// copy ctors and assignment operators
wxColour(const wxColour& col);
- wxColour& operator = (const wxColour& col);
+ wxColour& operator=(const wxColour& col);
// dtor
~wxColour();
unsigned char Red() const { return m_red; }
unsigned char Green() const { return m_green; }
unsigned char Blue() const { return m_blue; }
+ unsigned char Alpha() const { return m_alpha; }
// comparison
- bool operator == (const wxColour& colour) const
+ bool operator==(const wxColour& colour) const
{
return (m_red == colour.m_red &&
m_green == colour.m_green &&
m_blue == colour.m_blue &&
+ m_alpha == colour.m_alpha &&
m_isInit == colour.m_isInit);
}
- bool operator != (const wxColour& colour) const { return !(*this == colour); }
+ bool operator!=(const wxColour& colour) const { return !(*this == colour); }
protected:
// Helper function
void Init();
- virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue);
+ virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue)
+ {
+ InitWith(red, green, blue, wxALPHA_OPAQUE);
+ }
+
+ virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha);
private:
bool m_isInit;
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
+ unsigned char m_alpha;
private:
DECLARE_DYNAMIC_CLASS(wxColour)
wxColour clr = m_backgroundBrush.GetColour();
DFB_CALL( m_surface->Clear(m_surface,
- clr.Red(), clr.Green(), clr.Blue(), 255) );
+ clr.Red(), clr.Green(), clr.Blue(), clr.Alpha()) );
}
extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
void wxDC::SelectColour(const wxColour& clr)
{
DFB_CALL( m_surface->SetColor(m_surface,
- clr.Red(), clr.Green(), clr.Blue(), 255) );
+ clr.Red(), clr.Green(), clr.Blue(), clr.Alpha()) );
#warning "use SetColorIndex?"
}
m_red =
m_blue =
m_green = 0;
+ m_alpha = wxALPHA_OPAQUE;
m_isInit = false;
}
*this = col;
}
-wxColour& wxColour::operator =(const wxColour& col)
+wxColour& wxColour::operator=(const wxColour& col)
{
m_red = col.m_red;
m_green = col.m_green;
m_blue = col.m_blue;
+ m_alpha = col.m_alpha;
m_isInit = col.m_isInit;
return *this;
}
{
}
-void wxColour::InitWith(unsigned char r, unsigned char g, unsigned char b)
+void wxColour::InitWith(unsigned char r, unsigned char g, unsigned char b,
+ unsigned char a)
{
m_red = r;
m_green = g;
m_blue = b;
+ m_alpha = a;
m_isInit = true;
}