return GSOCK_NOERROR;
+}
+
+/* Client specific parts */
+
+/* GSocket_Connect:
+ *  Establishes a client connection to a server using the "Peer"
+ *  field of GSocket. "Peer" must be set by GSocket_SetPeer() before
+ *  GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK
+ *  if the socket is alredy in use, GSOCK_INVADDR if the peer address
+ *  has not been set, or GSOCK_IOERR for other internal errors.
+ */
+GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
+{
+  u_long arg = 1;
+  int type, ret;
+
+  assert(sck != NULL);
+
+  if (sck->m_fd != INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_INVSOCK;
+    return GSOCK_INVSOCK;
+  }
+
+  if (!sck->m_peer)
+  {
+    sck->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  /* Test whether we want the socket to be a stream (e.g. TCP) */
+  sck->m_stream   = (stream == GSOCK_STREAMED);
+  sck->m_oriented = TRUE;
+  sck->m_server   = FALSE;
+
+  if (sck->m_stream)
+    type = SOCK_STREAM;
+  else
+    type = SOCK_DGRAM;
+
+  /* Create the socket */
+  sck->m_fd = socket(sck->m_peer->m_realfamily, type, 0);
+  ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+
+  if (sck->m_fd == INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  /* Connect it to the PEER address, with a timeout */
+  ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
+
+  if (ret == SOCKET_ERROR)
+  {
+    /* For blocking GSockets, if connect fails with an EWOULDBLOCK
+     * error, then we can select() the socket for the specified
+     * timeout and check for writability to see if the connection
+     * request completes. If the error is different than EWOULDBLOCK,
+     * or if the socket is nonblocking, the call to GSocket_Connect()
+     * has failed.
+     */
+    if ((!sck->m_non_blocking) && (WSAGetLastError() == WSAEWOULDBLOCK))
+    {
+      if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT)
+      {
+        closesocket(sck->m_fd);
+        sck->m_fd = INVALID_SOCKET;
+        /* sck->m_error is set in _GSocket_Input_Timeout */
+        return GSOCK_TIMEDOUT;
+      }
+    }
+    else  /* error */
+    {
+      closesocket(sck->m_fd);
+      sck->m_fd = INVALID_SOCKET;
+      sck->m_error = GSOCK_IOERR;
+      return GSOCK_IOERR;
+    }
+  }
+
+  return GSOCK_NOERROR;
+}
+
+/* Generic IO */
+
+/* Like recv(), send(), ... */
+int GSocket_Read(GSocket *socket, char *buffer, int size)
+{
+  assert(socket != NULL);
+
+  if (socket->m_fd == INVALID_SOCKET || socket->m_server)
+  {
+    socket->m_error = GSOCK_INVSOCK;
+    return -1;
+  }
+
+  if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
+    return -1;
+
+  if (socket->m_stream)
+    return _GSocket_Recv_Stream(socket, buffer, size);
+  else
+    return _GSocket_Recv_Dgram(socket, buffer, size);
+}
+
+int GSocket_Write(GSocket *socket, const char *buffer, int size)
+{
+  assert(socket != NULL);
+
+  if (socket->m_fd == INVALID_SOCKET || socket->m_server)
+  {
+    socket->m_error = GSOCK_INVSOCK;
+    return -1;
+  }
+
+  if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
+    return -1;
+
+  if (socket->m_stream)
+    return _GSocket_Send_Stream(socket, buffer, size);
+  else
+    return _GSocket_Send_Dgram(socket, buffer, size);
+}
+
+bool GSocket_DataAvailable(GSocket *socket)
+{
+  fd_set read_set;
+  struct timeval tv;
+
+  assert(socket != NULL);
+
+  if (socket->m_fd == INVALID_SOCKET || socket->m_server)
+  {
+    socket->m_error = GSOCK_INVSOCK;
+    return FALSE;
+  }
+
+  FD_ZERO(&read_set);
+  FD_SET(socket->m_fd, &read_set);
+
+  tv.tv_sec = 0;
+  tv.tv_usec = 0;
+
+  select(socket->m_fd + 1, &read_set, NULL, NULL, &tv);
+
+  return FD_ISSET(socket->m_fd, &read_set);
+}
+
+/* Flags */
+
+/* GSocket_SetNonBlocking:
+ *  Sets the socket in non-blocking mode. This is useful if
+ *  we don't want to wait.
+ */
+void GSocket_SetNonBlocking(GSocket *socket, bool non_block)
+{
+  assert(socket != NULL);
+
+  socket->m_non_blocking = non_block;
+}
+
+/* GSocket_SetTimeout:
+ */
+void GSocket_SetTimeout(GSocket *socket, unsigned long millisecs)
+{
+  assert(socket != NULL);
+
+  socket->m_timeout.tv_sec  = (millisecs / 1000);
+  socket->m_timeout.tv_usec = (millisecs % 1000) * 1000;
+}
+
+/* GSocket_GetError:
+ *  Returns the last error occured for this socket.
+ */
+GSocketError GSocket_GetError(GSocket *socket)
+{
+  assert(socket != NULL);
+
+  return socket->m_error;
+}
+
+/* Callbacks */
+
+/* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION
+ * and LOST). The callbacks are called in the following situations:
+ *
+ * INPUT: There is at least one byte in the input buffer
+ * OUTPUT: The system is sure that the next write call will not block
+ * CONNECTION: Two cases are possible:
+ *           Client socket -> the connection is established
+ *           Server socket -> a client requests a connection
+ * LOST: The connection is lost
+ *
+ * An event is generated only once and its state is reseted when the
+ * relative IO call is requested.
+ * For example: INPUT -> GSocket_Read()
+ *              CONNECTION -> GSocket_Accept()
+ */
+
+/* GSocket_SetCallback:
+ *  Enables the callbacks specified by 'event'. Note that 'event'
+ *  may be a combination of flags OR'ed toghether, so the same
+ *  callback function can be made to accept different events.
+ *  The callback function must have the following prototype:
+ *
+ *  void function(GSocket *socket, GSocketEvent event, char *cdata)
+ */
+void GSocket_SetCallback(GSocket *socket, GSocketEventFlags event,
+                         GSocketCallback callback, char *cdata)
+{
+  int count;
+
+  assert (socket != NULL);
+
+  for (count = 0; count < GSOCK_MAX_EVENT; count++)
+  {
+    /* We test each flag and enable the corresponding events */
+    if ((event & (1 << count)) != 0)
+    {
+      socket->m_cbacks[count] = callback;
+      socket->m_data[count] = cdata;
+    }
+  }
+
+  _GSocket_Configure_Callbacks(socket);
+}
+
+/* GSocket_UnsetCallback:
+ *  Disables all callbacks specified by 'event', which may be a
+ *  combination of flags OR'ed toghether.
+ */
+void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags event)
+{
+  int count = 0;
+
+  assert(socket != NULL);
+
+  for (count = 0; count < GSOCK_MAX_EVENT; count++)
+  {
+    /* We test each flag and disable the corresponding events */
+    if ((event & (1 << count)) != 0)
+    {
+      socket->m_cbacks[count] = NULL;
+    }
+  }
+
+  _GSocket_Configure_Callbacks(socket);
+}
+
+
+/* Internals */
+
+void _GSocket_Configure_Callbacks(GSocket *socket)
+{
+  long mask = 0;
+  int count;
+
+  for (count = 0; count < GSOCK_MAX_EVENT; count++)
+  {
+    if (socket->m_cbacks[count] != NULL)
+    {
+      switch (count)
+      {
+        case GSOCK_INPUT:      mask |= FD_READ; break;
+        case GSOCK_OUTPUT:     mask |= FD_WRITE; break;
+        case GSOCK_CONNECTION: mask |= (FD_ACCEPT | FD_CONNECT); break;
+        case GSOCK_LOST:       mask |= FD_CLOSE; break;
+      }        
+    }
+  }
+
+  WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, mask);
+}
+
+LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd,
+                                           UINT uMsg,
+                                           WPARAM wParam,
+                                           LPARAM lParam)
+{
+  GSocket *socket;
+  GSocketEvent event;
+  GSocketCallback cback;
+
+  if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1))
+  {
+    EnterCriticalSection(&critical);
+    socket = socketList[(uMsg - WM_USER)];
+    event = -1;
+    cback = NULL;
+
+    /* Check that the socket still exists (it has not been
+     * destroyed) and for safety, check that the m_fd field
+     * is what we expect it to be.
+     */
+    if ((socket != NULL) && (socket->m_fd == wParam))
+    {
+      switch WSAGETSELECTEVENT(lParam)
+      {
+        case FD_READ:    event = GSOCK_INPUT; break;
+        case FD_WRITE:   event = GSOCK_OUTPUT; break;
+        case FD_ACCEPT:  event = GSOCK_CONNECTION; break;
+        case FD_CONNECT: event = GSOCK_CONNECTION; break;
+        case FD_CLOSE:   event = GSOCK_LOST; break;
+      }
+
+      if (event != -1)
+        cback = socket->m_cbacks[event];
+    }
+
+    /* OK, we can now leave the critical section because we have
+     * already obtained the callback address (we make no further
+     * accesses to socket->whatever)
+     */
+    LeaveCriticalSection(&critical);
+
+    if (cback != NULL)
+      (cback)(socket, event, socket->m_data[event]);
+
+    return (LRESULT) 0;
+  }
+  else
+    return DefWindowProc(hWnd, uMsg, wParam, lParam);
+}
+
+
+/* _GSocket_Input_Timeout:
+ *  For blocking sockets, wait until data is available or
+ *  until timeout ellapses.
+ */
+GSocketError _GSocket_Input_Timeout(GSocket *socket)
+{
+  fd_set readfds;
+
+  if (socket->m_non_blocking == FALSE)
+  {
+    FD_ZERO(&readfds);
+    FD_SET(socket->m_fd, &readfds);
+    if (select(0, &readfds, NULL, NULL, &socket->m_timeout) == 0)
+    {
+      socket->m_error = GSOCK_TIMEDOUT;
+      return GSOCK_TIMEDOUT;
+    }
+  }
+  return GSOCK_NOERROR;
+}
+
+/* _GSocket_Output_Timeout:
+ *  For blocking sockets, wait until data can be sent without
+ *  blocking or until timeout ellapses.
+ */
+GSocketError _GSocket_Output_Timeout(GSocket *socket)
+{
+  fd_set writefds;
+
+  if (socket->m_non_blocking == FALSE)
+  {
+    FD_ZERO(&writefds);
+    FD_SET(socket->m_fd, &writefds);
+    if (select(0, NULL, &writefds, NULL, &socket->m_timeout) == 0)
+    {
+      socket->m_error = GSOCK_TIMEDOUT;
+      return GSOCK_TIMEDOUT;
+    }
+  }
+  return GSOCK_NOERROR;
+}
+
+int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
+{
+  int ret;
+   
+  ret = recv(socket->m_fd, buffer, size, 0);
+
+  if (ret == SOCKET_ERROR)
+  {
+    if (WSAGetLastError() != WSAEWOULDBLOCK)
+      socket->m_error = GSOCK_IOERR;
+    else
+      socket->m_error = GSOCK_WOULDBLOCK;
+
+    return -1;
+  }
+
+  return ret;
+}
+
+int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
+{
+  struct sockaddr from;
+  SOCKLEN_T fromlen; 
+  int ret;
+
+  fromlen = sizeof(from);
+
+  ret = recvfrom(socket->m_fd, buffer, size, 0, &from, &fromlen);
+
+  if (ret == SOCKET_ERROR)
+  {
+    if (WSAGetLastError() != WSAEWOULDBLOCK)
+      socket->m_error = GSOCK_IOERR;
+    else
+      socket->m_error = GSOCK_WOULDBLOCK;
+
+    return -1;
+  }
+
+  /* Translate a system address into a GSocket address */
+  if (!socket->m_peer)
+  {
+    socket->m_peer = GAddress_new();
+    if (!socket->m_peer)
+    {
+      socket->m_error = GSOCK_MEMERR;
+      return -1;
+    }
+  }
+  if (_GAddress_translate_from(socket->m_peer, &from, fromlen) != GSOCK_NOERROR)
+  {
+    socket->m_error = GSOCK_MEMERR;     /* TODO: bug in Unix GSocket! */
+    GAddress_destroy(socket->m_peer);   /* TODO: bug in Unix GSocket! */
+    return -1;
+  }
+
+  return ret;
+}
+
+int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size)
+{
+  int ret;
+
+  ret = send(socket->m_fd, buffer, size, 0);
+
+  if (ret == SOCKET_ERROR)
+  {
+    if (WSAGetLastError() != WSAEWOULDBLOCK)
+      socket->m_error = GSOCK_IOERR;
+    else
+      socket->m_error = GSOCK_WOULDBLOCK;
+
+    return -1;
+  }
+  return ret;
+}
+
+int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size)
+{
+  struct sockaddr *addr;
+  int len, ret;
+
+  if (!socket->m_peer)
+  {
+    socket->m_error = GSOCK_INVADDR;
+    return -1;
+  }
+
+  if (!_GAddress_translate_to(socket->m_peer, &addr, &len))
+  {
+    socket->m_error = GSOCK_MEMERR;
+    return -1;
+  }
+
+  ret = sendto(socket->m_fd, buffer, size, 0, addr, len);
+
+  /* Frees memory allocated by _GAddress_translate_to */
+  free(addr);
+
+  if (ret == SOCKET_ERROR)
+  {
+    if (WSAGetLastError() != WSAEWOULDBLOCK)
+      socket->m_error = GSOCK_IOERR;
+    else
+      socket->m_error = GSOCK_WOULDBLOCK;
+
+    return -1;
+  }
+  return ret;
+}
+
+
+/*
+ * -------------------------------------------------------------------------
+ * GAddress
+ * -------------------------------------------------------------------------
+ */
+
+/* CHECK_ADDRESS verifies that the current family is either GSOCK_NOFAMILY
+ * or GSOCK_*family*, and if it is GSOCK_NOFAMILY, it initalizes address
+ * to be a GSOCK_*family*. In other cases, it returns GSOCK_INVADDR.
+ */
+#define CHECK_ADDRESS(address, family, retval)                      \
+{                                                                   \
+  if (address->m_family == GSOCK_NOFAMILY)                          \
+    if (_GAddress_Init_##family(address) != GSOCK_NOERROR)          \
+      return address->m_error;                                      \
+  if (address->m_family != GSOCK_##family)                          \
+  {                                                                 \
+    address->m_error = GSOCK_INVADDR;                               \
+    return retval;                                                  \
+  }                                                                 \
+}
+
+GAddress *GAddress_new()
+{
+  GAddress *address;
+
+  if ((address = (GAddress *) malloc(sizeof(GAddress))) == NULL)
+    return NULL;
+
+  address->m_family = GSOCK_NOFAMILY;
+  address->m_addr   = NULL;
+  address->m_len    = 0;
+
+  return address;
+}
+
+GAddress *GAddress_copy(GAddress *address)
+{
+  GAddress *addr2;
+
+  assert(address != NULL);
+
+  if ((addr2 = (GAddress *) malloc(sizeof(GAddress))) == NULL)
+    return NULL;
+
+  memcpy(addr2, address, sizeof(GAddress));
+
+  if (address->m_addr)
+  {
+    addr2->m_addr = (struct sockaddr *) malloc(addr2->m_len);
+    if (addr2->m_addr == NULL)
+    {
+      free(addr2);
+      return NULL;
+    }
+    memcpy(addr2->m_addr, address->m_addr, addr2->m_len);
+  }
+
+  return addr2;
+}
+
+void GAddress_destroy(GAddress *address)
+{
+  assert(address != NULL);
+
+  free(address);
+}
+
+void GAddress_SetFamily(GAddress *address, GAddressType type)
+{
+  assert(address != NULL);
+
+  address->m_family = type;
+}
+
+GAddressType GAddress_GetFamily(GAddress *address)
+{
+  assert(address != NULL);
+
+  return address->m_family;
+}
+
+GSocketError _GAddress_translate_from(GAddress *address,
+                                      struct sockaddr *addr, int len)
+{
+  address->m_realfamily = addr->sa_family;
+  switch (addr->sa_family)
+  {
+    case AF_INET:
+      address->m_family = GSOCK_INET;
+      break;
+    case AF_UNIX:
+      address->m_family = GSOCK_UNIX;
+      break;
+#ifdef AF_INET6
+    case AF_INET6:
+      address->m_family = GSOCK_INET6;
+      break;
+#endif
+    default:
+    {
+      address->m_error = GSOCK_INVOP;
+      return GSOCK_INVOP;
+    }
+  }
+
+  if (address->m_addr)
+    free(address->m_addr);
+
+  address->m_len = len;
+  address->m_addr = (struct sockaddr *) malloc(len);
+
+  if (address->m_addr == NULL)
+  {
+    address->m_error = GSOCK_MEMERR;
+    return GSOCK_MEMERR;
+  }
+  memcpy(address->m_addr, addr, len);
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError _GAddress_translate_to(GAddress *address,
+                                    struct sockaddr **addr, int *len)
+{
+  if (!address->m_addr)
+  {
+    address->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  *len = address->m_len;
+  *addr = (struct sockaddr *) malloc(address->m_len);
+  if (*addr == NULL)
+  {
+    address->m_error = GSOCK_MEMERR;
+    return GSOCK_MEMERR;
+  }
+
+  memcpy(*addr, address->m_addr, address->m_len);
+  return GSOCK_NOERROR;
+}
+
+/*
+ * -------------------------------------------------------------------------
+ * Internet address family
+ * -------------------------------------------------------------------------
+ */
+
+GSocketError _GAddress_Init_INET(GAddress *address)
+{
+  address->m_addr = (struct sockaddr *) malloc(address->m_len);
+  if (address->m_addr == NULL)
+  {
+    address->m_error = GSOCK_MEMERR;
+    return GSOCK_MEMERR;
+  }
+
+  address->m_len = sizeof(struct sockaddr_in);
+  address->m_family = GSOCK_INET;
+  address->m_realfamily = PF_INET;
+  ((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET;
+  ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_ANY;
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname)
+{
+  struct hostent *he;
+  struct in_addr *addr;
+
+  assert(address != NULL);
+
+  CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
+
+  addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
+
+  addr->s_addr = inet_addr(hostname);
+  /* If it is a numeric host name, convert it now */
+  if (addr->s_addr == INADDR_NONE)
+  {
+    struct in_addr *array_addr;
+
+    /* It is a real name, we solve it */
+    if ((he = gethostbyname(hostname)) == NULL)
+    {
+      address->m_error = GSOCK_NOHOST;
+      return GSOCK_NOHOST;
+    }
+    array_addr = (struct in_addr *) *(he->h_addr_list);
+    addr->s_addr = array_addr[0].s_addr;
+  }
+  return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetHostAddress(GAddress *address,
+                                          unsigned long hostaddr)
+{
+  struct in_addr *addr;
+
+  assert(address != NULL);
+
+  CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
+
+  addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
+  addr->s_addr = hostaddr;
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
+                                       const char *protocol)
+{
+  struct servent *se;
+  struct sockaddr_in *addr;
+
+  assert(address != NULL);
+  CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
+
+  if (!port)
+  {
+    address->m_error = GSOCK_INVPORT;
+    return GSOCK_INVOP;
+  }
+  se = getservbyname(port, protocol);
+  if (!se)
+  {
+    if (isdigit(port[0]))
+    {
+      int port_int;
+
+      port_int = atoi(port);
+      addr = (struct sockaddr_in *)address->m_addr;
+      addr->sin_port = htons(port_int);
+      return GSOCK_NOERROR;
+    }
+
+    address->m_error = GSOCK_INVPORT;
+    return GSOCK_INVPORT;
+  }
+
+  addr = (struct sockaddr_in *)address->m_addr;
+  addr->sin_port = se->s_port;
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port)
+{
+  struct sockaddr_in *addr;
+
+  assert(address != NULL);
+  CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
+  addr = (struct sockaddr_in *)address->m_addr;
+  addr->sin_port = htons(port);
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, size_t sbuf)
+{
+  struct hostent *he;
+  char *addr_buf;
+  struct sockaddr_in *addr;
+
+  assert(address != NULL); 
+  CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
+
+  addr = (struct sockaddr_in *)address->m_addr;
+  addr_buf = (char *)&(addr->sin_addr);
+
+  he = gethostbyaddr(addr_buf, sizeof(addr->sin_addr), AF_INET);
+  if (he == NULL)
+  {
+    address->m_error = GSOCK_NOHOST;
+    return GSOCK_NOHOST;
+  }
+
+  strncpy(hostname, he->h_name, sbuf);
+
+  return GSOCK_NOERROR;
+}
+
+unsigned long GAddress_INET_GetHostAddress(GAddress *address)
+{
+  struct sockaddr_in *addr;
+
+  assert(address != NULL); 
+  CHECK_ADDRESS(address, INET, 0); 
+
+  addr = (struct sockaddr_in *)address->m_addr;
+
+  return addr->sin_addr.s_addr;
+}
+
+unsigned short GAddress_INET_GetPort(GAddress *address)
+{
+  struct sockaddr_in *addr;
+
+  assert(address != NULL); 
+  CHECK_ADDRESS(address, INET, 0); 
+
+  addr = (struct sockaddr_in *)address->m_addr;
+  return ntohs(addr->sin_port);
+}
+
+/*
+ * -------------------------------------------------------------------------
+ * Unix address family
+ * -------------------------------------------------------------------------
+ */
+
+GSocketError _GAddress_Init_UNIX(GAddress *address)
+{
+  assert (address != NULL);
+  address->m_error = GSOCK_INVADDR;
+  return GSOCK_INVADDR;
+}
+
+GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path)
+{
+  assert (address != NULL);
+  address->m_error = GSOCK_INVADDR;
+  return GSOCK_INVADDR;
+}
+
+GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf)
+{
+  assert (address != NULL);
+  address->m_error = GSOCK_INVADDR;
+  return GSOCK_INVADDR;
+}
+
+
+#endif  /* !defined(__WXMSW__) || (defined(__WXMSW__) && wxUSE_SOCKETS) */
+
+
+
+/* Diferencias con la version Unix:
+ *  - El descriptor es SOCKET y no int
+ *  - Constantes -1 pasan a INVALID_SOCKET
+ *  - Errores en muchas funciones pasan de -1 o <0 a SOCKET_ERROR
+ *  - ioctl y close pasan a ioctlsocket y closesocket
+ *  - inet_addr en lugar de inet_aton
+ *  - Codigo de inicializacion y terminacion para inicializar y
+ *    terminar WinSocket y para la ventana interna.
+ *  - SetTimeout en la version MSW simplemente guarda el valor en
+ *    socket.m_timeout, por tanto no hay necesidad de llamar a
+ *    SetTimeout cada vez que se crea realmente un socket (no
+ *    un gsocket).
+ *  - Lo mismo para SetNonBlocking.
+ */