merge pre tag change from wxWebSite
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30917
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
<li><a href="#shortcutproblem">Why are menu hotkeys or shortcuts not working in my application?</a></li>
<li><a href="#regconfig">Why can I not write to the HKLM part of the registry with wxRegConfig?</a></li>
<li><a href="#access">Is MS Active Accessibility supported?</a></li>
<li><a href="#shortcutproblem">Why are menu hotkeys or shortcuts not working in my application?</a></li>
<li><a href="#regconfig">Why can I not write to the HKLM part of the registry with wxRegConfig?</a></li>
<li><a href="#access">Is MS Active Accessibility supported?</a></li>
-<li><a href="#dspfmt">Why does Visual C++ complain about corrupted project files{/a></li>
+<li><a href="#dspfmt">Why does Visual C++ complain about corrupted project files?</a></li>
<li><a href="#crtmismatch">Visual C++ gives errors about multiply defined symbols, what can I do?</a></li>
<li><a href="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></li>
<li><a href="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></li>
<li><a href="#crtmismatch">Visual C++ gives errors about multiply defined symbols, what can I do?</a></li>
<li><a href="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></li>
<li><a href="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></li>
-<h3><a name="#dspfmt">Why does Visual C++ complain about corrupted project files{/a></h3>
+<h3><a name="#dspfmt">Why does Visual C++ complain about corrupted project files?</a></h3>
If you have downloaded the wxWidgets sources from the cvs using a Unix cvs
client or downloaded a daily snapshot in <tt>.tar.gz</tt> format, it is likely
If you have downloaded the wxWidgets sources from the cvs using a Unix cvs
client or downloaded a daily snapshot in <tt>.tar.gz</tt> format, it is likely
But the most important thing is to use the <strong>same</strong> CRT setting for
all components of your project.
But the most important thing is to use the <strong>same</strong> CRT setting for
all components of your project.
-<h3><a name="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></h3>
+<h3><a name="#directx">Why do I get compilation errors when using wxWidgets with DirectShow?</a></h3>
If you get errors when including Microsoft DirectShow or DirectDraw headers,
the following message from Peter Whaite could help:
If you get errors when including Microsoft DirectShow or DirectDraw headers,
the following message from Peter Whaite could help:
> This causes compilation errors within DirectShow:
>
> wxutil.h(125) : error C2065: 'EXECUTE_ASSERT' : undeclared identifier
> This causes compilation errors within DirectShow:
>
> wxutil.h(125) : error C2065: 'EXECUTE_ASSERT' : undeclared identifier
is defined, then wxdebug.h doesn't get included, and the assert macros
don't get defined. You have to #undef __WXDEBUG__ before including the
directshow baseclass's <streams.h>.
is defined, then wxdebug.h doesn't get included, and the assert macros
don't get defined. You have to #undef __WXDEBUG__ before including the
directshow baseclass's <streams.h>.
<h3><a name="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></h3>
<h3><a name="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></h3>