#endif
#endif
-#if wxUSE_ITSY_BITSY
- #define IBS_HORZCAPTION 0x4000L
- #define IBS_VERTCAPTION 0x8000L
-
- UINT WINAPI ibGetCaptionSize( HWND hWnd ) ;
- UINT WINAPI ibSetCaptionSize( HWND hWnd, UINT nSize ) ;
- LRESULT WINAPI ibDefWindowProc( HWND hWnd, UINT uiMsg, WPARAM wParam, LPARAM lParam ) ;
- VOID WINAPI ibAdjustWindowRect( HWND hWnd, LPRECT lprc ) ;
-#endif // wxUSE_ITSY_BITSY
-
/*
* Decide what window classes we're going to use
* for this combination of CTl3D/FAFA settings
// (just use Windows printing).
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
-// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
-// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
-// miniframes support instead.
-//
-// Default is 0 for (most) Win32 (systems), 1 for Win16
-//
-#define wxUSE_ITSY_BITSY 0
-
// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
// which allows to put more than ~32Kb of text in it even under Win9x (NT
// doesn't have such limitation).
// (just use Windows printing).
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
-// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
-// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
-// miniframes support instead.
-//
-// Default is 0 for (most) Win32 (systems), 1 for Win16
-//
-// Recommended setting: same as default
-#if defined(__WIN95__)
-#define wxUSE_ITSY_BITSY 0
-#else
-#define wxUSE_ITSY_BITSY 1
-#endif
-
// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
// which allows to put more than ~32Kb of text in it even under Win9x (NT
// doesn't have such limitation).
// obsolete MSW settings, don't change
// ----------------------------------------------------------------------------
-#define wxUSE_ITSY_BITSY 0
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
#endif // _WX_SETUP_H_
typedef MRESULT (APIENTRY * WndProcCast) (HWND, ULONG, MPARAM, MPARAM);
#define CASTWNDPROC (WndProcCast)
-#if wxUSE_ITSY_BITSY
- #define IBS_HORZCAPTION 0x4000L
- #define IBS_VERTCAPTION 0x8000L
-
- UINT APIENTRY ibGetCaptionSize( HWND hWnd ) ;
- UINT APIENTRY ibSetCaptionSize( HWND hWnd, UINT nSize ) ;
- MRESULT APIENTRY ibDefWindowProc( HWND hWnd, ULONG ulMsg, MPARAM wParam, MPARAM lParam ) ;
- VOID APIENTRY ibAdjustWindowRect( HWND hWnd, LPRECT lprc ) ;
-#endif // wxUSE_ITSY_BITSY
-
/*
* Decide what window classes we're going to use
* for this combination of CTl3D/FAFA settings
// (just use Windows printing).
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
-// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
-// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
-// miniframes support instead.
-//
-// Default is 0 for (most) Win32 (systems), 1 for Win16
-//
-#define wxUSE_ITSY_BITSY 0
-
// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
// which allows to put more than ~32Kb of text in it even under Win9x (NT
// doesn't have such limitation).
// (just use Windows printing).
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
-// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
-// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
-// miniframes support instead.
-//
-// Default is 0 for (most) Win32 (systems), 1 for Win16
-//
-#define wxUSE_ITSY_BITSY 0
-
// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
// which allows to put more than ~32Kb of text in it even under Win9x (NT
// doesn't have such limitation).
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
#endif
-// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
-// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
-// miniframes support instead.
-//
-// Default is 0 for (most) Win32 (systems), 1 for Win16
-//
-// Recommended setting: 0
-#define wxUSE_ITSY_BITSY 0
-
// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
// which allows to put more than ~32Kb of text in it even under Win9x (NT
// doesn't have such limitation).