+///////////////////////////////////////////////////////////////////////////////
+// Name: src/common/socketiohandler.cpp
+// Purpose: implementation of wxFDIOHandler for wxSocket
+// Author: Angel Vidal, Lukasz Michalski
+// Created: 08.24.06
+// RCS-ID: $Id$
+// Copyright: (c) 2006 Angel vidal
+// (c) 2007 Vadim Zeitlin <vadim@wxwidgets.org>
+// License: wxWindows licence
+///////////////////////////////////////////////////////////////////////////////
+
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
+// for compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#if wxUSE_SOCKETS && wxUSE_SELECT_DISPATCHER
+
+#include "wx/apptrait.h"
+#include "wx/unix/private.h"
+#include "wx/private/socketiohandler.h"
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxSocketImplFDIO
+// ----------------------------------------------------------------------------
+
+class wxSocketImplFDIO : public wxSocketImplUnix
+{
+public:
+ wxSocketImplFDIO(wxSocketBase& wxsocket)
+ : wxSocketImplUnix(wxsocket)
+ {
+ m_handler = NULL;
+ }
+
+ virtual ~wxSocketImplFDIO()
+ {
+ delete m_handler;
+ }
+
+ wxSocketIOHandler *m_handler;
+};
+
+// ----------------------------------------------------------------------------
+// wxSocketSelectManager
+// ----------------------------------------------------------------------------
+
+class wxSocketSelectManager : public wxSocketFDBasedManager
+{
+public:
+ virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket)
+ {
+ return new wxSocketImplFDIO(wxsocket);
+ }
+
+ virtual void Install_Callback(wxSocketImpl *socket, wxSocketNotify event);
+ virtual void Uninstall_Callback(wxSocketImpl *socket, wxSocketNotify event);
+};
+
+void wxSocketSelectManager::Install_Callback(wxSocketImpl *socket_,
+ wxSocketNotify event)
+{
+ wxSocketImplFDIO * const socket = static_cast<wxSocketImplFDIO *>(socket_);
+
+ const int fd = socket->m_fd;
+
+ if ( fd == -1 )
+ return;
+
+ const SocketDir d = GetDirForEvent(socket, event);
+
+ wxFDIODispatcher * const dispatcher = wxFDIODispatcher::Get();
+ if ( !dispatcher )
+ return;
+
+ wxSocketIOHandler *& handler = socket->m_handler;
+
+ // we should register the new handlers but modify the existing ones in place
+ bool registerHandler;
+ if ( handler )
+ {
+ registerHandler = false;
+ }
+ else // no existing handler
+ {
+ registerHandler = true;
+ handler = new wxSocketIOHandler(socket);
+ }
+
+ FD(socket, d) = fd;
+ if (d == FD_INPUT)
+ {
+ handler->AddFlag(wxFDIO_INPUT);
+ }
+ else
+ {
+ handler->AddFlag(wxFDIO_OUTPUT);
+ }
+
+ if ( registerHandler )
+ dispatcher->RegisterFD(fd, handler, handler->GetFlags());
+ else
+ dispatcher->ModifyFD(fd, handler, handler->GetFlags());
+}
+
+void wxSocketSelectManager::Uninstall_Callback(wxSocketImpl *socket_,
+ wxSocketNotify event)
+{
+ wxSocketImplFDIO * const socket = static_cast<wxSocketImplFDIO *>(socket_);
+
+ const SocketDir d = GetDirForEvent(socket, event);
+
+ const int fd = FD(socket, d);
+ if ( fd == -1 )
+ return;
+
+ FD(socket, d) = -1;
+
+ const wxFDIODispatcherEntryFlags
+ flag = d == FD_INPUT ? wxFDIO_INPUT : wxFDIO_OUTPUT;
+
+ wxFDIODispatcher * const dispatcher = wxFDIODispatcher::Get();
+ if ( !dispatcher )
+ return;
+
+ wxSocketIOHandler *& handler = socket->m_handler;
+ if ( handler )
+ {
+ handler->RemoveFlag(flag);
+
+ if ( !handler->GetFlags() )
+ {
+ dispatcher->UnregisterFD(fd);
+ delete handler;
+ socket->m_handler = NULL;
+ }
+ else
+ {
+ dispatcher->ModifyFD(fd, handler, handler->GetFlags());
+ }
+ }
+ else
+ {
+ dispatcher->UnregisterFD(fd);
+ }
+}
+
+// set the wxBase variable to point to our wxSocketManager implementation
+//
+// see comments in wx/apptrait.h for the explanation of why do we do it
+// like this
+static struct ManagerSetter
+{
+ ManagerSetter()
+ {
+ static wxSocketSelectManager s_manager;
+ wxAppTraits::SetDefaultSocketManager(&s_manager);
+ }
+} gs_managerSetter;
+
+#endif // wxUSE_SOCKETS