\membersection{wxSetEnv}\label{wxsetenv}
-\func{bool}{wxSetEnv}{\param{const wxString\&}{ var}, \param{const wxChar *}{value}}
+\func{bool}{wxSetEnv}{\param{const wxString\&}{ var}, \param{const wxString\& }{value}}
Sets the value of the environment variable {\it var} (adding it if necessary)
to {\it value}.
Returns \true on success.
+\wxheading{See also}
+
+\helpref{wxUnsetEnv}{wxunsetenv}
+
\membersection{wxUnsetEnv}\label{wxunsetenv}
function.
Returns \true on success.
+
+\wxheading{See also}
+
+\helpref{wxSetEnv}{wxsetenv}
WXDLLIMPEXP_BASE bool wxGetEnv(const wxString& var, wxString *value);
// set the env var name to the given value, return true on success
-WXDLLIMPEXP_BASE bool wxSetEnv(const wxString& var, const wxChar *value);
+WXDLLIMPEXP_BASE bool wxSetEnv(const wxString& var, const wxString& value);
// remove the env var from environment
-inline bool wxUnsetEnv(const wxString& var) { return wxSetEnv(var, NULL); }
+WXDLLIMPEXP_BASE bool wxUnsetEnv(const wxString& var);
+
+#if WXWIN_COMPATIBILITY_2_8
+inline bool wxSetEnv(const wxString& var, const char *value)
+ { return wxSetEnv(var, wxString(value)); }
+inline bool wxSetEnv(const wxString& var, const wchar_t *value)
+ { return wxSetEnv(var, wxString(value)); }
+template<typename T>
+inline bool wxSetEnv(const wxString& var, const wxCharTypeBuffer<T>& value)
+ { return wxSetEnv(var, wxString(value)); }
+inline bool wxSetEnv(const wxString& var, const wxCStrData& value)
+ { return wxSetEnv(var, wxString(value)); }
+
+// this one is for passing NULL directly - don't use it, use wxUnsetEnv instead
+wxDEPRECATED( inline bool wxSetEnv(const wxString& var, int value) );
+inline bool wxSetEnv(const wxString& var, int value)
+{
+ wxASSERT_MSG( value == 0, "using non-NULL integer as string?" );
+ return wxUnsetEnv(var);
+}
+#endif // WXWIN_COMPATIBILITY_2_8
// ----------------------------------------------------------------------------
// Network and username functions.
}
// set the env var name to the given value, return true on success
-WXDLLEXPORT bool wxSetEnv(const wxString& var, const wxChar *value)
+WXDLLEXPORT bool wxSetEnv(const wxString& var, const wxString& value)
+{
+ // TODO : under classic there is no environement support, under X yes
+ return false;
+}
+
+WXDLLEXPORT bool wxUnsetEnv(const wxString& var)
{
// TODO : under classic there is no environement support, under X yes
return false;
return true;
}
-bool wxSetEnv(const wxString& variable, const wxChar *value)
+static bool wxDoSetEnv(const wxString& variable, const char *value)
{
wxString s = variable;
if ( value )
return putenv(buf) == 0;
}
+bool wxSetEnv(const wxString& variable, const wxString& value)
+{
+ return wxDoSetEnv(variable, value.mb_str());
+}
+
+bool wxUnsetEnv(const wxString& variable)
+{
+ return wxDoSetEnv(variable, NULL);
+}
+
+
//----------------------------------------------------------------------------
// Hostname, username, home directory
//----------------------------------------------------------------------------
#endif // WinCE/32
}
-bool wxSetEnv(const wxString& WXUNUSED_IN_WINCE(var),
- const wxChar *WXUNUSED_IN_WINCE(value))
+bool wxDoSetEnv(const wxString& WXUNUSED_IN_WINCE(var),
+ const wxChar *WXUNUSED_IN_WINCE(value))
{
// some compilers have putenv() or _putenv() or _wputenv() but it's better
// to always use Win32 function directly instead of dealing with them
// no environment variables under CE
return false;
#else
- if ( !::SetEnvironmentVariable(var, value) )
+ if ( !::SetEnvironmentVariable(var.wx_str(), value) )
{
wxLogLastError(_T("SetEnvironmentVariable"));
#endif
}
+bool wxSetEnv(const wxString& variable, const wxString& value)
+{
+ return wxDoSetEnv(variable, value.wx_str());
+}
+
+bool wxUnsetEnv(const wxString& variable)
+{
+ return wxDoSetEnv(variable, NULL);
+}
+
// ----------------------------------------------------------------------------
// process management
// ----------------------------------------------------------------------------
return true;
}
-bool wxSetEnv(const wxString& variable, const wxChar *value)
+bool wxSetEnv(const wxString& variable, const char *value)
{
#if defined(HAVE_SETENV)
- return setenv(variable.mb_str(), value ? wxString(value).mb_str().data()
- : NULL, 1 /* overwrite */) == 0;
+ return setenv(variable.mb_str(), value, 1 /* overwrite */) == 0;
#elif defined(HAVE_PUTENV)
wxString s = variable;
if ( value )
#endif
}
+bool wxSetEnv(const wxString& variable, const wxString& value)
+{
+ return wxDoSetEnv(variable, value.mb_str());
+}
+
+bool wxUnsetEnv(const wxString& variable)
+{
+ return wxDoSetEnv(variable, NULL);
+}
+
void wxMilliSleep(
unsigned long ulMilliseconds
)
return false;
}
+bool wxUnsetEnv(const wxString& var)
+{
+ return false;
+}
+
// ----------------------------------------------------------------------------
// process management
// ----------------------------------------------------------------------------
return true;
}
-bool wxSetEnv(const wxString& variable, const wxChar *value)
+static bool wxDoSetEnv(const wxString& variable, const char *value)
{
#if defined(HAVE_SETENV)
- return setenv(variable.mb_str(),
- value ? (const char *)wxString(value).mb_str()
- : NULL,
- 1 /* overwrite */) == 0;
+ return setenv(variable.mb_str(), value, 1 /* overwrite */) == 0;
#elif defined(HAVE_PUTENV)
wxString s = variable;
if ( value )
#endif
}
+bool wxSetEnv(const wxString& variable, const wxString& value)
+{
+ return wxDoSetEnv(variable, value.mb_str());
+}
+
+bool wxUnsetEnv(const wxString& variable)
+{
+ return wxDoSetEnv(variable, NULL);
+}
+
// ----------------------------------------------------------------------------
// signal handling
// ----------------------------------------------------------------------------