// this function is implemented in src/msw/window.cpp
extern wxCOLORMAP *wxGetStdColourMap();
+// create a wxRect from Windows RECT
+inline wxRect wxRectFromRECT(const RECT& r)
+{
+ return wxRect(r.left, r.top, r.right - r.left, r.bottom - r.top);
+}
+
// copy Windows RECT to our wxRect
inline void wxCopyRECTToRect(const RECT& r, wxRect& rect)
{
- rect.y = r.top;
- rect.x = r.left;
- rect.width = r.right - r.left;
- rect.height = r.bottom - r.top;
+ rect = wxRectFromRECT(r);
}
// translations between HIMETRIC units (which OLE likes) and pixels (which are