+++ /dev/null
-#!/usr/bin/env python
-#---------------------------------------------------------------------------
-# 11/9/2003 - Jeff Grimmett (grimmtooth@softhome.net
-#
-# o Updated for V2.5
-# o Mainloop is freezing up app.
-#
-
-"""
-This demo attempts to override the C++ MainLoop and implement it
-in Python. This is not part of the demo framework.
-
-
- THIS FEATURE IS STILL EXPERIMENTAL...
-"""
-
-import time
-import wx
-
-#---------------------------------------------------------------------------
-
-class MyFrame(wx.Frame):
-
- def __init__(self, parent, id, title):
- wx.Frame.__init__(self, parent, id, title,
- (100, 100), (160, 150))
-
- self.Bind(wx.EVT_SIZE, self.OnSize)
- self.Bind(wx.EVT_MOVE, self.OnMove)
- self.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
- self.Bind(wx.EVT_IDLE, self.OnIdle)
-
- self.count = 0
-
- panel = wx.Panel(self, -1)
- wx.StaticText(panel, -1, "Size:",
- wx.DLG_PNT(panel, (4, 4)), wx.DefaultSize)
- wx.StaticText(panel, -1, "Pos:",
- wx.DLG_PNT(panel, (4, 16)), wx.DefaultSize)
-
- wx.StaticText(panel, -1, "Idle:",
- wx.DLG_PNT(panel, (4, 28)), wx.DefaultSize)
-
- self.sizeCtrl = wx.TextCtrl(panel, -1, "",
- wx.DLG_PNT(panel, (24, 4)),
- wx.DLG_SZE(panel, (36, -1)),
- wx.TE_READONLY)
-
- self.posCtrl = wx.TextCtrl(panel, -1, "",
- wx.DLG_PNT(panel, (24, 16)),
- wx.DLG_SZE(panel, (36, -1)),
- wx.TE_READONLY)
-
- self.idleCtrl = wx.TextCtrl(panel, -1, "",
- wx.DLG_PNT(panel, (24, 28)),
- wx.DLG_SZE(panel, (36, -1)),
- wx.TE_READONLY)
-
-
- def OnCloseWindow(self, event):
- app.keepGoing = False
- self.Destroy()
-
- def OnIdle(self, event):
- self.idleCtrl.SetValue(str(self.count))
- self.count = self.count + 1
-
- def OnSize(self, event):
- size = event.GetSize()
- self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
- event.Skip()
-
- def OnMove(self, event):
- pos = event.GetPosition()
- self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
-
-
-
-#---------------------------------------------------------------------------
-
-class MyApp(wx.App):
- def MainLoop(self):
- # This outer loop determines when to exit the application, for
- # this example we let the main frame reset this flag when it
- # closes.
- while self.keepGoing:
- # At this point in the outer loop you could do whatever you
- # implemented your own MainLoop for. It should be quick and
- # non-blocking, otherwise your GUI will freeze. For example,
- # call Fnorb's reactor.do_one_event(0), etc.
-
- # call_your_code_here()
-
-
- # This inner loop will process any GUI events until there
- # are no more waiting.
- while self.Pending():
- self.Dispatch()
-
- # Send idle events to idle handlers. You may want to throttle
- # this back a bit so there is not too much CPU time spent in
- # the idle handlers. For this example, I'll just snooze a
- # little...
- time.sleep(0.25)
- self.ProcessIdle()
-
-
-
- def OnInit(self):
- frame = MyFrame(None, -1, "This is a test")
- frame.Show(True)
- self.SetTopWindow(frame)
-
- self.keepGoing = True
-
- return True
-
-
-app = MyApp(False)
-app.MainLoop()
-
-
-
-
-
wxPython/samples/embedded
wxPython/samples/frogedit
wxPython/samples/hangman
+wxPython/samples/mainloop
wxPython/samples/pySketch
wxPython/samples/pySketch/images
wxPython/samples/simple
the item to be shown should be searched for recursivly in subsizers,
and return a boolean value indicating if the item was found.
+wxMSW: fixed MaximizeEvent generation in wx.Frame
+
+wxMSW: fixed sending duplicate EVT_COMBOBOX events
+
+Smoother time estimation updates in wx.ProgressDialog (patch 992813)
+
+Made wx.Listbook events more consistent with wx.Notebook ones (patch
+1001271)
+
+Fixed rounding errors in variable status bar panes widths computation
+(patch 1030021)
+
+Added possibility to specify printer bin (patch 910272)
+
+wxMSW: fixed wx.ListCtrl's SetWindowStyleFlag() to not remove
+WS_VISIBLE; also refresh the control automatically (closes bug
+1019440)
+
+Added wx.Choicebook, yet another notebook-like control.
+
+wxMSW: Make radiobutton tab behaviour the same on MSW as in standard
+MSW app, i.e. tab into the activated, not necessarily the first radio
+button.
+
+Added limited support for wxEventLoop (you can't derive from a
+wx.PyEventLoop version yet...) Updated and moved the sample showing
+how to replace the MainLoop to samples/mainloop/mainloop.py.
+
What's new in 2.1b1
--------------------
Fixed wxComboBox.SetSelection so that it actually sets the selected
--- /dev/null
+#!/usr/bin/env python
+
+"""
+This demo attempts to override the C++ MainLoop and implement it
+in Python.
+"""
+
+import time
+import wx
+
+#---------------------------------------------------------------------------
+
+class MyFrame(wx.Frame):
+
+ def __init__(self, parent, id, title):
+ wx.Frame.__init__(self, parent, id, title,
+ (100, 100), (160, 150))
+
+ self.Bind(wx.EVT_SIZE, self.OnSize)
+ self.Bind(wx.EVT_MOVE, self.OnMove)
+ self.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
+ self.Bind(wx.EVT_IDLE, self.OnIdle)
+
+ self.count = 0
+
+ panel = wx.Panel(self)
+ sizer = wx.FlexGridSizer(cols=2, hgap=5, vgap=5)
+
+ self.sizeCtrl = wx.TextCtrl(panel, -1, "", style=wx.TE_READONLY)
+ sizer.Add(wx.StaticText(panel, -1, "Size:"))
+ sizer.Add(self.sizeCtrl)
+
+ self.posCtrl = wx.TextCtrl(panel, -1, "", style=wx.TE_READONLY)
+ sizer.Add(wx.StaticText(panel, -1, "Pos:"))
+ sizer.Add(self.posCtrl)
+
+ self.idleCtrl = wx.TextCtrl(panel, -1, "", style=wx.TE_READONLY)
+ sizer.Add(wx.StaticText(panel, -1, "Idle:"))
+ sizer.Add(self.idleCtrl)
+
+ border = wx.BoxSizer()
+ border.Add(sizer, 0, wx.ALL, 20)
+ panel.SetSizer(border)
+
+
+ def OnCloseWindow(self, event):
+ app.keepGoing = False
+ self.Destroy()
+
+ def OnIdle(self, event):
+ self.idleCtrl.SetValue(str(self.count))
+ self.count = self.count + 1
+
+ def OnSize(self, event):
+ size = event.GetSize()
+ self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
+ event.Skip()
+
+ def OnMove(self, event):
+ pos = event.GetPosition()
+ self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
+
+
+
+#---------------------------------------------------------------------------
+
+class MyApp(wx.App):
+ def MainLoop(self):
+
+ if "wxMac" in wx.PlatformInfo:
+ # TODO: Does wxMac implement wxEventLoop yet???
+ wx.App.MainLoop()
+
+ else:
+ # Create an event loop and make it active. If you are
+ # only going to temporarily have a nested event loop then
+ # you should get a reference to the old one and set it as
+ # the active event loop when you are done with this one...
+ evtloop = wx.EventLoop()
+ old = wx.EventLoop.GetActive()
+ wx.EventLoop.SetActive(evtloop)
+
+ # This outer loop determines when to exit the application,
+ # for this example we let the main frame reset this flag
+ # when it closes.
+ while self.keepGoing:
+ # At this point in the outer loop you could do
+ # whatever you implemented your own MainLoop for. It
+ # should be quick and non-blocking, otherwise your GUI
+ # will freeze.
+
+ # call_your_code_here()
+
+
+ # This inner loop will process any GUI events
+ # until there are no more waiting.
+ while evtloop.Pending():
+ evtloop.Dispatch()
+
+ # Send idle events to idle handlers. You may want to
+ # throttle this back a bit somehow so there is not too
+ # much CPU time spent in the idle handlers. For this
+ # example, I'll just snooze a little...
+ time.sleep(0.10)
+ self.ProcessIdle()
+
+ wx.EventLoop.SetActive(old)
+
+
+
+ def OnInit(self):
+ frame = MyFrame(None, -1, "This is a test")
+ frame.Show(True)
+ self.SetTopWindow(frame)
+
+ self.keepGoing = True
+ return True
+
+
+app = MyApp(False)
+app.MainLoop()
+
+
+
+
+
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: _evtloop.i
+// Purpose: SWIG interface for wxEventLoop
+//
+// Author: Robin Dunn
+//
+// Created: 18-Sept-2004
+// RCS-ID: $Id$
+// Copyright: (c) 2004 by Total Control Software
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+// Not a %module
+
+
+//---------------------------------------------------------------------------
+// TODO: wxPyEventLoop that virtualizes all the methods...
+
+//---------------------------------------------------------------------------
+%newgroup
+
+%{
+#include <wx/evtloop.h>
+%}
+
+class wxEventLoop
+{
+public:
+ wxEventLoop();
+ virtual ~wxEventLoop();
+
+ // start the event loop, return the exit code when it is finished
+ virtual int Run();
+
+ // exit from the loop with the given exit code
+ virtual void Exit(int rc = 0);
+
+ // return true if any events are available
+ virtual bool Pending() const;
+
+ // dispatch a single event, return false if we should exit from the loop
+ virtual bool Dispatch();
+
+ // is the event loop running now?
+ virtual bool IsRunning() const;
+
+ // return currently active (running) event loop, may be NULL
+ static wxEventLoop *GetActive();
+
+ // set currently active (running) event loop
+ static void SetActive(wxEventLoop* loop);
+};
+
+
+//---------------------------------------------------------------------------
%include _evthandler.i
%include _event.i
%include _app.i
+%include _evtloop.i
%include _accel.i
%include _window.i
%include _validator.i