class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxColour;
-/*
- * wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to
- * images for their items by an index into an image list.
- * A wxImageList is capable of creating images with optional masks from
- * a variety of sources - a single bitmap plus a colour to indicate the mask,
- * two bitmaps, or an icon.
- *
- * Image lists can also create and draw images used for drag and drop functionality.
- * This is not yet implemented in wxImageList. We need to discuss a generic API
- * for doing drag and drop and see whether it ties in with the Win95 view of it.
- * See below for candidate functions and an explanation of how they might be
- * used.
- */
-
-#if !defined(wxIMAGELIST_DRAW_NORMAL)
-
-// Flags for Draw
-#define wxIMAGELIST_DRAW_NORMAL 0x0001
-#define wxIMAGELIST_DRAW_TRANSPARENT 0x0002
-#define wxIMAGELIST_DRAW_SELECTED 0x0004
-#define wxIMAGELIST_DRAW_FOCUSED 0x0008
-
-// Flag values for Set/GetImageList
-enum {
- wxIMAGE_LIST_NORMAL, // Normal icons
- wxIMAGE_LIST_SMALL, // Small icons
- wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation)
-};
-
-#endif
class WXDLLEXPORT wxGenericImageList: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxGenericImageList)
};
-#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
+#if !defined(__WXMSW__) && !defined(__WXMAC__)
/*
* wxImageList has to be a real class or we have problems with
* the run-time information.
{
}
};
-#endif // !__WXMSW__ || __WXUNIVERSAL__
+#endif // !HAVE_NATIVE_IMAGELIST
#endif // __IMAGELISTH_G__
#include "wx/defs.h"
#include "wx/object.h"
-#ifdef __WXMAC__
#include "wx/imaglist.h"
-#else
-#include "wx/generic/imaglist.h"
-#endif
#include "wx/control.h"
#include "wx/timer.h"
#include "wx/dcclient.h"
#include "wx/scrolwin.h"
#include "wx/settings.h"
-#include "wx/listbase.h"
+#include "wx/listctrl.h"
#include "wx/textctrl.h"
#if wxUSE_DRAG_AND_DROP
extern WXDLLEXPORT_DATA(const wxChar) wxGenericListCtrlNameStr[];
-
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxListItem;
-class WXDLLEXPORT wxListEvent;
-
-#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__))
-#ifndef __WXMAC__
-class WXDLLEXPORT wxListCtrl;
-#endif
-#define wxImageListType wxImageList
-#else
-#define wxImageListType wxGenericImageList
-#endif
-
//-----------------------------------------------------------------------------
// internal classes
//-----------------------------------------------------------------------------
void SetWindowStyleFlag( long style );
void RecreateWindow() {}
long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
- wxImageListType *GetImageList( int which ) const;
- void SetImageList( wxImageListType *imageList, int which );
- void AssignImageList( wxImageListType *imageList, int which );
+ wxImageList *GetImageList( int which ) const;
+ void SetImageList( wxImageList *imageList, int which );
+ void AssignImageList( wxImageList *imageList, int which );
bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC
void ClearAll();
// implementation
// --------------
- wxImageListType *m_imageListNormal;
- wxImageListType *m_imageListSmall;
- wxImageListType *m_imageListState; // what's that ?
+ wxImageList *m_imageListNormal;
+ wxImageList *m_imageListSmall;
+ wxImageList *m_imageListState; // what's that ?
bool m_ownsImageListNormal,
m_ownsImageListSmall,
m_ownsImageListState;
#ifndef _WX_IMAGLIST_H_BASE_
#define _WX_IMAGLIST_H_BASE_
+/*
+ * wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to
+ * images for their items by an index into an image list.
+ * A wxImageList is capable of creating images with optional masks from
+ * a variety of sources - a single bitmap plus a colour to indicate the mask,
+ * two bitmaps, or an icon.
+ *
+ * Image lists can also create and draw images used for drag and drop functionality.
+ * This is not yet implemented in wxImageList. We need to discuss a generic API
+ * for doing drag and drop and see whether it ties in with the Win95 view of it.
+ * See below for candidate functions and an explanation of how they might be
+ * used.
+ */
+
+// Flag values for Set/GetImageList
+enum {
+ wxIMAGE_LIST_NORMAL, // Normal icons
+ wxIMAGE_LIST_SMALL, // Small icons
+ wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation)
+};
+
+// Flags for Draw
+#define wxIMAGELIST_DRAW_NORMAL 0x0001
+#define wxIMAGELIST_DRAW_TRANSPARENT 0x0002
+#define wxIMAGELIST_DRAW_SELECTED 0x0004
+#define wxIMAGELIST_DRAW_FOCUSED 0x0008
+
+#include "wx/generic/imaglist.h"
+
#if defined(__WIN32__) && !defined(__WXUNIVERSAL__)
#include "wx/msw/imaglist.h"
#elif defined(__WXMAC_CARBON__)
#include "wx/mac/imaglist.h"
-#else
- #include "wx/generic/imaglist.h"
#endif
#endif
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxColour;
-/*
- * wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to
- * images for their items by an index into an image list.
- * A wxImageList is capable of creating images with optional masks from
- * a variety of sources - a single bitmap plus a colour to indicate the mask,
- * two bitmaps, or an icon.
- *
- * Image lists can also create and draw images used for drag and drop functionality.
- * This is not yet implemented in wxImageList. We need to discuss a generic API
- * for doing drag and drop and see whether it ties in with the Win95 view of it.
- * See below for candidate functions and an explanation of how they might be
- * used.
- */
-
-#if !defined(wxIMAGELIST_DRAW_NORMAL)
-
-// Flags for Draw
-#define wxIMAGELIST_DRAW_NORMAL 0x0001
-#define wxIMAGELIST_DRAW_TRANSPARENT 0x0002
-#define wxIMAGELIST_DRAW_SELECTED 0x0004
-#define wxIMAGELIST_DRAW_FOCUSED 0x0008
-
-// Flag values for Set/GetImageList
-enum {
- wxIMAGE_LIST_NORMAL, // Normal icons
- wxIMAGE_LIST_SMALL, // Small icons
- wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation)
-};
-
-#endif
-
class WXDLLEXPORT wxImageList: public wxObject
{
public:
#include "wx/bitmap.h"
-/*
- * wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to
- * images for their items by an index into an image list.
- * A wxImageList is capable of creating images with optional masks from
- * a variety of sources - a single bitmap plus a colour to indicate the mask,
- * two bitmaps, or an icon.
- *
- * Image lists can also create and draw images used for drag and drop functionality.
- * This is not yet implemented in wxImageList. We need to discuss a generic API
- * for doing drag and drop and see whether it ties in with the Win95 view of it.
- * See below for candidate functions and an explanation of how they might be
- * used.
- */
-
-// Flags for Draw
-#define wxIMAGELIST_DRAW_NORMAL 0x0001
-#define wxIMAGELIST_DRAW_TRANSPARENT 0x0002
-#define wxIMAGELIST_DRAW_SELECTED 0x0004
-#define wxIMAGELIST_DRAW_FOCUSED 0x0008
-
-// Flag values for Set/GetImageList
-enum {
- wxIMAGE_LIST_NORMAL, // Normal icons
- wxIMAGE_LIST_SMALL, // Small icons
- wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation)
-};
-
// Eventually we'll make this a reference-counted wxGDIObject. For
// now, the app must take care of ownership issues. That is, the
// image lists must be explicitly deleted after the control(s) that uses them
#ifndef __WXPALMOS__
-#include "wx/generic/imaglist.h"
+#include "wx/imaglist.h"
#ifndef WX_PRECOMP
#include "wx/dc.h"
IMPLEMENT_DYNAMIC_CLASS(wxGenericImageList, wxObject)
-#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
+#if !HAVE_NATIVE_IMAGELIST
/*
* wxImageList has to be a real class or we have problems with
* the run-time information.
void GetImageSize( int index, int &width, int &height ) const;
int GetTextLength( const wxString &s ) const;
- void SetImageList( wxImageListType *imageList, int which );
+ void SetImageList( wxImageList *imageList, int which );
void SetItemSpacing( int spacing, bool isSmall = false );
int GetItemSpacing( bool isSmall = false );
bool m_dirty;
wxColour *m_highlightColour;
- wxImageListType *m_small_image_list;
- wxImageListType *m_normal_image_list;
+ wxImageList *m_small_image_list;
+ wxImageList *m_normal_image_list;
int m_small_spacing;
int m_normal_spacing;
bool m_hasFocus;
static const int MARGIN_BETWEEN_TEXT_AND_ICON = 2;
int ix = 0, iy = 0; // init them just to suppress the compiler warnings
const int image = item.m_image;
- wxImageListType *imageList;
+ wxImageList *imageList;
if ( image != -1 )
{
imageList = m_owner->m_small_image_list;
m_headerWidth =
m_lineHeight = 0;
- m_small_image_list = (wxImageListType *) NULL;
- m_normal_image_list = (wxImageListType *) NULL;
+ m_small_image_list = (wxImageList *) NULL;
+ m_normal_image_list = (wxImageList *) NULL;
m_small_spacing = 30;
m_normal_spacing = 40;
return lw + AUTOSIZE_COL_MARGIN;
}
-void wxListMainWindow::SetImageList( wxImageListType *imageList, int which )
+void wxListMainWindow::SetImageList( wxImageList *imageList, int which )
{
m_dirty = true;
wxGenericListCtrl::wxGenericListCtrl()
{
- m_imageListNormal = (wxImageListType *) NULL;
- m_imageListSmall = (wxImageListType *) NULL;
- m_imageListState = (wxImageListType *) NULL;
+ m_imageListNormal = (wxImageList *) NULL;
+ m_imageListSmall = (wxImageList *) NULL;
+ m_imageListState = (wxImageList *) NULL;
m_ownsImageListNormal =
m_ownsImageListSmall =
{
m_imageListNormal =
m_imageListSmall =
- m_imageListState = (wxImageListType *) NULL;
+ m_imageListState = (wxImageList *) NULL;
m_ownsImageListNormal =
m_ownsImageListSmall =
m_ownsImageListState = false;
return m_mainWin->GetNextItem( item, geom, state );
}
-wxImageListType *wxGenericListCtrl::GetImageList(int which) const
+wxImageList *wxGenericListCtrl::GetImageList(int which) const
{
if (which == wxIMAGE_LIST_NORMAL)
return m_imageListNormal;
else if (which == wxIMAGE_LIST_STATE)
return m_imageListState;
- return (wxImageListType *) NULL;
+ return (wxImageList *) NULL;
}
-void wxGenericListCtrl::SetImageList( wxImageListType *imageList, int which )
+void wxGenericListCtrl::SetImageList( wxImageList *imageList, int which )
{
if ( which == wxIMAGE_LIST_NORMAL )
{
m_mainWin->SetImageList( imageList, which );
}
-void wxGenericListCtrl::AssignImageList(wxImageListType *imageList, int which)
+void wxGenericListCtrl::AssignImageList(wxImageList *imageList, int which)
{
SetImageList(imageList, which);
if ( which == wxIMAGE_LIST_NORMAL )