item = (ControlToolbarItem*) malloc(sizeof(ControlToolbarItem)) ;
item->toolbarItem = toolbarItem ;
+ item->lastValidSize = wxSize(-1,-1);
item->viewRef = NULL ;
SetEventParameter( inEvent, kEventParamHIObjectInstance, typeVoidPtr, sizeof( void * ), &item );
wxWindow* wxwindow = wxFindControlFromMacControl(object->viewRef ) ;
if ( wxwindow )
{
- wxSize sz = wxwindow->GetSize() ;
- sz.x -= wxwindow->MacGetLeftBorderSize() + wxwindow->MacGetRightBorderSize();
- sz.y -= wxwindow->MacGetTopBorderSize() + wxwindow->MacGetBottomBorderSize();
- // during toolbar layout the native window sometimes gets negative sizes
- // so we always keep the last valid size here, to make sure we survive the
- // shuffle ...
- if ( sz.x > 0 && sz.y > 0 )
- object->lastValidSize = sz ;
- else
- sz = object->lastValidSize ;
+ // during toolbar layout the native window sometimes gets negative sizes,
+ // sometimes it just gets shrunk behind our back, so in order to avoid
+ // ever shrinking more, once a valid size is captured, we keep it
+
+ wxSize sz = object->lastValidSize;
+ if ( sz.x <= 0 || sz.y <= 0 )
+ {
+ sz = wxwindow->GetSize() ;
+ sz.x -= wxwindow->MacGetLeftBorderSize() + wxwindow->MacGetRightBorderSize();
+ sz.y -= wxwindow->MacGetTopBorderSize() + wxwindow->MacGetBottomBorderSize();
+ if ( sz.x > 0 && sz.y > 0 )
+ object->lastValidSize = sz ;
+ else
+ sz = wxSize(0,0) ;
+ }
HISize min, max;
min.width = max.width = sz.x ;