/////////////////////////////////////////////////////////////////////////////
-// Name: wx/msw/wince/setup.h
+// Name: wx/msw/setup.h
// Purpose: Configuration for the library
-// Author: Marco Cavallini
+// Author: Julian Smart
// Modified by:
-// Created: 08/11/2002
-// RCS-ID:
-// Copyright: (c) KOAN SAS ( www.koansoftware.com )
+// Created: 01/02/97
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
-///////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SETUP_H_
#define _WX_SETUP_H_
// Recommended setting: 0 (please update your code instead!)
#define WXWIN_COMPATIBILITY_2 0
-// This setting determines the compatibility with 2.0 API: set it to 1 to
-// enable it
+// This setting determines the compatibility with 2.2 API: set it to 1 to
+// enable it but please consider updating your code instead.
//
-// Default is 1.
+// Default is 0
//
-// Recommended setting: 0 (please update your code instead!)
+// Recommended setting: 0 (please update your code)
#define WXWIN_COMPATIBILITY_2_2 1
-// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
-// but this is very dangerous because you can mistakenly pass an icon instead
-// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
-// because an icon is not a valid bitmap
+// This setting determines the compatibility with 2.4 API: set it to 0 to
+// flag all cases of using deprecated functions.
//
-// Starting from 2.1.12, you have the choice under this backwards compatible
-// behaviour (your code will still compile, but probably won't behave as
-// expected!) and not deriving wxIcon class from wxBitmap, but providing a
-// conversion ctor wxBitmap(const wxIcon&) instead.
+// Default is 1 but please try building your code with 0 as the default will
+// change to 0 in the next version and the deprecated functions will disappear
+// in the version after it completely.
//
-// Recommended setting: 0
-#define wxICON_IS_BITMAP 0
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_4 1
// Define as 1 for font size to be backward compatible to 1.63 and earlier.
// 1.64 and later define point sizes to be compatible with Windows.
// defined as wchar_t, wxString will use Unicode internally. If you set this
// to 1, you must use wxT() macro for all literal strings in the program.
//
-// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
-// doesn't support it and the programs compiled in Unicode mode will not run
-// under 9x).
+// Unicode is currently only fully supported under Windows NT/2000/XP
+// (Windows 9x doesn't support it and the programs compiled in Unicode mode
+// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 0
//
// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
-#define wxUSE_UNICODE 0
+#ifndef wxUSE_UNICODE
+ #define wxUSE_UNICODE 0
+#endif
// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
-// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
-// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
-// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
-// will have to modify the makefiles to include unicows.lib import library as the first
-// library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
-// command).
+// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
+// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
+// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
+// you will have to modify the makefiles to include unicows.lib import library
+// as the first library (if you use MSVC, you can run the makefile with "nmake
+// MSLU=1 UNICODE=1" command).
//
// If your compiler doesn't have unicows.lib, you can get a version of it at
// http://libunicows.sourceforge.net
//
// Default is 0
//
-// Recommended setting: 0
+// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
#define wxUSE_UNICODE_MSLU 0
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
// global features
// ----------------------------------------------------------------------------
+// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
+// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
+// and for wxHashMap to be implemented with templates.
+//
+// Default is 0
+//
+// Recommended setting: YMMV
+#define wxUSE_STL 0
+
// Support for message/error logging. This includes wxLogXXX() functions and
// wxLog and derived classes. Don't set this to 0 unless you really know what
// you are doing.
// Recommended setting: 1 (always)
#define wxUSE_LOG 1
-// Support for command line parsing using wxCmdLineParser class.
-//
-// Default is 1
-//
-// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
-#define wxUSE_CMDLINE_PARSER 1
-
// Recommended setting: 1
#define wxUSE_LOGWINDOW 1
// Recommended setting: 1
#define wxUSE_LOG_DIALOG 1
+// Support for command line parsing using wxCmdLineParser class.
+//
+// Default is 1
+//
+// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
+#define wxUSE_CMDLINE_PARSER 1
+
// Support for multithreaded applications: if 1, compile in thread classes
// (thread.h) and make the library a bit more thread safe. Although thread
// support is quite stable by now, you may still consider recompiling the
// Recommended setting: 1
#define wxUSE_DATETIME 1
-// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
-// the same as wxDateTime!). These classes are obsolete and shouldn't be used
-// in new code
-//
-// Default is 0
-//
-// Recommended setting: 0 unless you have legacy code which uses these classes
-#define wxUSE_TIMEDATE 0
-
// Set wxUSE_TIMER to 1 to compile wxTimer class
//
// Default is 1
// Recommended setting: 0 (use wxNotebook)
#define wxUSE_TAB_DIALOG 0
-// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
-// the new, much imporved and enhanced version. The new version is backwards
-// compatible with the old one and should be used whenever possible, i.e. if
-// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
+// wxGrid class
//
// Default is 1 for both options.
//
-// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
-// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
-// essential.
+// Recommended setting: 1
//
-// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
#define wxUSE_GRID 1
-#define wxUSE_NEW_GRID 1
-
-// wxProperty[Value/Form/List] classes, used by Dialog Editor
-#define wxUSE_PROPSHEET 1
// ----------------------------------------------------------------------------
// Miscellaneous GUI stuff
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
#define wxUSE_ACCEL 1
+// Hotkey support (currently Windows only)
+#define wxUSE_HOTKEY 1
+
// Use wxCaret: a class implementing a "cursor" in a text control (called caret
// under Windows).
//
// Recommended setting: 1 (can be safely set to 0, not used by the library)
#define wxUSE_CARET 1
+// Use wxDisplay class: it allows enumerating all displays on a system and
+// working with them.
+//
+// Default is 0 because it isn't yet implemented on all platforms
+//
+// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
+#define wxUSE_DISPLAY 0
+
// Miscellaneous geometry code: needed for Canvas library
#define wxUSE_GEOMETRY 1
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_TOOLTIPS 1
+#define wxUSE_TOOLTIPS 0
// wxValidator class and related methods
#define wxUSE_VALIDATORS 1
// wxDC cacheing implementation
#define wxUSE_DC_CACHEING 1
+// Set this to 1 to enable the use of DIB's for wxBitmap to support
+// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
+#define wxUSE_DIB_FOR_BITMAP 0
+
// ----------------------------------------------------------------------------
// common dialogs
// ----------------------------------------------------------------------------
// smaller library.
#define wxUSE_HTML 1
-// OpenGL canvas
+// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
+// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
+// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
+// will need to manually add opengl32.lib and glu32.lib to the list of
+// libraries linked with your program if you use OpenGL.
+//
+// Default is 0.
+//
+// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
#define wxUSE_GLCANVAS 0
-// wxTreeLayout class
-#define wxUSE_TREELAYOUT 1
-
// ----------------------------------------------------------------------------
// Data transfer
// ----------------------------------------------------------------------------
// different from "built in" drag and drop in wxTreeCtrl which is always
// available). Requires wxUSE_DATAOBJ.
//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DRAG_AND_DROP 1
+
+// Use wxAccessible for enhanced and customisable accessibility.
+// Depends on wxUSE_OLE.
+//
// Default is 0.
//
-// Recommended WinCE setting: 0
-#define wxUSE_DRAG_AND_DROP 0
+// Recommended setting (at present): 0
+#define wxUSE_ACCESSIBILITY 0
// ----------------------------------------------------------------------------
// miscellaneous settings
#define wxUSE_IPC 1
// 0 for no interprocess comms
-#define wxUSE_HELP 1
+#define wxUSE_HELP 0
// 0 for no help facility
#define wxUSE_MS_HTML_HELP 1
// 0 for no MS HTML Help
// Use wxHTML-based help controller?
-#define wxUSE_WXHTML_HELP 1
+#define wxUSE_WXHTML_HELP 0
#define wxUSE_RESOURCES 1
// 0 for no wxGetResource/wxWriteResource
#define wxUSE_SPLINES 1
// 0 for no splines
-#define wxUSE_XPM_IN_MSW 1
- // 0 for no XPM support in wxBitmap.
- // Default is 1, as XPM is now fully
- // supported this makes easier the issue
- // of portable icons and bitmaps.
-
-#define wxUSE_IMAGE_LOADING_IN_MSW 1
- // Use dynamic DIB loading/saving code in utils/dib under MSW.
-#define wxUSE_RESOURCE_LOADING_IN_MSW 1
- // Use dynamic icon/cursor loading/saving code
- // under MSW.
-// use wxExpr (a.k.a. PrologIO)
-#define wxUSE_PROLOGIO 0
-
-#define wxUSE_WX_RESOURCES 0
- // Use .wxr resource mechanism (requires PrologIO library)
-
#define wxUSE_MOUSEWHEEL 1
// Include mouse wheel support
// ----------------------------------------------------------------------------
// Define 1 to use ODBC classes
-#define wxUSE_ODBC 1
+#define wxUSE_ODBC 0
// For backward compatibility reasons, this parameter now only controls the
// default scrolling method used by cursors. This default behavior can be
#define REMOVE_UNUSED_ARG 1
// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
-// them. Set to 1 for <iostream.h>, 0 for <iostream>
+// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
+// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
+// used anyhow.
//
// Default is 1.
//
// Recommended setting: 1, set to 0 for a small library size reduction
#define wxUSE_OWNER_DRAWN 1
+// Set to 1 to compile MS Windows XP theme engine support
+#define wxUSE_UXTHEME 1
+
+// Set to 1 to auto-adapt to MS Windows XP themes where possible
+// (notably, wxNotebook pages)
+#define wxUSE_UXTHEME_AUTO 1
+
// ----------------------------------------------------------------------------
// obsolete settings
// ----------------------------------------------------------------------------
// NOW MANDATORY: don't change.
#define wxUSE_DYNAMIC_CLASSES 1
-// ----------------------------------------------------------------------------
-// disable the settings which don't work for some compilers
-// ----------------------------------------------------------------------------
-
-#ifndef wxUSE_NORLANDER_HEADERS
-#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
-# define wxUSE_NORLANDER_HEADERS 1
-#else
-# define wxUSE_NORLANDER_HEADERS 0
-#endif
-#endif
-
-// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
-#if defined(__MWERKS__)
- #undef wxUSE_DEBUG_NEW_ALWAYS
- #define wxUSE_DEBUG_NEW_ALWAYS 0
-#endif
-
-#if defined(__GNUWIN32__)
-// These don't work as expected for mingw32 and cygwin32
-#undef wxUSE_MEMORY_TRACING
-#define wxUSE_MEMORY_TRACING 0
-
-#undef wxUSE_GLOBAL_MEMORY_OPERATORS
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-
-#undef wxUSE_DEBUG_NEW_ALWAYS
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-
-// Cygwin betas don't have wcslen
-#if defined(__CYGWIN__) || defined(__CYGWIN32__)
-# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
-# undef wxUSE_WCHAR_T
-# define wxUSE_WCHAR_T 0
-# endif
-#endif
-
-#endif // __GNUWIN32__
-
-// MFC duplicates these operators
-#if wxUSE_MFC
-#undef wxUSE_GLOBAL_MEMORY_OPERATORS
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-
-#undef wxUSE_DEBUG_NEW_ALWAYS
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-#endif // wxUSE_MFC
-
-#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
-// Can't use OLE drag and drop in Windows 3.1 because we don't know how
-// to implement UUIDs
-// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
-#undef wxUSE_DRAG_AND_DROP
-#define wxUSE_DRAG_AND_DROP 0
-#endif
-
-// Only WIN32 supports wxStatusBar95
-#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
-#undef wxUSE_NATIVE_STATUSBAR
-#define wxUSE_NATIVE_STATUSBAR 0
-#endif
-
-#if !wxUSE_OWNER_DRAWN
-#undef wxUSE_CHECKLISTBOX
-#define wxUSE_CHECKLISTBOX 0
-#endif
-
-// Salford C++ doesn't like some of the memory operator definitions
-#ifdef __SALFORDC__
-#undef wxUSE_MEMORY_TRACING
-#define wxUSE_MEMORY_TRACING 0
-
-#undef wxUSE_GLOBAL_MEMORY_OPERATORS
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-
-#undef wxUSE_DEBUG_NEW_ALWAYS
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-
-#undef wxUSE_THREADS
-#define wxUSE_THREADS 0
-
-#undef wxUSE_OWNER_DRAWN
-#define wxUSE_OWNER_DRAWN 0
-#endif // __SALFORDC__
-
-// BC++/Win16 can't cope with the amount of data in resource.cpp
-#if defined(__WIN16__) && defined(__BORLANDC__)
-#undef wxUSE_WX_RESOURCES
-#define wxUSE_WX_RESOURCES 0
-
-#undef wxUSE_ODBC
-#define wxUSE_ODBC 0
-
-#undef wxUSE_NEW_GRID
-#define wxUSE_NEW_GRID 0
-#endif
-
-#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
-// BC++ 4.0 can't compile JPEG library
-#undef wxUSE_LIBJPEG
-#define wxUSE_LIBJPEG 0
-#endif
-
-// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
-#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
-#undef wxUSE_DEBUG_NEW_ALWAYS
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-#endif
-
-#if defined(__WXMSW__) && defined(__WATCOMC__)
-/*
-#undef wxUSE_GLCANVAS
-#define wxUSE_GLCANVAS 0
-*/
-
-#undef wxUSE_WCHAR_T
-#define wxUSE_WCHAR_T 0
-#endif
-
-#if defined(__WXMSW__) && !defined(__WIN32__)
-
-#undef wxUSE_SOCKETS
-#define wxUSE_SOCKETS 0
-
-#undef wxUSE_THREADS
-#define wxUSE_THREADS 0
-
-#undef wxUSE_TOOLTIPS
-#define wxUSE_TOOLTIPS 0
-
-#undef wxUSE_SPINCTRL
-#define wxUSE_SPINCTRL 0
-
-#undef wxUSE_SPINBTN
-#define wxUSE_SPINBTN 0
-
-#undef wxUSE_LIBPNG
-#define wxUSE_LIBPNG 0
-
-#undef wxUSE_LIBJPEG
-#define wxUSE_LIBJPEG 0
-
-#undef wxUSE_LIBTIFF
-#define wxUSE_LIBTIFF 0
-
-#undef wxUSE_GIF
-#define wxUSE_GIF 0
-
-#undef wxUSE_PNM
-#define wxUSE_PNM 0
-
-#undef wxUSE_PCX
-#define wxUSE_PCX 0
-
-#undef wxUSE_GLCANVAS
-#define wxUSE_GLCANVAS 0
-
-#undef wxUSE_MS_HTML_HELP
-#define wxUSE_MS_HTML_HELP 0
-
-#undef wxUSE_WCHAR_T
-#define wxUSE_WCHAR_T 0
-
-#endif // Win16
-
#endif
// _WX_SETUP_H_
#include <string.h>
-#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__)) || defined(__CYGWIN10__)
+#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)) || defined(__CYGWIN10__)
#include <shellapi.h>
#include <mmsystem.h>
#endif
#include <windowsx.h>
#endif
-#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__)) || defined(__CYGWIN10__)
+#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)) || defined(__CYGWIN10__)
#ifdef __WIN95__
#include <commctrl.h>
#endif
-#elif !defined(__WXMICROWIN__) // broken compiler
+#elif !defined(__WXMICROWIN__) && !defined(__WXWINCE__) // broken compiler
#include "wx/msw/gnuwin32/extra.h"
#endif
#include "wx/msw/missing.h"
#endif
+#if defined(__WXWINCE__)
+#include "wx/msw/wince/missing.h"
+#endif
+
// ----------------------------------------------------------------------------
// standard constants not available with all compilers/headers
// ----------------------------------------------------------------------------
HWND hWnd = GetHwnd();
wxCHECK_RET( hWnd, _T("can't set focus to invalid window") );
-#ifndef __WXMICROWIN__
+#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
::SetLastError(0);
#endif
#ifdef __WXMICROWIN__
return ::GetScrollPosWX(hWnd, wOrient);
#else
- return ::GetScrollPos(hWnd, wOrient);
+ SCROLLINFO scrollInfo;
+ scrollInfo.fMask = SIF_POS;
+ if ( !::GetScrollInfo(hWnd,
+ wOrient,
+ &scrollInfo) )
+ {
+ wxLogLastError(_T("GetScrollInfo"));
+ }
+ return scrollInfo.nPos;
+// return ::GetScrollPos(hWnd, wOrient);
#endif
}
// of positions that we can scroll.
int wxWindowMSW::GetScrollRange(int orient) const
{
- int minPos, maxPos;
+ int maxPos;
HWND hWnd = GetHwnd();
if ( !hWnd )
return 0;
-
+#if 0
::GetScrollRange(hWnd, orient == wxHORIZONTAL ? SB_HORZ : SB_VERT,
&minPos, &maxPos);
+#endif
+ SCROLLINFO scrollInfo;
+ scrollInfo.fMask = SIF_RANGE;
+ if ( !::GetScrollInfo(hWnd,
+ orient == wxHORIZONTAL ? SB_HORZ : SB_VERT,
+ &scrollInfo) )
+ {
+ wxLogLastError(_T("GetScrollInfo"));
+ }
+ maxPos = scrollInfo.nMax;
// undo "range - 1" done in SetScrollbar()
return maxPos + 1;
pr = NULL;
}
+#ifdef __WXWINCE__
+ // FIXME: is this the exact equivalent of the line below?
+ ::ScrollWindowEx(GetHwnd(), dx, dy, pr, pr, 0, 0, SW_ERASE|SW_INVALIDATE);
+#else
::ScrollWindow(GetHwnd(), dx, dy, pr, pr);
+#endif
}
static bool ScrollVertically(HWND hwnd, int kind, int count)
{
*exstyle = 0;
+#ifndef __WXWINCE__
if ( flags & wxTRANSPARENT_WINDOW )
*exstyle |= WS_EX_TRANSPARENT;
+#endif
switch ( border )
{
}
// wxUniv doesn't use Windows dialog navigation functions at all
-#ifndef __WXUNIVERSAL__
+#if !defined(__WXUNIVERSAL__) && !defined(__WXWINCE__)
// to make the dialog navigation work with the nested panels we must
// use this style (top level windows such as dialogs don't need it)
if ( (flags & wxTAB_TRAVERSAL) && !IsTopLevel() )
wxLogLastError(_T("UpdateWindow"));
}
-#if !defined(__WXMICROWIN__)
+#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
// just calling UpdateWindow() is not enough, what we did in our WM_PAINT
// handler needs to be really drawn right now
(void)::GdiFlush();
// DragAcceptFiles in parallel with SetDropTarget.
void wxWindowMSW::DragAcceptFiles(bool accept)
{
+#if !defined(__WXWINCE__)
HWND hWnd = GetHwnd();
if ( hWnd )
::DragAcceptFiles(hWnd, (BOOL)accept);
+#endif
}
// ----------------------------------------------------------------------------
point.y = y;
::ClientToScreen(hWnd, &point);
wxCurrentPopupMenu = menu;
- ::TrackPopupMenu(hMenu, TPM_RIGHTBUTTON, point.x, point.y, 0, hWnd, NULL);
+ UINT flags = 0;
+#if !defined(__WXWINCE__)
+ flags = TPM_RIGHTBUTTON;
+#endif
+ ::TrackPopupMenu(hMenu, flags, point.x, point.y, 0, hWnd, NULL);
// we need to do it righ now as otherwise the events are never going to be
// sent to wxCurrentPopupMenu from HandleCommand()
// style has the focus, it can happen. One such possibility is if
// all windows are either toplevel, wxDialog, wxPanel or static
// controls and no window can actually accept keyboard input.
+#if !defined(__WXWINCE__)
if ( ::GetWindowLong(hwndFocus, GWL_EXSTYLE) & WS_EX_CONTROLPARENT )
{
// passimistic by default
}
}
}
+#endif
if ( canSafelyCallIsDlgMsg )
{
processed = HandleMove(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
break;
+#if !defined(__WXWINCE__)
case WM_MOVING:
{
LPRECT pRect = (LPRECT)lParam;
}
}
break;
+#endif
case WM_SIZE:
switch ( wParam )
}
break;
+#if !defined(__WXWINCE__)
case WM_SIZING:
{
LPRECT pRect = (LPRECT)lParam;
}
}
break;
+#endif
-#ifndef __WXMICROWIN__
+#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
case WM_ACTIVATEAPP:
wxTheApp->SetActive(wParam != 0, FindFocus());
break;
}
break;
-#ifdef __WIN95__
case WM_NOTIFY:
processed = HandleNotify((int)wParam, lParam, &rc.result);
break;
-#endif // Win95
// for these messages we must return TRUE if process the message
#ifdef WM_DRAWITEM
processed = HandleSysColorChange();
break;
+#if !defined(__WXWINCE__)
case WM_DISPLAYCHANGE:
processed = HandleDisplayChange();
break;
+#endif
case WM_PALETTECHANGED:
processed = HandlePaletteChanged((WXHWND) (HWND) wParam);
}
break;
+#if !defined(__WXWINCE__)
case WM_DROPFILES:
processed = HandleDropFiles(wParam);
break;
+#endif
case WM_INITDIALOG:
processed = HandleInitDialog((WXHWND)(HWND)wParam);
}
break;
+#if !defined(__WXWINCE__)
case WM_QUERYENDSESSION:
processed = HandleQueryEndSession(lParam, &rc.allow);
break;
case WM_GETMINMAXINFO:
processed = HandleGetMinMaxInfo((MINMAXINFO*)lParam);
break;
+#endif
case WM_SETCURSOR:
processed = HandleSetCursor((WXHWND)(HWND)wParam,
#if defined(WM_HELP)
case WM_HELP:
{
+ // HELPINFO doesn't seem to be supported on WinCE.
+#ifndef __WXWINCE__
HELPINFO* info = (HELPINFO*) lParam;
// Don't yet process menu help events, just windows
if (info->iContextType == HELPINFO_WINDOW)
{
+#endif
wxWindowMSW* subjectOfHelp = this;
bool eventProcessed = FALSE;
while (subjectOfHelp && !eventProcessed)
{
wxHelpEvent helpEvent(wxEVT_HELP,
subjectOfHelp->GetId(),
- wxPoint(info->MousePos.x,
- info->MousePos.y) );
+#ifdef __WXWINCE__
+ wxPoint(0, 0)
+#else
+ wxPoint(info->MousePos.x, info->MousePos.y)
+#endif
+ );
+
helpEvent.SetEventObject(this);
eventProcessed =
GetEventHandler()->ProcessEvent(helpEvent);
}
processed = eventProcessed;
+#ifndef __WXWINCE__
}
else if (info->iContextType == HELPINFO_MENUITEM)
{
}
//else: processed is already FALSE
+#endif
}
break;
+#endif
+#if !defined(__WXWINCE__)
case WM_CONTEXTMENU:
{
// we don't convert from screen to client coordinates as
processed = GetEventHandler()->ProcessEvent(evtCtx);
}
break;
+#endif
case WM_MENUCHAR:
// we're only interested in our own menus, not MF_SYSMENU
}
}
break;
-#endif
}
if ( !processed )
// this message is supposed to be sent to Unicode programs only) -- hence
// we need to handle it as well, otherwise no tooltips will be shown in
// this case
-
+#ifndef __WXWINCE__
if ( !(code == (WXUINT) TTN_NEEDTEXTA || code == (WXUINT) TTN_NEEDTEXTW) || ttip.empty() )
{
// not a tooltip message or no tooltip to show anyhow
return FALSE;
}
+#endif
LPTOOLTIPTEXT ttText = (LPTOOLTIPTEXT)lParam;
bool wxWindowMSW::HandleQueryEndSession(long logOff, bool *mayEnd)
{
+#ifndef __WXWINCE__
wxCloseEvent event(wxEVT_QUERY_END_SESSION, -1);
event.SetEventObject(wxTheApp);
event.SetCanVeto(TRUE);
}
return rc;
+#else
+ return FALSE;
+#endif
}
bool wxWindowMSW::HandleEndSession(bool endSession, long logOff)
{
+#ifndef __WXWINCE__
// do nothing if the session isn't ending
if ( !endSession )
return FALSE;
event.SetLoggingOff( (logOff == (long)ENDSESSION_LOGOFF) );
return wxTheApp->ProcessEvent(event);
+#else
+ return FALSE;
+#endif
}
// ---------------------------------------------------------------------------
// all of them iterate over all the controls starting from the focus and
// stop iterating when they get back to the focus but unless all parents
// have WS_EX_CONTROLPARENT bit set, they would never get back to focus
+#ifndef __WXWINCE__
if ( ((CREATESTRUCT *)cs)->dwExStyle & WS_EX_CONTROLPARENT )
{
// there is no need to do anything for the top level windows
parent = parent->GetParent();
}
}
+#endif
// TODO: should generate this event from WM_NCCREATE
wxWindowCreateEvent event((wxWindow *)this);
bool wxWindowMSW::HandleDropFiles(WXWPARAM wParam)
{
-#if defined (__WXMICROWIN__)
+#if defined (__WXMICROWIN__) || defined(__WXWINCE__)
return FALSE;
#else // __WXMICROWIN__
HDROP hFilesInfo = (HDROP) wParam;
#ifndef __WXMICROWIN__
WXHBRUSH hBrush = 0;
+#ifdef __WXWINCE__
+ if (FALSE)
+#else
if ( nCtlColor == CTLCOLOR_DLG )
+#endif
{
hBrush = OnCtlColor(pDC, pWnd, nCtlColor, message, wParam, lParam);
}
HDC hdc = (HDC)event.GetDC()->GetHDC();
+#ifndef __WXWINCE__
int mode = ::SetMapMode(hdc, MM_TEXT);
+#endif
::FillRect(hdc, &rect, hBrush);
::DeleteObject(hBrush);
+
+#ifndef __WXWINCE__
::SetMapMode(hdc, mode);
+#endif
}
// ---------------------------------------------------------------------------
bool wxWindowMSW::HandleGetMinMaxInfo(void *mmInfo)
{
+#ifdef __WXWINCE__
+ return FALSE;
+#else
MINMAXINFO *info = (MINMAXINFO *)mmInfo;
bool rc = FALSE;
}
return rc;
+#endif
}
// ---------------------------------------------------------------------------
bool wxWindowMSW::HandleSysCommand(WXWPARAM wParam, WXLPARAM WXUNUSED(lParam))
{
+#ifndef __WXWINCE__
// 4 bits are reserved
switch ( wParam & 0xFFFFFFF0 )
{
case SC_MINIMIZE:
return HandleMinimize();
}
+#endif
return FALSE;
}
HWND hwnd = GetHwndOf(win),
hwndUnderMouse;
+#ifdef __WXWINCE__
+ hwndUnderMouse = ::ChildWindowFromPoint
+ (
+ hwnd,
+ pt
+ );
+#else
hwndUnderMouse = ::ChildWindowFromPointEx
(
hwnd,
CWP_SKIPDISABLED |
CWP_SKIPTRANSPARENT
);
+#endif
if ( !hwndUnderMouse || hwndUnderMouse == hwnd )
{
int wxWindowMSW::HandleMenuChar(int chAccel, WXLPARAM lParam)
{
+ // FIXME: implement GetMenuItemCount for WinCE, possibly
+ // in terms of GetMenuItemInfo
+#ifndef __WXWINCE__
const HMENU hmenu = (HMENU)lParam;
MENUITEMINFO mii;
wxLogLastError(_T("GetMenuItemInfo"));
}
}
-
+#endif
return wxNOT_FOUND;
}
return win;
}
-#ifndef __WXMICROWIN__
+#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
// Windows keyboard hook. Allows interception of e.g. F1, ESCAPE
// in active frames and dialogs, regardless of where the focus is.