#endif
+#define wxMAC_DEBUG_REDRAW 0
+#ifndef wxMAC_DEBUG_REDRAW
+#define wxMAC_DEBUG_REDRAW 0
+#endif
+
#define wxMAC_USE_THEME_BORDER 0
void wxWindowMac::Refresh(bool eraseBack, const wxRect *rect)
{
+ if ( MacGetTopLevelWindow() == NULL )
+ return ;
+
wxPoint client ;
client = GetClientAreaOrigin( ) ;
Rect clientrect = { -client.y , -client.x , m_height - client.y , m_width - client.x} ;
// We really dont move the mouse programmatically under mac
}
-void wxWindowMac::OnEraseBackground(wxEraseEvent& event)
+const wxBrush& wxWindowMac::MacGetBackgroundBrush()
{
- wxMacDrawingHelper focus( this ) ;
- if ( focus.Ok() )
+ if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
+ {
+ m_macBackgroundBrush.SetMacTheme( kThemeBrushDocumentWindowBackground ) ;
+ }
+ else if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE ) )
+ {
+ // on mac we have the difficult situation, that 3dface gray can be different colours, depending whether
+ // it is on a notebook panel or not, in order to take care of that we walk up the hierarchy until we have
+ // either a non gray background color or a non control window
+
+ WindowRef window = MacGetRootWindow() ;
+
+ wxWindowMac* parent = GetParent() ;
+ while( parent )
+ {
+ if ( parent->MacGetRootWindow() != window )
+ {
+ // we are in a different window on the mac system
+ parent = NULL ;
+ break ;
+ }
+
+ {
+ if ( parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE )
+ && parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
+ {
+ // if we have any other colours in the hierarchy
+ m_macBackgroundBrush.SetColour( parent->m_backgroundColour ) ;
+ break ;
+ }
+ // if we have the normal colours in the hierarchy but another control etc. -> use it's background
+ if ( parent->IsKindOf( CLASSINFO( wxNotebook ) ) || parent->IsKindOf( CLASSINFO( wxTabCtrl ) ))
+ {
+ m_macBackgroundBrush.SetMacThemeBackground( kThemeBackgroundTabPane ) ; // todo eventually change for inactive
+ break ;
+ }
+ }
+ parent = parent->GetParent() ;
+ }
+ if ( !parent )
+ {
+ m_macBackgroundBrush.SetMacTheme( kThemeBrushDialogBackgroundActive ) ; // todo eventually change for inactive
+ }
+ }
+ else
{
- WindowRef window = MacGetRootWindow() ;
- Rect rect = {0, 0 , m_height , m_width } ;
- RgnHandle updateRgn = GetUpdateRegion().GetWXHRGN() ;
- SetClip( event.GetDC()->MacGetCurrentClipRgn() ) ;
-
- if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
- {
- SetThemeWindowBackground( window , kThemeBrushDocumentWindowBackground , false ) ;
- }
- else if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE ) )
- {
- // on mac we have the difficult situation, that 3dface gray can be different colours, depending whether
- // it is on a notebook panel or not, in order to take care of that we walk up the hierarchy until we have
- // either a non gray background color or a non control window
-
- wxWindowMac* parent = GetParent() ;
- while( parent )
- {
- if ( parent->MacGetRootWindow() != window )
- {
- // we are in a different window on the mac system
- parent = NULL ;
- break ;
- }
- //if( parent->IsKindOf( CLASSINFO( wxControl ) ) && ((wxControl*)parent)->GetMacControl() )
- {
- if ( parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE )
- && parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
- {
- // if we have any other colours in the hierarchy
- RGBBackColor( &parent->m_backgroundColour.GetPixel()) ;
- break ;
- }
- // if we have the normal colours in the hierarchy but another control etc. -> use it's background
- if ( parent->IsKindOf( CLASSINFO( wxNotebook ) ) || parent->IsKindOf( CLASSINFO( wxTabCtrl ) ))
- {
- Rect box ;
- GetRegionBounds( updateRgn , &box) ;
- ::ApplyThemeBackground(kThemeBackgroundTabPane, &box , kThemeStateActive,8,true);
- break ;
- }
- }
- /*
- else
- {
- // we have arrived at a non control item
- parent = NULL ;
- break ;
- }
- */
- parent = parent->GetParent() ;
- }
- if ( !parent )
- {
- // if there is nothing special -> use default
- SetThemeWindowBackground( window , kThemeBrushDialogBackgroundActive , false ) ;
- }
- }
- else
- {
- RGBBackColor( &m_backgroundColour.GetPixel()) ;
- }
- EraseRect( &rect ) ;
+ m_macBackgroundBrush.SetColour( m_backgroundColour ) ;
}
+
+ return m_macBackgroundBrush ;
-// event.GetDC()->Clear() ;
+}
+
+void wxWindowMac::OnEraseBackground(wxEraseEvent& event)
+{
+ event.GetDC()->Clear() ;
}
void wxWindowMac::OnNcPaint( wxNcPaintEvent& event )
return win ;
}
+const wxRegion& wxWindowMac::MacGetVisibleRegion()
+{
+ RgnHandle visRgn = NewRgn() ;
+
+ SetRectRgn( visRgn , 0 , 0 , m_width , m_height ) ;
+
+ if ( GetWindowStyle() & wxCLIP_CHILDREN )
+ {
+ // subtract all children from updatergn
+
+ RgnHandle childarea = NewRgn() ;
+ for (wxNode *node = GetChildren().First(); node; node = node->Next())
+ {
+ wxWindowMac *child = (wxWindowMac*)node->Data();
+
+ if ( !child->IsTopLevel() && child->IsShown() )
+ {
+ SetRectRgn( childarea , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
+ DiffRgn( visRgn , childarea , visRgn ) ;
+ }
+ }
+ DisposeRgn( childarea ) ;
+ }
+
+ if ( (GetWindowStyle() & wxCLIP_SIBLINGS) && GetParent() )
+ {
+ RgnHandle siblingarea = NewRgn() ;
+ bool thisWindowThrough = false ;
+ for (wxNode *node = GetParent()->GetChildren().First(); node; node = node->Next())
+ {
+ wxWindowMac *sibling = (wxWindowMac*)node->Data();
+ if ( sibling == this )
+ {
+ thisWindowThrough = true ;
+ continue ;
+ }
+ if( !thisWindowThrough )
+ {
+ continue ;
+ }
+
+ if ( !sibling->IsTopLevel() && sibling->IsShown() )
+ {
+ SetRectRgn( siblingarea , sibling->m_x - m_x , sibling->m_y - m_y , sibling->m_x + sibling->m_width - m_x , sibling->m_y + sibling->m_height - m_y ) ;
+ DiffRgn( visRgn , siblingarea , visRgn ) ;
+ }
+ }
+ DisposeRgn( siblingarea ) ;
+ }
+ m_macVisibleRegion = visRgn ;
+ DisposeRgn( visRgn ) ;
+ return m_macVisibleRegion ;
+}
+
void wxWindowMac::MacRedraw( RgnHandle updatergn , long time, bool erase)
{
// updatergn is always already clipped to our boundaries
- // it is in nc-coordinates
+ // it is in window coordinates, not in client coordinates
WindowRef window = MacGetRootWindow() ;
{
- // ownUpdateRgn is the area that this window has to invalidate i.e. its own area without its children
+ // ownUpdateRgn is the area that this window has to repaint, it is in window coordinates
RgnHandle ownUpdateRgn = NewRgn() ;
CopyRgn( updatergn , ownUpdateRgn ) ;
- // subtract all children from updatergn, as soon as we start with transparent windows, these should
- // not be subtracted
-
- RgnHandle childarea = NewRgn() ;
- for (wxNode *node = GetChildren().First(); node; node = node->Next())
- {
- wxWindowMac *child = (wxWindowMac*)node->Data();
-
- if ( child->MacGetRootWindow() == window && child->IsShown() )
- {
- SetRectRgn( childarea , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
- DiffRgn( ownUpdateRgn , childarea , ownUpdateRgn ) ;
- }
- }
- DisposeRgn( childarea ) ;
-
- // now intersect this with the client area
- // and shift it to client coordinates
+
+ SectRgn( ownUpdateRgn , MacGetVisibleRegion().GetWXHRGN() , ownUpdateRgn ) ;
+ // newupdate is the update region in client coordinates
RgnHandle newupdate = NewRgn() ;
wxSize point = GetClientSize() ;
wxPoint origin = GetClientAreaOrigin() ;
-
SetRectRgn( newupdate , origin.x , origin.y , origin.x + point.x , origin.y+point.y ) ;
SectRgn( newupdate , ownUpdateRgn , newupdate ) ;
OffsetRgn( newupdate , -origin.x , -origin.y ) ;
m_updateRegion = newupdate ;
DisposeRgn( newupdate ) ; // it's been cloned to m_updateRegion
+
if ( erase && !EmptyRgn(ownUpdateRgn) )
{
wxWindowDC dc(this);
RgnHandle childupdate = NewRgn() ;
for (wxNode *node = GetChildren().First(); node; node = node->Next())
{
+ // calculate the update region for the child windows by intersecting the window rectangle with our own
+ // passed in update region and then offset it to be client-wise window coordinates again
wxWindowMac *child = (wxWindowMac*)node->Data();
SetRectRgn( childupdate , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
SectRgn( childupdate , updatergn , childupdate ) ;
#endif
+#define wxMAC_DEBUG_REDRAW 0
+#ifndef wxMAC_DEBUG_REDRAW
+#define wxMAC_DEBUG_REDRAW 0
+#endif
+
#define wxMAC_USE_THEME_BORDER 0
void wxWindowMac::Refresh(bool eraseBack, const wxRect *rect)
{
+ if ( MacGetTopLevelWindow() == NULL )
+ return ;
+
wxPoint client ;
client = GetClientAreaOrigin( ) ;
Rect clientrect = { -client.y , -client.x , m_height - client.y , m_width - client.x} ;
// We really dont move the mouse programmatically under mac
}
-void wxWindowMac::OnEraseBackground(wxEraseEvent& event)
+const wxBrush& wxWindowMac::MacGetBackgroundBrush()
{
- wxMacDrawingHelper focus( this ) ;
- if ( focus.Ok() )
+ if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
+ {
+ m_macBackgroundBrush.SetMacTheme( kThemeBrushDocumentWindowBackground ) ;
+ }
+ else if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE ) )
+ {
+ // on mac we have the difficult situation, that 3dface gray can be different colours, depending whether
+ // it is on a notebook panel or not, in order to take care of that we walk up the hierarchy until we have
+ // either a non gray background color or a non control window
+
+ WindowRef window = MacGetRootWindow() ;
+
+ wxWindowMac* parent = GetParent() ;
+ while( parent )
+ {
+ if ( parent->MacGetRootWindow() != window )
+ {
+ // we are in a different window on the mac system
+ parent = NULL ;
+ break ;
+ }
+
+ {
+ if ( parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE )
+ && parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
+ {
+ // if we have any other colours in the hierarchy
+ m_macBackgroundBrush.SetColour( parent->m_backgroundColour ) ;
+ break ;
+ }
+ // if we have the normal colours in the hierarchy but another control etc. -> use it's background
+ if ( parent->IsKindOf( CLASSINFO( wxNotebook ) ) || parent->IsKindOf( CLASSINFO( wxTabCtrl ) ))
+ {
+ m_macBackgroundBrush.SetMacThemeBackground( kThemeBackgroundTabPane ) ; // todo eventually change for inactive
+ break ;
+ }
+ }
+ parent = parent->GetParent() ;
+ }
+ if ( !parent )
+ {
+ m_macBackgroundBrush.SetMacTheme( kThemeBrushDialogBackgroundActive ) ; // todo eventually change for inactive
+ }
+ }
+ else
{
- WindowRef window = MacGetRootWindow() ;
- Rect rect = {0, 0 , m_height , m_width } ;
- RgnHandle updateRgn = GetUpdateRegion().GetWXHRGN() ;
- SetClip( event.GetDC()->MacGetCurrentClipRgn() ) ;
-
- if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
- {
- SetThemeWindowBackground( window , kThemeBrushDocumentWindowBackground , false ) ;
- }
- else if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE ) )
- {
- // on mac we have the difficult situation, that 3dface gray can be different colours, depending whether
- // it is on a notebook panel or not, in order to take care of that we walk up the hierarchy until we have
- // either a non gray background color or a non control window
-
- wxWindowMac* parent = GetParent() ;
- while( parent )
- {
- if ( parent->MacGetRootWindow() != window )
- {
- // we are in a different window on the mac system
- parent = NULL ;
- break ;
- }
- //if( parent->IsKindOf( CLASSINFO( wxControl ) ) && ((wxControl*)parent)->GetMacControl() )
- {
- if ( parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE )
- && parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
- {
- // if we have any other colours in the hierarchy
- RGBBackColor( &parent->m_backgroundColour.GetPixel()) ;
- break ;
- }
- // if we have the normal colours in the hierarchy but another control etc. -> use it's background
- if ( parent->IsKindOf( CLASSINFO( wxNotebook ) ) || parent->IsKindOf( CLASSINFO( wxTabCtrl ) ))
- {
- Rect box ;
- GetRegionBounds( updateRgn , &box) ;
- ::ApplyThemeBackground(kThemeBackgroundTabPane, &box , kThemeStateActive,8,true);
- break ;
- }
- }
- /*
- else
- {
- // we have arrived at a non control item
- parent = NULL ;
- break ;
- }
- */
- parent = parent->GetParent() ;
- }
- if ( !parent )
- {
- // if there is nothing special -> use default
- SetThemeWindowBackground( window , kThemeBrushDialogBackgroundActive , false ) ;
- }
- }
- else
- {
- RGBBackColor( &m_backgroundColour.GetPixel()) ;
- }
- EraseRect( &rect ) ;
+ m_macBackgroundBrush.SetColour( m_backgroundColour ) ;
}
+
+ return m_macBackgroundBrush ;
-// event.GetDC()->Clear() ;
+}
+
+void wxWindowMac::OnEraseBackground(wxEraseEvent& event)
+{
+ event.GetDC()->Clear() ;
}
void wxWindowMac::OnNcPaint( wxNcPaintEvent& event )
return win ;
}
+const wxRegion& wxWindowMac::MacGetVisibleRegion()
+{
+ RgnHandle visRgn = NewRgn() ;
+
+ SetRectRgn( visRgn , 0 , 0 , m_width , m_height ) ;
+
+ if ( GetWindowStyle() & wxCLIP_CHILDREN )
+ {
+ // subtract all children from updatergn
+
+ RgnHandle childarea = NewRgn() ;
+ for (wxNode *node = GetChildren().First(); node; node = node->Next())
+ {
+ wxWindowMac *child = (wxWindowMac*)node->Data();
+
+ if ( !child->IsTopLevel() && child->IsShown() )
+ {
+ SetRectRgn( childarea , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
+ DiffRgn( visRgn , childarea , visRgn ) ;
+ }
+ }
+ DisposeRgn( childarea ) ;
+ }
+
+ if ( (GetWindowStyle() & wxCLIP_SIBLINGS) && GetParent() )
+ {
+ RgnHandle siblingarea = NewRgn() ;
+ bool thisWindowThrough = false ;
+ for (wxNode *node = GetParent()->GetChildren().First(); node; node = node->Next())
+ {
+ wxWindowMac *sibling = (wxWindowMac*)node->Data();
+ if ( sibling == this )
+ {
+ thisWindowThrough = true ;
+ continue ;
+ }
+ if( !thisWindowThrough )
+ {
+ continue ;
+ }
+
+ if ( !sibling->IsTopLevel() && sibling->IsShown() )
+ {
+ SetRectRgn( siblingarea , sibling->m_x - m_x , sibling->m_y - m_y , sibling->m_x + sibling->m_width - m_x , sibling->m_y + sibling->m_height - m_y ) ;
+ DiffRgn( visRgn , siblingarea , visRgn ) ;
+ }
+ }
+ DisposeRgn( siblingarea ) ;
+ }
+ m_macVisibleRegion = visRgn ;
+ DisposeRgn( visRgn ) ;
+ return m_macVisibleRegion ;
+}
+
void wxWindowMac::MacRedraw( RgnHandle updatergn , long time, bool erase)
{
// updatergn is always already clipped to our boundaries
- // it is in nc-coordinates
+ // it is in window coordinates, not in client coordinates
WindowRef window = MacGetRootWindow() ;
{
- // ownUpdateRgn is the area that this window has to invalidate i.e. its own area without its children
+ // ownUpdateRgn is the area that this window has to repaint, it is in window coordinates
RgnHandle ownUpdateRgn = NewRgn() ;
CopyRgn( updatergn , ownUpdateRgn ) ;
- // subtract all children from updatergn, as soon as we start with transparent windows, these should
- // not be subtracted
-
- RgnHandle childarea = NewRgn() ;
- for (wxNode *node = GetChildren().First(); node; node = node->Next())
- {
- wxWindowMac *child = (wxWindowMac*)node->Data();
-
- if ( child->MacGetRootWindow() == window && child->IsShown() )
- {
- SetRectRgn( childarea , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
- DiffRgn( ownUpdateRgn , childarea , ownUpdateRgn ) ;
- }
- }
- DisposeRgn( childarea ) ;
-
- // now intersect this with the client area
- // and shift it to client coordinates
+
+ SectRgn( ownUpdateRgn , MacGetVisibleRegion().GetWXHRGN() , ownUpdateRgn ) ;
+ // newupdate is the update region in client coordinates
RgnHandle newupdate = NewRgn() ;
wxSize point = GetClientSize() ;
wxPoint origin = GetClientAreaOrigin() ;
-
SetRectRgn( newupdate , origin.x , origin.y , origin.x + point.x , origin.y+point.y ) ;
SectRgn( newupdate , ownUpdateRgn , newupdate ) ;
OffsetRgn( newupdate , -origin.x , -origin.y ) ;
m_updateRegion = newupdate ;
DisposeRgn( newupdate ) ; // it's been cloned to m_updateRegion
+
if ( erase && !EmptyRgn(ownUpdateRgn) )
{
wxWindowDC dc(this);
RgnHandle childupdate = NewRgn() ;
for (wxNode *node = GetChildren().First(); node; node = node->Next())
{
+ // calculate the update region for the child windows by intersecting the window rectangle with our own
+ // passed in update region and then offset it to be client-wise window coordinates again
wxWindowMac *child = (wxWindowMac*)node->Data();
SetRectRgn( childupdate , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
SectRgn( childupdate , updatergn , childupdate ) ;