#include "wx/log.h"
#endif
-// only Mac OS X 10.3+ has dlfcn.h, and it is simpler to always provide our own
-// wrappers using the native functions instead of doing checks for OS version
-#ifndef __DARWIN__
+#ifdef HAVE_DLOPEN
#include <dlfcn.h>
#endif
+#ifdef __DARWIN__
+ #include <AvailabilityMacros.h>
+#endif
+
// if some flags are not supported, just ignore them
#ifndef RTLD_LAZY
#define RTLD_LAZY 0
// ----------------------------------------------------------------------------
// dlxxx() emulation for Darwin
+// Only useful if the OS X version could be < 10.3 at runtime
// ----------------------------------------------------------------------------
-#if defined(__DARWIN__)
+#if defined(__DARWIN__) && (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_3)
// ---------------------------------------------------------------------------
// For Darwin/Mac OS X
// supply the sun style dlopen functions in terms of Darwin NS*
static char dl_last_error[1024];
-const char *dlerror()
+static const char *wx_darwin_dlerror()
{
return dl_last_error;
}
-void *dlopen(const char *path, int WXUNUSED(mode) /* mode is ignored */)
+static void *wx_darwin_dlopen(const char *path, int WXUNUSED(mode) /* mode is ignored */)
{
NSObjectFileImage ofile;
NSModule handle = NULL;
return handle;
}
-int dlclose(void *handle)
+static int wx_darwin_dlclose(void *handle)
{
NSUnLinkModule((NSModule)handle, NSUNLINKMODULE_OPTION_NONE);
return 0;
}
-void *dlsym(void *handle, const char *symbol)
+static void *wx_darwin_dlsym(void *handle, const char *symbol)
{
// as on many other systems, C symbols have prepended underscores under
// Darwin but unlike the normal dlopen(), NSLookupSymbolInModule() is not
return nsSymbol ? NSAddressOfSymbol(nsSymbol) : NULL;
}
+// Add the weak linking attribute to dlopen's declaration
+extern void * dlopen(const char * __path, int __mode) AVAILABLE_MAC_OS_X_VERSION_10_3_AND_LATER;
+
+// For all of these methods we test dlopen since all of the dl functions we use were added
+// to OS X at the same time. This also ensures we don't dlopen with the real function then
+// dlclose with the internal implementation.
+
+static inline void *wx_dlopen(const char *__path, int __mode)
+{
+#ifdef HAVE_DLOPEN
+ if(&dlopen != NULL)
+ return dlopen(__path, __mode);
+ else
+#endif
+ return wx_darwin_dlopen(__path, __mode);
+}
+
+static inline int wx_dlclose(void *__handle)
+{
+#ifdef HAVE_DLOPEN
+ if(&dlopen != NULL)
+ return dlclose(__handle);
+ else
+#endif
+ return wx_darwin_dlclose(__handle);
+}
+
+static inline const char *wx_dlerror()
+{
+#ifdef HAVE_DLOPEN
+ if(&dlopen != NULL)
+ return dlerror();
+ else
+#endif
+ return wx_darwin_dlerror();
+}
+
+static inline void *wx_dlsym(void *__handle, const char *__symbol)
+{
+#ifdef HAVE_DLOPEN
+ if(&dlopen != NULL)
+ return dlsym(__handle, __symbol);
+ else
+#endif
+ return wx_darwin_dlsym(__handle, __symbol);
+}
+
+#else // __DARWIN__/!__DARWIN__
+
+// Use preprocessor definitions for non-Darwin or OS X >= 10.3
+#define wx_dlopen(__path,__mode) dlopen(__path,__mode)
+#define wx_dlclose(__handle) dlclose(__handle)
+#define wx_dlerror() dlerror()
+#define wx_dlsym(__handle,__symbol) dlsym(__handle,__symbol)
+
#endif // defined(__DARWIN__)
// ----------------------------------------------------------------------------
wxDllType wxDynamicLibrary::GetProgramHandle()
{
#ifdef USE_POSIX_DL_FUNCS
- return dlopen(0, RTLD_LAZY);
+ return wx_dlopen(0, RTLD_LAZY);
#else
return PROG_HANDLE;
#endif
if ( flags & wxDL_GLOBAL )
rtldFlags |= RTLD_GLOBAL;
- return dlopen(libname.fn_str(), rtldFlags);
+ return wx_dlopen(libname.fn_str(), rtldFlags);
#else // !USE_POSIX_DL_FUNCS
int shlFlags = 0;
#endif
#ifdef USE_POSIX_DL_FUNCS
- dlclose(handle);
+ wx_dlclose(handle);
#else // !USE_POSIX_DL_FUNCS
shl_unload(handle);
#endif // USE_POSIX_DL_FUNCS/!USE_POSIX_DL_FUNCS
void *symbol;
#ifdef USE_POSIX_DL_FUNCS
- symbol = dlsym(handle, name.fn_str());
+ symbol = wx_dlsym(handle, name.fn_str());
#else // !USE_POSIX_DL_FUNCS
// note that shl_findsym modifies the handle argument to indicate where the
// symbol was found, but it's ok to modify the local handle copy here
/* static */
void wxDynamicLibrary::Error()
{
- wxString err(dlerror());
+ wxString err(wx_dlerror());
if ( err.empty() )
err = _("Unknown dynamic library error");