wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE);
- // TODO: Figure out what the start parameter means and devise a
- // good typemap for this
- //void DrawPolyPolygon(int n, int start[], wxPoint points[],
- // wxCoord xoffset = 0, wxCoord yoffset = 0,
- // int fillStyle = wxODDEVEN_RULE)
+ // TODO: Figure out a good typemap for this...
+ // Convert the first 3 args from a sequence of sequences?
+// void DrawPolyPolygon(int n, int count[], wxPoint points[],
+// wxCoord xoffset = 0, wxCoord yoffset = 0,
+// int fillStyle = wxODDEVEN_RULE);
+
// this version puts both optional bitmap and the text into the given
// rectangle and aligns is as specified by alignment parameter; it also
// will emphasize the character with the given index if it is != -1 and