wxCHECK_MSG( IsOk(), false, wxT("invalid bitmap") );
#if wxUSE_IMAGE
- // Try to save the bitmap via wxImage handlers:
wxImage image = ConvertToImage();
- return image.Ok() && image.SaveFile(name, type);
-#else // !wxUSE_IMAGE
- wxUnusedVar(name);
- wxUnusedVar(type);
-
- return false;
-#endif // wxUSE_IMAGE
+ if (image.IsOk() && image.SaveFile(name, type))
+ return true;
+#endif
+ const char* type_name = NULL;
+ switch (type)
+ {
+ case wxBITMAP_TYPE_BMP: type_name = "bmp"; break;
+ case wxBITMAP_TYPE_ICO: type_name = "ico"; break;
+ case wxBITMAP_TYPE_JPEG: type_name = "jpeg"; break;
+ case wxBITMAP_TYPE_PNG: type_name = "png"; break;
+ default: break;
+ }
+ return type_name &&
+ gdk_pixbuf_save(GetPixbuf(), name.fn_str(), type_name, NULL, NULL);
}
bool wxBitmap::LoadFile( const wxString &name, wxBitmapType type )
{
- UnRef();
-
- if (type == wxBITMAP_TYPE_XPM)
- {
- GdkBitmap *mask = NULL;
- SetPixmap(gdk_pixmap_create_from_xpm(wxGetRootWindow()->window, &mask, NULL, name.fn_str()));
- if (!M_BMPDATA)
- return false; // do not set the mask
-
- if (mask)
- {
- M_BMPDATA->m_mask = new wxMask;
- M_BMPDATA->m_mask->m_bitmap = mask;
- }
- }
#if wxUSE_IMAGE
- else // try if wxImage can load it
+ wxImage image;
+ if (image.LoadFile(name, type) && image.IsOk())
+ *this = wxBitmap(image);
+ else
+#endif
{
- wxImage image;
- if (image.LoadFile(name, type) && image.Ok())
- CreateFromImage(image, -1);
+ UnRef();
+ GdkPixbuf* pixbuf = gdk_pixbuf_new_from_file(name.fn_str(), NULL);
+ if (pixbuf)
+ SetPixbuf(pixbuf);
}
-#endif // wxUSE_IMAGE
return IsOk();
}