--- /dev/null
+<?xml version="1.0" ?>
+<!-- $Id$ -->
+
+<!--
+Presents for building wxWidgets applications.
+
+FIXME: docs
+-->
+
+
+<makefile>
+
+ <!-- this is just a wrapper that includes the real implementation: -->
+
+ <set var="__wx_included_impl">0</set>
+
+ <if cond="FORMAT in ['autoconf','gnu']">
+ <include file="wx_unix.bkl"/>
+ <set var="__wx_included_impl">1</set>
+ </if>
+
+ <if cond="FORMAT!='autoconf' and PLATFORM_WIN32=='1'">
+ <include file="wx_win32.bkl"/>
+ <set var="__wx_included_impl">1</set>
+ </if>
+
+ <if cond="__wx_included_impl=='0'">
+ <error>This format is not (yet) supported by wx preset.</error>
+ </if>
+
+</makefile>
--- /dev/null
+<?xml version="1.0" ?>
+<!-- $Id$ -->
+
+<!--
+Presents for building wxWidgets applications using Autoconf or GNU toosets.
+See wx.bkl for platform-independent notes.
+
+Usage:
+ Options WX_CPPFLAGS, WX_CFLAGS, WX_CXXFLAGS, WX_LIBS are defined.
+
+
+Format-specific notes:
+
+* autoconf:
+ Beware that you have to use AM_OPTIONS_WXCONFIG and
+ AM_PATH_WXCONFIG in your configure.in!
+
+-->
+
+
+<makefile>
+
+ <!-- ============================================================== -->
+ <!-- Autoconf -->
+ <!-- ============================================================== -->
+
+ <if cond="FORMAT=='autoconf'">
+ <!-- Autoconf backend is simplicity itself thanks to wx-config... -->
+ <option name="WX_CFLAGS"/>
+ <option name="WX_CXXFLAGS"/>
+ <option name="WX_CPPFLAGS"/>
+ <option name="WX_LIBS"/>
+ </if>
+
+ <!-- ============================================================== -->
+ <!-- GNU makefiles for Unix -->
+ <!-- ============================================================== -->
+
+ <if cond="FORMAT=='gnu'">
+ <option name="WX_CONFIG">
+ <default-value>wx-config</default-value>
+ <description>Location and arguments of wx-config script</description>
+ </option>
+ <option name="WX_CFLAGS">
+ <default-value>`$(DOLLAR)(WX_CONFIG) --cflags`</default-value>
+ <description>C flags to use with wxWidgets code</description>
+ </option>
+ <option name="WX_CXXFLAGS">
+ <default-value>`$(DOLLAR)(WX_CONFIG) --cxxflags`</default-value>
+ <description>C++ flags to use with wxWidgets code</description>
+ </option>
+ <option name="WX_CPPFLAGS">
+ <default-value>`$(DOLLAR)(WX_CONFIG) --cppflags`</default-value>
+ <description>C preprocessor flags to use with wxWidgets code</description>
+ </option>
+ <option name="WX_LIBS">
+ <default-value>`$(DOLLAR)(WX_CONFIG) --libs`</default-value>
+ <description>wxWidgets libraries to link against</description>
+ </option>
+
+ <!-- we need this but the trick used in default-values above
+ prevents bakefile from detecting it: -->
+ <set var="FORMAT_OUTPUT_VARIABLES" append="1">WX_CONFIG</set>
+ </if>
+
+ <!-- ============================================================== -->
+ <!-- Common code -->
+ <!-- ============================================================== -->
+
+ <if cond="FORMAT not in ['gnu','autoconf']">
+ <error>
+ Don't include presets/wx_unix.bkl directly, use presets/wx.bkl.
+ </error>
+ </if>
+
+ <template id="wx">
+ <cxxflags>$(WX_CXXFLAGS)</cxxflags>
+ <cflags>$(WX_CFLAGS)</cflags>
+ <ldlibs>$(WX_LIBS)</ldlibs>
+ </template>
+
+ <!-- not used together with wx-config: -->
+ <define-tag name="wx-lib" rules="exe,dll,module"/>
+
+</makefile>
--- /dev/null
+<?xml version="1.0" ?>
+<!-- $Id$ -->
+
+<!-- Original source: http://wiki.wxwidgets.org/wiki.pl?Bakefile -->
+<!-- Modified by: Francesco Montorsi <frm@users.sourceforge.net> -->
+<!-- Vaclav Slavik <vslavik@fastmail.fm> to better fit
+ into Bakefile's presets -->
+<!-- Creation date: 6/9/2004 -->
+<!-- Last revision: 22/1/2005 off-CVS -->
+<!-- $Id$ -->
+
+
+<!--
+
+FIXME: this template has (at least) the following bugs:
+
+ * it's MSW-only, the port is assumed to be wxMSW unconditionally
+
+ * multiple wx configurations (CFG variable set when building the
+ library) are not supported
+
+-->
+
+<!-- makefile tag signifies the beginning of the bakefile -->
+<makefile>
+
+ <requires version="0.1.5"/>
+
+ <!-- OPTIONS -->
+ <!-- -->
+ <!-- These are essentially the configurations you -->
+ <!-- want in bakefile. -->
+ <!-- -->
+ <!-- In MSVC these are the different build -->
+ <!-- configurations you can have (in the build menu), -->
+ <!-- and in autoconf is enabled with enable-xxx=xx. -->
+ <!-- For other compilers a seperate configuration -->
+ <!-- file is created (such as config.gcc on gcc) -->
+ <!-- which has several options a user can modify. -->
+ <!-- -->
+ <!-- Note that the above only happens if an option -->
+ <!-- is not constant, i.e. if it cannot be determined -->
+ <!-- by bakefile itself. -->
+
+ <!-- The directory where wxWidgets is installed: -->
+ <option name="WX_DIR" category="path">
+ <default-value>$(DOLLAR)(WXWIN)</default-value>
+ <description>
+ The directory where wxWidgets library is installed
+ </description>
+ </option>
+
+ <!-- This is a standard option that determines -->
+ <!-- whether the user wants to build this library as -->
+ <!-- a dll or as a static library. -->
+ <option name="WX_SHARED">
+ <values>0,1</values>
+ <values-description>,DLL</values-description>
+ <default-value>0</default-value>
+ <description>
+ Use DLL build of wx library to use?
+ </description>
+ </option>
+
+ <!-- Configuration for building the bakefile with -->
+ <!-- unicode strings or not (unicode or ansi). -->
+ <option name="WX_UNICODE">
+ <values>0,1</values>
+ <values-description>,Unicode</values-description>
+ <default-value>0</default-value>
+ <description>
+ Compile Unicode build of wxWidgets?
+ </description>
+ </option>
+
+ <option name="WX_DEBUG">
+ <values>0,1</values>
+ <values-description>,Debug</values-description>
+ <default-value>1</default-value>
+ <description>
+ Use debug build of wxWidgets (define __WXDEBUG__)?
+ </description>
+ </option>
+
+ <option name="WX_VERSION">
+ <default-value>25</default-value>
+ <description>
+ Version of the wx library to build against.
+ </description>
+ </option>
+
+ <!-- HELPER VARIABLES -->
+ <!-- -->
+
+
+ <!-- The unicode define we want. By default bakefile -->
+ <!-- makes variables an empty string, so if unicode -->
+ <!-- is not defined $(UNICODE_DEFINE) would expand -->
+ <!-- to nothing (literally). -->
+ <set var="WXUNICODE_DEFINE">
+ <if cond="WX_UNICODE=='1'">_UNICODE</if>
+ </set>
+
+ <!-- The debug define we need with win32 compilers -->
+ <!-- (on Linux, the wx-config program is used). -->
+ <set var="WXDEBUG_DEFINE">
+ <if cond="WX_DEBUG=='1'">__WXDEBUG__</if>
+ </set>
+
+ <!-- These are handy ways of dealing with the -->
+ <!-- extensions in the library names of the -->
+ <!-- wxWindows library. -->
+ <set var="WXLIBPOSTFIX">
+ <if cond="WX_DEBUG=='1' and WX_UNICODE=='1'">ud</if>
+ <if cond="WX_DEBUG=='1' and WX_UNICODE=='0'">d</if>
+ <if cond="WX_DEBUG=='0' and WX_UNICODE=='1'">u</if>
+ </set>
+ <set var="WXSUBLIBPOSTFIX">
+ <if cond="WX_DEBUG=='1' and WX_UNICODE=='0'">d</if>
+ </set>
+
+ <set var="WXLIBPATH">
+ <if cond="WX_SHARED=='0'">$(DIRSEP)lib$(DIRSEP)$(COMPILER)_lib</if>
+ <if cond="WX_SHARED=='1'">$(DIRSEP)lib$(DIRSEP)$(COMPILER)_dll</if>
+ </set>
+
+ <set var="WXLIBINCLUDE">$(WXLIBPATH)$(DIRSEP)msw$(WXLIBPOSTFIX)</set>
+
+
+ <!-- WX TEMPLATE -->
+ <!-- -->
+ <!-- -->
+ <!-- While not required, templates make your -->
+ <!-- bakefiles much more readable. Templates, in -->
+ <!-- essence, are abstract classes like c++. -->
+ <!-- -->
+ <!-- Your build targets "inherit" the template, -->
+ <!-- along with the info associated with the template -->
+
+ <!-- -->
+ <!-- wxWidgets LIBRARY/APP TEMPLATE -->
+ <!-- -->
+ <!-- The "base class" of all our build targets -->
+ <!-- This links with the appropriate native -->
+ <!-- libraries required by the platform, the libaries -->
+ <!-- we want for our stuff, and the wxWindows libs. -->
+
+
+
+ <!-- this tag is used to include wx libraries: -->
+ <define-tag name="wx-lib" rules="exe,dll,module">
+ <if cond="value=='base'">
+ <sys-lib>wxbase$(WX_VERSION)$(WXLIBPOSTFIX)</sys-lib>
+ </if>
+ <if cond="value in ['net','xml']">
+ <sys-lib>wxbase$(WX_VERSION)$(WXLIBPOSTFIX)_$(value)</sys-lib>
+ </if>
+ <if cond="value not in ['base','net','xml']">
+ <sys-lib>wxmsw$(WX_VERSION)$(WXLIBPOSTFIX)_$(value)</sys-lib>
+ </if>
+ </define-tag>
+
+ <!-- just a placeholder to mark the place where <wx-lib> will be placed,
+ thanks to the order precedence declaration below it: -->
+ <define-tag name="__wx-libs-point" rules="exe,dll,module"/>
+ <tag-info name="wx-lib"
+ position="before:__wx-libs-point"/>
+
+
+ <template id="wx">
+ <!-- MISCELLANEOUS -->
+ <if cond="FORMAT=='mingw'">
+ <define>HAVE_W32API_H</define>
+ <ldflags>-mthreads</ldflags>
+ </if>
+
+ <define>$(WXUNICODE_DEFINE)</define>
+ <define>$(WXDEBUG_DEFINE)</define>
+ <define>__WXMSW__</define>
+
+ <include>$(WX_DIR)$(WXLIBINCLUDE)</include>
+ <include>$(WX_DIR)/include</include>
+
+ <lib-path>$(WX_DIR)$(WXLIBPATH)</lib-path>
+
+ <!-- wx libs must come before 3rd party and sys libs, this is
+ the place where the hack explained above is carried on: -->
+ <__wx-libs-point/>
+
+ <!-- wx 3rd party libs, always use them: -->
+ <sys-lib>wxtiff$(WXSUBLIBPOSTFIX)</sys-lib>
+ <sys-lib>wxjpeg$(WXSUBLIBPOSTFIX)</sys-lib>
+ <sys-lib>wxpng$(WXSUBLIBPOSTFIX)</sys-lib>
+ <sys-lib>wxzlib$(WXSUBLIBPOSTFIX)</sys-lib>
+ <!-- For regex we won't use the WXSUBLIBPOSTIX postfix:
+ unliked tiff, jpeg, png, zlib, expat, when building
+ in Unicode mode, the "u" suffix is appended to regex -->
+ <sys-lib>wxregex$(WXLIBPOSTFIX)</sys-lib>
+ <sys-lib>wxexpat$(WXSUBLIBPOSTFIX)</sys-lib>
+
+ <!-- link-in system libs that wx depends on: -->
+ <!-- If on borland, we don't need to do much -->
+ <if cond="FORMAT=='borland'">
+ <sys-lib>ole2w32</sys-lib>
+ </if>
+
+ <!-- Non-borland, on the other hand... -->
+ <if cond="FORMAT!='borland'">
+ <sys-lib>kernel32</sys-lib>
+ <sys-lib>user32</sys-lib>
+ <sys-lib>gdi32</sys-lib>
+ <sys-lib>comdlg32</sys-lib>
+ <sys-lib>winspool</sys-lib>
+ <sys-lib>winmm</sys-lib>
+ <sys-lib>shell32</sys-lib>
+ <sys-lib>comctl32</sys-lib>
+ <sys-lib>ole32</sys-lib>
+ <sys-lib>oleaut32</sys-lib>
+ <sys-lib>uuid</sys-lib>
+ <sys-lib>rpcrt4</sys-lib>
+ <sys-lib>advapi32</sys-lib>
+ <sys-lib>wsock32</sys-lib>
+ <sys-lib>odbc32</sys-lib>
+ </if>
+
+ <!-- Libs common to both borland and MSVC -->
+ <if cond="FORMAT=='msvc' or FORMAT=='msvc6prj' or FORMAT=='borland'">
+ <sys-lib>oleacc</sys-lib>
+ </if>
+ </template>
+
+</makefile>
--- /dev/null
+dnl Process this file with autoconf to produce a configure script.
+
+AC_PREREQ(2.59)
+
+AC_INIT([minimal],[1.2.5],[vslavik@fastmail.fm])
+
+AC_CONFIG_SRCDIR([minimal.cpp])
+
+AC_CANONICAL_BUILD
+AC_CANONICAL_HOST
+AC_CANONICAL_TARGET
+
+
+
+AM_OPTIONS_WXCONFIG
+
+
+
+dnl Checks for programs.
+AC_PROG_AWK
+AC_PROG_INSTALL
+AC_PROG_LN_S
+AC_PROG_RANLIB
+AC_PROG_CC
+AC_PROG_CXX
+AC_PROG_CXXCPP
+
+
+
+AM_PATH_WXCONFIG(2.4.1, WXFOUND=1)
+
+if test "$WXFOUND" != 1; then
+ AC_MSG_ERROR([
+ Please check that wx-config is in path, the directory
+ where wxWindows libraries are installed (returned by
+ 'wx-config --libs' command) is in LD_LIBRARY_PATH or
+ equivalent variable and wxWindows is version 2.4.0 or above.
+ ])
+fi
+
+AC_BAKEFILE
+
+
+AC_CONFIG_FILES([
+ Makefile
+ ])
+
+AC_OUTPUT
--- /dev/null
+<?xml version="1.0" ?>
+<!-- $Id$ -->
+
+<makefile>
+
+ <include file="presets/wx.bkl"/>
+
+ <exe id="minimal" template="wx">
+ <app-type>gui</app-type>
+ <debug-info>on</debug-info>
+ <runtime-libs>dynamic</runtime-libs>
+
+ <sources>minimal.cpp</sources>
+
+ <wx-lib>core</wx-lib>
+ <wx-lib>base</wx-lib>
+ </exe>
+
+</makefile>
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: minimal.cpp
+// Purpose: Minimal wxWindows sample
+// Author: Julian Smart
+// Modified by:
+// Created: 04/01/98
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
+// For compilers that support precompilation, includes "wx/wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
+// for all others, include the necessary headers (this file is usually all you
+// need because it includes almost all "standard" wxWindows headers)
+#ifndef WX_PRECOMP
+ #include "wx/wx.h"
+#endif
+
+// ----------------------------------------------------------------------------
+// resources
+// ----------------------------------------------------------------------------
+
+
+// ----------------------------------------------------------------------------
+// private classes
+// ----------------------------------------------------------------------------
+
+// Define a new application type, each program should derive a class from wxApp
+class MyApp : public wxApp
+{
+public:
+ // override base class virtuals
+ // ----------------------------
+
+ // this one is called on application startup and is a good place for the app
+ // initialization (doing it here and not in the ctor allows to have an error
+ // return: if OnInit() returns false, the application terminates)
+ virtual bool OnInit();
+};
+
+// Define a new frame type: this is going to be our main frame
+class MyFrame : public wxFrame
+{
+public:
+ // ctor(s)
+ MyFrame(const wxString& title);
+
+ // event handlers (these functions should _not_ be virtual)
+ void OnQuit(wxCommandEvent& event);
+ void OnAbout(wxCommandEvent& event);
+
+private:
+ // any class wishing to process wxWindows events must use this macro
+ DECLARE_EVENT_TABLE()
+};
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// IDs for the controls and the menu commands
+enum
+{
+ // menu items
+ Minimal_Quit = wxID_EXIT,
+
+ // it is important for the id corresponding to the "About" command to have
+ // this standard value as otherwise it won't be handled properly under Mac
+ // (where it is special and put into the "Apple" menu)
+ Minimal_About = wxID_ABOUT
+};
+
+// ----------------------------------------------------------------------------
+// event tables and other macros for wxWindows
+// ----------------------------------------------------------------------------
+
+// the event tables connect the wxWindows events with the functions (event
+// handlers) which process them. It can be also done at run-time, but for the
+// simple menu events like this the static method is much simpler.
+BEGIN_EVENT_TABLE(MyFrame, wxFrame)
+ EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
+ EVT_MENU(Minimal_About, MyFrame::OnAbout)
+END_EVENT_TABLE()
+
+// Create a new application object: this macro will allow wxWindows to create
+// the application object during program execution (it's better than using a
+// static object for many reasons) and also implements the accessor function
+// wxGetApp() which will return the reference of the right type (i.e. MyApp and
+// not wxApp)
+IMPLEMENT_APP(MyApp)
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// the application class
+// ----------------------------------------------------------------------------
+
+// 'Main program' equivalent: the program execution "starts" here
+bool MyApp::OnInit()
+{
+ // create the main application window
+ MyFrame *frame = new MyFrame(_T("Minimal wxWindows App"));
+
+ // and show it (the frames, unlike simple controls, are not shown when
+ // created initially)
+ frame->Show(true);
+
+ // success: wxApp::OnRun() will be called which will enter the main message
+ // loop and the application will run. If we returned false here, the
+ // application would exit immediately.
+ return true;
+}
+
+// ----------------------------------------------------------------------------
+// main frame
+// ----------------------------------------------------------------------------
+
+// frame constructor
+MyFrame::MyFrame(const wxString& title)
+ : wxFrame(NULL, wxID_ANY, title)
+{
+ // set the frame icon
+
+#if wxUSE_MENUS
+ // create a menu bar
+ wxMenu *menuFile = new wxMenu;
+
+ // the "About" item should be in the help menu
+ wxMenu *helpMenu = new wxMenu;
+ helpMenu->Append(Minimal_About, _T("&About...\tF1"), _T("Show about dialog"));
+
+ menuFile->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
+
+ // now append the freshly created menu to the menu bar...
+ wxMenuBar *menuBar = new wxMenuBar();
+ menuBar->Append(menuFile, _T("&File"));
+ menuBar->Append(helpMenu, _T("&Help"));
+
+ // ... and attach this menu bar to the frame
+ SetMenuBar(menuBar);
+#endif // wxUSE_MENUS
+
+#if wxUSE_STATUSBAR
+ // create a status bar just for fun (by default with 1 pane only)
+ CreateStatusBar(2);
+ SetStatusText(_T("Welcome to wxWindows!"));
+#endif // wxUSE_STATUSBAR
+}
+
+
+// event handlers
+
+void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
+{
+ // true is to force the frame to close
+ Close(true);
+}
+
+void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
+{
+ wxString msg;
+ msg.Printf( _T("This is the About dialog of the minimal sample.\n")
+ _T("Welcome to %s"), wxVERSION_STRING);
+
+ wxMessageBox(msg, _T("About Minimal"), wxOK | wxICON_INFORMATION, this);
+}