WXLRESULT
wxRadioBox::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
{
- if ( nMsg == WM_PRINTCLIENT )
- {
- // we have to process WM_PRINTCLIENT ourselves as otherwise the radio
- // buttons background would never be drawn unless we have a parent with
- // non default background
-
- // so check first if we have one
- if ( !HandlePrintClient((WXHDC)wParam) )
- {
- // no, we don't, erase the background ourselves (don't use our own
- // colour as with static box, see comments there)
- wxBrush brush(GetParent()->GetBackgroundColour());
- wxFillRect(GetHwnd(), (HDC)wParam, GetHbrushOf(brush));
- }
-
- return 0;
- }
// FIXME: Without this, the radiobox corrupts other controls as it moves
// in a dynamic layout. Refreshing causes flicker, but it's better than
// leaving droppings. Note that for some reason, wxStaticBox doesn't need
// this (perhaps because it has no real children?)
- else if (nMsg == WM_MOVE)
+ if ( nMsg == WM_MOVE )
{
WXLRESULT res = wxControl::MSWWindowProc(nMsg, wParam, lParam);
wxRect rect = GetRect();
}
}
+ if ( nMsg == WM_PRINTCLIENT )
+ {
+ // we have to process WM_PRINTCLIENT ourselves as otherwise child
+ // windows' background (eg buttons in radio box) would never be drawn
+ // unless we have a parent with non default background
+
+ // so check first if we have one
+ if ( !HandlePrintClient((WXHDC)wParam) )
+ {
+ // no, we don't, erase the background ourselves
+ // (don't use our own) - see PaintBackground for explanation
+ wxBrush brush(GetParent()->GetBackgroundColour());
+ wxFillRect(GetHwnd(), (HDC)wParam, GetHbrushOf(brush));
+ }
+
+ return 0;
+ }
+
return wxControl::MSWWindowProc(nMsg, wParam, lParam);
}
// if the window isn't visible then it doesn't need clipped
continue;
}
-
+
LONG style = ::GetWindowLong(child, GWL_STYLE);
wxString str(wxGetWindowClass(child));
str.UpperCase();
// overlapping windows anyway.
continue;
}
-
+
::GetWindowRect(child, &rc);
if ( ::RectInRegion(hrgn, &rc) )
{
{
style &= ~WS_CLIPSIBLINGS;
::SetWindowLong(child, GWL_STYLE, style);
-
+
// MSDN: "If you have changed certain window data using
// SetWindowLong, you must call SetWindowPos to have the
// changes take effect."