the usage of a PangoAttribute, and I'm not sure if that's even different than just storing it inside wxFontRefData.
Not investigating further as PangoAttribute addition would require ABI compatibility breakage anyhow.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35272
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
{
wxCHECK_MSG( Ok(), FALSE, wxT("invalid font") );
{
wxCHECK_MSG( Ok(), FALSE, wxT("invalid font") );
-#if wxUSE_PANGO
- return M_FONTDATA->HasNativeFont() ? M_FONTDATA->m_nativeFontInfo.GetUnderlined()
- : M_FONTDATA->m_underlined;
-#else
return M_FONTDATA->m_underlined;
return M_FONTDATA->m_underlined;
}
wxFontEncoding wxFont::GetEncoding() const
}
wxFontEncoding wxFont::GetEncoding() const
{
wxCHECK_MSG( Ok(), FALSE, wxT("invalid font") );
{
wxCHECK_MSG( Ok(), FALSE, wxT("invalid font") );
-#if wxUSE_PANGO
- return M_FONTDATA->HasNativeFont() ? M_FONTDATA->m_nativeFontInfo.GetUnderlined()
- : M_FONTDATA->m_underlined;
-#else
return M_FONTDATA->m_underlined;
return M_FONTDATA->m_underlined;
}
wxFontEncoding wxFont::GetEncoding() const
}
wxFontEncoding wxFont::GetEncoding() const