class WXDLLEXPORT wxGaugeBase : public wxControl
{
public:
- wxGaugeBase() { }
+ wxGaugeBase() { m_rangeMax = m_gaugePos = 0; }
virtual ~wxGaugeBase();
bool Create(wxWindow *parent,
virtual void SetValue(int pos);
virtual int GetValue() const;
- // appearance params (not implemented for most ports)
+ // simple accessors
+ bool IsVertical() const { return HasFlag(wxGA_VERTICAL); }
+
+ // appearance params (not implemented for most ports)
virtual void SetShadowWidth(int w);
virtual int GetShadowWidth() const;