+/////////////////////////////////////////////////////////////////////////////
+// Name: oleauto.cpp
+// Purpose: OLE Automation wxWindows sample
+// Author: Julian Smart
+// Modified by:
+// Created: 08/12/98
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+#ifdef __GNUG__
+ #pragma implementation "oleauto.cpp"
+ #pragma interface "oleauto.cpp"
+#endif
+
+// For compilers that support precompilation, includes "wx/wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
+// for all others, include the necessary headers (this file is usually all you
+// need because it includes almost all "standard" wxWindows headers
+#ifndef WX_PRECOMP
+ #include "wx/wx.h"
+#endif
+
+#include <wx/msw/ole/automtn.h>
+
+#ifndef __WXMSW__
+#error "Sorry, this sample works under Windows only."
+#endif
+
+// ----------------------------------------------------------------------------
+// ressources
+// ----------------------------------------------------------------------------
+// the application icon
+#if defined(__WXGTK__) || defined(__WXMOTIF__)
+ #include "mondrian.xpm"
+#endif
+
+// ----------------------------------------------------------------------------
+// private classes
+// ----------------------------------------------------------------------------
+
+// Define a new application type, each program should derive a class from wxApp
+class MyApp : public wxApp
+{
+public:
+ // override base class virtuals
+ // ----------------------------
+
+ // this one is called on application startup and is a good place for the app
+ // initialization (doing it here and not in the ctor allows to have an error
+ // return: if OnInit() returns false, the application terminates)
+ virtual bool OnInit();
+};
+
+// Define a new frame type: this is going to be our main frame
+class MyFrame : public wxFrame
+{
+public:
+ // ctor(s)
+ MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
+
+ // event handlers (these functions should _not_ be virtual)
+ void OnQuit(wxCommandEvent& event);
+ void OnAbout(wxCommandEvent& event);
+ void OnTest(wxCommandEvent& event);
+
+private:
+ // any class wishing to process wxWindows events must use this macro
+ DECLARE_EVENT_TABLE()
+};
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// IDs for the controls and the menu commands
+enum
+{
+ // menu items
+ OleAuto_Quit = 1,
+ OleAuto_About,
+ OleAuto_Test,
+
+ // controls start here (the numbers are, of course, arbitrary)
+ OleAuto_Text = 1000,
+};
+
+// ----------------------------------------------------------------------------
+// event tables and other macros for wxWindows
+// ----------------------------------------------------------------------------
+
+// the event tables connect the wxWindows events with the functions (event
+// handlers) which process them. It can be also done at run-time, but for the
+// simple menu events like this the static method is much simpler.
+BEGIN_EVENT_TABLE(MyFrame, wxFrame)
+ EVT_MENU(OleAuto_Quit, MyFrame::OnQuit)
+ EVT_MENU(OleAuto_About, MyFrame::OnAbout)
+ EVT_MENU(OleAuto_Test, MyFrame::OnTest)
+END_EVENT_TABLE()
+
+// Create a new application object: this macro will allow wxWindows to create
+// the application object during program execution (it's better than using a
+// static object for many reasons) and also declares the accessor function
+// wxGetApp() which will return the reference of the right type (i.e. MyApp and
+// not wxApp)
+IMPLEMENT_APP(MyApp)
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// the application class
+// ----------------------------------------------------------------------------
+
+// `Main program' equivalent: the program execution "starts" here
+bool MyApp::OnInit()
+{
+ // Create the main application window
+ MyFrame *frame = new MyFrame("OleAuto wxWindows App",
+ wxPoint(50, 50), wxSize(450, 340));
+
+ // Show it and tell the application that it's our main window
+ // @@@ what does it do exactly, in fact? is it necessary here?
+ frame->Show(TRUE);
+ SetTopWindow(frame);
+
+ // success: wxApp::OnRun() will be called which will enter the main message
+ // loop and the application will run. If we returned FALSE here, the
+ // application would exit immediately.
+ return TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// main frame
+// ----------------------------------------------------------------------------
+
+// frame constructor
+MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
+ : wxFrame((wxFrame *)NULL, -1, title, pos, size)
+{
+ // set the frame icon
+ SetIcon(wxICON(mondrian));
+
+ // create a menu bar
+ wxMenu *menuFile = new wxMenu;
+
+ menuFile->Append(OleAuto_Test, "&Test Excel Automation...");
+ menuFile->Append(OleAuto_About, "&About...");
+ menuFile->AppendSeparator();
+ menuFile->Append(OleAuto_Quit, "E&xit");
+
+ // now append the freshly created menu to the menu bar...
+ wxMenuBar *menuBar = new wxMenuBar;
+ menuBar->Append(menuFile, "&File");
+
+ // ... and attach this menu bar to the frame
+ SetMenuBar(menuBar);
+
+ // create a status bar just for fun (by default with 1 pane only)
+ CreateStatusBar(2);
+ SetStatusText("Welcome to wxWindows!");
+}
+
+
+// event handlers
+
+void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
+{
+ // TRUE is to force the frame to close
+ Close(TRUE);
+}
+
+void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
+{
+ wxMessageBox("This is an OLE Automation sample",
+ "About OleAuto", wxOK | wxICON_INFORMATION, this);
+}
+
+/* Tests OLE automation by making the active Excel cell bold,
+ * and changing the text.
+ */
+void MyFrame::OnTest(wxCommandEvent& WXUNUSED(event))
+{
+ wxMessageBox("Please ensure Excel is running, then press OK.\nThe active cell should then say 'wxWindows automation test!' in bold.");
+
+ wxAutomationObject excelObject, rangeObject;
+ if (!excelObject.GetInstance("Excel.Application"))
+ {
+ if (!excelObject.CreateInstance("Excel.Application"))
+ {
+ wxMessageBox("Could not create Excel object.");
+ return;
+ }
+ }
+ if (!excelObject.PutProperty("ActiveCell.Value", "wxWindows automation test!"))
+ {
+ wxMessageBox("Could not set active cell value.");
+ return;
+ }
+ if (!excelObject.PutProperty("ActiveCell.Font.Bold", (bool) TRUE))
+ {
+ wxMessageBox("Could not put Bold property to active cell.");
+ return;
+ }
+}
+