WXDLLIMPEXP_BASE bool wxRenameFile(const wxString& file1, const wxString& file2, bool overwrite = true);
// Get current working directory.
-#if WXWIN_COMPATIBILITY_2_6
-// If buf is NULL, allocates space using new, else
-// copies into buf.
-// IMPORTANT NOTE getcwd is know not to work under some releases
-// of Win32s 1.3, according to MS release notes!
-wxDEPRECATED( WXDLLIMPEXP_BASE wxChar* wxGetWorkingDirectory(wxChar *buf = (wxChar *) NULL, int sz = 1000) );
-// new and preferred version of wxGetWorkingDirectory
-// NB: can't have the same name because of overloading ambiguity
-#endif // WXWIN_COMPATIBILITY_2_6
WXDLLIMPEXP_BASE wxString wxGetCwd();
// Set working directory
WXDLLIMPEXP_BASE wxFileKind wxGetFileKind(int fd);
WXDLLIMPEXP_BASE wxFileKind wxGetFileKind(FILE *fp);
-#if WXWIN_COMPATIBILITY_2_6
-// compatibility defines, don't use in new code
-wxDEPRECATED( inline bool wxPathExists(const wxChar *pszPathName) );
-inline bool wxPathExists(const wxChar *pszPathName)
-{
- return wxDirExists(pszPathName);
-}
-#endif //WXWIN_COMPATIBILITY_2_6
-
// permissions; these functions work both on files and directories:
WXDLLIMPEXP_BASE bool wxIsWritable(const wxString &path);
WXDLLIMPEXP_BASE bool wxIsReadable(const wxString &path);
// Given full path and filename, add path to list
bool EnsureFileAccessible(const wxString& path);
-
-#if WXWIN_COMPATIBILITY_2_6
- // Returns true if the path is in the list
- wxDEPRECATED( bool Member(const wxString& path) const );
-#endif
};
#endif // _WX_FILEFN_H_
return Add(wxPathOnly(path));
}
-#if WXWIN_COMPATIBILITY_2_6
-bool wxPathList::Member (const wxString& path) const
-{
- return Index(path) != wxNOT_FOUND;
-}
-#endif
-
wxString wxPathList::FindValidPath (const wxString& file) const
{
// normalize the given string as it could be a path + a filename
// __WXWINCE__
}
-#if WXWIN_COMPATIBILITY_2_6
-wxChar *wxGetWorkingDirectory(wxChar *buf, int sz)
-{
- return wxDoGetCwd(buf,sz);
-}
-#endif // WXWIN_COMPATIBILITY_2_6
-
wxString wxGetCwd()
{
wxString str;