wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
wxSize& operator/=(int i) { x /= i; y /= i; return *this; }
wxSize& operator*=(int i) { x *= i; y *= i; return *this; }
+ wxSize& operator/=(double i) { x /= i; y /= i; return *this; }
+ wxSize& operator*=(double i) { x *= i; y *= i; return *this; }
void IncTo(const wxSize& sz)
{ if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
int GetY() const { return y; }
};
-
inline bool operator==(const wxSize& s1, const wxSize& s2)
{
return s1.x == s2.x && s1.y == s2.y;
return s1.x != s2.x || s1.y != s2.y;
}
-
inline wxSize operator+(const wxSize& s1, const wxSize& s2)
{
return wxSize(s1.x + s2.x, s1.y + s2.y);
}
-
inline wxSize operator-(const wxSize& s1, const wxSize& s2)
{
return wxSize(s1.x - s2.x, s1.y - s2.y);
}
-
inline wxSize operator/(const wxSize& s, int i)
{
return wxSize(s.x / i, s.y / i);
}
-
inline wxSize operator*(const wxSize& s, int i)
{
return wxSize(s.x * i, s.y * i);
}
-
inline wxSize operator*(int i, const wxSize& s)
{
return wxSize(s.x * i, s.y * i);
}
+inline wxSize operator*(const wxSize& s, double i)
+{
+ return wxSize(s.x * i, s.y * i);
+}
+
+inline wxSize operator*(double i, const wxSize& s)
+{
+ return wxSize(s.x * i, s.y * i);
+}