Bringing the alpha rotation out in a separate loop results in an
approximatively 10% performance improvement.
Closes #12712.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66254
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
unsigned char *data = image.GetData();
const unsigned char *source_data = M_IMGDATA->m_data;
unsigned char *target_data;
unsigned char *data = image.GetData();
const unsigned char *source_data = M_IMGDATA->m_data;
unsigned char *target_data;
- unsigned char *alpha_data = image.GetAlpha();
- const unsigned char *source_alpha = M_IMGDATA->m_alpha;
- unsigned char *target_alpha = 0 ;
for (long j = 0; j < height; j++)
{
for (long i = 0; i < width; i++)
{
for (long j = 0; j < height; j++)
{
for (long i = 0; i < width; i++)
{
{
target_data = data + (((i+1)*height) - j - 1)*3;
{
target_data = data + (((i+1)*height) - j - 1)*3;
- if (source_alpha)
- target_alpha = alpha_data + (((i+1)*height) - j - 1);
}
else
{
target_data = data + ((height*(width-1)) + j - (i*height))*3;
}
else
{
target_data = data + ((height*(width-1)) + j - (i*height))*3;
- if (source_alpha)
- target_alpha = alpha_data + ((height*(width-1)) + j - (i*height));
}
memcpy( target_data, source_data, 3 );
source_data += 3;
}
memcpy( target_data, source_data, 3 );
source_data += 3;
+ const unsigned char *source_alpha = M_IMGDATA->m_alpha;
+
+ if ( source_alpha )
+ {
+ unsigned char *alpha_data = image.GetAlpha();
+ unsigned char *target_alpha = 0 ;
+
+ for (long j = 0; j < height; j++)
+ {
+ for (long i = 0; i < width; i++)
- memcpy( target_alpha, source_alpha, 1 );
- source_alpha += 1;
+ if ( clockwise )
+ {
+ target_alpha = alpha_data + (((i+1)*height) - j - 1);
+ }
+ else
+ {
+ target_alpha = alpha_data + ((height*(width-1)) + j - (i*height));
+ }
+
+ *target_alpha = *source_alpha++;