- wxDC::DrawRotatedText() (contributed by Hans-Joachim Baader, limited to
+/-90 degrees for now - contributions to improve it are welcome!)
+- TIFF support added (libtiff required and included in the distribution)
+
wxMSW:
- wxTreeCtrl::IsVisible() bug fixed (thanks to Gary Chessun)
\twocolitem{\windowstyle{wxSL\_HORIZONTAL}}{Displays the slider horizontally.}
\twocolitem{\windowstyle{wxSL\_VERTICAL}}{Displays the slider vertically.}
\twocolitem{\windowstyle{wxSL\_AUTOTICKS}}{Displays tick marks.}
-\twocolitem{\windowstyle{wxSL\_LABELS}}{Displays minimum, maximum and value labels.}
+\twocolitem{\windowstyle{wxSL\_LABELS}}{Displays minimum, maximum and value labels.
+(NB: only displays the current value label under wxGTK)}
\twocolitem{\windowstyle{wxSL\_LEFT}}{Displays ticks on the left, if a vertical slider.}
\twocolitem{\windowstyle{wxSL\_RIGHT}}{Displays ticks on the right, if a vertical slider.}
\twocolitem{\windowstyle{wxSL\_TOP}}{Displays ticks on the top, if a horizontal slider.}
{
dc.SetPen( wxPen( "black", width, wxSOLID) );
dc.SetBrush( *wxRED_BRUSH );
- dc.DrawRectangle( x+10, y+10, 110, 190 );
+ dc.DrawRectangle( x+10, y+10, 100, 190 );
dc.SetPen( wxPen( "black", width, wxSOLID) );
dc.DrawLine( x+20, y+20, 100, y+20 );
dc.FloodFill(0, 0, wxColour(255, 0, 0));
#endif //
+ // set underlined font for testing
+ dc.SetFont( wxFont(12, wxMODERN, wxNORMAL, wxNORMAL, TRUE) );
dc.DrawText( "This is text", 110, 10 );
+ dc.DrawRotatedText( "That is text", 60, 30, -45 );
+
+ dc.SetFont( *wxNORMAL_FONT );
wxString text;
- dc. SetBackgroundMode(wxSOLID);
+ dc. SetBackgroundMode(wxTRANSPARENT);
for ( int n = -180; n < 180; n += 30 )
{
const double RAD2DEG = 180.0 / M_PI;
+// ----------------------------------------------------------------------------
+// private functions
+// ----------------------------------------------------------------------------
+
+static inline double dmax(double a, double b) { return a > b ? a : b; }
+static inline double dmin(double a, double b) { return a < b ? a : b; }
+
+static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
+
//-----------------------------------------------------------------------------
// temporary implementation of the missing GDK function
//-----------------------------------------------------------------------------
1 );
}
-/*
- * compare two doubles and return the larger rounded
- * to the nearest int
- */
-static int roundmax(double a, double b)
-{
- return (int)((a > b ? a : b) + 0.5);
-}
-
-/*
- * compare two doubles and return the smaller rounded
- * to the nearest int
- */
-static int roundmin(double a, double b)
-{
- return (int)((a < b ? a : b) - 0.5);
-}
-
-
//-----------------------------------------------------------------------------
// wxWindowDC
//-----------------------------------------------------------------------------
wxCHECK_RET( font, wxT("invalid font") );
-// x = XLOG2DEV(x);
-// y = YLOG2DEV(y);
-
- int cx = gdk_string_width( font, text.mbc_str() );
- int cy = font->ascent + font->descent;
+ // the size of the text
+ int w = gdk_string_width( font, text.mbc_str() );
+ int h = font->ascent + font->descent;
- wxBitmap src(cx, cy);
+ // draw the string normally
+ wxBitmap src(w, h);
wxMemoryDC dc;
dc.SelectObject(src);
dc.SetFont(GetFont());
dc.Clear();
dc.DrawText(text, 0, 0);
dc.SetFont(wxNullFont);
+ dc.SelectObject(wxNullBitmap);
// Calculate the size of the rotated bounding box.
- double dx = cos(angle / 180.0 * M_PI);
- double dy = sin(angle / 180.0 * M_PI);
- double x4 = -cy * dy;
- double y4 = cy * dx;
- double x3 = cx * dx;
- double y3 = cx * dy;
- double x2 = x3 + x4;
- double y2 = y3 + y4;
- double x1 = x;
- double y1 = y;
-
- // Create image from the source bitmap after writing the text into it.
- wxImage image(src);
-
- int minx = roundmin(0, roundmin(x4, roundmin(x2, x3)));
- int miny = roundmin(0, roundmin(y4, roundmin(y2, y3)));
- int maxx = roundmax(0, roundmax(x4, roundmax(x2, x3)));
- int maxy = roundmax(0, roundmax(y4, roundmax(y2, y3)));
-
- // This rotates counterclockwise around the top left corner.
- for (int rx = minx; rx < maxx; rx++)
+ double rad = DegToRad(angle);
+ double dx = cos(rad),
+ dy = sin(rad);
+
+ // the rectngle vertices are counted clockwise with the first one being at
+ // (0, 0) (or, rather, at (x, y))
+ double x2 = w*dx,
+ y2 = -w*dy; // y axis points to the bottom, hence minus
+ double x4 = h*dy,
+ y4 = h*dx;
+ double x3 = x4 + x2,
+ y3 = y4 + y2;
+
+ // calc max and min
+ wxCoord maxX = (wxCoord)(dmax(x2, dmax(x3, x4)) + 0.5),
+ maxY = (wxCoord)(dmax(y2, dmax(y3, y4)) + 0.5),
+ minX = (wxCoord)(dmin(x2, dmin(x3, x4)) - 0.5),
+ minY = (wxCoord)(dmin(y2, dmin(y3, y4)) - 0.5);
+
+ // prepare to blit-with-rotate the bitmap to the DC
+ wxImage image(src);
+
+ GdkColor *colText = m_textForegroundColour.GetColor(),
+ *colBack = m_textBackgroundColour.GetColor();
+
+ bool textColSet = TRUE;
+
+ unsigned char *data = image.GetData();
+
+ // paint pixel by pixel
+ for ( wxCoord srcX = 0; srcX < w; srcX++ )
{
- for (int ry = miny; ry < maxy; ry++)
+ for ( wxCoord srcY = 0; srcY < h; srcY++ )
{
- // transform dest coords to source coords
- int sx = (int) (rx * dx + ry * dy + 0.5);
- int sy = (int) (ry * dx - rx * dy + 0.5);
- if (sx >= 0 && sx < cx && sy >= 0 && sy < cy)
+ // transform source coords to dest coords
+ double r = sqrt(srcX*srcX + srcY*srcY);
+ double angleOrig = atan2(srcY, srcX) - rad;
+ wxCoord dstX = (wxCoord)(r*cos(angleOrig) + 0.5),
+ dstY = (wxCoord)(r*sin(angleOrig) + 0.5);
+
+ // black pixel?
+ bool textPixel = data[(srcY*w + srcX)*3] == 0;
+ if ( textPixel || (m_backgroundMode == wxSOLID) )
{
- // draw black pixels, ignore white ones (i.e. transparent b/g)
- if (image.GetRed(sx, sy) == 0)
+ // change colour if needed
+ if ( textPixel != textColSet )
{
- DrawPoint(x1 + maxx - rx, cy + y1 - ry);
- }
- else
- {
- // Background
- //DrawPoint(x1 + maxx - rx, cy + y1 + maxy - ry);
+ gdk_gc_set_foreground( m_textGC, textPixel ? colText
+ : colBack );
+
+ textColSet = textPixel;
}
+
+ // don't use DrawPoint() because it uses the current pen
+ // colour, and we don't need it here
+ gdk_draw_point( m_window, m_textGC,
+ XLOG2DEV(x + dstX), YLOG2DEV(y + dstY) );
}
}
}
- // TODO call CalcBoundingBox()
+ // it would be better to draw with non underlined font and draw the line
+ // manually here (it would be more straight...)
+#if 0
+ if ( m_font.GetUnderlined() )
+ {
+ gdk_draw_line( m_window, m_textGC,
+ XLOG2DEV(x + x4), YLOG2DEV(y + y4 + font->descent),
+ XLOG2DEV(x + x3), YLOG2DEV(y + y3 + font->descent));
+ }
+#endif // 0
+
+ // restore the font colour
+ gdk_gc_set_foreground( m_textGC, colText );
+
+ // update the bounding box
+ CalcBoundingBox(x + minX, y + minY);
+ CalcBoundingBox(x + maxX, y + maxY);
}
void wxWindowDC::DoGetTextExtent(const wxString &string,
void debug_focus_in( GtkWidget* widget, const wxChar* name, const wxChar *window )
{
-/*
- wxString tmp = name;
- tmp += wxT(" FROM ");
- tmp += window;
+ // suppress warnings about gtk_debug_focus_in_callback being unused with
+ // this "if ( 0 )"
+ if ( 0 )
+ {
+ wxString tmp = name;
+ tmp += wxT(" FROM ");
+ tmp += window;
- wxChar *s = new wxChar[tmp.Length()+1];
+ wxChar *s = new wxChar[tmp.Length()+1];
- wxStrcpy( s, tmp );
+ wxStrcpy( s, tmp );
- gtk_signal_connect( GTK_OBJECT(widget), "focus_in_event",
- GTK_SIGNAL_FUNC(gtk_debug_focus_in_callback), (gpointer)s );
-*/
+ gtk_signal_connect( GTK_OBJECT(widget), "focus_in_event",
+ GTK_SIGNAL_FUNC(gtk_debug_focus_in_callback), (gpointer)s );
+ }
}
#endif // Debug
if (g_isIdle)
wxapp_install_idle_handler();
+#ifdef HAVE_XIM
if (!win->m_ic)
return;
-#ifdef HAVE_XIM
if (gdk_ic_get_style (win->m_ic) & GDK_IM_PREEDIT_POSITION)
{
gint width, height;
win->m_icattr->preedit_area.height = height;
gdk_ic_set_attr (win->m_ic, win->m_icattr, GDK_IC_PREEDIT_AREA);
}
-#endif
+#endif // HAVE_XIM
}
//-----------------------------------------------------------------------------
const double RAD2DEG = 180.0 / M_PI;
+// ----------------------------------------------------------------------------
+// private functions
+// ----------------------------------------------------------------------------
+
+static inline double dmax(double a, double b) { return a > b ? a : b; }
+static inline double dmin(double a, double b) { return a < b ? a : b; }
+
+static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
+
//-----------------------------------------------------------------------------
// temporary implementation of the missing GDK function
//-----------------------------------------------------------------------------
1 );
}
-/*
- * compare two doubles and return the larger rounded
- * to the nearest int
- */
-static int roundmax(double a, double b)
-{
- return (int)((a > b ? a : b) + 0.5);
-}
-
-/*
- * compare two doubles and return the smaller rounded
- * to the nearest int
- */
-static int roundmin(double a, double b)
-{
- return (int)((a < b ? a : b) - 0.5);
-}
-
-
//-----------------------------------------------------------------------------
// wxWindowDC
//-----------------------------------------------------------------------------
wxCHECK_RET( font, wxT("invalid font") );
-// x = XLOG2DEV(x);
-// y = YLOG2DEV(y);
-
- int cx = gdk_string_width( font, text.mbc_str() );
- int cy = font->ascent + font->descent;
+ // the size of the text
+ int w = gdk_string_width( font, text.mbc_str() );
+ int h = font->ascent + font->descent;
- wxBitmap src(cx, cy);
+ // draw the string normally
+ wxBitmap src(w, h);
wxMemoryDC dc;
dc.SelectObject(src);
dc.SetFont(GetFont());
dc.Clear();
dc.DrawText(text, 0, 0);
dc.SetFont(wxNullFont);
+ dc.SelectObject(wxNullBitmap);
// Calculate the size of the rotated bounding box.
- double dx = cos(angle / 180.0 * M_PI);
- double dy = sin(angle / 180.0 * M_PI);
- double x4 = -cy * dy;
- double y4 = cy * dx;
- double x3 = cx * dx;
- double y3 = cx * dy;
- double x2 = x3 + x4;
- double y2 = y3 + y4;
- double x1 = x;
- double y1 = y;
-
- // Create image from the source bitmap after writing the text into it.
- wxImage image(src);
-
- int minx = roundmin(0, roundmin(x4, roundmin(x2, x3)));
- int miny = roundmin(0, roundmin(y4, roundmin(y2, y3)));
- int maxx = roundmax(0, roundmax(x4, roundmax(x2, x3)));
- int maxy = roundmax(0, roundmax(y4, roundmax(y2, y3)));
-
- // This rotates counterclockwise around the top left corner.
- for (int rx = minx; rx < maxx; rx++)
+ double rad = DegToRad(angle);
+ double dx = cos(rad),
+ dy = sin(rad);
+
+ // the rectngle vertices are counted clockwise with the first one being at
+ // (0, 0) (or, rather, at (x, y))
+ double x2 = w*dx,
+ y2 = -w*dy; // y axis points to the bottom, hence minus
+ double x4 = h*dy,
+ y4 = h*dx;
+ double x3 = x4 + x2,
+ y3 = y4 + y2;
+
+ // calc max and min
+ wxCoord maxX = (wxCoord)(dmax(x2, dmax(x3, x4)) + 0.5),
+ maxY = (wxCoord)(dmax(y2, dmax(y3, y4)) + 0.5),
+ minX = (wxCoord)(dmin(x2, dmin(x3, x4)) - 0.5),
+ minY = (wxCoord)(dmin(y2, dmin(y3, y4)) - 0.5);
+
+ // prepare to blit-with-rotate the bitmap to the DC
+ wxImage image(src);
+
+ GdkColor *colText = m_textForegroundColour.GetColor(),
+ *colBack = m_textBackgroundColour.GetColor();
+
+ bool textColSet = TRUE;
+
+ unsigned char *data = image.GetData();
+
+ // paint pixel by pixel
+ for ( wxCoord srcX = 0; srcX < w; srcX++ )
{
- for (int ry = miny; ry < maxy; ry++)
+ for ( wxCoord srcY = 0; srcY < h; srcY++ )
{
- // transform dest coords to source coords
- int sx = (int) (rx * dx + ry * dy + 0.5);
- int sy = (int) (ry * dx - rx * dy + 0.5);
- if (sx >= 0 && sx < cx && sy >= 0 && sy < cy)
+ // transform source coords to dest coords
+ double r = sqrt(srcX*srcX + srcY*srcY);
+ double angleOrig = atan2(srcY, srcX) - rad;
+ wxCoord dstX = (wxCoord)(r*cos(angleOrig) + 0.5),
+ dstY = (wxCoord)(r*sin(angleOrig) + 0.5);
+
+ // black pixel?
+ bool textPixel = data[(srcY*w + srcX)*3] == 0;
+ if ( textPixel || (m_backgroundMode == wxSOLID) )
{
- // draw black pixels, ignore white ones (i.e. transparent b/g)
- if (image.GetRed(sx, sy) == 0)
+ // change colour if needed
+ if ( textPixel != textColSet )
{
- DrawPoint(x1 + maxx - rx, cy + y1 - ry);
- }
- else
- {
- // Background
- //DrawPoint(x1 + maxx - rx, cy + y1 + maxy - ry);
+ gdk_gc_set_foreground( m_textGC, textPixel ? colText
+ : colBack );
+
+ textColSet = textPixel;
}
+
+ // don't use DrawPoint() because it uses the current pen
+ // colour, and we don't need it here
+ gdk_draw_point( m_window, m_textGC,
+ XLOG2DEV(x + dstX), YLOG2DEV(y + dstY) );
}
}
}
- // TODO call CalcBoundingBox()
+ // it would be better to draw with non underlined font and draw the line
+ // manually here (it would be more straight...)
+#if 0
+ if ( m_font.GetUnderlined() )
+ {
+ gdk_draw_line( m_window, m_textGC,
+ XLOG2DEV(x + x4), YLOG2DEV(y + y4 + font->descent),
+ XLOG2DEV(x + x3), YLOG2DEV(y + y3 + font->descent));
+ }
+#endif // 0
+
+ // restore the font colour
+ gdk_gc_set_foreground( m_textGC, colText );
+
+ // update the bounding box
+ CalcBoundingBox(x + minX, y + minY);
+ CalcBoundingBox(x + maxX, y + maxY);
}
void wxWindowDC::DoGetTextExtent(const wxString &string,
void debug_focus_in( GtkWidget* widget, const wxChar* name, const wxChar *window )
{
-/*
- wxString tmp = name;
- tmp += wxT(" FROM ");
- tmp += window;
+ // suppress warnings about gtk_debug_focus_in_callback being unused with
+ // this "if ( 0 )"
+ if ( 0 )
+ {
+ wxString tmp = name;
+ tmp += wxT(" FROM ");
+ tmp += window;
- wxChar *s = new wxChar[tmp.Length()+1];
+ wxChar *s = new wxChar[tmp.Length()+1];
- wxStrcpy( s, tmp );
+ wxStrcpy( s, tmp );
- gtk_signal_connect( GTK_OBJECT(widget), "focus_in_event",
- GTK_SIGNAL_FUNC(gtk_debug_focus_in_callback), (gpointer)s );
-*/
+ gtk_signal_connect( GTK_OBJECT(widget), "focus_in_event",
+ GTK_SIGNAL_FUNC(gtk_debug_focus_in_callback), (gpointer)s );
+ }
}
#endif // Debug
if (g_isIdle)
wxapp_install_idle_handler();
+#ifdef HAVE_XIM
if (!win->m_ic)
return;
-#ifdef HAVE_XIM
if (gdk_ic_get_style (win->m_ic) & GDK_IM_PREEDIT_POSITION)
{
gint width, height;
win->m_icattr->preedit_area.height = height;
gdk_ic_set_attr (win->m_ic, win->m_icattr, GDK_IC_PREEDIT_AREA);
}
-#endif
+#endif // HAVE_XIM
}
//-----------------------------------------------------------------------------
// "upper left" and "upper right"
CalcBoundingBox(x, y);
CalcBoundingBox(x + w*cos(rad), y - h*sin(rad));
- CalcBoundingBox(x + h*sin(rad), y + h*cos(rad));
// "bottom left" and "bottom right"
x += (wxCoord)(h*sin(rad));