m_linesHead =
m_linesTail = NULL;
- // translate everything to the current (platform-dependent) line
- // termination character
- wxString strTrans;
+ // read the entire stream contents in memory
+ wxString str;
{
- wxString strTmp;
+ static const size_t chunkLen = 1024;
- char buf[1024];
+ wxMemoryBuffer buf(chunkLen);
do
{
- inStream.Read(buf, WXSIZEOF(buf)-1); // leave room for the NULL
+ inStream.Read(buf.GetAppendBuf(chunkLen), chunkLen);
+ buf.UngetAppendBuf(inStream.LastRead());
const wxStreamError err = inStream.GetLastError();
wxLogError(_("Error reading config options."));
break;
}
-
- // FIXME: this is broken because if we have part of multibyte
- // character in the buffer (and another part hasn't been
- // read yet) we're going to lose data because of conversion
- // errors
- buf[inStream.LastRead()] = '\0';
- strTmp += conv.cMB2WX(buf);
}
while ( !inStream.Eof() );
- strTrans = wxTextBuffer::Translate(strTmp);
+#if wxUSE_UNICODE
+ size_t len;
+ str = conv.cMB2WC((char *)buf.GetData(), buf.GetDataLen(), &len);
+ if ( !len && buf.GetDataLen() )
+ {
+ wxLogError(_("Failed to read config options."));
+ }
+#else // !wxUSE_UNICODE
+ // no need for conversion
+ str.assign((char *)buf.GetData(), buf.GetDataLen());
+#endif // wxUSE_UNICODE/!wxUSE_UNICODE
}
+
+ // translate everything to the current (platform-dependent) line
+ // termination character
+ str = wxTextBuffer::Translate(str);
+
wxMemoryText memText;
// Now we can add the text to the memory text. To do this we extract line
const wxChar *pEOL = wxTextBuffer::GetEOL(wxTextBuffer::typeDefault);
const size_t EOLLen = wxStrlen(pEOL);
- int posLineStart = strTrans.Find(pEOL);
+ int posLineStart = str.Find(pEOL);
while ( posLineStart != -1 )
{
- wxString line(strTrans.Left(posLineStart));
+ wxString line(str.Left(posLineStart));
memText.AddLine(line);
- strTrans = strTrans.Mid(posLineStart + EOLLen);
+ str = str.Mid(posLineStart + EOLLen);
- posLineStart = strTrans.Find(pEOL);
+ posLineStart = str.Find(pEOL);
}
// also add whatever we have left in the translated string.
- if ( !strTrans.empty() )
- memText.AddLine(strTrans);
+ if ( !str.empty() )
+ memText.AddLine(str);
// Finally we can parse it all.
Parse(memText, true /* local */);