class WXDLLIMPEXP_FWD_CORE wxBrush;
-typedef enum
-{
- kwxMacBrushColour ,
- kwxMacBrushTheme ,
- kwxMacBrushThemeBackground
-} wxMacBrushKind ;
-
// Brush
class WXDLLEXPORT wxBrush: public wxBrushBase
{
- DECLARE_DYNAMIC_CLASS(wxBrush)
-
-public:
+ public:
wxBrush();
wxBrush(short macThemeBrush ) ;
wxBrush(const wxColour& col, int style = wxSOLID);
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
- virtual void MacSetTheme(short macThemeBrush) ;
-// TODO REMOVE virtual void MacSetThemeBackground(unsigned long macThemeBackground , WXRECTPTR extent) ;
bool operator == (const wxBrush& brush) const;
bool operator != (const wxBrush& brush) const
{ return !(*this == brush); }
- wxMacBrushKind MacGetBrushKind() const ;
-
-// TODO REMOVE unsigned long MacGetThemeBackground(WXRECTPTR extent) const ;
- short MacGetTheme() const ;
- wxColour& GetColour() const ;
+ const wxColour& GetColour() const ;
virtual int GetStyle() const ;
wxBitmap *GetStipple() const ;
virtual bool Ok() const { return IsOk(); }
virtual bool IsOk() const { return (m_refData != NULL) ; }
-// Implementation
-
- // Useful helper: create the brush resource
- bool RealizeResource();
-
+protected:
+ virtual wxObjectRefData *CreateRefData() const;
+ virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
private:
- void Unshare();
+ DECLARE_DYNAMIC_CLASS(wxBrush)
};
#endif
bool operator != (const wxColour& colour) const { return !(*this == colour); }
CGColorRef GetPixel() const { return m_cgColour; };
+
+ CGColorRef GetCGColor() const { return m_cgColour; };
+ CGColorRef CreateCGColor() const { return wxCFRetain( (CGColorRef)m_cgColour ); };
+
void GetRGBColor( RGBColor *col ) const;
// Mac-specific ctor and assignment operator from the native colour
virtual void SetFont( const wxFont & font , const wxColour& foreground , long windowStyle );
- virtual void SetBackground( const wxBrush &brush );
+ virtual void SetBackgroundColour( const wxColour& col );
virtual ControlPartCode HandleKey( SInt16 keyCode, SInt16 charCode, EventModifiers modifiers );
void SetActionProc( ControlActionUPP actionProc );
void SetViewSize( SInt32 viewSize );
const HIRect * inBounds,
CGImageRef inImage) ;
-// make sure we all use one class for all conversions from wx to native colour
-
-class wxMacCoreGraphicsColour
-{
-public:
- wxMacCoreGraphicsColour();
- wxMacCoreGraphicsColour(const wxBrush &brush);
- ~wxMacCoreGraphicsColour();
-
- void Apply( CGContextRef cgContext );
-protected:
- void Init();
- wxMacCFRefHolder<CGColorRef> m_color;
- wxMacCFRefHolder<CGColorSpaceRef> m_colorSpace;
-
- bool m_isPattern;
- wxMacCFRefHolder<CGPatternRef> m_pattern;
- CGFloat* m_patternColorComponents;
-} ;
+CGColorRef wxMacCreateCGColorFromHITheme( ThemeBrush brush ) ;
CGColorSpaceRef wxMacGetGenericRGBColorSpace(void);
+
void wxMacMemoryBufferReleaseProc(void *info, const void *data, size_t size);
class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
WindowRef m_macWindow ;
} ;
-#ifndef __LP64__
-
-#ifdef WORDS_BIGENDIAN
- inline Rect* wxMacGetPictureBounds( PicHandle pict , Rect* rect )
- {
- *rect = (**pict).picFrame;
- return rect;
- }
-#else
- inline Rect* wxMacGetPictureBounds( PicHandle pict , Rect* rect )
- {
- return QDGetPictureBounds( pict , rect );
- }
-#endif
-
-#endif
-
#endif // wxUSE_GUI
#define wxMAC_DEFINE_PROC_GETTER( UPP , x ) \
virtual void SetExtraStyle(long exStyle) ;
- virtual void MacSetBackgroundBrush( const wxBrush &brush ) ;
-
+ virtual bool SetBackgroundColour( const wxColour &colour );
+
virtual void MacInstallTopLevelWindowEventHandler() ;
bool MacGetMetalAppearance() const ;
bool MacIsUserPane() { return m_macIsUserPane; }
virtual bool MacSetupCursor( const wxPoint& pt ) ;
- virtual void MacSetBackgroundBrush( const wxBrush &brush ) ;
- const wxBrush& MacGetBackgroundBrush() const { return m_macBackgroundBrush ; }
// return the rectangle that would be visible of this control,
// regardless whether controls are hidden
// true if is is not a native control but a wxWindow control
bool m_macIsUserPane ;
- wxBrush m_macBackgroundBrush ;
// insets of the mac control from the wx top left corner
wxPoint m_macTopLeftInset ;