+++ /dev/null
-/////////////////////////////////////////////////////////////////////////////
-// Name: samples
-// Purpose: topic overview
-// Author: wxWidgets team
-// RCS-ID: $Id$
-// Licence: wxWindows license
-/////////////////////////////////////////////////////////////////////////////
-
-/*!
-
- @page samples_overview wxWidgets samples
-
- Probably the best way to learn wxWidgets is by reading the source of some 50+
- samples provided with it. Many aspects of wxWidgets programming can be learnt
- from them, but sometimes it is not simple to just choose the right sample to
- look at. This overview aims at describing what each sample does/demonstrates to
- make it easier to find the relevant one if a simple grep through all sources
- didn't help. They also provide some notes about using the samples and what
- features of wxWidgets are they supposed to test.
- There are currently more than 50 different samples as part of wxWidgets and
- this list is not complete. You should start your tour of wxWidgets with the
- @ref sampleminimal_overview which is the wxWidgets version of
- "Hello, world!". It shows the basic structure of wxWidgets program and is the
- most commented sample of all - looking at its source code is recommended.
- The next most useful samples are probably #widgets
- and #controls which show many of wxWidgets native and
- generic controls, such as buttons, listboxes, checkboxes, comboboxes etc.
- Other, more complicated controls, have their own samples. In this category you
- may find the following samples showing the corresponding controls:
-
-
-
-
-
-
- #wxCalendarCtrl
-
-
-
-
- Calendar a.k.a. date picker control
-
-
-
-
-
- #wxListCtrl
-
-
-
-
- List view control
-
-
-
-
-
- #wxTreeCtrl
-
-
-
-
- Tree view control
-
-
-
-
-
- #wxGrid
-
-
-
-
- Grid control
-
-
-
-
-
- Finally, it might be helpful to do a search in the entire sample directory if
- you can't find the sample showing the control you are interested in by
- name. Most classes contained in wxWidgets occur in at least one of the samples.
-
- @ref sampleminimal_overview
- @ref sampleanimate_overview
- @ref sampleartprovider_overview
- @ref samplecalendar_overview
- @ref sampleconfig_overview
- @ref samplecontrols_overview
- @ref sampledebugrpt_overview
- @ref sampledialogs_overview
- @ref sampledialup_overview
- @ref samplednd_overview
- @ref sampleevent_overview
- #Except(ions) sample
- @ref sampleexec_overview
- @ref samplefont_overview
- @ref samplegrid_overview
- @ref samplehtml_overview
- @ref sampleimage_overview
- #Internat(ionalization) sample
- @ref samplelayout_overview
- @ref samplelistctrl_overview
- @ref samplemediaplayer_overview
- @ref samplenotebook_overview
- @ref samplerender_overview
- @ref samplescrollsub_overview
- @ref samplesockets_overview
- @ref samplesound_overview
- @ref samplestatbar_overview
- @ref sampletaborder_overview
- @ref sampletext_overview
- @ref samplethread_overview
- @ref sampletoolbar_overview
- @ref sampletreectrl_overview
- @ref samplewidgets_overview
- @ref samplewizard_overview
-
-
- @section sampleminimal Minimal sample
-
- The minimal sample is what most people will know under the term Hello World,
- i.e. a minimal program that doesn't demonstrate anything apart from what is
- needed to write a program that will display a "hello" dialog. This is usually
- a good starting point for learning how to use wxWidgets.
-
-
- @section sampleanimate Animate sample
-
- The @c animate sample shows how you can use #wxAnimationCtrl
- control and shows concept of a platform-dependent animation encapsulated
- in #wxAnimation.
-
-
- @section sampleartprovider Art provider sample
-
- The @c artprov sample shows how you can customize the look of standard
- wxWidgets dialogs by replacing default bitmaps/icons with your own versions.
- It also shows how you can use wxArtProvider to
- get stock bitmaps for use in your application.
-
-
- @section samplecalendar Calendar sample
-
- This font shows the @ref calendarctrl_overview in action. It
- shows how to configure the control (see the different options in the calendar
- menu) and also how to process the notifications from it.
-
-
- @section sampleconfig Config sample
-
- This sample demonstrates the #wxConfig classes in a platform
- independent way, i.e. it uses text based files to store a given configuration under
- Unix and uses the Registry under Windows.
- See @ref config_overview for the descriptions of all
- features of this class.
-
-
- @section samplecontrols Controls sample
-
- The controls sample is the main test program for most simple controls used in
- wxWidgets. The sample tests their basic functionality, events, placement,
- modification in terms of colour and font as well as the possibility to change
- the controls programmatically, such as adding an item to a list box etc. Apart
- from that, the sample uses a #wxNotebook and tests most
- features of this special control (using bitmap in the tabs, using
- #wxSizers and #constraints within
- notebook pages, advancing pages programmatically and vetoing a page change
- by intercepting the #wxNotebookEvent.
- The various controls tested are listed here:
-
-
-
-
-
-
- #wxButton
-
-
-
-
- Push button control, displaying text
-
-
-
-
-
- #wxBitmapButton
-
-
-
-
- Push button control, displaying a bitmap
-
-
-
-
-
- #wxCheckBox
-
-
-
-
- Checkbox control
-
-
-
-
-
- #wxChoice
-
-
-
-
- Choice control (a combobox without the editable area)
-
-
-
-
-
- #wxComboBox
-
-
-
-
- A choice with an editable area
-
-
-
-
-
- #wxGauge
-
-
-
-
- A control to represent a varying quantity, such as time remaining
-
-
-
-
-
- #wxStaticBox
-
-
-
-
- A static, or group box for visually grouping related controls
-
-
-
-
-
- #wxListBox
-
-
-
-
- A list of strings for single or multiple selection
-
-
-
-
-
- wxSpinCtrl
-
-
-
-
- A spin ctrl with a text field and a 'up-down' control
-
-
-
-
-
- #wxSpinButton
-
-
-
-
- A spin or 'up-down' control
-
-
-
-
-
- #wxStaticText
-
-
-
-
- One or more lines of non-editable text
-
-
-
-
-
- #wxStaticBitmap
-
-
-
-
- A control to display a bitmap
-
-
-
-
-
- #wxRadioBox
-
-
-
-
- A group of radio buttons
-
-
-
-
-
- #wxRadioButton
-
-
-
-
- A round button to be used with others in a mutually exclusive way
-
-
-
-
-
- #wxSlider
-
-
-
-
- A slider that can be dragged by the user
-
-
-
-
-
-
-
- @section sampledebugrpt DebugRpt sample
-
- This sample shows how to use #wxDebugReport class to
- generate a debug report in case of a program crash or otherwise. On start up,
- it proposes to either crash itself (by dereferencing a @NULL pointer) or
- generate debug report without doing it. Next it initializes the debug report
- with standard information adding a custom file to it (just a timestamp) and
- allows to view the information gathered using
- #wxDebugReportPreview.
- For the report processing part of the sample to work you should make available
- a Web server accepting form uploads, otherwise
- #wxDebugReportUpload will report an error.
-
-
- @section sampledialogs Dialogs sample
-
- This sample shows how to use the common dialogs available from wxWidgets. These
- dialogs are described in detail in the @ref commondialogs_overview.
-
-
- @section sampledialup Dialup sample
-
- This sample shows the #wxDialUpManager
- class. In the status bar, it displays the information gathered through its
- interface: in particular, the current connection status (online or offline) and
- whether the connection is permanent (in which case a string 'LAN' appears in
- the third status bar field - but note that you may be on a LAN not
- connected to the Internet, in which case you will not see this) or not.
- Using the menu entries, you may also dial or hang up the line if you have a
- modem attached and (this only makes sense for Windows) list the available
- connections.
-
-
- @section samplednd DnD sample
-
- This sample shows both clipboard and drag and drop in action. It is quite non
- trivial and may be safely used as a basis for implementing the clipboard and
- drag and drop operations in a real-life program.
- When you run the sample, its screen is split in several parts. On the top,
- there are two listboxes which show the standard derivations of
- #wxDropTarget:
- #wxTextDropTarget and
- #wxFileDropTarget.
- The middle of the sample window is taken by the log window which shows what is
- going on (of course, this only works in debug builds) and may be helpful to see
- the sequence of steps of data transfer.
- Finally, the last part is used for dragging text from it to either one of the
- listboxes (only one will accept it) or another application. The last
- functionality available from the main frame is to paste a bitmap from the
- clipboard (or, in the case of the Windows version, also a metafile) - it will be
- shown in a new frame.
- So far, everything we mentioned was implemented with minimal amount of code
- using standard wxWidgets classes. The more advanced features are demonstrated
- if you create a shape frame from the main frame menu. A shape is a geometric
- object which has a position, size and color. It models some
- application-specific data in this sample. A shape object supports its own
- private #wxDataFormat which means that you may cut and
- paste it or drag and drop (between one and the same or different shapes) from
- one sample instance to another (or the same). However, chances are that no
- other program supports this format and so shapes can also be rendered as
- bitmaps which allows them to be pasted/dropped in many other applications
- (and, under Windows, also as metafiles which are supported by most of Windows
- programs as well - try Write/Wordpad, for example).
- Take a look at DnDShapeDataObject class to see how you may use
- #wxDataObject to achieve this.
-
-
- @section sampleevent Event sample
-
- The event sample demonstrates various features of the wxWidgets events. It
- shows using dynamic events and connecting/disconnecting the event handlers
- during run time and also using
- #PushEventHandler() and
- #PopEventHandler().
-
-
- @section sampleexcept Except(ions) sample
-
- This very simple sample shows how to use C++ exceptions in wxWidgets programs,
- i.e. where to catch the exception which may be thrown by the program code. It
- doesn't do anything very exciting by itself, you need to study its code to
- understand what goes on.
- You need to build the library with @c wxUSE_EXCEPTIONS being set to 1
- and compile your code with C++ exceptions support to be able to build this
- sample.
-
-
- @section sampleexec Exec sample
-
- The exec sample demonstrates the #wxExecute and
- #wxShell functions. Both of them are used to execute the
- external programs and the sample shows how to do this synchronously (waiting
- until the program terminates) or asynchronously (notification will come later).
- It also shows how to capture the output of the child process in both
- synchronous and asynchronous cases and how to kill the processes with
- wxProcess::Kill and test for their existence with
- wxProcess::Exists.
-
-
- @section samplefont Font sample
-
- The font sample demonstrates #wxFont,
- #wxFontEnumerator and
- #wxFontMapper classes. It allows you to see the fonts
- available (to wxWidgets) on the computer and shows all characters of the
- chosen font as well.
-
-
- @section samplegrid Grid sample
-
- TODO.
-
-
- @section samplehtml HTML samples
-
- Eight HTML samples (you can find them in directory @c samples/html)
- cover all features of the HTML sub-library.
- @b Test demonstrates how to create #wxHtmlWindow
- and also shows most supported HTML tags.
- @b Widget shows how you can embed ordinary controls or windows within an
- HTML page. It also nicely explains how to write new tag handlers and extend
- the library to work with unsupported tags.
- @b About may give you an idea how to write good-looking About boxes.
- @b Zip demonstrates use of virtual file systems in wxHTML. The zip archives
- handler (ships with wxWidgets) allows you to access HTML pages stored
- in a compressed archive as if they were ordinary files.
- @b Virtual is yet another virtual file systems demo. This one generates pages at run-time.
- You may find it useful if you need to display some reports in your application.
- @b Printing explains use of #wxHtmlEasyPrinting
- class which serves as as-simple-as-possible interface for printing HTML
- documents without much work. In fact, only few function calls are sufficient.
- @b Help and @b Helpview are variations on displaying HTML help
- (compatible with MS HTML Help Workshop). @e Help shows how to embed
- #wxHtmlHelpController in your application
- while @e Helpview is a simple tool that only pops up the help window and
- displays help books given at command line.
-
-
- @section sampleimage Image sample
-
- The image sample demonstrates use of the #wxImage class
- and shows how to download images in a variety of formats, currently PNG, GIF,
- TIFF, JPEG, BMP, PNM and PCX. The top of the sample shows two rectangles, one
- of which is drawn directly in the window, the other one is drawn into a
- #wxBitmap, converted to a wxImage, saved as a PNG image
- and then reloaded from the PNG file again so that conversions between wxImage
- and wxBitmap as well as loading and saving PNG files are tested.
- At the bottom of the main frame there is a test for using a monochrome bitmap by
- drawing into a #wxMemoryDC. The bitmap is then drawn
- specifying the foreground and background colours with
- wxDC::SetTextForeground and
- wxDC::SetTextBackground (on the left). The
- bitmap is then converted to a wxImage and the foreground colour (black) is
- replaced with red using wxImage::Replace.
- This sample also contains the code for testing the image rotation and resizing
- and using raw bitmap access, see the corresponding menu commands.
-
-
- @section sampleinternat Internat(ionalization) sample
-
- The not very clearly named internat sample demonstrates the wxWidgets
- internationalization (i18n for short from now on) features. To be more
- precise, it only shows localization support, i.e. support for translating the
- program messages into another language while @true i18n would also involve
- changing the other aspects of the programs behaviour.
- More information about this sample can be found in the @c readme.txt file in
- its directory. Please see also @ref internationalization_overview.
-
-
- @section samplelayout Layout sample
-
- The layout sample demonstrates the two different layout systems offered
- by wxWidgets. When starting the program, you will see a frame with some
- controls and some graphics. The controls will change their size whenever
- you resize the entire frame and the exact behaviour of the size changes
- is determined using the #wxLayoutConstraints
- class. See also the #overview and the
- #wxIndividualLayoutConstraint
- class for further information.
- The menu in this sample offers two more tests, one showing how to use
- a #wxBoxSizer in a simple dialog and the other one
- showing how to use sizers in connection with a #wxNotebook
- class. See also #wxSizer.
-
-
- @section samplelistctrl Listctrl sample
-
- This sample shows the #wxListCtrl control. Different modes
- supported by the control (list, icons, small icons, report) may be chosen from
- the menu.
- The sample also provides some timings for adding/deleting/sorting a lot of
- (several thousands) items into the control.
-
-
- @section samplemediaplayer Mediaplayer sample
-
- This sample demonstrates how to use all the features of
- #wxMediaCtrl and play various types of sound, video,
- and other files.
-
- It replaces the old dynamic sample.
-
- @section samplenotebook Notebook sample
-
- This samples shows #wxBookCtrl family of controls.
- Although initially it was written to demonstrate #wxNotebook
- only, it can now be also used to see #wxListbook,
- #wxChoicebook and #wxTreebook in action.
- Test each of the controls, their orientation, images and pages using commands through menu.
-
-
- @section samplerender Render sample
-
- This sample shows how to replace the default wxWidgets
- #renderer and also how to write a shared library
- (DLL) implementing a renderer and load and unload it during the run-time.
-
-
- @section samplescrollsub Scroll subwindow sample
-
- This sample demonstrates use of the #wxScrolledWindow
- class including placing subwindows into it and drawing simple graphics. It uses the
- #SetTargetWindow method and thus the effect
- of scrolling does not show in the scrolled window itself, but in one of its subwindows.
- Additionally, this samples demonstrates how to optimize drawing operations in wxWidgets,
- in particular using the wxWindow::IsExposed method with
- the aim to prevent unnecessary drawing in the window and thus reducing or removing
- flicker on screen.
-
-
- @section samplesockets Sockets sample
-
- The sockets sample demonstrates how to use the communication facilities
- provided by #wxSocket. There are two different
- applications in this sample: a server, which is implemented using a
- #wxSocketServer object, and a client, which
- is implemented as a #wxSocketClient.
- The server binds to the local address, using TCP port number 3000,
- sets up an event handler to be notified of incoming connection requests
- (@b wxSOCKET_CONNECTION events), and sits there, waiting for clients
- (@e listening, in socket parlance). For each accepted connection,
- a new #wxSocketBase object is created. These
- socket objects are independent from the server that created them, so
- they set up their own event handler, and then request to be notified
- of @b wxSOCKET_INPUT (incoming data) or @b wxSOCKET_LOST
- (connection closed at the remote end) events. In the sample, the event
- handler is the same for all connections; to find out which socket the
- event is addressed to, the #GetSocket function
- is used.
- Although it might take some time to get used to the event-oriented
- system upon which wxSocket is built, the benefits are many. See, for
- example, that the server application, while being single-threaded
- (and of course without using fork() or ugly select() loops) can handle
- an arbitrary number of connections.
- The client starts up unconnected, so you can use the Connect... option
- to specify the address of the server you are going to connect to (the
- TCP port number is hard-coded as 3000). Once connected, a number of
- tests are possible. Currently, three tests are implemented. They show
- how to use the basic IO calls in #wxSocketBase,
- such as #Read, #Write,
- #ReadMsg and #WriteMsg,
- and how to set up the correct IO flags depending on what you are going to
- do. See the comments in the code for more information. Note that because
- both clients and connection objects in the server set up an event handler
- to catch @b wxSOCKET_LOST events, each one is immediately notified
- if the other end closes the connection.
- There is also a URL test which shows how to use
- the #wxURL class to fetch data from a given URL.
- The sockets sample is work in progress. Some things to do:
-
-
- More tests for basic socket functionality.
- More tests for protocol classes (wxProtocol and its descendants).
- Tests for the recently added (and still in alpha stage) datagram sockets.
- New samples which actually do something useful (suggestions accepted).
-
-
-
-
- @section samplesound Sound sample
-
- The @c sound sample shows how to use #wxSound for simple
- audio output (e.g. notifications).
-
-
- @section samplestatbar Statbar sample
-
- This sample shows how to create and use wxStatusBar. Although most of the
- samples have a statusbar, they usually only create a default one and only
- do it once.
- Here you can see how to recreate the statusbar (with possibly different number
- of fields) and how to use it to show icons/bitmaps and/or put arbitrary
- controls into it.
-
-
- @section sampletaborder Tab order sample
-
- This sample allows to test keyboard navigation (mostly done using the
- @c TAB key, hence the sample name) between different controls.
- It shows the use of
- wxWindow::MoveBeforeInTabOrder() and
- #MoveAfterInTabOrder() methods to change
- the default order of the windows in the navigation chain and of
- wxWindow::Navigate() for moving focus along this
- chain.
-
-
- @section sampletext Text sample
-
- This sample demonstrates four features: firstly the use and many variants of
- the #wxTextCtrl class (single line, multi line, read only,
- password, ignoring TAB, ignoring ENTER).
- Secondly it shows how to intercept a #wxKeyEvent in both
- the raw form using the @c EVT_KEY_UP and @c EVT_KEY_DOWN macros and the
- higher level from using the @c EVT_CHAR macro. All characters will be logged
- in a log window at the bottom of the main window. By pressing some of the function
- keys, you can test some actions in the text ctrl as well as get statistics on the
- text ctrls, which is useful for testing if these statistics actually are correct.
- Thirdly, on platforms which support it, the sample will offer to copy text to the
- #wxClipboard and to paste text from it. The GTK version will
- use the so called PRIMARY SELECTION, which is the pseudo clipboard under X and
- best known from pasting text to the XTerm program.
- Last not least: some of the text controls have tooltips and the sample also shows
- how tooltips can be centrally disabled and their latency controlled.
-
-
- @section samplethread Thread sample
-
- This sample demonstrates use of threads in connection with GUI programs.
- There are two fundamentally different ways to use threads in GUI programs and
- either way has to take care of the fact that the GUI library itself usually
- is not multi-threading safe, i.e. that it might crash if two threads try to
- access the GUI class simultaneously. One way to prevent that is have a normal
- GUI program in the main thread and some worker threads which work in the
- background. In order to make communication between the main thread and the
- worker threads possible, wxWidgets offers the #wxPostEvent
- function and this sample makes use of this function.
- The other way to use a so called Mutex (such as those offered in the #wxMutex
- class) that prevent threads from accessing the GUI classes as long as any other
- thread accesses them. For this, wxWidgets has the #wxMutexGuiEnter
- and #wxMutexGuiLeave functions, both of which are
- used and tested in the sample as well.
- See also @ref thread_overview and #wxThread.
-
-
- @section sampletoolbar Toolbar sample
-
- The toolbar sample shows the #wxToolBar class in action.
- The following things are demonstrated:
-
-
- Creating the toolbar using wxToolBar::AddTool
- and wxToolBar::AddControl: see
- MyApp::InitToolbar in the sample.
- Using @c EVT_UPDATE_UI handler for automatically enabling/disabling
- toolbar buttons without having to explicitly call EnableTool. This is done
- in MyFrame::OnUpdateCopyAndCut.
- Using wxToolBar::DeleteTool and
- wxToolBar::InsertTool to dynamically update the
- toolbar.
-
-
- Some buttons in the main toolbar are check buttons, i.e. they stay checked when
- pressed. On the platforms which support it, the sample also adds a combobox
- to the toolbar showing how you can use arbitrary controls and not only buttons
- in it.
- If you toggle another toolbar in the sample (using @c Ctrl-A) you will also
- see the radio toolbar buttons in action: the first three buttons form a radio
- group, i.e. checking any of them automatically unchecks the previously
- checked one.
-
-
- @section sampletreectrl Treectrl sample
-
- This sample demonstrates using the #wxTreeCtrl class. Here
- you may see how to process various notification messages sent by this control
- and also when they occur (by looking at the messages in the text control in
- the bottom part of the frame).
- Adding, inserting and deleting items and branches from the tree as well as
- sorting (in default alphabetical order as well as in custom one) is
- demonstrated here as well - try the corresponding menu entries.
-
-
- @section samplewidgets Widgets sample
-
- The widgets sample is the main presentation program for most simple and advanced
- native controls and complex generic widgets provided by wxWidgets.
- The sample tests their basic functionality, events, placement, modification
- in terms of colour and font as well as the possibility to change
- the controls programmatically, such as adding an item to a list box etc.
- All widgets are categorized for easy browsing.
-
- @section samplewizard Wizard sample
-
- This sample shows the so-called wizard dialog (implemented using
- #wxWizard and related classes). It shows almost all
- features supported:
-
-
- Using bitmaps with the wizard and changing them depending on the page
- shown (notice that wxValidationPage in the sample has a different image from
- the other ones)
- Using #TransferDataFromWindow
- to verify that the data entered is correct before passing to the next page
- (done in wxValidationPage which forces the user to check a checkbox before
- continuing).
- Using more elaborated techniques to allow returning to the previous
- page, but not continuing to the next one or vice versa (in wxRadioboxPage)
- This (wxRadioboxPage) page also shows how the page may process the @c Cancel button itself instead of relying on the wizard parent to do it.
- Normally, the order of the pages in the wizard is known at compile-time,
- but sometimes it depends on the user choices: wxCheckboxPage shows how to
- dynamically decide which page to display next (see also
- #wxWizardPage)
-
- */
-
-