--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: anybutton.h
+// Purpose: interface of wxAnyButton
+// Author: wxWidgets team
+// RCS-ID: $Id: button.h 69135 2011-09-18 04:38:01Z RD $
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#define wxBU_LEFT 0x0040
+#define wxBU_TOP 0x0080
+#define wxBU_RIGHT 0x0100
+#define wxBU_BOTTOM 0x0200
+#define wxBU_ALIGN_MASK ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM )
+
+#define wxBU_EXACTFIT 0x0001
+#define wxBU_NOTEXT 0x0002
+
+
+/**
+ @class wxAnyButton
+
+ A class for common button functionality used as the base for the
+ various button classes.
+*/
+class wxAnyButton : public wxControl
+{
+public:
+ wxAnyButton();
+ ~wxAnyButton();
+
+ /**
+ Return the bitmap shown by the button.
+
+ The returned bitmap may be invalid only if the button doesn't show any
+ images.
+
+ @see SetBitmap()
+
+ @since 2.9.1
+ */
+ wxBitmap GetBitmap() const;
+
+ /**
+ Returns the bitmap used when the mouse is over the button, which may be
+ invalid.
+
+ @see SetBitmapCurrent()
+
+ @since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous
+ versions)
+ */
+ wxBitmap GetBitmapCurrent() const;
+
+ /**
+ Returns the bitmap for the disabled state, which may be invalid.
+
+ @see SetBitmapDisabled()
+
+ @since 2.9.1 (available in wxBitmapButton only in previous versions)
+ */
+ wxBitmap GetBitmapDisabled() const;
+
+ /**
+ Returns the bitmap for the focused state, which may be invalid.
+
+ @see SetBitmapFocus()
+
+ @since 2.9.1 (available in wxBitmapButton only in previous versions)
+ */
+ wxBitmap GetBitmapFocus() const;
+
+ /**
+ Returns the bitmap for the normal state.
+
+ This is exactly the same as GetBitmap() but uses a name
+ backwards-compatible with wxBitmapButton.
+
+ @see SetBitmap(), SetBitmapLabel()
+
+ @since 2.9.1 (available in wxBitmapButton only in previous versions)
+ */
+ wxBitmap GetBitmapLabel() const;
+
+ /**
+ Returns the bitmap for the pressed state, which may be invalid.
+
+ @see SetBitmapPressed()
+
+ @since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in
+ previous versions)
+ */
+ wxBitmap GetBitmapPressed() const;
+
+
+ /**
+ Sets the bitmap to display in the button.
+
+ The bitmap is displayed together with the button label. This method
+ sets up a single bitmap which is used in all button states, use
+ SetBitmapDisabled(), SetBitmapPressed(), SetBitmapCurrent() or
+ SetBitmapFocus() to change the individual images used in different
+ states.
+
+ @param bitmap
+ The bitmap to display in the button. May be invalid to remove any
+ currently displayed bitmap.
+ @param dir
+ The position of the bitmap inside the button. By default it is
+ positioned to the left of the text, near to the left button border.
+ Other possible values include wxRIGHT, wxTOP and wxBOTTOM.
+
+ @see SetBitmapPosition(), SetBitmapMargins()
+
+ @since 2.9.1
+ */
+ void SetBitmap(const wxBitmap& bitmap, wxDirection dir = wxLEFT);
+
+ /**
+ Sets the bitmap to be shown when the mouse is over the button.
+
+ @see GetBitmapCurrent()
+
+ @since 2.9.1 (available as wxBitmapButton::SetBitmapHover() in previous
+ versions)
+ */
+ void SetBitmapCurrent(const wxBitmap& bitmap);
+
+ /**
+ Sets the bitmap for the disabled button appearance.
+
+ @see GetBitmapDisabled(), SetBitmapLabel(),
+ SetBitmapPressed(), SetBitmapFocus()
+
+ @since 2.9.1 (available in wxBitmapButton only in previous versions)
+ */
+ void SetBitmapDisabled(const wxBitmap& bitmap);
+
+ /**
+ Sets the bitmap for the button appearance when it has the keyboard
+ focus.
+
+ @see GetBitmapFocus(), SetBitmapLabel(),
+ SetBitmapPressed(), SetBitmapDisabled()
+
+ @since 2.9.1 (available in wxBitmapButton only in previous versions)
+ */
+ void SetBitmapFocus(const wxBitmap& bitmap);
+
+ /**
+ Sets the bitmap label for the button.
+
+ @remarks This is the bitmap used for the unselected state, and for all
+ other states if no other bitmaps are provided.
+
+ @see SetBitmap(), GetBitmapLabel()
+
+ @since 2.9.1 (available in wxBitmapButton only in previous versions)
+ */
+ void SetBitmapLabel(const wxBitmap& bitmap);
+
+ /**
+ Sets the bitmap for the selected (depressed) button appearance.
+
+ @since 2.9.1 (available as wxBitmapButton::SetBitmapSelected() in
+ previous versions)
+ */
+ void SetBitmapPressed(const wxBitmap& bitmap);
+
+
+ /**
+ Get the margins between the bitmap and the text of the button.
+
+ @see SetBitmapMargins()
+
+ @since 2.9.1
+ */
+ wxSize GetBitmapMargins();
+
+ /**
+ Set the margins between the bitmap and the text of the button.
+
+ This method is currently only implemented under MSW. If it is not
+ called, default margin is used around the bitmap.
+
+ @see SetBitmap(), SetBitmapPosition()
+
+ @since 2.9.1
+ */
+ //@{
+ void SetBitmapMargins(wxCoord x, wxCoord y);
+ void SetBitmapMargins(const wxSize& sz);
+ //@}
+
+ /**
+ Set the position at which the bitmap is displayed.
+
+ This method should only be called if the button does have an associated
+ bitmap.
+
+ @since 2.9.1
+
+ @param dir
+ Direction in which the bitmap should be positioned, one of wxLEFT,
+ wxRIGHT, wxTOP or wxBOTTOM.
+ */
+ void SetBitmapPosition(wxDirection dir);
+};
+
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#define wxBU_LEFT 0x0040
-#define wxBU_TOP 0x0080
-#define wxBU_RIGHT 0x0100
-#define wxBU_BOTTOM 0x0200
-#define wxBU_ALIGN_MASK ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM )
-
-#define wxBU_EXACTFIT 0x0001
-#define wxBU_NOTEXT 0x0002
-
/**
@class wxButton
@see wxBitmapButton
*/
-class wxButton : public wxControl
+class wxButton : public wxAnyButton
{
public:
/**
*/
bool GetAuthNeeded() const;
- /**
- Return the bitmap shown by the button.
-
- The returned bitmap may be invalid only if the button doesn't show any
- images.
-
- @see SetBitmap()
-
- @since 2.9.1
- */
- wxBitmap GetBitmap() const;
-
- /**
- Returns the bitmap used when the mouse is over the button, which may be
- invalid.
-
- @see SetBitmapCurrent()
-
- @since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous
- versions)
- */
- wxBitmap GetBitmapCurrent() const;
-
- /**
- Returns the bitmap for the disabled state, which may be invalid.
-
- @see SetBitmapDisabled()
-
- @since 2.9.1 (available in wxBitmapButton only in previous versions)
- */
- wxBitmap GetBitmapDisabled() const;
-
- /**
- Returns the bitmap for the focused state, which may be invalid.
-
- @see SetBitmapFocus()
-
- @since 2.9.1 (available in wxBitmapButton only in previous versions)
- */
- wxBitmap GetBitmapFocus() const;
-
- /**
- Returns the bitmap for the normal state.
-
- This is exactly the same as GetBitmap() but uses a name
- backwards-compatible with wxBitmapButton.
-
- @see SetBitmap(), SetBitmapLabel()
-
- @since 2.9.1 (available in wxBitmapButton only in previous versions)
- */
- wxBitmap GetBitmapLabel() const;
-
- /**
- Returns the bitmap for the pressed state, which may be invalid.
-
- @see SetBitmapPressed()
-
- @since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in
- previous versions)
- */
- wxBitmap GetBitmapPressed() const;
-
- /**
- Get the margins between the bitmap and the text of the button.
-
- @see SetBitmapMargins()
-
- @since 2.9.1
- */
- wxSize GetBitmapMargins();
/**
Returns the default size for the buttons. It is advised to make all the dialog
*/
void SetAuthNeeded(bool needed = true);
- /**
- Sets the bitmap to display in the button.
-
- The bitmap is displayed together with the button label. This method
- sets up a single bitmap which is used in all button states, use
- SetBitmapDisabled(), SetBitmapPressed(), SetBitmapCurrent() or
- SetBitmapFocus() to change the individual images used in different
- states.
-
- @param bitmap
- The bitmap to display in the button. May be invalid to remove any
- currently displayed bitmap.
- @param dir
- The position of the bitmap inside the button. By default it is
- positioned to the left of the text, near to the left button border.
- Other possible values include wxRIGHT, wxTOP and wxBOTTOM.
-
- @see SetBitmapPosition(), SetBitmapMargins()
-
- @since 2.9.1
- */
- void SetBitmap(const wxBitmap& bitmap, wxDirection dir = wxLEFT);
-
- /**
- Sets the bitmap to be shown when the mouse is over the button.
-
- @see GetBitmapCurrent()
-
- @since 2.9.1 (available as wxBitmapButton::SetBitmapHover() in previous
- versions)
- */
- void SetBitmapCurrent(const wxBitmap& bitmap);
-
- /**
- Sets the bitmap for the disabled button appearance.
-
- @see GetBitmapDisabled(), SetBitmapLabel(),
- SetBitmapPressed(), SetBitmapFocus()
-
- @since 2.9.1 (available in wxBitmapButton only in previous versions)
- */
- void SetBitmapDisabled(const wxBitmap& bitmap);
-
- /**
- Sets the bitmap for the button appearance when it has the keyboard
- focus.
-
- @see GetBitmapFocus(), SetBitmapLabel(),
- SetBitmapPressed(), SetBitmapDisabled()
-
- @since 2.9.1 (available in wxBitmapButton only in previous versions)
- */
- void SetBitmapFocus(const wxBitmap& bitmap);
-
- /**
- Sets the bitmap label for the button.
-
- @remarks This is the bitmap used for the unselected state, and for all
- other states if no other bitmaps are provided.
-
- @see SetBitmap(), GetBitmapLabel()
-
- @since 2.9.1 (available in wxBitmapButton only in previous versions)
- */
- void SetBitmapLabel(const wxBitmap& bitmap);
-
- /**
- Sets the bitmap for the selected (depressed) button appearance.
-
- @since 2.9.1 (available as wxBitmapButton::SetBitmapSelected() in
- previous versions)
- */
- void SetBitmapPressed(const wxBitmap& bitmap);
-
- /**
- Set the margins between the bitmap and the text of the button.
-
- This method is currently only implemented under MSW. If it is not
- called, default margin is used around the bitmap.
-
- @see SetBitmap(), SetBitmapPosition()
-
- @since 2.9.1
- */
- //@{
- void SetBitmapMargins(wxCoord x, wxCoord y);
- void SetBitmapMargins(const wxSize& sz);
- //@}
-
- /**
- Set the position at which the bitmap is displayed.
-
- This method should only be called if the button does have an associated
- bitmap.
-
- @since 2.9.1
-
- @param dir
- Direction in which the bitmap should be positioned, one of wxLEFT,
- wxRIGHT, wxTOP or wxBOTTOM.
- */
- void SetBitmapPosition(wxDirection dir);
/**
This sets the button to be the default item in its top-level window
@see wxCheckBox, wxButton, wxBitmapToggleButton
*/
-class wxToggleButton : public wxControl
+class wxToggleButton : public wxAnyButton
{
public:
/**
@category{ctrl}
@appearance{bitmaptogglebutton.png}
*/
-class wxBitmapToggleButton : public wxControl
+class wxBitmapToggleButton : public wxToggleButton
{
public:
/**
class wxTimerEvent : public wxEvent
{
public:
+ wxTimerEvent();
+ wxTimerEvent(wxTimer& timer);
+
/**
Returns the interval of the timer which generated this event.
*/